Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.27 @ 13:53:23 Player: FR-35H Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (231) 1155 Value Destroyed (10634) 10634 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1356) 1356 TOTAL SCORE: 20405 Bonus ------- High Alert Combat Kills 1561 Friendly Fire -205 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 34% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Triangulator Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Advanced Heat Sink Improved Matter Compressor (300) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Layered Light Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Force Lance > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Medium Treads Biometal Heavy Treads Myomer Leg Biometal Leg Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Stasis Canceller Point Defense Array Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Hardcell Cannon Hardcell Cannon Fusion Bomb Launcher [Rating: 165] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Hardcell Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Slashing Weapon Segregator Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . 1 . 1 . . . 1 1 1 Utility 11 | . . 1 . 2 1 2 1 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 321 | 7 13 26 . 33 34 13 26 11 5 13 33 37 70 Power 29 | 1 2 3 . 2 1 . 1 1 . 2 2 4 10 Engine 11 | 1 2 3 . 2 1 . 1 . . . . . 1 Core 3 | . . . . . . . . 1 . 2 . . . Reactor 15 | . . . . . . . . . . . 2 4 9 Propulsion 106 | 2 5 18 . 20 11 1 6 . 2 3 6 10 22 Treads 79 | 1 3 11 . 12 11 1 6 . 2 3 4 9 16 Leg 3 | . . . . . . . . . . . 1 . 2 Wheel 20 | 1 2 7 . 8 . . . . . . 1 . 1 Hover 4 | . . . . . . . . . . . . 1 3 Flight . | . . . . . . . . . . . . . . Utility 123 | 2 2 1 . 8 11 9 16 9 1 6 21 14 23 Device 52 | . . . . . 2 4 8 6 . 5 6 8 13 Storage 17 | 2 2 1 . 2 2 . . . . . 2 2 4 Processor 9 | . . . . 2 1 1 2 . . 1 . . 2 Hackware 2 | . . . . 1 . . . . . . 1 . . Protection 43 | . . . . 3 6 4 6 3 1 . 12 4 4 Artifact . | . . . . . . . . . . . . . . Weapon 63 | 2 4 4 . 3 11 3 3 1 2 2 4 9 15 Energy Gun 7 | . . 1 . . 1 . . . . . . 1 4 Energy Cannon 9 | . . . . 1 . 1 2 . . 2 1 1 1 Ballistic Gun 14 | 2 3 3 . . 5 . . . . . 1 . . Ballistic Cannon 18 | . . . . 2 3 1 1 1 . . 2 5 3 Launcher 11 | . . . . . 2 1 . . 2 . . 2 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 . . . Parts Lost 105 | . . 5 . 3 8 1 . . 8 . 9 14 57 Power 16 | . . 1 . 1 1 . . . 2 . 3 . 8 Propulsion 35 | . . 3 . 2 3 . . . 1 . 2 6 18 Utility 38 | . . . . . 2 . . . 2 . 4 7 23 Weapon 16 | . . 1 . . 2 1 . . 3 . . 1 8 Highest Loss Streak 15 | . . 2 . 2 4 1 . . 8 . 3 5 15 Average Slot Usage (%) 92 | . 99 100 100 99 99 99 100 94 74 49 88 86 79 Engine 4 | . 14 11 11 9 7 6 5 5 3 . . . . Reactor 2 | . . . . . . . . . . . 1 7 6 Treads 22 | . 15 25 22 22 29 26 29 26 19 10 19 20 18 Wheel 1 | . 12 7 11 4 . . . . . . . . . Device 6 | . . . . . . 5 6 8 5 7 12 13 9 Storage 19 | . 28 33 33 27 23 20 17 15 12 . 3 13 19 Processor 10 | . . . . 8 7 13 17 15 14 14 14 11 10 Hackware 1 | . . . . 2 7 6 . . . . 1 . . Protection 6 | . . . . 6 6 6 8 6 6 . 15 8 5 Energy Cannon 2 | . . . . 4 . 3 5 5 . 7 3 1 1 Ballistic Gun 4 | . 27 19 22 2 8 2 . . . . 2 . . Ballistic Cannon 4 | . . . . 11 5 5 5 5 3 . 2 4 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 196 | 15 43 61 61 88 125 126 139 167 160 65 84 143 196 Greatest Support 277 | 16 40 60 10 60 86 86 135 135 135 128 201 245 277 Greatest Overweight (x) 8 | . 2 6 6 8 2 1 1 1 5 4 2 . 2 Average Overweight (x) 1 | . 1 3 6 4 1 1 . 