Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 23:22:27 Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (7) 35 Value Destroyed (157) 157 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 5458 Bonus ------- Pacifist 200 Follower Combat Kills 166 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 22/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Storm Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- System Shield Makeshift System Shield Makeshift System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Hacking Drone Bay [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Makeshift System Shield Device Mobile Refinery Mk. CCLXVII Storage Compact Matter Pod Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Hammer Energy Gun Beam Rifle Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . 1 1 2 . . . . . . Utility 2 | . . 1 1 . . . . . . . Weapon 2 | . . . . . . . . . 2 . Parts Attached 44 | 2 . 5 11 2 5 . 11 . 4 4 Power 5 | . . . 1 . . . 3 . . 1 Engine 5 | . . . 1 . . . 3 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 3 6 2 1 . 2 . . . Treads 3 | 2 . 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 13 | . . 2 6 2 1 . 2 . . . Utility 13 | . . . 3 . 4 . 4 . 1 1 Device 5 | . . . . . . . 3 . 1 1 Storage 2 | . . . 1 . 1 . . . . . Processor . | . . . . . . . . . . . Hackware 3 | . . . 1 . 1 . 1 . . . Protection 3 | . . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 10 | . . 2 1 . . . 2 . 3 2 Energy Gun 4 | . . 1 . . . . . . 1 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . 1 . . . . 2 . 2 . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 2 . 1 . Parts Lost 17 | . . 3 1 . 2 . . . . 11 Power 1 | . . . . . . . . . . 1 Propulsion 10 | . . 3 . . 1 . . . . 6 Utility 5 | . . . 1 . . . . . . 4 Weapon 1 | . . . . . 1 . . . . . Highest Loss Streak 5 | . . 3 1 . 1 . . . . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 28 20 52 76 80 84 95 100 81 49 Engine 5 | . . . 4 7 7 7 7 7 6 2 Treads 1 | . 28 5 . . . . . . . . Flight 32 | . . 5 24 38 37 38 43 46 40 21 Device 2 | . . . . . . . 3 7 6 5 Storage 2 | . . . . . 5 7 3 . . . Hackware 13 | . . . 2 7 10 15 20 23 20 12 Protection 3 | . . . 8 7 8 7 2 . . . Impact Weapon 8 | . . 3 9 7 7 7 12 15 4 5 Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 30 | . . 5 14 14 18 14 18 18 18 30 Greatest Support 36 | 3 3 4 20 24 24 24 28 36 28 28 Greatest Overweight (x) 1 | . . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 5 5 5 4 5 5 5 5 Average Carried 3 | . . . 3 4 4 4 4 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 5 5 4 4 5 5 5 5 Class Distribution -------------------- 61% | Hacker-Sprinter 22% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Matter Collected 678 | 50 14 95 17 193 204 . 55 . 30 20 Remotely . | . . . . . . . . . . . Salvage Created 190 | . . 95 17 . . . . . . 78 Parts 14 | . . 7 . . . . . . . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 5 . . 2 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 6 | . . 4 . . . . . . . 2 Guns 6 | . . 4 . . . . . . . 2 Classes Destroyed 4 | . . 2 1 . . . . . . 1 Builder 1 | . . . 1 . . . . . . . Swarmer 4 | . . 3 . . . . . . . 1 Grunt 1 | . . . . . . . . . . 1 Sentry 1 | . . 1 . . . . . . . . Best Kill Streak 3 | . . 3 1 . . . . . . 1 Combat Bots Only 3 | . . 3 . . . . . . . 1 Max Kills in Single Turn 1 | . . 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 376 | . 25 67 39 . 15 26 . 24 . 180 Missed 160 | . 10 24 19 . 8 20 . 16 . 63 Damage Taken 3061 | . 120 476 383 . 127 64 . 80 . 1811 Core 1308 | . 65 170 136 . 52 11 . 20 . 854 Absorbed by Shields 71 | . . . . . . . . . . 71 Redirected to Shielding 84 | . . . 75 . 9 . . . . . Core Remaining (%) 78 | 100 74 57 75 . . . . 88 . . Volleys Fired 14 | . . 10 . . . . . . 2 2 Largest 1 | . . 1 . . . . . . 1 1 Hottest 250 | . . 56 . . . . . . 250 250 Shots Fired 14 | . . 10 . . . . . . 2 2 Gun 14 | . . 10 . . . . . . 2 2 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 14 | . . 10 . . . . . . 2 2 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | . . 7 . . . . . . . 3 Robot Miss Streak 3 | . . 2 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 13 | . . 8 1 . 2 . . . . 2 Core Hits 9 | . . 5 . . . . . . . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . Smash 1 | . . . 1 . . . . . . . Melee Attacks 8 | . . . 1 . 3 . 1 1 2 . Impact 8 | . . . 1 . 3 . 1 1 2 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 395 | . . 126 67 . 64 . . . . 138 Guns 254 | . . 