Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 16:15:08 Player: puppuppit Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (1035) 5175 Value Destroyed (49219) 49219 Prototype IDs (103) 2060 Alien Tech Used (14) 2800 Bonus (37200) 37200 TOTAL SCORE: 108154 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 20551 Follower Combat Kills 2177 Hunted by Unchained 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2390 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -3018 Cogmind --------- Core Integrity 0/1600 Matter 180/300 Energy 394/400 System Corruption 0% +Membrane Temperature Cool (42) Movement Flying (20) +NEM 1 Location -1/Command Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Xenon Bombardment Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array > --- UTILITY (10) ----- Compact Battery Reaction Control System Advanced Reaction Control System Hacking Suite Long-range Tractor Beam Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor AEGIS Remote Shield Linear Accelerator Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Long-range Terrain Scanner Advanced Targeting Computer Advanced Weapon Cycler Centrium Medium Armor Plating Graphene Brace Thermal Barrier AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Heavy Shield Leg Experimental Energy Well Advanced Matter Compressor Advanced Matter Compressor Advanced Sensor Array Long-range Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator Linear Accelerator Gamma Bomb Array Ragnarok Missile Launcher Supercharged Sigix Terminator Sigix Containment Pod [Rating: 237] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Advanced Surge Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Precision Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Utility 8 | . . . . . 2 . . . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 553 | 7 8 3 . 3 37 4 19 18 18 7 5 6 17 75 4 . . 47 5 9 3 6 17 4 21 3 6 16 5 12 35 11 81 7 9 25 Power 65 | 1 1 1 . . 2 1 1 6 1 . 1 . 3 6 2 . . 3 1 1 1 . 3 2 2 . 1 4 2 2 3 3 7 . 1 3 Engine 19 | 1 1 . . . 2 . . 2 1 . 1 . 2 3 1 . . 3 . . . . 1 . 1 . . . . . . . . . . . Core 15 | . . 1 . . . 1 1 4 . . . . 1 1 1 . . . . 1 . . 1 . . . . 2 1 . . . . . . . Reactor 31 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 2 1 . 1 2 1 2 3 3 7 . 1 3 Propulsion 130 | 2 1 . . 1 8 2 6 6 7 2 1 . 9 17 . . . 19 . . . 1 3 1 5 . . 3 1 . 3 5 15 2 1 9 Treads 31 | 2 1 . . 1 8 2 6 6 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Leg 80 | . . . . . . . . . 3 2 1 . 9 17 . . . 12 . . . 1 3 1 5 . . 3 . . 3 5 11 2 1 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 12 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 1 . . . 2 . . 2 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 203 | 2 3 1 . . 12 . 11 . 4 1 . . 2 27 1 . . 13 2 5 1 3 7 1 8 3 5 4 . 6 20 3 39 4 4 11 Device 103 | 1 . . . . 1 . 2 . 2 . . . 2 14 . . . 9 2 2 . 2 6 . 6 2 2 2 . 4 8 2 21 2 2 9 Storage 23 | 1 2 1 . . . . 1 . 1 1 . . . 3 . . . . . . . . . . 1 1 . . . . 3 . 7 . . 1 Processor 35 | . 1 . . . 4 . 3 . . . . . . 5 . . . 3 . 1 . . 1 1 1 . 2 2 . 1 4 . 3 1 2 . Hackware 13 | . . . . . 2 . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . 4 . 2 . . 1 Protection 28 | . . . . . 5 . 3 . 1 . . . . 4 1 . . 1 . 2 1 . . . . . 1 . . 1 1 1 6 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 155 | 2 3 1 . 2 15 1 1 6 6 4 3 6 3 25 1 . . 12 2 3 1 2 4 . 6 . . 5 2 4 9 . 20 1 3 2 Energy Gun 12 | . . . . . . . . . . . 1 . . 3 . . . 1 . . 1 . . . . . . 2 . . 1 . 3 . . . Energy Cannon 15 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 4 . 6 1 2 . Ballistic Gun 62 | 2 1 . . . 14 1 1 4 2 1 . 3 2 17 1 . . 5 1 2 . 2 2 . . . . . . . . . 1 . . . Ballistic Cannon 40 | . 2 1 . 1 1 . . . 3 . 1 . 1 . . . . 3 1 . . . 2 . 6 . . 2 2 4 3 . 4 . 1 2 Launcher 15 | . . . . 1 . . . 1 1 . . . . 4 . . . 