1 . . . . . Largest Inventory Capacity 34 | 8 16 22 22 24 28 28 28 28 28 4 12 26 34 Average Capacity 23 | 6 14 21 22 22 26 28 28 28 22 4 7 19 29 Most Carried 30 | 7 15 22 22 24 28 28 28 28 28 4 12 26 30 Average Carried 20 | 4 11 18 22 22 25 25 27 26 22 3 6 16 23 Final Capacity 28 | 8 16 22 22 24 28 28 28 28 4 4 12 26 4 Final Carried 28 | 7 13 22 22 24 22 27 28 28 4 4 11 26 4 Class Distribution -------------------- 72% | Hauler-Mutant 16% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 8265 | 298 173 707 . 754 968 154 670 279 44 90 1044 1141 1943 Remotely 353 | . . . . . . . . . . . . . 353 Salvage Created 10098 | 63 194 677 . 1030 1184 195 725 454 143 90 1316 1238 2789 Parts 448 | 2 16 44 . 67 57 7 28 11 2 3 65 55 91 Haulers Intercepted 7 | . 1 . . 4 . . . . . . 1 . 1 Recyclers Shooed 11 | . . 3 . 1 2 1 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 196 | . 7 15 . 26 29 4 16 7 1 1 18 27 45 Melee 1 | . . . . . . . . . . . . . 1 Guns 63 | . 7 15 . 6 17 . . . . . 5 5 8 Cannons 86 | . . . . 18 6 3 15 6 . . 5 13 20 AOE 31 | . . . . 2 6 . . . 1 . 5 7 10 Classes Destroyed 14 | 1 3 2 . 2 4 . . . 1 . . . 1 Worker 9 | . . . . . 4 . . . . . 4 . 1 Builder 7 | . . . . 2 1 . . . . . . . 4 Hauler 7 | . 1 . . 4 . . . . . . 1 . 1 Recycler 6 | 1 . 1 . 1 1 . . . . . 1 . 1 Watcher 5 | . . 2 . . . . 1 . . . . . 2 Swarmer 62 | . 6 4 . 11 12 . 5 . . . 3 15 6 Grunt 61 | . 1 5 . 8 11 . 8 7 . . 1 4 16 Brawler 4 | . . . . . 1 1 . . . . . . 2 Duelist 4 | . . . . . 1 . . . . . . . 3 Sentry 29 | . . 6 . 5 2 2 1 . . 1 3 4 5 Hunter 13 | . . . . 2 1 . . . . . 6 . 4 Programmer 21 | . . . . . 1 1 2 . . . 5 4 8 Behemoth 1 | . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 3 9 . 9 9 1 5 4 1 1 6 8 11 Combat Bots Only 9 | . 3 7 . 4 7 1 5 4 1 1 5 8 9 Max Kills in Single Turn 4 | 1 1 1 . 2 2 1 2 1 2 1 4 4 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 . . . 1 . 4 4 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Damage Taken 27516 | . 228 1091 . 885 2166 352 972 661 641 279 3379 3377 13485 Core 2488 | . 17 100 . 31 229 . 13 63 42 40 128 220 1605 Absorbed by Shields 90 | . . . . . . . . . . . . . 90 Core Remaining (%) 88 | 100 93 . 75 94 67 100 98 . . 87 90 84 . Volleys Fired 610 | 6 24 61 . 66 72 15 38 18 9 2 71 81 147 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 186 | 40 40 79 . 107 113 117 138 138 96 162 169 159 186 Shots Fired 1159 | 12 47 122 . 132 143 29 76 36 17 6 137 145 257 Gun 500 | 12 47 122 . 48 86 7 . . . . 44 37 97 Cannon 630 | . . . . 84 51 22 76 36 7 6 93 106 149 Launcher 29 | . . . . . 6 . . . 10 . . 2 11 Special . | . . . . . . . . . . . . . . Kinetic 778 | 12 47 103 . 112 128 22 38 18 7 . 101 85 105 Thermal 107 | . . 19 . . 3 . . . . . . . 85 Explosive 26 | . . . . . 6 . . . 10 . . 2 8 Electromagnetic 248 | . . . . 20 6 7 38 18 . 6 36 58 59 Robot Hit Streak 39 | 4 6 21 . 20 35 12 18 28 8 4 29 39 36 Robot Miss Streak 6 | 4 3 4 . 2 3 2 2 1 1 . 3 5 6 Penetration Max 1 | . . . . . 1 . 1 1 1 . 1 . 1 Secondary Targets 3 | . . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 869 | 7 24 98 . 101 110 25 56 33 14 4 105 94 198 Core Hits 412 | 2 10 32 . 47 56 7 27 15 2 1 43 51 119 Critical Hits 22 | . . . . . 2 1 8 4 . . 4 1 2 Critical Kills 11 | . . . . . 2 1 4 1 . . 2 . 1 Critical Parts Destroyed 10 | . . . . . . . 4 3 . . 2 . 1 Melee Attacks 24 | . 4 . . . . . . . . . . . 20 Thermal 7 | . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Slashing 4 | . 4 . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . 13 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 31020 | 99 291 1346 . 2085 3251 602 1849 1177 1598 118 3874 4007 10723 Guns 8002 | 99 291 1346 . 411 1599 124 . . . . 1113 696 2323 Cannons 15678 | . . . . 1523 1011 478 1849 1177 217 118 2272 2237 4796 Explosions 6883 | . . . . 