116 . . . . . . . 138 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 131 | . . . 67 . 64 . . . . . Ramming 10 | . . 10 . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 254 | . . 116 . . . . . . . 138 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 131 | . . . 67 . 64 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . . 67 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 67 | . . . 67 . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 5 | . . 5 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . . 64 6 . 14 8 . 11 300 145 Average Temperature 47 | . . 37 3 . 3 4 . 6 156 69 Received Heat Transfer 637 | . . 135 63 . 63 18 . 27 . 331 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 496 | . . 296 . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Peak Influence 240 | . 15 155 240 109 . . . . 82 72 Initial 109 | . . 5 65 109 . . . . 66 57 Average 74 | . 6 64 136 109 . . . . 69 49 Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 94 | 100 100 100 77 100 . . . . 100 100 Level 1 5 | . . . 22 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . 1 4 . . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 1 4 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 4 9 16 . 17 6 . 9 2 19 Peak Tracking Total 13 | . 3 5 11 . 7 5 . 5 2 13 Tactical Retreats 13 | . 1 2 3 . 4 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Traps Triggered 7 | . . 1 1 . . . . . . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Machines Accessed 10 | . 1 2 2 1 1 . . 1 1 1 Terminals 8 | . 1 2 2 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 14 | . 2 3 2 1 1 . . 2 2 1 Successful 9 | . . 2 2 . 1 . . 2 1 1 Failed 5 | . 2 1 . 1 . . . . 1 . Catastrophic 2 | . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 2 3 2 1 . . . . 3 3 Terminals 11 | . 2 3 2 1 . . . 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 4 | . . . . . 1 . . 2 . 1 Record 2 | . . . . . . . . 2 . . Open Door 2 | . . . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 4 | . . 2 2 . . . . . . . Terminals 4 | . . 2 2 . . . . . . . Track 4 | . . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 2 . 1 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Total Allies 6 | . . . . . . . 4 . . 2 Largest Group 4 | . . . . . . . 4 4 . 2 Highest-Rated Group 151 | . . . . . . . 151 151 . 84 Highest-Rated Ally 46 | . . . . . . . 38 38 . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 12 . 4 Total Damage 327 | . . . . . . . . 160 . 167 Kills 6 | . . . . . . . . 4 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Turns Passed 1361 | 13 44 141 135 26 202 56 446 112 40 146 Spaces Moved 2999 | 20 88 240 333 94 681 224 718 359 36 206 Core 258 | 20 88 137 4 . . . . . . 9 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2741 | . . 103 329 94 681 224 718 359 36 197 Fastest Speed 24 | 50 50 40 26 24 24 25 25 27 28 28 Average Speed 29 | 50 50 46 31 24 24 25 26 27 28 37 Slowest Speed 117 | 50 50 100 100 26 27 25 28 28 28 117 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 23 | . . 1 7 3 1 . . . 1 10 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 20 27 48 4 82 46 81 58 1 28 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 10 | . . . . . 5 1 2 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Gar Total 3395 | 21 87 256 347 94 711 223 972 369 57 258 Wait 285 | . . 1 6 . 21 . 223 10 12 12 Move 2945 | 19 87 237 318 87 678 223 717 358 34 187 Hop 20 | . . 1 7 3 1 . . . 1 7 Pick Up 12 | . . . 4 1 1 . 6 . . . Fast Attach 24 | 2 . 5 7 . 2 . 5 . 2 1 Attach 10 | . . . 1 2 2 . 2 . 1 2 Detach 6 | . . 1 . 1 . . 1 . 1 2 Swap 10 | . . . 3 . 1 . 4 . 1 1 Drop 19 | . . . . . 2 . 13 . 2 2 Fire 14 | . . 10 . . . . . . 2 2 Melee 7 | . . . 1 . 3 . 1 1 1 . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . 33 Rewire 9 | . . . . . . . . . . 9 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 14 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 134 | -9/Materials | Lost 3 parts (3n) 192 | -9/Materials | Discovered new exit (range 15) 199 | -9/Materials | Entered another Materials area 199 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -8/Materials | Discovered new exit (range 6) 334 | -8/Materials | Entered Factory 334 | -7/Factory | Evolved 2 slots: Propulsion x2 357 | -7/Factory | Discovered new exit (range 15) 360 | -7/Factory | Entered Lower Caves 383 | -7/Lower Caves | Encountered a Warlord checkpoint 518 | -7/Lower Caves | Identified exit to Lower Caves 562 | -7/Lower Caves | Entered another