1 . 1 . . . . . . . 1 . . 1 . 4 . . . Special Weapon 7 | . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 75 | . . . . . 2 . . . . . . 1 1 7 . . . 10 1 . 3 . 2 . 1 . . 8 1 1 14 1 22 . . . Corrupted Parts 14 | . . . . 2 . . 1 . . 1 . . . . . . . 2 . . . 2 . . . . . . 2 . . . 4 . . . System Corruption 84 | . . . . 11 . . 3 . . 10 . . . . . . . 5 . . . 9 . . . . . . 11 . . . 35 . . . Parts Lost 73 | . . . . 2 . . 1 5 10 2 . . . 17 . . . 4 . 2 . 3 5 . . . 1 2 . . 3 1 2 1 1 11 Power 6 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . Propulsion 17 | . . . . 1 . . . . 4 1 . . . 3 . . . 1 . . . . 2 . . . . . . . . . . . . 5 Utility 32 | . . . . . . . 1 . 1 . . . . 7 . . . 3 . 2 . 3 2 . . . . 2 . . 2 1 2 . 1 5 Weapon 18 | . . . . 1 . . . 4 3 1 . . . 6 . . . . . . . . . . . . . . . . 1 . . 1 . 1 Highest Loss Streak 8 | . . . . 1 . . 1 2 8 2 . . . 5 . . . 2 . 2 . 2 3 . . . 1 2 . . 2 1 1 1 1 7 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Average Backups 17 | . 12 19 19 19 19 19 19 19 17 7 8 7 7 18 18 20 20 19 20 19 19 19 19 19 19 20 20 19 17 17 17 16 14 13 14 12 Power . | . . . 1 2 . . . . . . . . . . 1 2 2 1 1 1 1 1 . . . . . . 1 1 . 1 . . . . Propulsion 2 | . 1 2 3 2 2 1 2 2 . . . . . 2 1 2 2 3 3 3 3 3 3 2 2 2 2 2 4 4 2 1 2 2 1 . Utility 6 | . 6 10 9 8 9 10 9 8 8 3 4 2 2 5 7 8 8 8 5 4 4 4 4 7 7 7 8 6 3 4 5 7 4 5 5 3 Weapon 6 | . 4 6 6 6 7 8 8 7 8 2 2 4 4 8 6 7 7 5 9 10 9 9 9 8 8 8 7 6 6 6 7 6 5 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 95 | . 1 4 3 4 14 . 11 . 11 1 2 2 . 11 . . . 10 . 1 1 1 2 . 2 . . 2 1 3 2 . 1 . . 5 Power 7 | . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Propulsion 14 | . . . . . 3 . 3 . . . . . . 3 . . . 3 . . . 1 . . . . . . . 1 . . . . . . Utility 50 | . 1 4 2 1 5 . 5 . 7 1 2 2 . 3 . . . 4 . 1 . . 2 . 1 . . 1 1 2 2 . 1 . . 2 Weapon 23 | . . . 1 1 4 . 3 . 4 . . . . 4 . . . 3 . . . . . . 1 . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 99 100 99 99 91 90 92 97 99 99 97 79 100 98 100 99 80 99 95 100 99 100 99 96 85 97 92 94 82 75 76 69 Engine 3 | . 14 4 . . 8 5 . 6 6 . . 7 2 . 4 6 6 5 1 . . . . . . 5 5 3 . . . . . . . . Core 2 | . . 9 14 14 . 3 9 2 . . . . 4 3 . . . . . . . . 1 5 1 . . 1 . 3 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 . . . 3 5 5 5 6 5 8 5 4 4 5 4 6 12 9 7 7 7 Treads 7 | . 28 28 28 28 18 18 18 18 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . . 1 27 30 30 30 25 26 26 26 29 35 35 35 35 30 31 31 31 31 30 31 28 28 29 20 16 16 12 Device 8 | . 1 . . . . . 1 . 2 1 . 5 7 8 15 20 20 11 5 9 11 9 12 21 20 15 12 10 20 22 18 13 17 20 18 20 Storage 6 | . 14 14 14 14 9 9 9 9 5 5 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 15 | . 12 14 14 14 17 18 19 27 21 15 15 15 15 20 13 13 13 13 17 11 11 11 12 10 10 15 16 19 10 9 14 12 7 4 9 4 Protection 2 | . . . . . 7 9 4 . . 7 7 1 . . 3 . . 3 4 5 5 5 . . . . 1 1 . 4 3 4 4 7 4 3 Ballistic Gun 13 | . 11 . . . 25 35 35 35 24 14 15 20 28 22 21 6 25 10 14 16 1 11 9 2 . . . . . . . . . . . . Ballistic Cannon 8 | . 14 28 28 28 10 . . . 1 7 11 6 . . . . . 9 1 . . . 8 17 19 20 20 14 5 12 11 10 7 10 7 4 Peak Build Rating 237 | 9 10 14 15 19 40 39 42 48 53 38 41 49 56 87 77 75 78 123 118 123 126 130 139 137 144 143 143 157 162 168 184 197 224 224 226 237 Average Rating 93 | 7 8 11 14 16 30 38 40 40 46 34 35 42 52 75 75 58 75 92 110 116 101 126 131 134 136 139 138 141 148 161 171 194 202 214 214 194 On Entrance 93 | . 9 9 14 15 19 38 39 38 46 36 33 41 46 56 61 75 75 75 109 115 117 126 127 134 133 136 141 136 140 157 155 177 192 221 181 225 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 21 6 3 . . . . . . 2 . . . . . . . . . . . . . . 