Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 02:12:33 Player: Millea Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (89) 445 Value Destroyed (3107) 3107 Prototype IDs (48) 960 Alien Tech Used (8) 1600 Bonus (9799) 9799 TOTAL SCORE: 25011 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 120 Follower Combat Kills 100 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -21 Cogmind --------- Core Integrity 318/1600 Matter 102/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Hacking Suite Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microwarp Drive Core Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Impulse Exoskeleton Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Transmission Jammer Improved Reaction Control System Improved Core Shielding Improved Utility Shielding Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Antigrav System Improved Antigrav System Diametric Drive Diametric Drive Diametric Drive Cooling System Layered Heavy Armor Plating Combat Drone Bay Subatomic Replicator Cooled Plasma Cannon Core Cannon [Rating: 158] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Myomer Leg Hover Unit Constructs Flight Unit Diametric Drive Utility Improved Hacking Suite Device Advanced Transmission Jammer Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Constructs Energy Cannon Cooled Plasma Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . 2 Utility 11 | . . . . . 3 . . 2 . . . . . . 2 . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 6 3 1 1 1 10 7 . 5 8 2 . 2 . 7 4 4 10 5 4 5 22 7 29 Power 15 | 1 1 . . . 1 . . . 2 . . . . . . . 1 . . 1 2 . 6 Engine 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 1 2 . 6 Propulsion 33 | 1 1 . . . 3 1 . . . . . . . . . . 3 3 . 2 10 1 8 Treads 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . 3 3 . 1 2 . 6 Flight 13 | . . . . . 3 1 . . . . . . . . . . . . . 1 7 1 . Utility 66 | 2 1 . 1 . 3 3 . 2 4 1 . 1 . 6 4 3 5 2 4 2 8 5 9 Device 23 | 1 . . . . . 1 . 2 2 . . 1 . 1 2 1 1 2 . 1 2 1 5 Storage 7 | 1 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 1 Processor 8 | . . . . . . . . . 1 1 . . . 1 . 1 1 . . 1 1 1 . Hackware 13 | . . . . . 2 1 . . . . . . . 2 2 . 3 . . . . 2 1 Protection 13 | . . . . . . 1 . . 1 . . . . 1 . . . . 4 . 5 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 29 | 2 . 1 . 1 3 3 . 3 2 1 . 1 . 1 . 1 1 . . . 2 1 6 Energy Gun 7 | 2 . . . . 1 1 . . . . . . . . . . . . . . . . 3 Energy Cannon 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . 1 1 2 . 3 1 . . 1 . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 4 . 1 . . . . . . . . 1 . . 1 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Lost 79 | . . 1 . . 1 5 . 5 3 . . . . 17 6 1 3 . 1 . 15 3 18 Power 7 | . . . . . . . . 2 . . . . . 1 1 . 1 . . . . . 2 Propulsion 24 | . . . . . 1 2 . . . . . . . . 1 . 1 . . . 7 2 10 Utility 36 | . . . . . . 3 . . 2 . . . . 14 3 . 1 . . . 7 1 5 Weapon 12 | . . 1 . . . . . 3 1 . . . . 2 1 1 . . 1 . 1 . 1 Highest Loss Streak 15 | . . 1 . . 1 2 . 3 2 . . . . 15 4 1 2 . 1 . 12 1 13 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 99 99 100 100 69 54 45 37 38 45 46 48 41 45 55 45 71 90 81 78 67 53 45 Engine 3 | . 14 14 14 14 3 . . . . . . . . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . 4 6 6 5 . . 5 . . . 2 4 4 1 Treads 7 | . 27 28 28 28 . . . . . 5 6 6 5 5 . 4 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 12 23 23 19 13 . 7 Flight 2 | . . . . . 23 18 9 . . . . . . . 4 . . . . 1 6 16 4 Device 10 | . 14 14 14 14 . . 9 13 9 13 13 12 11 6 11 6 4 14 10 13 11 5 5 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 4 5 5 5 4 4 4 2 . 1 Processor 3 | . . . . . . . . . 2 6 6 6 5 8 3 4 8 9 . 2 4 7 3 Hackware 7 | . . . . . 16 13 9 6 3 . . . . 6 16 10 25 23 13 8 4 7 14 Protection 1 | . . . . . . 3 . . 1 . . . . . . . . . 