Lower Caves area 566 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 581 | -7/Lower Caves | Spotted B-75 Beast 617 | -7/Lower Caves | Discovered new exit (range 9) 618 | -7/Lower Caves | Entered Zion 631 | -7/Zion | Given the Hacking Drone Bay 632 | -7/Zion | Found Prototype Device 657 | -7/Zion | Given A8's code to call for help 732 | -7/Zion | Build established: Hacker-Sprinter 734 | -7/Zion | Learned Factory emergency access door positions 777 | -7/Zion | Imprinted 779 | -7/Zion | Declared Zion's savior 808 | -7/Zion | Found Prototype Device 819 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 820 | -7/Zion | Identified Hacking Drone Bay 827 | -7/Zion | Found Prototype Energy Gun 890 | -7/Zion | Discovered new exit (range 12) 1064 | -7/Zion | Entered Proximity Caves 1064 | -6/Proximity Caves | Accompanied by 4 allies 1068 | -6/Proximity Caves | Spotted B-75 Beast 1116 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1170 | -6/Proximity Caves | Discovered new exit (range 15) 1172 | -6/Proximity Caves | Learned Factory terminal intel 1176 | -6/Proximity Caves | Entered Factory 1176 | -6/Factory | Evolved 2 slots: Weapon x2 1178 | -6/Factory | Loaded intel: 28 terminal locations 1178 | -6/Factory | Identified Storm Laser 1216 | -6/Factory | Identified exit to Garrison 1216 | -6/Factory | Entered Garrison 1232 | -6/Garrison | Triggered checkpoint 1259 | -6/Garrison | Discovered new exit (range 9) 1262 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1299 | -6/Garrison | Lost 5 parts (1p3n1u) 1306 | -6/Garrison | Triggered checkpoint 1343 | -6/Garrison | Core integrity fell below 50% 1356 | -6/Garrison | Triggered checkpoint 1359 | -6/Garrison | Core integrity fell below 20% 1362 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01340_ Mak. Flight Unit destroyed. 01341_ Field strength at 74. 01342_ Field strength at 69. 01343_ Field strength at 53. 01344_ Field strength at 48. 01345_ Field strength at 39. 01346_ Field strength at 23. 01346_ Imp. Flight Unit destroyed. 01346_ Critical hit (Burn: +27). 01347_ Field strength at 12. 01348_ Field strength at 6. 01348_ Stasis field depleted. 01354_ S-27 Virus destroyed. 01356_ Mak. System Shield destroyed. 01356_ Penetrated by Slug. 01356_ Mobile Refinery Mk. CCLXVII destroyed. 01356_ Beams of light sweep through the air. An alarm sounds. 01356_ Penetrated by Slug. 01359_ Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | #??????????????# #??????????????????????????????? | | ################ #######????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ############ ######## #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #??????? #????????????????????????? | | ???????????# #???#### ##""""## #?????????????? | | ???????????# #####T# #?????????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????########## ## #? #?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????" "?????????????? | | ????????????????????" "?????????????? | | ????????????????????" "?????????????? | | ????????????????????" "?????????????? | | ????????????????????# ## ## #?????????????? | | ??????????###########s ## ## #####?????????? | | ??????????# h g [g% ????????? | | ??????????# Y gYlsg ????????? | | ??????????# ######## @ ????????? | | ??????????# #??????######g ######?????????????? | | ??????????# #???????????? g #??????????????????? | | ??????????# #?????????????####??????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?########## #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# < ##### ###???????????????????????????????????? | | ?# #???# #?????????????????????????????????????? | | ?#####???# #????????#######??????????????????????? | | ???####??# #????????#"""""#??????????????????????? | | #### #### ########### ##??????????????????????? | | # * #??????????????????????? | | //# ######### ###### #??????????????????????? | | %!#![ #???????# #????# #??????????????????????? | | [ %=[ #???????#####????# #??????????????????????? | | =[=%!= #????????????????# #??????????????????????? | | ###T####???????????????## #??????????????????????? | | ??###??????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Defensive Hacking 32 Item Schematics ----------------- Matter Compressor | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentHeartFirepult Manual? 0 Play Time 00:22:11 Cumulative 63.0 hours Start 2024.04.08 @ 23:03:03 End 2024.04.08 @ 23:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54e29d76-e462-446c-9f06-96686a078653