3 1 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 12 51 56 56 60 75 72 69 67 70 30 41 41 43 101 76 72 72 105 98 107 84 103 115 116 122 120 122 158 152 155 159 168 171 169 170 176 Greatest Support 240 | 40 40 40 40 40 42 40 44 60 104 36 51 51 75 80 72 72 72 165 165 165 165 165 170 160 180 175 175 175 175 175 175 205 210 210 240 240 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 17 7 8 8 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 1 20 20 20 20 20 20 20 20 20 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 12 19 19 19 19 19 19 19 17 7 7 7 7 18 18 20 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 20 20 20 20 20 20 20 19 4 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 19 Class Distribution -------------------- 49% | Gunner 23% | Scavenger-Gunner 13% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Waste Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Mutant | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Testing Scavenger-Gunner | -2/Research Gunner | -2/Quarantine Tank | -2/Section 7 Alien-Tank | -1/Access Alien-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 48349 | 391 1313 317 . 167 2886 778 2310 1737 698 440 163 172 836 3750 141 . 219 3682 426 604 60 683 2498 684 2706 640 1114 1127 514 1743 4536 792 5984 2174 512 1552 Remotely 15809 | . . . . . . . . . . . . . . 59 10 . 219 1456 . 15 . . 918 684 2423 82 41 515 264 943 3527 605 2474 1372 . 202 Salvage Created 43888 | 208 1005 128 . 405 3553 836 2835 1772 1435 273 204 . 1032 6433 . . 37 4127 279 763 437 827 2754 1201 1384 210 596 888 68 1779 2779 664 2535 942 100 1399 Parts 1820 | 12 53 4 . 17 196 40 133 133 58 8 4 . 44 290 . . 3 149 7 34 2 41 114 2 44 4 7 21 4 46 142 27 71 43 7 60 Haulers Intercepted 26 | . 1 . . . 6 . 3 . . . . . . 2 . . . 5 . . . . 3 . . . . . . 2 3 . 1 . . . Recyclers Shooed 31 | 1 3 . . 1 2 . . . . . . . . 8 . . . 6 . . . . 1 . . . . . . 4 1 . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . . . 13 2 . 48 . . . 3 . 12 23 1 23 . . . 1 3 . 2 . . . . . . . Prevented 71 | . . . . . . . . . . 3 . . 40 . . . . . . 8 . 16 . . . 3 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 776 | . 19 12 . 3 52 24 48 47 31 6 . . 28 82 . . 4 74 4 14 . 20 43 6 36 10 17 20 7 18 44 12 40 28 2 25 Guns 292 | . 9 . . . 27 20 40 30 13 1 . . 13 63 . . 2 28 4 9 . 7 18 1 . . . 4 3 . . . . . . . Cannons 248 | . 10 12 . 1 22 . . . 1 4 . . 1 . . . . 19 . . . . 12 2 22 4 9 16 . 11 38 7 23 19 2 13 AOE 220 | . . . . 2 3 4 8 17 17 1 . . 14 19 . . 2 27 . 5 . 11 12 3 14 6 8 . 4 7 1 5 12 9 . 9 Classes Destroyed 29 | 3 5 1 . 1 6 . 1 4 . 2 . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . 2 . . . Worker 64 | 2 6 . . 1 8 . 7 . . . . . . 12 . . . 7 . . . . 6 . 2 . . . . 2 2 . 3 2 . 4 Builder 43 | . 1 . . 1 12 . 5 . . . . . . 4 . . . 2 . . . . 4 . 1 . . . . 3 5 . 5 . . . Tunneler 7 | 4 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Hauler 26 | . 1 . . . 6 . 3 . . . . . . 2 . . . 5 . . . . 3 . . . . . . 2 3 . 1 . . . Recycler 61 | 1 3 . . 3 11 . 3 . . . . . . 11 . . . 7 . . . . 5 . 1 . . . . 6 3 1 4 . . 2 Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 13 | . . . . . 2 . 1 . 2 . . . . 1 . . . 2 . 1 . . . . 1 . . 1 . 1 . . . . . 1 Operator 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . Drone 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Watcher 31 | . 3 . . . 5 . 4 2 1 . . . . 5 . . . 1 . . . . 2 . . . . . . 2 1 . 3 2 . . Swarmer 145 | . 6 1 . . 9 8 10 11 . 1 . . 12 13 . . 3 9 . 5 . 10 14 . 7 5 2 1 4 . . . . 10 . 4 Saboteur 6 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . 1 1 . . . . . . . . Grunt 290 | . 13 4 . 2 26 12 23 14 20 2 . . 11 31 . . . 29 4 3 . 4 13 . 13 4 8 5 . 9 23 . 12 5 . . Brawler 24 | . . . . . 2 1 2 2 1 1 . . . 4 . . . 3 . . . . 1 . 1 . 3 3 . . . . . . . . Duelist 33 | . . . . . 1 1 5 5 3 . . . . 2 . . . 4 . 4 . 2 . . . . 2 1 . . 1 . 1 1 . . Protector 13 | . . . . . . . 1 1 2 . . . . 1 . . . 3 . . . . . . . . . 4 . . . . 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 66 | . . . . 