14 17 12 2 . Energy Gun 5 | . 28 21 14 . . . . 4 . . . 1 5 1 1 5 5 4 2 . . . 2 Launcher 2 | . . 5 14 28 10 . . . 2 . . 2 . . . . . . . . . . . Piercing Weapon 1 | . . . . . 3 9 9 . 1 3 . . . 2 5 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 51 51 51 31 13 13 7 21 23 25 21 22 19 41 41 36 39 42 85 97 99 35 73 Greatest Support 107 | 20 40 40 40 40 13 14 11 26 30 30 30 30 30 85 85 85 107 100 98 99 99 41 62 Greatest Overweight (x) 3 | . 1 1 1 . 1 . . 1 . . . . . 1 2 . . . . 1 3 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 15 40 40 40 40 40 40 40 40 40 40 15 15 15 15 15 15 15 5 15 Average Capacity 23 | 7 14 20 19 15 40 40 40 40 40 40 40 40 40 23 15 15 15 15 15 15 12 5 8 Most Carried 40 | 8 15 16 18 15 12 21 34 34 26 32 32 33 33 40 15 15 15 15 15 15 15 5 15 Average Carried 18 | 6 10 15 15 14 10 19 30 32 24 29 32 32 33 19 14 10 11 14 14 14 11 4 6 Final Capacity 40 | 8 20 20 15 15 40 40 40 40 40 40 40 40 40 15 15 15 15 15 15 15 5 5 5 Final Carried 34 | 8 15 15 14 14 11 20 34 26 25 32 32 33 33 15 14 9 15 15 14 15 4 5 4 Scrap Engine Consumption 114 | . . . . . . . . 24 5 6 . 7 . 36 23 4 9 . . . . . . Constructs Created 10 | . . . . . . . . 4 . 2 . . . 2 2 . . . . . . . . Constructs Modified 26 | . . . . . . . . 2 3 2 . 3 . 2 13 1 . . . . . . . Class Distribution -------------------- 43% | Mutant 28% | Hauler-Mutant 13% | Hacker-Mutant 5% | Hauler-Construct 3% | Hacker-Sprinter 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Construct | -6/Data Miner Hauler-Construct | -5/Proximity Caves Hauler-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -3/DSF Hacker-Mutant | -2/Research Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Matter Collected 1901 | 260 30 20 . 109 191 45 10 82 232 20 . 68 . 94 105 . 157 . . 116 65 32 265 Remotely 324 | 142 30 20 . 109 23 . . . . . . . . . . . . . . . . . . Salvage Created 3415 | 69 252 94 . 130 175 . 60 545 317 . . 82 . 301 434 291 252 . . 116 . 32 265 Parts 156 | 5 17 5 . 7 13 . 3 23 5 . . 10 . 13 21 2 17 . . 1 . 1 13 Haulers Intercepted 6 | . 1 . . . 2 . . . . . . . . 1 . . . . . 1 . . 1 Recyclers Shooed 5 | 1 . . . . . . . 3 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 . . 7 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Combat Hostiles Destroyed 65 | . 8 2 . 8 5 . 1 10 3 . . 5 . 8 7 1 5 . . . . . 2 Melee 9 | . . . . . . . 1 . . . . . . 4 4 . . . . . . . . Guns 15 | . 8 . . . . . . 1 . . . . . . 1 . 3 . . . . . 2 Cannons 13 | . . . . . . . . . . . . 5 . 4 2 . 2 . . . . . . AOE 28 | . . 2 . 8 5 . . 9 3 . . . . . . 1 . . . . . . . Classes Destroyed 15 | 2 4 1 . 1 . . 1 3 1 . . . . 1 . 1 . . . . . . . Worker 6 | . . 2 . . . . . 2 . . . . . . . . 1 . . . . . 1 Builder 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 . . . . . . . . 1 . . . . . 1 . . 1 Recycler 5 | 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 Watcher 5 | . 2 . . . . . . . . . . . . . 1 . 2 . . . . . . Swarmer 23 | . 6 . . 2 3 . . 3 . . . 5 . . . . 4 . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 19 | . 2 2 . . 2 . . 6 . . . . . 3 4 . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . 1 . . . . . 2 3 . 1 . . . . . 2 Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 5 3 . 4 4 . 1 12 3 . . 5 . 3 3 1 5 . . 1 . 1 1 Combat Bots Only 7 | . 5 2 . 2 3 . 1 7 3 . . 5 . 3 3 1 4 . . . . . 1 Max Kills in Single Turn 5 | 1 2 3 . 2 2 . 1 5 1 . . 2 . 1 1 1 2 . . 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 2 . . 2 1 . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Hostile Shots Fired 1141 | . 32 11 . 5 9 33 4 89 60 . . 51 . 73 155 2 32 . 12 . 283 67 223 Missed 403 | . 9 2 . 1 5 21 2 37 13 . . 16 . 22 46 1 13 . 5 . 81 45 84 Damage Taken 15489 | . 201 116 . 148 53 187 30 1274 833 . . 524 . 1388 2135 56 461 . 216 . 4086 514 3267 Core 3446 | . 43 10 . 35 . 90 30 247 190 . . 133 . 391 362 . 