151 641 . . . 1381 . 489 1074 3147 Melee 438 | . . . . . . . . . . . . . 438 Ramming 19 | . . . . . . . . . . . . . 19 Kinetic 15047 | 99 291 1067 . 1503 2425 476 914 551 217 . 2580 1813 3111 Thermal 3463 | . . 279 . 151 56 . . . . . 489 . 2488 Explosive 5993 | . . . . . 641 . . . 1381 . . 1074 2897 Electromagnetic 6060 | . . . . 431 129 126 935 626 . 118 805 1120 1770 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 438 | . . . . . . . . . . . . . 438 Highest Corruption 34 | . . . . . 1 1 3 . 6 6 8 5 34 Average Corruption 6 | . . . . . 1 1 2 . 6 6 4 3 14 Corruption Purged . | . . . . . . . . . . . . . . Effects 167 | . . . . . 5 1 8 . 5 9 27 18 94 Message Errors 28 | . . . . . 3 1 2 . . 1 3 2 16 Matter Fused 31 | . . . . . . . 2 . . 3 6 4 16 Heat Flow Errors 11 | . . . . . . . . . . . 2 2 7 Energy Discharges 19 | . . . . . . . 1 . 1 . 3 5 9 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . . 2 . 1 1 4 3 5 Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 Misfires 7 | . . . . . . . . . 1 2 . . 4 Misdirections 5 | . . . . . . . . . . . . . 5 Targeting Errors 36 | . . . . . 2 . 1 . 1 1 6 2 23 Weapon Failures 11 | . . . . . . . . . 1 . 2 . 8 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 587 | . . . . 6 52 9 11 26 . . 79 128 276 Projectiles 263 | . . . . 6 20 . 11 26 . . 48 35 117 Explosions 324 | . . . . . 32 9 . . . . 31 93 159 Melee . | . . . . . . . . . . . . . . Knockbacks 88 | . . . . 3 12 . 6 10 . . 18 19 20 Impact . | . . . . . . . . . . . . . . Kinetic 81 | . . . . 3 12 . 6 7 . . 16 19 18 Secondary 7 | . . . . . . . . 3 . . 2 . 2 Self-Inflicted Damage 592 | . . . . 36 . 62 . . 120 . . 114 260 Shots 15 | . . . . 1 . 1 . . 3 . . 2 8 Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 445 | . . 116 . 285 340 306 282 249 15 177 345 240 445 Average Temperature 83 | . . 50 . 65 86 91 59 112 8 78 97 65 115 Received Heat Transfer 2901 | . 36 372 . 108 495 78 198 147 . 9 249 153 1056 Effects 12 | . . . . 1 1 . 2 . . . 4 . 4 Shutdowns 3 | . . . . . . . . . . . 1 . 2 Energy Bleed 3 | . . . . 1 1 . . . . . 1 . . Interference 5 | . . . . . . . 2 . . . 2 . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 1 1 1 . 1 3 2 4 Combat Hostiles 13 | . . . . . . 1 1 1 . 1 3 2 4 Parts Fried 35 | . . . . 5 . . 5 4 . . 2 9 10 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 4 | . . 2 . . . . . 1 . . . . 1 Heat Transferred 3953 | . . 703 . 250 111 . . . . . 300 . 2589 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 1092 | 5 129 318 76 406 497 242 156 303 195 173 354 568 1092 Initial 340 | . 3 44 76 29 114 242 39 71 106 83 90 166 340 Average 302 | 1 40 191 76 231 201 142 91 144 152 135 213 259 867 Maximum Alert Level 3 | . . 1 . 2 2 1 . 1 . . 1 2 3 Low Security (%) 55 | 100 100 63 100 39 62 90 100 76 100 100 50 36 . Level 1 25 | . . 36 . 60 30 9 . 23 . . 49 50 8 Level 2 3 | . . . . . 6 . . . . . . 12 7 Level 3 15 | . . . . . . . . . . . . . 84 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 46 | . . 1 . 6 6 2 4 1 . 2 3 5 16 Investigation 3 | . . . . 1 . 1 . . . . . . 1 Extermination 14 | . . . . . 2 1 1 . . 1 1 2 6 Reinforcement 16 | . . 1 . 4 2 . 3 1 . 1 2 . 2 Assault 5 | . . . . . . . . . . . . . 5 Garrison 8 | . . . . 1 2 . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . 1 . . . 2 . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 22 | . 4 2 . 5 1 1 1 . . 1 4 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 330 | . 13 24 . 40 34 8 26 10 6 6 25 36 102 Peak Tracking Total 20 | . 5 7 . 6 5 3 5 4 5 4 5 6 20 Tactical Retreats 20 | . 1 . . 1 . 2 . 3 . . 2 3 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 13 | . 