1 11 2 7 6 2 1 . . . 5 . . . 5 . 2 . 2 3 . 4 1 1 . 1 2 . 1 . 6 . 3 Demolisher 6 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 15 | . . . . . . . . 1 . . . . . 3 . . . 2 . . . . 2 . . . . 1 . . 3 . . 1 . 2 Hunter 61 | . . . . . 2 . . . . . . . . 14 . . . 10 . . . . 4 . 6 . . . . 2 3 . 8 3 . 9 Programmer 75 | . . . . . . . . 5 . . . . 2 7 . . . 9 . . . . 6 . 3 . . . 2 5 13 3 9 2 2 7 Heavy 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Thug 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Butcher 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 28 | 4 5 3 . 3 8 4 10 12 28 3 . . 19 17 . . 4 14 3 5 . 5 10 3 10 7 7 7 4 5 7 4 8 8 2 9 Combat Bots Only 27 | . 3 3 . 2 6 4 10 12 27 3 . . 19 14 . . 4 10 3 5 . 5 8 3 9 7 7 3 4 5 7 4 5 5 2 8 Max Kills in Single Turn 9 | 1 2 1 . 2 4 2 3 4 5 1 . . 4 5 . . 2 9 1 3 . 3 5 2 5 3 3 2 3 3 4 3 3 7 1 4 Gunslinging 1 | . . . . . . . 1 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . 2 2 2 3 4 4 1 . . 3 3 . . 2 8 . 3 . 3 5 1 3 3 3 . 3 3 1 3 3 4 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3530 | . 63 34 . 8 113 32 83 101 165 39 12 . 35 425 1 . 24 260 16 28 . 50 186 . 65 28 46 33 22 57 253 150 289 293 8 611 Missed 1135 | . 25 9 . 1 35 6 27 27 52 16 5 . 10 136 1 . 10 100 7 14 . 12 73 . 17 11 12 13 3 18 69 49 83 102 3 189 Deflected 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . 25 Hits 2395 | . 38 25 . 7 78 26 56 74 113 23 7 . 25 289 . . 14 160 9 14 . 38 113 . 48 17 34 20 19 39 184 101 206 191 5 422 Melee 34 | . . 2 . . . 1 6 1 7 2 . . . 2 . . . 2 . . . . . . . . . 1 . . . 2 . 5 . 3 Projectile 2361 | . 38 23 . 7 78 25 50 73 106 21 7 . 25 287 . . 14 158 9 14 . 38 113 . 48 17 34 19 19 39 184 99 206 186 5 419 AOE 23 | . . . . . . . . 2 5 . . . . . . . . . . . . . . . . . . 4 . . . 7 . 1 . 4 Critical Strikes 123 | . . . . . 4 3 4 2 3 . . . 3 15 . . . 4 2 2 . 2 6 . 4 . 2 3 . 4 15 6 13 7 . 19 Actively Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 3 9 2 4 . . 19 Part Disruptions 8 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . 1 Damage Taken 37053 | . 339 335 . 143 972 348 932 1465 1974 257 113 . 492 4493 . . 90 2670 112 242 . 686 2020 . 1096 252 421 719 222 359 2341 1193 4053 2247 299 6168 Core 4324 | . 62 19 . 32 55 9 161 171 280 18 24 . 109 385 . . . 288 11 17 . 46 74 . 116 51 63 122 33 12 138 74 213 533 171 1037 Absorbed by Shields 12267 | . . . . . . 3 . . . . . . . . . . . 20 . . . . . . . 5 75 81 211 296 1878 1136 3063 1705 46 3748 Redirected to Shielding 594 | . . . . . . . . . . . . . . . . . . 104 . . . 151 . . . . 34 . . 55 15 42 83 110 . . Ignored by Resistances 2586 | . . . . . . . . . . . . . . 191 . . . 465 55 40 . 65 . . . 51 197 . 30 232 61 . 112 831 . 256 Regen/Repaired (Parts) 5012 | . 47 . . . 76 . . . . . . . 127 . . . . 68 . . . . 23 469 82 . . 347 . . . . 832 229 2366 346 Core Remaining (%) 56 | 100 . . . 54 . . . 28 . . . . 38 . . . 54 . . . . 63 . . . . . . 60 . 88 . . 20 . . Volleys Fired 1703 | 22 74 32 . 9 136 47 102 97 36 10 3 . 40 165 . . 8 134 17 22 . 25 88 12 62 14 20 34 14 43 142 23 125 52 8 87 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 2 . 4 4 . . 4 4 4 4 . 4 4 4 4 4 4 4 3 4 3 3 4 3 4 4 Hottest 352 | 40 60 67 . 77 137 114 114 114 136 130 80 . 129 249 . . 121 160 183 206 . 272 220 203 217 225 225 225 187 221 306 306 313 300 352 352 Shots Fired 5168 | 44 146 64 . 18 543 148 404 285 99 30 7 . 150 612 . 1 28 443 51 81 . 69 327 38 205 33 79 113 30 128 323 53 285 123 21 187 Gun 2855 | 44 84 . . . 373 141 400 266 73 18 . . 136 595 . 1 27 253 45 76 . 52 199 4 7 . . 30 7 24 . . . . . . Cannon 2129 | . 62 64 . 17 168 . . . 13 10 7 . 5 . . . . 174 6 . . 7 115 23 188 28 71 83 18 102 319 52 278 121 21 177 Launcher 172 | . . . . 1 2 7 4 19 13 2 . . 5 10 . . 1 15 . 5 . 10 13 11 10 5 8 . 5 2 4 1 7 2 . 