112 . . . 331 203 1269 Absorbed by Shields 701 | . . . . . . . . . . . . . . . . . . . . . 701 . . Reduced by Siege Mode 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Redirected to Shielding 476 | . . . . . . 14 . . 52 . . . . . . . . . . . 410 . . Regen/Repaired (Parts) 1847 | . . . . . . . . 121 . 17 . 228 . 474 817 . . . . . 190 . . Core Remaining (%) 63 | 100 . . . 64 . . 78 . . . . 32 . 60 . . 58 . 100 . . 63 19 Volleys Fired 289 | 3 26 5 . 6 4 . . 19 15 . . 16 . 11 48 31 38 . . 18 2 13 34 Largest 2 | 2 2 2 . 2 2 . . 1 1 . . 1 . 1 1 2 2 . . 1 1 1 1 Hottest 300 | 90 90 90 . 60 60 . . 81 47 . . 44 . 72 126 109 114 . . 105 35 35 300 Shots Fired 344 | 6 48 9 . 12 6 . . 19 15 . . 16 . 11 48 35 52 . . 18 2 13 34 Gun 189 | 6 48 8 . . . . . 11 . . . . . . 29 31 23 . . . . . 33 Cannon 115 | . . . . . . . . . 6 . . 16 . 11 19 . 29 . . 18 2 13 1 Launcher 40 | . . 1 . 12 6 . . 8 9 . . . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . 6 . . 16 . . 19 . . . . . . . . Thermal 252 | 6 48 8 . . . . . . . . . . . 11 29 31 52 . . 18 2 13 34 Explosive 40 | . . 1 . 12 6 . . 8 9 . . . . . . 4 . . . . . . . Electromagnetic 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 9 6 . 1 3 . . 7 7 . . 4 . 6 8 13 3 . . 4 1 4 8 Robot Miss Streak 7 | 1 3 1 . 4 1 . . 7 3 . . 6 . 2 3 3 4 . . 3 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . Shots Hit Robots 221 | 5 27 4 . 2 8 3 1 15 16 . . 13 . 10 42 25 18 . . 6 2 4 20 Core Hits 190 | 3 14 7 . 20 7 . 1 52 12 . . 14 . 13 16 5 13 . . 2 . 1 10 Critical Kills 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 Critical Strikes 17 | . 3 . . . 1 . 1 . 1 . . . . 1 6 2 1 . . . . . 1 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . . . 1 5 2 1 . . . . . 1 Impale 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . Melee Attacks 67 | . . . . . 7 10 1 . 5 1 . . . 2 23 . . . . . 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . Piercing 49 | . . . . . 7 10 1 . 5 1 . . . 2 23 . . . . . . . . Sneak Attacks 5 | . . . . . 2 2 . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9619 | 57 377 207 . 626 566 168 40 1658 695 . . 195 . 561 1327 1041 741 . . 188 159 123 890 Guns 2865 | 57 377 61 . . . . . 262 . . . . . . 565 653 251 . . . . . 639 Cannons 1877 | . . . . . . . . . 56 . . 195 . 297 412 . 322 . . 188 34 123 250 Explosions 3346 | . . 146 . 626 318 . . 1337 363 . . . . . . 388 168 . . . . . . Melee 1272 | . . . . . 248 168 40 . 276 . . . . 97 350 . . . . . 93 . . Ramming 259 | . . . . . . . . 59 . . . . . 167 . . . . . . 32 . 1 Kinetic 663 | . . . . . . . . . 56 . . 195 . . 412 . . . . . . . . Thermal 3985 | 57 377 61 . . . . . . . . . . . 297 565 653 741 . . 188 34 123 889 Explosive 3178 | . . 146 . 626 318 . . 1337 363 . . . . . . 388 . . . . . . . Electromagnetic 262 | . . . . . . . . 262 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . . . . . . . . . . . . . 93 . . Piercing 1179 | . . . . . 248 168 40 . 276 . . . . 97 350 . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . 5 5 10 10 . . . 6 6 . Average Corruption 5 | . . . . . . . . . . . . . . 4 1 9 10 . . . 5 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . . . . . . 5 6 4 24 . . . 7 7 . Message Errors 5 | . . . . . . . . . . . . . . 1 . . 3 . . . . 1 . Matter Fused 13 | . . . . . . . . . . . . . . . 1 2 7 . . . 3 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . Energy Discharges 11 | . . . . . . . . . . . . . . 1 2 1 4 . . . 2 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . 1 2 . 3 . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 552 | . . 15 . 36 21 . . . 215 . . . . . 21 . 27 . . . . 17 200 Projectiles 251 | . . . . . . . . . . . . . . . 19 . 15 . . . . 17 200 Explosions 63 | . . 15 . 36 . . . . . . . . . . . . 12 . . . . . . Melee 238 | . . . . . 21 . . . 215 . . . . . 2 . . . . . . . . Knockbacks 12 | . . . . . . . . 