Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 20:25:26 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (3011) 3011 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1663) 1663 TOTAL SCORE: 9744 Bonus ------- High Alert Combat Kills 559 Follower Combat Kills 1098 Entered Garrisons 200 Friendly Fire -194 Cogmind --------- Core Integrity 0/1000 Matter 133/300 Energy 36/100 System Corruption 13% Temperature Cool (13) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Experimental Heat Sink Advanced Salvage Targeting Computer Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Wave Gun Quantum Rifle Precision Assault Rifle > --- INVENTORY -------- Relay Coupler [Heavy] Plasma Cannon Heavy Mass Driver Long-range Missile Launcher [Rating: 79] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Mass Driver Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . 2 1 . . . 1 . 2 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 59 | 5 . 14 8 6 5 8 2 8 2 1 Power 8 | 1 . 1 . 1 . . . 5 . . Engine 3 | 1 . . . . . . . 2 . . Core 3 | . . 1 . 1 . . . 1 . . Reactor 2 | . . . . . . . . 2 . . Propulsion 18 | 2 . 4 2 4 1 3 . 1 1 . Treads 2 | . . 2 . . . . . . . . Leg 9 | 2 . 2 . . . 3 . 1 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . 2 4 1 . . . . . Utility 10 | . . 2 2 . 2 . 2 1 1 . Device 3 | . . 1 . . 1 . . 1 . . Storage 1 | . . . 1 . . . . . . . Processor 2 | . . . . . . . 1 . 1 . Hackware 1 | . . 1 . . . . . . . . Protection 3 | . . . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . 7 4 1 2 5 . 1 . 1 Energy Gun 7 | 2 . 1 . . 1 2 . 1 . . Energy Cannon 3 | . . 2 . 1 . . . . . . Ballistic Gun 8 | . . 4 1 . . 3 . . . . Ballistic Cannon 5 | . . . 3 . 1 . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 3 3 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 12 | . . . . . . . . . 12 . Parts Lost 33 | . 4 1 7 1 . 5 . 2 9 4 Power 4 | . 1 . 1 . . 1 . 1 . . Propulsion 12 | . 2 . 2 1 . 4 . . 3 . Utility 6 | . . . 2 . . . . . 3 1 Weapon 11 | . 1 1 2 . . . . 1 3 3 Highest Loss Streak 7 | . 3 4 7 1 . 3 . 1 6 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 1 4 6 2 4 4 4 3 4 2 Power . | . . . . . . . . . . 1 Propulsion . | . . . 2 . 2 . . . . . Utility . | . . 1 . . . 1 1 . . . Weapon 2 | . . 2 3 2 1 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . 1 . . 1 1 . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 1 . . . . Utility 1 | . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 60 | . 61 51 72 40 58 52 56 79 65 11 Engine 4 | . 12 . . . 2 6 6 7 . . Core 2 | . . 8 7 4 3 . . 2 . . Reactor 1 | . . . . . . . . 1 9 . Treads 1 | . . 4 15 . . . . . . . Leg 12 | . 27 12 . . . 3 20 24 19 . Flight 7 | . . . 1 28 30 20 . . . . Device 6 | . . . 7 . 6 7 6 10 7 . Processor 3 | . . . . . . . 3 6 9 8 Hackware 1 | . . 4 7 . . . . . . . Protection 2 | . . . 6 . 4 . 2 6 2 . Energy Gun 3 | . 21 1 . . . 1 . 5 9 1 Energy Cannon 1 | . . 2 1 5 3 . . 2 1 . Ballistic Gun 5 | . . 16 . . . 6 13 8 2 . Ballistic Cannon 3 | . . . 20 . 3 5 2 1 . 1 Peak Build Rating 79 | 5 5 19 31 27 54 46 46 74 79 29 Average Rating 38 | 3 4 10 25 21 42 39 42 59 63 14 On Entrance 25 | . 5 1 19 9 27 46 38 46 73 13 Avg Prop Armor Cover (%) 11 | . . . . 13 . 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 7 7 18 47 13 24 27 27 69 67 6 Greatest Support 63 | 20 20 44 44 24 25 45 45 60 63 3 Greatest Overweight (x) 8 | 1 . 1 8 . 1 3 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 10 5 5 5 5 5 5 5 Most Carried 9 | 3 3 5 9 4 5 5 5 5 5 5 Average Carried 4 | . 1 4 6 2 4 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 4 3 5 5 5 5 5 1 Class Distribution -------------------- 28% | Scavenger-Gunner 26% | Mutant 19% | Gunner 13% | Sprinter 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Matter Collected 2717 | 250 . 