10 Special 12 | . . . . . . . . . . . . . 4 7 . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 4521 | 44 146 64 . 17 541 141 400 266 86 28 7 . 141 533 . 1 27 408 41 56 . 34 270 27 188 28 71 83 18 102 294 49 187 112 6 105 Thermal 402 | . . . . . . . . . . . . . . 62 . . . 19 10 20 . 25 44 . 7 . . . . . 25 3 91 9 15 72 Explosive 137 | . . . . 1 2 7 4 14 7 2 . . 9 13 . . 1 14 . 1 . 2 10 11 10 5 5 . 4 2 1 1 1 2 . 8 Electromagnetic 47 | . . . . . . . . 5 6 . . . . 4 . . . 2 . 4 . 8 3 . . . 3 . 1 . 3 . 6 . . 2 Entropic 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 7 24 . . . . . . Robot Hit Streak 48 | 4 17 10 . 12 30 33 48 23 31 12 . . 15 26 . . 7 24 16 13 . 12 27 11 10 7 8 13 14 13 29 11 27 11 6 9 Robot Miss Streak 10 | 2 3 4 . 4 7 2 2 5 2 5 . . 6 4 . . 3 4 4 2 . 4 6 1 3 2 3 4 3 4 4 2 10 2 2 5 Penetration Max 2 | . . . . . 1 . 1 1 1 . . . 1 2 . . . 2 1 . . . 1 1 1 . . 1 . 1 2 . 1 . . . Secondary Targets 45 | . 1 . . . 3 1 6 3 3 . . . 4 17 . . . 4 1 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 1 2 2 . . . 1 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 3172 | 25 88 40 . 13 349 83 259 166 67 21 4 . 85 431 . . 15 271 29 44 9 33 182 25 100 14 39 71 19 75 223 23 183 77 8 101 Core Hits 1861 | 12 41 19 . 12 181 37 117 94 92 15 . . 72 269 . . 7 184 11 27 5 29 101 17 66 14 34 51 10 55 88 21 82 49 2 47 Critical Kills 65 | 1 . . . . . . 1 2 3 . . . . 31 . . . 11 . . . . 4 1 . . . . . 6 2 . 1 . . 2 Critical Parts Destroyed 71 | . . . . . 4 3 1 . 1 . . . . 27 . . . 13 2 1 . 1 7 1 . . . 2 . 8 . . . . . . Critical Strikes 285 | 1 4 2 . 2 15 3 2 2 5 1 . . 1 65 . . . 35 3 2 . 2 26 4 6 2 1 12 4 26 29 4 14 6 1 5 Burn 15 | . . . . . . . . . . . . . . 5 . . . 2 1 . . 1 6 . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 Destroy 129 | 1 . . . . 4 3 2 2 5 . . . . 59 . . . 24 2 2 . 1 11 2 . . . . . 11 . . . . . . Blast 129 | . 4 2 . 2 11 . . . . 1 . . . . . . . 9 . . . . 9 2 6 2 1 10 4 12 27 4 13 6 1 3 Sever 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . Melee Attacks 33 | . . . . . . . . . . 3 5 . . . . . . . 16 . 9 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . 3 5 . . . . . . . 16 . 9 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 140791 | 246 1292 680 . 388 6685 1856 5659 4973 4461 709 280 . 3838 12330 . . 558 14151 682 1927 893 2326 8686 2740 7157 1283 3243 4865 1651 4744 10770 2320 14587 7586 453 6772 Guns 39328 | 246 665 . . . 4018 1410 4657 2990 1181 213 . . 1823 8431 . . 208 3855 682 1070 . 792 3474 132 85 . . 1845 361 1190 . . . . . . Cannons 55562 | . 627 680 . 278 2078 . . . 79 165 . . 113 . . . . 4032 . . . . 2533 664 4380 408 1254 2683 608 2299 10078 1628 11046 5257 453 4219 Explosions 44021 | . . . . 110 589 446 996 1983 3200 169 . . 1867 3683 . . 350 6190 . 857 . 1534 2679 1944 2692 875 1989 337 682 1255 691 601 3517 2298 . 2487 Melee 1335 | . . . . . . . . . . 162 280 . . . . . . . . . 893 . . . . . . . . . . . . . . . Ramming 294 | . . . . . . . 6 . 1 . . . . 44 . . . 30 . . . . . . . . . . . . 1 91 24 31 . 66 Kinetic 78780 | 246 1292 680 . 278 6096 1410 4657 2990 1260 378 . . 1936 6877 . . 208 7494 453 630 . 280 4766 796 4380 408 1254 2683 608 2299 9996 1450 6000 4583 235 2157 Thermal 20605 | . . . . . . . . . 193 . . . . 1772 . . . 1712 229 440 . 512 2057 . 85 . 124 337 . 393 325 561 7655 1713 218 2279 Explosive 31988 | . . . . 110 589 446 996 1929 2206 169 . . 1867 3380 . . 350 4618 . 297 . 829 1510 1944 2649 875 1413 . 665 862 148 218 630 1259 . 2029 Electromagnetic 4142 | . . . . . . . . 54 801 . . . . 85 . . . 253 . 560 . 705 353 . 43 . 452 . 17 . 300 . 278 . . 241 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1586 | . . . . . . . . . . 162 280 . 35 172 . . . 44 . . 893 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1845 361 1190 . . . . . . Highest Corruption 41 | . . . . 