2 2 . . 3 . . 5 . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . 2 . . 3 . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 596 | . . . . 113 . . . 285 32 . . . . . . . 150 . . . 16 . . Shots 19 | . . . . 6 . . . 10 1 . . . . . . . 2 . . . . . . Rammed 25 | . . . . . . . . . . . . . . 23 . . . . . . 1 . 1 Targets Rammed 43 | . . . . . . . . 14 . . . . . 27 . . . . . . 1 . 1 Kicked 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Highest Temperature 330 | 90 231 149 . 6 1 . . 120 . . . 14 . 23 330 36 136 4 42 149 125 46 216 Average Temperature 59 | 47 81 72 . 2 1 . . 41 . . . 10 . 17 113 11 72 4 23 39 88 13 127 Received Heat Transfer 1463 | . 42 84 . . 18 90 . 243 . . . . . 132 445 . . . . . 265 27 117 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Longest Duration 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 1 1 . . . . . . . . . . . . . . 2 . . . . 2 . Heat Transferred 5744 | 149 1201 161 . . . . . . . . . . . 296 703 999 970 . . 300 25 200 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Peak Influence 2736 | 10 218 97 . 219 192 201 113 336 . . . . 69 202 146 53 249 130 102 169 2736 1986 1376 Initial 1539 | . 6 40 . . 85 53 78 96 . . . . 69 48 105 . 30 130 97 57 94 1539 1191 Average 346 | 6 116 56 . 107 96 125 100 134 . . . . 69 87 66 34 110 130 93 108 2025 1755 1194 Maximum Alert Level 5 | . 1 . . 1 . 1 . 1 . . . . . 1 . . 1 . . . 5 5 4 Low Security (%) 76 | 100 83 100 . 94 100 95 100 86 . . . . 100 88 100 100 76 100 100 100 . . . Level 1 6 | . 16 . . 5 . 4 . 13 . . . . . 11 . . 23 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 27 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 72 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . 99 99 . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 64 | . 1 . . . . 4 . 8 . . . . 2 1 3 . 4 . 1 1 20 12 7 Investigation 12 | . . . . . . 1 . 3 . . . . 2 . 1 . 1 . . 1 . . 3 Extermination 5 | . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 Reinforcement 13 | . 1 . . . . 1 . 3 . . . . . 1 . . 3 . 1 . . . 3 Assault 34 | . . . . . . 2 . . . . . . . . . . . . . . 20 12 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Distress Signals 13 | . 3 . . . . 2 . 3 . . . . . . . . . . . . . 1 4 Communications Jammed 36 | . . . . . . . . . . . . . . . 16 . . . . . 9 5 6 Distress Signals 36 | . . . . . . . . . . . . . . . 16 . . . . . 9 5 6 Times Spotted 336 | . 16 2 . 8 9 14 2 27 4 . . 5 . 9 13 6 10 . 4 2 104 51 50 Peak Tracking Total 43 | . 8 2 . 3 5 12 1 8 3 . . 5 3 3 4 5 4 . 4 2 43 17 8 Tactical Retreats 24 | . 1 . . . . 2 . 5 1 . . . . 1 2 1 . . 1 . 10 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Traps Triggered 6 | . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Machines Disabled 29 | . . . . . 4 3 . 1 . . . . . 1 . . 9 . . 1 3 6 1 Max in Single Turn 9 | . . . . . 3 1 . 1 . . . . . 1 . . 9 . . 1 1 1 1 Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Machines Accessed 49 | . 4 . 2 . 2 6 6 8 . 1 4 . 1 . 3 . 3 1 . 4 . . 4 Terminals 32 | . 4 . . . 2 5 6 4 . . . . 1 . 2 . 2 1 . 3 . . 2 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Total Hacks 170 | . 15 . 2 . 8 22 18 17 . 1 29 . 3 . 4 . 17 1 . 12 . . 21 Successful 88 | . 7 . 2 . 4 7 5 9 . 1 29 . 1 . 2 . 11 1 . 6 . . 3 Failed 82 | . 8 . . . 4 15 13 8 . . . . 2 . 2 . 6 . . 6 . . 18 Catastrophic 17 | . 2 . . . 1 3 3 2 . . . . . . 1 . . . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 12 . 1 . 5 14 14 7 . . . . . . . . 4 . . 4 . . 2 Terminals 110 | . 15 . . . 8 21 18 6 . . . . 3 . 3 . 11 1 . 10 . . 14 Fabricators 6 | . . . . . . . . 4 . . . . . . . . . . . 2 . . . Repair Stations 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 5 Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Garrison Access 7 | . . . . . . 1 . 4 . . . . . . . . . . . . . . 