2 1 . . 3 1 . 1 . . . 1 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 19 | . 1 1 . 2 6 5 . . . . . 1 3 Max in Single Turn 5 | . 1 1 . 2 2 5 . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 22 | . 4 2 . 4 1 3 3 1 . . 1 2 1 Terminals 21 | . 4 2 . 4 1 3 2 1 . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 54 | . 12 5 . 11 3 6 8 2 . . 2 4 1 Successful 27 | . 5 1 . 4 1 5 6 1 . . 1 3 . Failed 27 | . 7 4 . 7 2 1 2 1 . . 1 1 1 Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . 6 . 1 . . . . . . . Terminals 50 | . 12 5 . 11 3 6 4 2 . . 2 4 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 24 | . 5 1 . 4 1 5 3 1 . . 1 3 . Record 5 | . . . . . 1 1 1 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Alert Level 6 | . . . . 2 . 2 1 . . . . 1 . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . Locate Traps 4 | . 1 . . 1 . . 1 . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 4 1 . 4 1 3 2 1 . . 1 . 1 Full Trace Events 2 | . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . 46 . . . . Total Orders 14 | . . . . . . . 2 . . . 12 . . ROAM 1 | . . . . . . . . . . . 1 . . EXPLORE 13 | . . . . . . . 2 . . . 11 . . Ally Attacks 10 | . . . . . . . . . 10 . . . . Total Damage 341 | . . . . . . . . . 341 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . 2 . . . 13 . . Drone Recoveries 7 | . . . . . . . . . . . 7 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 12311 | 92 615 1089 52 1246 1371 925 1583 335 107 261 922 1443 2270 Spaces Moved 5803 | 55 394 553 38 582 598 343 726 131 69 202 398 705 1009 Core 139 | 1 . . . . . . . . 42 87 . . 9 Treads 4270 | . 8 86 . 203 598 343 726 131 27 115 328 705 1000 Legs . | . . . . . . . . . . . . . . Wheels 1394 | 54 386 467 38 379 . . . . . . 70 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 140 140 168 168 170 190 50 50 120 148 50 Average Speed 155 | 99 117 139 140 160 177 168 178 190 105 113 151 153 157 Slowest Speed 270 | 100 180 200 140 183 203 168 190 190 270 250 160 156 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 68 53 12 56 21 10 22 5 88 5 18 24 33 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 41 | . . . . . . . . . . . 2 11 28 Terrain Destroyed 464 | . . . . 10 32 61 7 1 74 . 31 82 166 Melee . | . . . . . . . . . . . . . . Projectile 91 | . . . . 4 1 . 7 1 1 . 13 34 30 AOE 373 | . . . . 6 31 61 . . 73 . 18 48 136 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 7857 | 80 490 743 37 758 763 659 947 180 85 228 576 923 1388 Wait 684 | . 30 66 . 33 24 275 101 14 . 4 29 46 62 Move 5791 | 54 393 552 37 581 597 342 725 131 68 201 397 704 1009 Hop . | . . . . . . . . . . . . . . Pick Up 276 | 13 18 27 . 24 22 11 28 3 . 7 27 40 56 Fast Attach 20 | 1 . . . . 1 . . . . 5 9 4 . Attach 146 | 6 5 8 . 5 12 3 2 2 3 8 14 22 56 Detach 11 | . . . . . . . . 1 . . 4 4 2 Swap 155 | . 8 18 . 28 21 10 24 9 2 . 10 11 14 Drop 138 | . 8 11 . 21 14 3 29 2 3 1 15 11 20 Fire 610 | 6 24 61 . 66 72 15 38 18 9 2 71 81 147 Melee 24 | . 4 . . . . . . . . . . . 20 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / [Qua]) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 10) 648 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Discovered new exit (range 15) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Discovered new exit (range 15) 940 | -9/Materials | Destroyed 7 combat bots 1012 | -9/Materials | Build established: Hauler-Mutant 1244 | -9/Materials | Discovered new exit (range 15) 1558 | -9/Materials | Discovered new exit (range 16) 1797 | -9/Materials | Entered Mines 1819 | -9/Mines | Met a Derelict bent on vengeance 1837 | -9/Mines | Discovered new exit (range 10) 1848 | -9/Mines | Received a Mining Laser from a helpful Derelict 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 2 slots: Utility x2 2647 | -8/Materials | Garrison activated, responded to threat 3083 | -8/Materials | Discovered new exit (range 8) 3095 | -8/Materials | Entered Factory 3095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -7/Factory | Garrison activated, responded to threat 4429 | -7/Factory | Destroyed 7 combat bots 4431 | -7/Factory | Lost 4 parts (3n1u) 4440 | -7/Factory | Discovered new exit (range 16) 4466 | -7/Factory | Entered another Factory area 4466 | -6/Factory | Evolved 2 slots: Utility x2 5382 | -6/Factory | Discovered new exit (range 5) 5389 | -6/Factory | Identified exit to Factory 5391 | -6/Factory | Entered another Factory area 5391 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5688 | -5/Factory | Repaired Adv. Treads 6156 | -5/Factory | Discovered new exit (range 15) 6182 | -5/Factory | Identified exit to Upper Caves 6945 | -5/Factory | Discovered new exit (range 15) 6972 | -5/Factory | Identified exit to Factory 6974 | -5/Factory | Entered another Factory area 6974 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7309 | -4/Factory | Sucked down chute 7309 | -4/Factory | Entered Waste 7310 | -4/Waste | Met a frightened Derelict 7319 | -4/Waste | Spotted C-40 Crusher 7324 | -4/Waste | EMP discharged 7343 | -4/Waste | Destroyed C-40 Crusher 7346 | -4/Waste | Spotted C-40 Crusher 7350 | -4/Waste | Spotted C-40 Crusher 7374 | -4/Waste | Spotted C-40 Crusher 7376 | -4/Waste | Spotted C-40 Crusher 7380 | -4/Waste | Spotted C-40 Crusher 7383 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7384 | -4/Waste | Crushed by Compactor (1 part destroyed) 7386 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7387 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7390 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7391 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7392 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7395 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7408 | -4/Waste | Discovered new exit (range 16) 7415 | -4/Waste | Identified exit to Factory 7416 | -4/Waste | Entered Factory 7426 | -4/Factory | Lost 8 parts (2p1n2u3w) 7493 | -4/Factory | Discovered new exit (range 14) 7542 | -4/Factory | Identified exit to Research 7677 | -4/Factory | Entered Research 7677 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7698 | -3/Research | Build established: Mutant 8053 | -3/Research | Discovered new exit (range 21) 8163 | -3/Research | Lost 3 parts (2n1u) 8174 | -3/Research | Build established: Scavenger-Mutant 8377 | -3/Research | Discovered new exit (range 23) 8499 | -3/Research | Lost 3 parts (1p2u) 8592 | -3/Research | Identified exit to Research 8599 | -3/Research | Entered another Research area 8599 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8877 | -2/Research | Found Fusion Bomb Launcher 8879 | -2/Research | Found Fusion Bomb Launcher 9045 | -2/Research | Garrison activated, responded to threat 9050 | -2/Research | Discovered new exit (range 7) 9058 | -2/Research | Identified exit to Testing 9136 | -2/Research | Spotted B-90 Cyclops 9314 | -2/Research | Lost 5 parts (2n2u1w) 9505 | -2/Research | Found Powered Armor 9598 | -2/Research | Spotted B-90 Cyclops 9602 | -2/Research | Lost 3 parts (1n2u) 9694 | -2/Research | Build established: Hauler-Mutant 9759 | -2/Research | Discovered exit to Testing (range 18) 9889 | -2/Research | Destroyed 8 combat bots 10023 | -2/Research | Discovered new exit (range 4) 10034 | -2/Research | Identified exit to Access 10042 | -2/Research | Entered Access 10042 