11 2 . 3 1 . 10 10 10 . 5 4 4 4 10 10 10 10 19 4 4 7 7 7 3 18 . 14 8 41 2 . . Average Corruption 6 | . . . . 8 1 . 2 1 . 10 10 10 . 3 4 4 4 5 10 10 10 10 3 4 4 7 3 3 8 . 9 2 13 2 . . Corruption Purged 28 | . . . . . 2 . 3 . . . . . . 5 . . . 4 . . . . . . . . 4 . . . 5 . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 652 | . . . . 15 25 . 3 18 . 31 22 2 . 47 13 2 8 21 35 32 9 27 23 11 28 36 26 1 25 . 76 9 98 9 . . Message Errors 144 | . . . . 2 6 . . 5 . 9 1 1 . 11 2 . 1 3 11 6 1 3 8 2 4 7 7 . 10 . 19 2 20 3 . . Matter Fused 150 | . . . . 5 8 . 2 3 . 7 3 1 . 15 3 . 2 9 9 9 . 9 3 4 4 10 5 . 4 . 10 2 23 . . . Heat Flow Errors 85 | . . . . . 3 . . 4 . 2 4 . . 3 5 . 3 . 2 4 2 2 1 3 3 8 4 . 3 . 13 1 15 . . . Energy Discharges 79 | . . . . 4 1 . . 3 . 5 4 . . 2 . . . 3 4 3 4 4 4 1 3 2 4 1 4 . 10 2 9 2 . . Parts Rejected 10 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . 1 . 3 1 . . Parts Fused 7 | . . . . 1 . . . . . . 2 . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 69 | . . . . 1 2 . 1 1 . 3 4 . . 7 2 1 . 1 3 3 1 2 3 . 4 4 4 . 1 . 9 . 10 2 . . Data Loss (major) 25 | . . . . 1 2 . . . . . 3 . . 1 . . 1 2 2 3 . 1 1 . 2 1 . . 1 . 3 . 1 . . . Misfires 25 | . . . . . 1 . . 1 . . 1 . . 2 . 1 . 1 1 2 . 1 1 . 1 1 1 . . . 2 2 6 . . . Alerts 19 | . . . . 1 . . . . . 3 . . . . 1 . . . . 2 1 . . . 2 3 1 . 2 . . . 3 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . Weapon Failures 35 | . . . . . 1 . . 1 . 1 . . . 5 . . 1 1 1 . . 2 1 1 5 . . . . . 9 . 5 1 . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 7515 | . . 14 . 1 35 . 35 75 75 44 152 . 32 233 . . 13 519 . 6 237 85 156 . 405 23 133 127 88 286 1014 401 2632 304 17 373 Projectiles 4469 | . . 14 . 1 24 . . . 5 20 . . . . . . . 147 . . . . 111 . 50 . 50 111 88 183 888 401 1945 175 17 239 Explosions 2606 | . . . . . 11 . 35 75 70 . . . 32 233 . . 13 372 . 6 . 85 45 . 355 23 83 16 . 103 126 . 687 129 . 107 Melee 440 | . . . . . . . . . . 24 152 . . . . . . . . . 237 . . . . . . . . . . . . . . 27 Knockbacks 283 | . 7 12 . 5 11 . 1 . . 1 . . . . . . . 29 . . . . 13 1 21 1 7 9 4 8 99 7 8 20 . 19 Impact 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 267 | . 7 12 . 5 11 . . . . 1 . . . . . . . 28 . . . . 13 1 19 1 7 9 4 7 89 7 8 19 . 19 Secondary 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 10 . . 1 . . Self-Inflicted Damage 636 | . . . . . . . . . 12 . . . . . . . . 40 . . . 41 . . . . . . . 27 183 . 287 . . 46 Shots 18 | . . . . . . . . . 2 . . . . . . . . 2 . . . 2 . . . . . . . 1 2 . 6 . . 3 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . . . . . . 1 . 1 . . . . 7 . . . 2 . . . . . . . . . . . . 1 4 2 1 . 2 Kicked 20 | . . . . . . . . . 1 . . . . 7 . . . 2 . . . . . . . . . . . . 1 4 2 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 12 63 . 51 248 251 332 355 249 268 247 . 274 372 224 . 234 322 240 396 266 429 367 259 290 197 352 325 194 214 364 418 429 344 369 462 Average Temperature 96 | . 6 27 . 16 60 85 87 104 80 82 105 . 79 81 99 . 117 87 86 131 116 119 102 100 86 83 118 95 83 70 87 101 143 85 159 141 Received Heat Transfer 5219 | . 84 75 . 27 405 144 351 312 633 42 12 . 202 690 . . 12 642 90 57 . 87 270 . 126 30 143 42 8 32 237 124 70 208 . 64 Effects 44 | . . . . . . 1 1 2 1 . . . . 6 . . . . 1 2 . 1 1 . . . 3 3 . . 3 1 10 . . 8 Shutdowns 6 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 2 . . . Energy Bleed 7 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . 2 . . . Interference 18 | . . . . . . 1 1 . . . . . . 4 . . . . . . . . . . . . . 3 . . 3 . 4 . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 1 9 Total Turns 270 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 42 4 105 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 19 4 36 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 3 . 2 . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 3 . 2 . . . Parts Fried 20 | . . . . . . . . . 2 . . . . 1 . . . . . 3 . 2 2 . . . . . . . 4 1 4 . . 1 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 Robots Melted 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 5 . . 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . 3 Parts Melted 45 | . . . . . . . 1 . . . . . . 7 . . . 1 . 1 . . 5 . 1 . . . . . 4 1 15 1 . 8 Heat Transferred 17465 | . . . . . . . . . 250 . . . . 2499 . . . 1428 370 555 . 740 2661 . 111 . 100 350 . 200 240 470 4382 1080 148 1881 Parts Sabotaged 13 | . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . . . . . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 3 5 5 5 5 . . . . 5 . . . 5 . . . . 4 2 5 . . . . 1 4 3 5 5 5 4 Low Security (%) 19 | 100 100 100 . 100 30 . . . . . . . . . . . . 10 . . . . 9 . . . . . . 69 11 . . . . . Level 1 12 | . . . . . 34 . . . . . . . . 21 . . . 5 . . . . 43 7 18 . . . . 30 50 . . . . . Level 2 9 | . . . . . 24 . . . . . . . . 28 . . . 22 . . . . 10 92 20 . . . . . 9 . 2 . . . Level 3 14 | . . . . . 10 52 24 . . . . . . 21 . . . 18 . . . . 18 . 13 . . . . . 18 100 9 . . 17 Level 4 13 | . . . . . . 19 39 6 . . . . . 12 . . . 26 . . . . 16 . 27 . . . . . 9 . 8 25 77 82 Level 5 26 | . . . . . . 28 36 93 48 . . . . 1 . . . 2 . . . . . . 4 . . . . . . . 79 25 22 . High Security 4 | . . . . . . . . . 51 . . . . 13 . . . 13 . . . . . . 15 . . . . . . . . 48 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4450 | 10 139 99 . 71 1089 2103 1916 4450 3446 . . . . 2097 . . . 2714 . . . . 1203 497 1695 . . . . 351 1472 948 2240 2741 1638 1555 Initial 2335 | . . 49 . . . 706 1025 1206 2335 . . . . 370 . . . 150 . . . . 57 419 270 . . . . 29 190 825 499 1260 1638 981 Average 1068 | 1 42 9 . 11 353 1264 1424 2460 2481 . . . . 871 . . . 1012 . . . . 558 443 1020 . . . . 174 498 897 1672 1936 1577 1314 Influence Increases 33210 | 35 625 130 . 139 1946 1397 1573 3334 1519 120 30 . 641 2953 45 . 120 3422 90 426 15 432 1734 158 2079 200 422 707 160 678 1998 304 2531 1711 104 1432 Destroy 0b10 Robot/C 15820 | . 380 100 . 80 1040 480 980 980 760 100 . . 580 1700 . . 60 1520 80 280 . 360 860 . 900 200 340 480 140 360 980 80 780 580 40 600 Destroy 0b10 Robot/NC 1455 | 35 70 . . 25 225 . 130 15 30 10 15 . 5 180 . . 5 200 . 5 15 10 105 . 35 . . 25 . 90 65 5 85 30 . 40 Destroy Leader 2614 | . 88 30 . 10 282 30 226 50 114 10 . . 20 364 . . 10 264 10 20 . 30 160 . 182 . 20 . 20 76 114 30 158 124 10 162 Allied During Kill 1182 | . . . . 9 5 20 21 30 84 . . . 21 19 . . . 175 . 1 . 2 . . 448 . 2 142 . . 95 . . . . 108 Successful Hack 694 | . 24 . . . 41 37 38 21 18 . . . . 97 . . . 113 . . . . 40 . 25 . . . . 12 38 . 128 62 . . Select Force Hacks 180 | . 60 . . . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2025 | . . . . . 105 30 30 45 315 . . . . 60 . . . 270 . . . . 180 . 105 . . . . . 300 . 375 135 15 60 Anti-Garrison Action 2750 | . . . . . . 700 . 1900 . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 3940 | . 3 . . 15 83 85 58 218 93 . . . . 113 . . . 370 . . . . 344 158 354 . . . . 140 256 189 735 330 24 372 Advance Influence 450 | . . . . . . . . . . . . . . 300 . . . 150 . . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 15 . . . 15 60 Lose Combat Pursuer 1995 | . . . . . 105 15 30 75 105 . 15 . 15 105 45 . 45 360 . 120 . 30 45 . 30 . 60 60 . . 135 . 120 450 . 30 Influence Decreases 31721 | 35 496 257 2 139 859 381 1820 740 2533 1750 598 1238 529 1018 1029 1063 120 708 1425 707 1113 340 627 970 771 1122 732 751 535 383 869 883 1180 1220 1301 1477 Entered New Map 17803 | . . 80 2 . . 381 1078 650 2115 1272 344 1238 . 42 759 1063 . . 1005 263 1098 . 35 780 117 628 148 463 419 15 149 643 390 980 1093 553 Time Decay 11688 | 35 496 177 . 109 689 . 672 . 238 458 254 . 