2 Terminal Hacks 69 | . 5 . 2 . 4 6 4 3 . 1 29 . 1 . 1 . 7 1 . 3 . . 2 Record 12 | . . . 1 . . . . . . . 11 . . . . . . . . . . . . Part Schematic 14 | . . . . . . 2 2 . . . 10 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . 1 1 . . 5 . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . 1 . . . . . . . . . 1 . . 1 . . . Prototype ID Bank 5 | . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Branch Access Points 5 | . 1 . . . . 1 . . . . . . . . 1 . 1 . . 1 . . . Terminal Index 4 | . . . . . 1 . . 1 . . . . . . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . . . 1 4 . . . . . . . . . . . 1 . . . Terminals 5 | . 2 . . . . . 1 1 . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 2 4 6 6 . . . . 1 . 2 . 3 . . 4 . . 4 Full Trace Events 11 | . 1 . . . . 2 1 1 . . . . 1 . 1 . . . . 1 . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 7 | . . . . . . . 1 1 . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 2 2 . . . 10 . . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Total Allies 13 | . . . . 3 . 2 . 1 . . . . . . . . . . . . . . 7 Largest Group 3 | . . . . 3 2 2 . 1 . . . . . . . . . . . . . . 3 Highest-Rated Group 62 | . . . . 40 24 62 . 26 . . . . . . . . . . . . . . 44 Highest-Rated Ally 31 | . . . . 16 16 31 . 26 . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . 22 8 15 . . . . . . . . . . . . . . 9 . 7 Total Damage 762 | . . . . 231 80 168 . . . . . . . . . . . . . . 216 . 67 Kills 6 | . . . . 3 1 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Robot Analysis Total 5 | . 2 . . . . . 1 . . . . . . . . . 1 . . 1 . . . Derelict Logs Recovered 8 | . . . . 3 . . . . 2 1 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . 6 25 . . . . . . . . Traps 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Items 22 | . . . . . . . . . . . . . . 5 17 . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Guards 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Turns Passed 9206 | 99 683 439 560 373 138 206 157 975 480 885 39 352 18 337 1237 194 489 24 57 287 384 206 587 Spaces Moved 8645 | 55 306 177 241 218 230 507 374 705 392 315 79 451 36 265 544 209 694 39 96 569 655 627 861 Core 254 | 13 . . . . . . . 217 . . . . . . . . . . . . . . 24 Treads 2343 | 42 306 177 241 218 . . . . . 315 79 451 36 265 18 194 . . . . . . 1 Legs 840 | . . . . . . . . 415 392 . . . . . 32 . . . . . 1 . . Wheels 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Hover 1974 | . . . . . . . . . . . . . . . . 15 694 39 96 569 341 . 220 Flight 3228 | . . . . . 230 507 374 73 . . . . . . 490 . . . . . 313 627 614 Fastest Speed 18 | 50 160 240 160 160 32 30 35 35 77 50 50 50 50 50 55 50 45 30 30 34 18 18 27 Average Speed 68 | 134 192 240 230 160 34 32 35 70 77 50 50 50 50 71 138 54 48 37 31 34 32 22 41 Slowest Speed 262 | 160 240 240 240 160 114 35 35 147 77 50 50 50 50 157 262 55 51 45 35 116 260 27 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 5 4 2 . . . . . . 1 . . . . . . 8 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 55 | . . . . . . . . . . . . . . . . . . . . . . 20 35 Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 50 49 61 54 22 72 83 16 57 54 69 65 1 94 13 95 15 2 72 15 78 29 20 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . 1 . 1 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 11 | . . . . 1 . . . . 3 4 . 3 . . . . . . . . . . . Spaces Dug 31 | . . . . . . . . 4 . . . . . . . . 7 . . 4 14 2 . Terrain Destroyed 356 | . . 7 . 119 19 . . 55 42 . . . . 1 7 25 51 . . 6 14 2 8 Melee 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Projectile 40 | . . . . . . . . . . . . . . 1 7 . 16 . . 6 . 2 8 AOE 302 | . . 7 . 119 19 . . 55 42 . . . . . . 25 35 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Fac Res DSF Res Qua Sec Acc Total 11456 | 72 355 183 248 232 274 533 393 1159 545 1041 78 562 35 404 973 251 786 46 127 643 796 667 1053 Wait 1994 | . 