249 248 66 328 746 102 646 30 52 Remotely . | . . . . . . . . . . . Salvage Created 4034 | . 278 408 335 98 548 601 33 1268 348 117 Parts 198 | . 10 38 30 5 10 28 3 56 14 4 Haulers Intercepted 4 | . 1 1 . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Combat Hostiles Destroyed 62 | . 5 12 6 . 2 11 . 20 4 2 Guns 39 | . 5 10 . . . 8 . 12 3 1 Cannons 21 | . . 2 6 . 1 3 . 8 . 1 Classes Destroyed 17 | . 2 3 3 . 1 6 . 2 . . Worker 6 | . . . . . . 3 1 . 2 . Builder 3 | . . . 3 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 4 | . 1 1 . 1 . 1 . . . . Recycler 1 | . . . 1 . . . . . . . Operator 4 | . . 2 1 . . . 1 . . . Watcher 3 | . . . 1 1 . . . . 1 . Swarmer 17 | . . 7 2 . . . . 8 . . Grunt 22 | . 5 2 2 . . 5 . 3 3 2 Brawler 3 | . . . . . . 1 . 1 1 . Duelist 1 | . . . . . . 1 . . . . Sentry 12 | . . 3 2 . . 2 . 5 . . Specialist 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . . . . 2 . . Programmer 2 | . . . . . . 1 . 1 . . Compactor 2 | . . . . . 2 . . . . . Surgeon 1 | . . . . . . . . 1 . . Wasp 1 | . . . . . 1 . . . . . Best Kill Streak 7 | . 2 5 7 2 2 5 1 6 4 1 Combat Bots Only 6 | . 2 4 3 . 2 4 . 6 2 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 1 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Hostile Shots Fired 693 | . 55 63 148 30 . 81 30 153 56 77 Missed 233 | . 17 21 37 20 . 30 17 47 19 25 Hits 460 | . 38 42 111 10 . 51 13 106 37 52 Melee 17 | . . . 17 . . . . . . . Projectile 443 | . 38 42 94 10 . 51 13 106 37 52 Critical Strikes 16 | . . 2 8 . . . . . 1 5 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 7285 | . 459 462 1854 123 22 747 70 1361 1180 1007 Core 2053 | . 127 108 544 50 . 163 6 42 424 589 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 836 | . . . . . 204 300 6 326 . . Core Remaining (%) 64 | 100 49 73 1 . . 69 . 94 . . Volleys Fired 285 | . 33 28 24 9 26 60 6 62 17 20 Largest 3 | . 2 2 3 1 2 3 3 3 3 2 Hottest 255 | . 90 150 120 80 161 120 93 189 255 141 Shots Fired 547 | . 45 56 68 9 27 116 16 140 42 28 Gun 336 | . 45 52 6 . 1 77 14 100 31 10 Cannon 211 | . . 4 62 9 26 39 2 40 11 18 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 342 | . . 48 68 . 1 107 16 84 . 18 Thermal 187 | . 33 8 . 9 26 3 . 56 42 10 Explosive . | . . . . . . . . . . . Electromagnetic 18 | . 12 . . . . 6 . . . . Robot Hit Streak 21 | . 9 12 5 4 6 8 8 21 8 5 Robot Miss Streak 12 | . 4 7 4 3 2 5 2 4 4 12 Penetration Max 1 | . . . . . . 1 . 1 . 1 Secondary Targets 8 | . 1 2 . . . 3 . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . Shots Hit Robots 289 | . 28 32 32 5 15 59 10 82 19 7 Core Hits 140 | . 12 22 15 2 2 22 3 41 17 4 Critical Kills 2 | . . . . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . 2 1 2 . 1 3 . 3 1 . Burn 6 | . 2 1 . . . . . 2 1 . Meltdown 1 | . . . . . 1 . . . . . Destroy 1 | . . . . . . . . 1 . . Blast 5 | . . . 2 . . 3 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8039 | . 374 479 948 131 433 2258 235 2034 652 495 Guns 3642 | . 374 429 70 . . 812 173 1358 339 87 Cannons 4235 | . . 50 877 131 433 1446 62 676 152 408 Explosions 161 | . . . . . . . . . 161 . Melee . | . . . . . . . . . . . Ramming 1 | . . . 1 . . . . . . . Kinetic 5458 | . . 406 947 . . 2219 235 1243 . 408 Thermal 2284 | . 278 73 . 131 433 . . 791 491 87 Explosive . | . . . . . . . . . . . Electromagnetic 296 | . 96 . . . . 39 . . 161 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 . . 13 13 Average Corruption 6 | . . . . . . 1 . . 12 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . 3 . . 10 15 Message Errors 6 | . . . . . . 1 . . 4 1 Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 5 | . . . . . . . . . 