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10407 | -1/Access | Lost 3 parts (2u1w) 10413 | -1/Access | Destroyed 9 combat bots 10587 | -1/Access | First assault squad dispatched 10609 | -1/Access | Lost 7 parts (1p4n1u1w) 10744 | -1/Access | Spotted B-99 Colossus 10845 | -1/Access | Core integrity fell below 50% 10858 | -1/Access | Destroyed B-99 Colossus 10879 | -1/Access | Lost 15 parts (2p8n3u2w) 10970 | -1/Access | Lost 3 parts (1p1u1w) 11422 | -1/Access | System corruption reached 10% 11498 | -1/Access | Lost 7 parts (2p5u) 12036 | -1/Access | Found Unknown Launcher 12067 | -1/Access | Identified Gamma Bomb Array 12140 | -1/Access | Lost 5 parts (1p2u2w) 12173 | -1/Access | System corruption reached 30% 12196 | -1/Access | Garrison activated, responded to threat 12239 | -1/Access | Found Prototype Processor 12272 | -1/Access | Core integrity fell below 20% 12312 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12292_ Gamma Bomb Array destroyed. 12295_ Lgt. Particle Reactor destroyed. 12295_ Imp. Matter Compressor destroyed. 12295_ Penetrated by Slug. 12295_ Slug penetrates Wall. 12299_ System corrupted: Component data lost. 12302_ Dropped Hcp. Storage Unit. 12303_ Dropped Lrg. Storage Unit. 12304_ Dropped Med. Storage Unit. 12304_ Imp. Remote Shield destroyed. 12304_ Dropped Force Lance. 12305_ Dropped Biometal Heavy Treads. 12305_ Dropped Hvy. Treads. 12306_ Dropped Rnf. Quantum Reactor. 12306_ Dropped Arm. Medium Treads. 12309_ Terminal disabled. 12310_ Adv. Recalibrator destroyed. 12310_ Slammed into P-80 Master. 12312_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????# #???# #????????????????????????????????? | | ????????# #???# #????????????????????????????????? | | #?????# #???# #????????????????????????????????? | | #?????# #???# #????????????????????????????????? | | #?????# ##### #######??????????????????????????? | | ???????# #???????????????????????? | | ???????###############??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????######??# #????????????????????? | | ???????# [#??# #????????????????????? | | ???????? ???# #????????????????????? | | ???????? ???# ! #????????????????????? | | ???????? ???# #????????????????????? | | ????????# #???# * """ #????????????????????? | | ????????# #???#[/]]= T" #????????????????????? | | ????????# #???#!]]![= "" #????????????????????? | | ????????# #???#[/!][= #????????????????????? | | ????????# #???#=!!*[! s%p #????????????????????? | | ????????# #???##/#######/###????????????????????? | | ######### ######!##### @ #?????????????????????? | | **[= =! p Y #?????????????????????? | | %=%![ u b Y #?????????????????????? | | ####################### #?????????????????????? | | ?????????????????????## ##?????????????????????? | | ????????????????????# #??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????+ #??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????# ???????????????????????? | | #???????????????????# ???????????????????????? | | #???????????????????# ???????????????????????? | | #???????????????????# ???????????????????????? | | ?###????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 1200 Resistance: EM 15 Power Shielding 66 Point Defense Rating 160 Reclamation Efficiency 15 Evasion (%) 50 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Maybe Next Time I'll Detach My Launcher Packrat Rockin' Loadout Use The Force Challenges ------------ None Game ------ Seed PortableBladeCutter Manual? 0 Play Time 03:08:07 Cumulative 22.0 hours Start 2022.01.27 @ 10:23:38 End 2022.01.27 @ 13:53:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 390440d3-1b2c-4b90-9295-bfebda842b05