1 . . . 15 4 8 397 123 714 . 89 . 41 343 2 35 . 7 38 57 15 105 Move 8579 | 54 305 176 240 217 229 497 365 700 391 314 78 450 35 264 542 208 693 39 95 568 654 612 853 Hop 20 | . . . . . . 4 4 2 . . . . . . 1 . . . . . . 6 3 Pick Up 159 | 9 13 1 2 4 4 6 15 6 3 6 . 2 . 36 5 6 9 2 8 7 7 3 5 Fast Attach 73 | 5 . . . . 3 5 . . 2 1 . . . 5 1 3 8 1 1 3 8 9 18 Attach 56 | 1 1 1 . . 4 2 . 5 2 . . 2 . 2 3 . 2 2 2 1 14 1 11 Detach 30 | . . . . . 2 5 . 3 . 2 . 2 . . . . . . . . 4 2 10 Swap 18 | . 2 . 1 1 3 . . . 4 1 . . . . . 1 . 2 1 1 1 . . Drop 111 | . 7 . 5 4 3 . . 10 . 2 . 1 . 16 7 . 1 . 13 7 16 6 13 Fire 289 | 3 26 5 . 6 4 . . 19 15 . . 16 . 11 48 31 38 . . 18 2 13 34 Melee 67 | . . . . . 7 10 1 . 5 1 . . . 2 23 . . . . . 18 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . Crush 28 | . . . . . . . . . . . . . . 27 . . . . . . . . 1 Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Rewire 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 5) 648 | -10/Materials | Discovered new exit (range 5) 713 | -10/Materials | Identified exit to Mines 783 | -10/Materials | Entered Mines 851 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 880 | -10/Mines | Found Prototype Device 939 | -10/Mines | Discovered new exit (range 10) 1164 | -10/Mines | Discovered new exit (range 11) 1212 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1212 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Exiles 1282 | -10/Exiles | Met 8R-AWN 1321 | -10/Exiles | Met EX-HEX 1386 | -10/Exiles | Met EX-BIN 1419 | -10/Exiles | Aligned with FarCom system 1422 | -10/Exiles | Given EX-Vault access code 1477 | -10/Exiles | Opened EX-Vault 1494 | -10/Exiles | Found Lightpack 2.0 1553 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1623 | -10/Exiles | Met EX-DEC 1647 | -10/Exiles | Learned location of Zion (-7) 1766 | -10/Exiles | Discovered new exit (range 12) 1782 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1782 | -10/Exiles | Entered Mines 1783 | -9/Mines | Assembled infested the area 1806 | -9/Mines | Learned Materials security intel 1832 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1876 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2007 | -9/Mines | Learned 2 Materials zone layouts 2128 | -9/Mines | Discovered new exit (range 14) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Accompanied by 2 allies 2155 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2156 | -8/Materials | Identified exit to Factory 2285 | -8/Materials | Discovered new exit (range 6) 2293 | -8/Materials | Entered Storage 2332 | -8/Storage | Met a pair of Derelict thieves 2336 | -8/Storage | Found Prototype Launcher 2336 | -8/Storage | Identified Scatter Rocket Array 2342 | -8/Storage | Identified exit to Recycling 2497 | -8/Storage | Used back door to open Recycling access 2499 | -8/Storage | Entered Recycling 2500 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2513 | -8/Recycling | Found Scrap Engine 2649 | -8/Recycling | Discovered new exit (range 10) 2656 | -8/Recycling | Entered Factory 2656 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2658 | -6/Factory | Identified Exp. Sensor Array 2988 | -6/Factory | Build established: Hauler-Mutant 3520 | -6/Factory | Destroyed 7 combat bots 3527 | -6/Factory | Lost 3 parts (2p1w) 3617 | -6/Factory | Discovered new exit (range 11) 3631 | -6/Factory | Entered Lower Caves 3700 | -6/Lower Caves | Learned Factory garrison access intel 3796 | -6/Lower Caves | Core integrity fell below 50% 4046 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4091 | -6/Lower Caves | Discovered new exit (range 11) 4111 | -6/Lower Caves | Entered another Lower Caves area 4189 | -6/Lower Caves | Discovered new exit (range 15) 4780 | -6/Lower Caves | Encountered a Warlord