1 4 Energy Discharges 5 | . . . . . . 1 . . 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . 1 2 Weapon Failures 4 | . . . . . . 1 . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 364 | . . . 40 . . 279 32 4 . 9 Projectiles 364 | . . . 40 . . 279 32 4 . 9 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 22 | . . . 14 . . 5 . 1 . 2 Impact . | . . . . . . . . . . . Kinetic 18 | . . . 10 . . 5 . 1 . 2 Secondary 4 | . . . 4 . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . 5 . Shots 1 | . . . . . . . . . 1 . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 683 | . 364 87 90 148 76 2 . 341 683 268 Average Temperature 98 | . 113 25 30 73 38 1 . 93 169 105 Received Heat Transfer 2097 | . 255 144 576 33 . 135 . 231 189 534 Effects 12 | . 4 . . . . . . 1 7 . Shutdowns 2 | . 1 . . . . . . . 1 . Energy Bleed 3 | . 2 . . . . . . 1 . . Interference 1 | . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . 1 . Parts Melted 13 | . 2 . . . 1 3 . 5 2 . Heat Transferred 4728 | . 962 210 . 250 850 . . 1490 855 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Maximum Alert Level 4 | . . . . . . 4 2 3 3 1 Low Security (%) 39 | 100 100 100 100 100 100 20 . . . . Level 1 8 | . . . . . . 4 . 3 . 100 Level 2 25 | . . . . . . 32 100 31 93 . Level 3 24 | . . . . . . 32 . 65 6 . Level 4 1 | . . . . . . 10 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1151 | . 50 188 114 32 46 1151 549 1003 732 379 Initial 549 | . . 8 74 32 10 . 549 356 526 319 Average 418 | . 16 103 74 12 8 590 530 754 580 340 Influence Increases 3809 | . 142 335 218 72 81 1588 60 777 376 160 Destroy 0b10 Robot/C 1880 | . 100 240 120 . . 660 20 520 180 40 Destroy 0b10 Robot/NC 140 | . 5 15 30 10 . 40 10 15 15 . Destroy Leader 366 | . 22 62 32 2 . 156 10 40 32 10 Allied During Kill 736 | . . . . . . 601 19 99 17 . Disable Machine 135 | . 15 . 15 15 . 15 . 15 60 . Anti-Garrison Action 50 | . . . . . . . . 50 . . Destroy Structure 217 | . . 3 21 . 66 56 1 38 12 20 Partial Spotted 45 | . . . . 15 15 15 . . . . Lose Combat Pursuer 240 | . . 15 . 30 . 45 . . 60 90 Influence Decreases 3510 | . 122 177 324 114 111 466 673 283 727 513 Entered New Map 1712 | . . 12 104 40 20 . 573 153 477 333 Time Decay 1251 | . 82 158 150 74 91 316 100 . 140 140 Lost Part 317 | . 40 7 70 . . 50 . 20 90 40 Lost Ally 230 | . . . . . . 100 . 110 20 . Squads Dispatched 21 | . . . 3 2 . 10 . . 5 1 Investigation 3 | . . . . 1 . 1 . . 1 . Extermination 1 | . . . . . . 1 . . . . Reinforcement 9 | . . . 3 1 . 4 . . . 1 Assault 2 | . . . . . . 2 . . . . Garrison 6 | . . . . . . 2 . . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Distress Signals 6 | . . 1 1 . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 8 14 25 12 6 39 2 26 17 12 Peak Tracking Total 11 | . 3 4 10 11 1 5 1 4 7 8 Tactical Retreats 7 | . . 1 . 1 . 1 . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Traps Triggered 8 | . . . . 3 . . . 4 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Machines Disabled 11 | . 1 . 1 1 . 1 . 2 4 1 Max in Single Turn 2 | . 1 . 1 1 . 1 . 1 2 1 Garrison Relay 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Machines Accessed 6 | . . . . 1 . 1 2 . 2 . Terminals 1 | . . . . . . . . . 1 . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 . 1 . Total Hacks 14 | . . . . 2 . 4 3 . 5 . Successful 2 | . . . . . . . 1 . 1 . Failed 12 | . . . . 2 . 4 2 . 4 . Catastrophic 2 | . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 11 | . . . . . . 4 3 . 4 . Terminal Hacks 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . 2 1 . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . 1 . 1 2 . 2 . Full Trace Events 3 | . . . . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Total Allies 21 | . . . . . 