checkpoint 4865 | -6/Lower Caves | Discovered new exit (range 10) 4996 | -6/Lower Caves | Entered Data Miner 4996 | -6/Data Miner | Discovered new exit (range 6) 5006 | -6/Data Miner | Met Data Miner 5015 | -6/Data Miner | Learned location of Section 7 (-2) 5015 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5024 | -6/Data Miner | Received God Mode back door access code from Data Miner 5035 | -6/Data Miner | Entered Proximity Caves 5188 | -5/Proximity Caves | Build established: Hauler-Construct 5294 | -5/Proximity Caves | Discovered new exit (range 9) 5302 | -5/Proximity Caves | Learned Factory terminal intel 5387 | -5/Proximity Caves | Entered Factory 5387 | -5/Factory | Evolved 2 slots: Propulsion x2 5388 | -5/Factory | Loaded intel: 26 terminal locations 5389 | -5/Factory | Loaded intel: 4 garrison access locations 5405 | -5/Factory | Identified exit to DSF 5405 | -5/Factory | Entered DSF 5470 | -5/DSF | Additional patrols routed to DSF 5492 | -5/DSF | Discovered new exit (range 16) 5566 | -5/DSF | Lost 15 parts (13u2w) 5705 | -5/DSF | Sterilization system engaged 5725 | -5/DSF | Ambient heat levels rising (+10) 5740 | -5/DSF | Ambient heat levels rising (+10) 5742 | -5/DSF | Entered Factory 5742 | -4/Factory | Evolved 2 slots: Utility x2 5824 | -4/Factory | Build established: Mutant 5896 | -4/Factory | Found Quantum Capacitor 6437 | -4/Factory | Identified exit to Upper Caves 6437 | -4/Factory | Identified exit to Armory 6641 | -4/Factory | Lost 4 parts (1n2u1w) 6979 | -4/Factory | Sucked down chute 6979 | -4/Factory | Entered Waste 6992 | -4/Waste | Spotted C-40 Crusher 6994 | -4/Waste | EMP discharged 6994 | -4/Waste | System corruption reached 10% 7005 | -4/Waste | Spotted C-40 Crusher 7033 | -4/Waste | Spotted C-40 Crusher 7039 | -4/Waste | Spotted C-40 Crusher 7043 | -4/Waste | Destroyed C-40 Crusher 7050 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7051 | -4/Waste | Spotted C-40 Crusher 7067 | -4/Waste | Spotted C-40 Crusher 7094 | -4/Waste | EMP discharged 7141 | -4/Waste | Discovered new exit (range 12) 7173 | -4/Waste | Entered Factory 7475 | -4/Factory | Build established: Hacker-Mutant 7622 | -4/Factory | Discovered new exit (range 10) 7662 | -4/Factory | Entered Research 7662 | -3/Research | Evolved 2 slots: Utility x2 7686 | -3/Research | Identified exit to DSF 7686 | -3/Research | Entered DSF 7710 | -3/DSF | Additional patrols routed to DSF 7710 | -3/DSF | Found Hvy. Insulated Plating 7734 | -3/DSF | Discovered new exit (range 16) 7743 | -3/DSF | Entered Research 7743 | -2/Research | Evolved 2 slots: Utility x2 7855 | -2/Research | Fabricated Combat Drone Bay? 7858 | -2/Research | Identified exit to Quarantine 8030 | -2/Research | Entered Quarantine 8031 | -2/Quarantine | Maximum security lockdown engaged 8056 | -2/Quarantine | Found Alien Slashing Weapon 8056 | -2/Quarantine | Identified Sigix Broadsword 8109 | -2/Quarantine | Found Alien Artifact 8109 | -2/Quarantine | Identified Core Reset Matrix 8109 | -2/Quarantine | Used Core Reset Matrix 8113 | -2/Quarantine | Detected hypermatrix surge 8113 | -2/Quarantine | Sensed 3 artifacts in vicinity 8140 | -2/Quarantine | Found Subatomic Replicator 8175 | -2/Quarantine | Crushed by falling debris 8206 | -2/Quarantine | Lost 3 parts (1n2u) 8227 | -2/Quarantine | Found Core Cannon 8250 | -2/Quarantine | Spotted Investigator 8344 | -2/Quarantine | Lost 12 parts (6n5u1w) 8367 | -2/Quarantine | Spotted Fortress 8380 | -2/Quarantine | Discovered new exit (range 6) 8413 | -2/Quarantine | Identified exit to Section 7 8414 | -2/Quarantine | Entered Section 7 8415 | -2/Section 7 | Maximum security lockdown engaged 8415 | -2/Section 7 | Sensed 23 artifacts in vicinity 8423 | -2/Section 7 | Found Microwarp Drive 8434 | -2/Section 7 | Spotted S7 Guard 8438 | -2/Section 7 | Found Navigation Efficiency Matrix 8438 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 8452 | -2/Section 7 | Found Integrity Redistributor 8464 | -2/Section 7 | Found Integrated Dissipator 8464 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8488 | -2/Section 7 | Spotted S7 Guard 8491 | -2/Section 7 | Found Core Membrane 8491 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 8531 | -2/Section 7 | Found Spacefold Activator 8608 | -2/Section 7 | Discovered new exit (range 13) 8617 | -2/Section 7 | Spotted Executioner 8617 | -2/Section 7 | Spotted Executioner 8619 | -2/Section 7 | Spotted S7 Guard 8620 | -2/Section 7 | Identified exit to Access 8620 | -2/Section 7 | Entered Access 8620 | -1/Access | Evolved 2 slots: Propulsion x2 8650 | -1/Access | Incoming investigation squad redirected 8705 | -1/Access | Incoming investigation squad redirected 8870 | -1/Access | Search patrols dispatched 8874 | -1/Access | Incoming investigation squad redirected 8905 | -1/Access | Found Prototype Device 8905 | -1/Access | Identified Exp. Thermal Shield 9162 | -1/Access | Search patrols dispatched 9192 | -1/Access | Core integrity fell below 50% 9196 | -1/Access | Emitted hypermatrix ping 9201 | -1/Access | Assembled emerged from beneath the floor 9205 | -1/Access | Discovered new exit (range 3) 9206 | -1/Access | Core integrity fell below 20% 9207 | *** | Heading to fleet! Last Messages --------------- 09193_ Core Membrane filtered system corruption (1). 09193_ Dropped Mic. Antimatter Reactor. 09194_ U-05 Engineer builds a Wall. 09195_ Penetrated by Slug. 09195_ Imp. System Shield destroyed. 09195_ Slug penetrates Wall. 09196_ Emitted hypermatrix ping. 09196_ Core Membrane filtered system corruption (1). 09199_ Penetrated by Slug. 09199_ P-80 Master resets P-80 Master, system corruption cleaned. 09200_ Slug penetrates Wall. 09200_ Penetrated by Slug. 09201_ Detected hypermatrix ping. 09205_ Navigation matrix triggers involuntary quantum shift. 09205_ EXIT=FOUND 09205_ Spacefolded through Main Access Shell. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB???######+#######???? | | ?????????????????????BB????BB???# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ####????????????????????????????# #???? | | #????????????????????????????# #???? | | #???????????????#"""?????????# #???? | | ""#???????#######?# ?????????# #???? | | """#??????? #?# """"""????# !!= ##??? | | R"#??????? #?# " "????# !/ #??? | | """#??????? #?# " "" "????? != #???? | | ""#??????# #?# " "@ "??????? #???? | | #??????# #?# " "????????? #???? | | #??????# #?# """"""????????#### # ####?? | | ####??????# #?# ?????????????# ### | | ########## #?# ?????????##### # | | % # #?""""""""""""?# # # | | # #?#"" #??# [# | | ## # #?#"" #??# * # | | # # + #?#"" #??### !* # | | ?## # #?#T #????# *!| # | | ??# ^ # #?#"" #????## !! # | | ??# ########?#"" #?????# #! ## | | ??# #########"" ######### |%*# ## | | ??# = # ### | | ??# ## ## | | ??# ################ #?# # | | ??# ################ !!! ######## | | ??# !!! # " | | ? !! # """ | | "%" + """ | | " # " | | # | | #? | | ##########+### #? | | ## # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 6 Corruption Containment 12 Armor Coverage 1200 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 68 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 26 Authchip Count 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Microwarp Drive Navigation Efficiency Matrix Integrated Dissipator Core Membrane Core Cannon Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumPlasmaFragment Manual? 0 Play Time 01:56:06 Cumulative 275.8 hours Start 2024.04.26 @ 00:11:20 End 2024.04.26 @ 02:12:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 6/0/3/1/0/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4241aa3-3cd9-4301-b27c-ec77fd19849a