19 . . 2 . . Largest Group 19 | . . . . . 19 13 7 7 2 . Highest-Rated Group 465 | . . . . . 465 373 202 202 190 . Highest-Rated Ally 95 | . . . . . 35 35 31 95 95 . Total Orders . | . . . . . . . . . . . Ally Attacks 368 | . . . . . 109 197 8 43 11 . Total Damage 8226 | . . . . . 3099 3472 106 478 1071 . Kills 47 | . . . . . 9 25 1 6 6 . Allies Corrupted 2 | . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Turns Passed 4226 | 50 246 346 317 182 372 804 200 1126 296 287 Spaces Moved 3175 | 44 131 215 163 384 383 517 138 705 173 322 Core 437 | 22 1 60 2 . . . . . 30 322 Treads 147 | . . 36 111 . . . . . . . Legs 1310 | 22 130 119 . . . 53 138 705 143 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1281 | . . . 50 384 383 464 . . . . Fastest Speed 19 | 50 50 50 37 28 19 26 120 120 50 50 Average Speed 86 | 91 119 108 134 33 24 76 120 127 137 57 Slowest Speed 450 | 120 120 145 450 37 109 280 120 190 260 100 Overloaded Moves 13 | . . . . . 10 3 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . 2 5 . . . . . . Potential Cave-ins 3 | . . . . . . 2 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 24 26 31 12 91 13 5 74 9 28 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 10 | . . . . . . 5 . 2 . 3 Terrain Destroyed 73 | . . 1 20 . 2 22 1 9 3 15 Melee . | . . . . . . . . . . . Projectile 73 | . . 1 20 . 2 22 1 9 3 15 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Ext Total 4151 | 53 175 272 206 423 636 813 159 823 201 390 Wait 490 | . 9 1 . 9 202 208 9 16 . 36 Move 3152 | 43 130 214 158 374 382 515 138 704 172 322 Hop 7 | . . . 2 5 . . . . . . Pick Up 51 | 5 3 10 5 4 8 4 1 8 2 1 Fast Attach 22 | . . 3 4 . 1 7 2 4 1 . Attach 46 | 5 . 5 6 5 4 5 2 6 1 7 Detach 9 | . . . . . 2 3 . . 1 3 Swap 17 | . . 6 . 1 2 2 . 5 1 . Drop 44 | . . 5 6 . 9 9 1 8 6 . Fire 285 | . 33 28 24 9 26 60 6 62 17 20 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 26 | . . . . 16 . . . 10 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Core integrity fell below 50% 269 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 357 | -9/Materials | Build established: Mutant 358 | -9/Materials | Lost 4 parts (1p2n1w) 640 | -9/Materials | Discovered new exit (range 3) 643 | -9/Materials | Entered another Materials area 643 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 927 | -8/Materials | Core integrity fell below 50% 936 | -8/Materials | Core integrity fell below 20% 954 | -8/Materials | Lost 7 parts (1p2n2u2w) 955 | -8/Materials | Discovered new exit (range 15) 960 | -8/Materials | Entered Factory 960 | -7/Factory | Evolved 2 slots: Propulsion x2 1142 | -7/Factory | Manually triggered Chute Trap 1142 | -7/Factory | Sucked down chute 1142 | -7/Factory | Entered Waste 1145 | -7/Waste | Spotted C-40 Crusher 1170 | -7/Waste | Warlord forces began an assault 1182 | -7/Waste | Destroyed C-40 Crusher 1200 | -7/Waste | Spotted C-40 Crusher 1202 | -7/Waste | Destroyed C-40 Crusher 1210 | -7/Waste | Lost 3 allies 1217 | -7/Waste | Spotted C-40 Crusher 1222 | -7/Waste | Allies destroyed C-40 Crusher 1261 | -7/Waste | Spotted C-40 Crusher 1268 | -7/Waste | Allies destroyed C-40 Crusher 1269 | -7/Waste | Spotted C-40 Crusher 1272 | -7/Waste | Allies destroyed C-40 Crusher 1275 | -7/Waste | Spotted C-40 Crusher 1285 | -7/Waste | Allies destroyed C-40 Crusher 1293 | -7/Waste | Discovered new exit (range 12) 1514 | -7/Waste | Entered Factory 1514 | -7/Factory | Accompanied by 13 allies 1532 | -7/Factory | Discovered new exit (range 9) 1705 | -7/Factory | Lost 3 parts (3n) 1914 | -7/Factory | First assault squad dispatched 1975 | -7/Factory | Discovered new exit (range 10) 2126 | -7/Factory | Garrison activated, responded to threat 2318 | -7/Factory | Entered another Factory area 2318 | -6/Factory | Accompanied by 7 allies 2318 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2432 | -6/Factory | Build established: Gunner 2509 | -6/Factory | Identified exit to Garrison 2518 | -6/Factory | Entered Garrison 2518 | -6/Garrison | Accompanied by 7 allies 2578 | -6/Garrison | Triggered checkpoint 2832 | -6/Garrison | Triggered checkpoint 2847 | -6/Garrison | Triggered checkpoint 2861 | -6/Garrison | Triggered checkpoint 2901 | -6/Garrison | Lost 3 allies 2952 | -6/Garrison | Discovered new exit (range 12) 2961 | -6/Garrison | Build established: Scavenger-Gunner 3032 | -6/Garrison | Triggered checkpoint 3193 | -6/Garrison | Discovered new exit (range 10) 3296 | -6/Garrison | Garrison Relay disabled 3391 | -6/Garrison | Discovered new exit (range 10) 3404 | -6/Garrison | Found embedded Infiltrators 3415 | -6/Garrison | Triggered checkpoint 3644 | -6/Garrison | Entered Factory 3644 | -5/Factory | Accompanied by 2 allies 3644 | -5/Factory | Evolved 2 slots: Utility x2 3767 | -5/Factory | Garrison activated, responded to threat 3784 | -5/Factory | System corruption reached 10% 3811 | -5/Factory | Lost 3 parts (2u1w) 3820 | -5/Factory | Garrison activated, responded to threat 3931 | -5/Factory | Lost 6 parts (3n1u2w) 3937 | -5/Factory | Discovered new exit (range 5) 3940 | -5/Factory | Entered Extension 4043 | -5/Extension | Core integrity fell below 50% 4116 | -5/Extension | Lost 3 parts (1u2w) 4190 | -5/Extension | Core integrity fell below 20% 4195 | -5/Extension | Build established: Mutant 4227 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. Mass Driver destroyed. Critical hit (Burn: +37). Armor Integrity Analyzer destroyed. Mass Driver destroyed. Acquired 8 matter. Acquired 44 matter. System corrupted: Component data lost. System corrupted: Energy discharge (-40). System corrupted: Energy discharge (-27). System corrupted: Quantum Rifle failed to cycle. W-25 Informer sends out distress signal. System corrupted: Substantial component data lost. Penetrated by Slug. W-25 Informer sends out distress signal. Slug penetrates Wall. System corrupted: Heat flow error (+204). System corrupted: Quantum Rifle failed to cycle. Critical hit (Burn: +37). Quantum Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????? | | ????????????????????############# | | ????????????#???????# | | ????????????? ?????## | | ????????????? ?????#" | | ????????????? ?????## | | ????????????? ??????# | | ????????????? =?????# | | ???????????###+#????# | | ???????????? #????# | | ????????????# #????# | | ????????????# #????# | | ?????######?# ###### ########## | | ?????# #?# #????????# | | ?????# ### #????????# | | ?????# ##########+ | | ?????# + | | ?????# ############ | | ?????# ##########??????????# | | ?????# #???????????????????# | | ?????# ##?##???????????????###### | | ?????# g## #????????????????????? | | ?????# #g #?????????????????????? | | ?????# #@#??????????????????????? | | ?????# ###??????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?##### #####????????????????????? | | ?# "" "" ##?????????####???#### | | ?# " ############""#####""# | | ?# %[%[ ! | | ?# %= % | | ?# % | | ?# | | ?# | | ?# #####"#####"#####"#### | | ?# #???###???###???###??? | | ?###" "###????????????????????? | | ???#" "#??????????????????????? | | ???#"""""#??????????????????????? | | ???#######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunComponentFragment Manual? 0 Play Time 00:46:43 Cumulative 231.1 hours Start 2026.02.02 @ 19:35:48 End 2026.02.02 @ 20:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 645 Rogue 644 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6376da33-6875-4ea5-85e9-d31ead584b22