509 696 270 . 120 568 410 404 15 270 522 190 374 494 514 228 116 368 690 230 770 230 198 374 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Lost Part 720 | . . . . 10 . . 10 50 100 20 . . . 170 . . . 40 . 20 . 30 50 . . . 10 20 . . 30 10 20 10 10 110 Lost Ally 1260 | . . . . 20 20 . 60 40 80 . . . 20 10 . . . 100 10 20 . 40 20 . 280 . 60 40 . . . . . . . 440 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 209 | . 5 1 . . 13 . 16 . 16 . . . 2 35 . . . 27 . 1 . 1 12 . 19 . 1 . . 5 14 . 10 21 3 7 Investigation 28 | . 4 1 . . 4 . 4 . . . . . 2 2 . . . 2 . . . . 2 . 1 . . . . . 1 . 2 2 . 1 Extermination 28 | . . . . . . . . . . . . . . 5 . . . 3 . . . . 4 . 2 . . . . 2 6 . 2 1 1 2 Reinforcement 46 | . 1 . . . 3 . 1 . 1 . . . . 7 . . . 8 . . . . 2 . 4 . . . . 3 6 . 3 2 2 3 Assault 80 | . . . . . 1 . 5 . 15 . . . . 17 . . . 13 . 1 . 1 . . 6 . 1 . . . 1 . 3 15 . 1 Garrison 26 | . . . . . 5 . 6 . . . . . . 4 . . . 1 . . . . 4 . 6 . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . 1 2 . 2 Construction Impeded 11 | . . . . . . . . . . . . . . 3 . . . 4 . . . . . . 1 . . . . 1 1 . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 61 | . 3 3 . . 2 . 5 1 1 . . . 2 6 . . 1 7 . . . . 4 . 3 . . 1 . 1 2 5 2 5 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1281 | . 31 16 . 4 67 23 63 47 67 7 2 . 52 125 2 . 7 123 4 19 . 20 52 5 54 9 23 84 7 23 67 36 54 97 3 88 Peak Tracking Total 33 | . 6 5 . 2 4 4 7 6 12 3 1 . 10 9 4 . 5 12 4 5 . 5 6 3 7 7 9 33 3 5 7 17 8 30 2 20 Tactical Retreats 79 | . . 3 . . 7 1 2 1 4 . 1 . 1 5 1 . 2 11 . 3 . 2 3 . 1 . 2 3 . . 4 6 6 9 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 29 | . 2 . . . 1 3 1 6 . . . . . 4 . . . . . . . . 2 . 1 . . . . 5 . . 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 168 | . . . . 1 7 8 2 14 21 . . . . 4 . . . 18 1 1 . 1 12 . 7 4 1 1 . . 23 . 27 9 1 5 Max in Single Turn 6 | . . . . 1 2 1 1 1 6 . . . . 1 . . . 6 1 1 . 1 4 . 1 3 1 . . . 2 . 3 1 1 2 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Relay 11 | . . . . . . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 136 | . 9 1 1 1 13 5 12 4 3 . 1 . 3 8 . 4 . 16 2 . 4 . 8 . 4 2 1 1 . 2 10 . 12 5 1 3 Terminals 73 | . 6 . . . 8 5 8 4 . . 1 . 1 4 . . . 11 . . . . 4 . 3 1 . . . . 5 . 9 2 . 1 Fabricators 6 | . . . . . . . . . 2 . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . Repair Stations 15 | . 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 2 . 2 1 . 2 Recycling Units 9 | . 2 . . . 1 . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Scanalyzers 12 | . . . . . 2 . 2 . . . . . . 2 . . . . . . . . 1 . . . . . . . 2 . 1 2 . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 416 | . 27 1 1 1 56 12 45 7 11 . 1 . 8 24 . 29 . 51 5 . 17 . 25 . 11 6 1 1 . 4 23 . 34 10 1 4 Successful 244 | . 16 1 1 1 36 4 32 4 5 . 1 . 2 15 . 29 . 20 5 . 17 . 14 . 3 6 1 1 . 1 9 . 12 5 1 2 Failed 168 | . 10 . . . 19 8 13 3 6 . . . 6 9 . . . 31 . . . . 11 . 8 . . . . 3 13 . 21 5 . 2 Catastrophic 34 | . 2 . . . 2 5 . 2 1 . . . 1 3 . . . 4 . . . . 2 . 2 . . . . 1 3 . 4 1 . 1 Database Lockouts 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Manual 214 | . 24 . . . 25 3 33 2 9 . . 1 1 15 . . . 41 . . . . 14 . 9 . . 2 . 4 10 . 13 5 . 3 Terminals 226 | . 23 . . . 36 12 26 7 . . 1 . 1 12 . . . 37 . . . . 15 . 9 5 . . . . 13 . 24 3 . 2 Fabricators 13 | . . . . . . . . . 4 . . . . 4 . . . 4 . . . . . . . . . . . . 1 . . . . . Repair Stations 32 | . 2 . . . 2 . . . . . . . 2 . . . . 8 . . . . 5 . . . . . . 1 3 . 5 2 . 2 Recycling Units 28 | . 2 . . . 1 . 5 . 7 . . . 5 . . . . 2 . . . . 3 . . . . . . 3 . . . . . . Scanalyzers 47 | . . . . . 13 . 10 . . . . . . 6 . . . . . . . . 2 . . . . . . . 6 . 5 5 . . Garrison Access 13 | . . . . . 4 . 4 . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 . Terminal Hacks 96 | . 4 1 1 1 7 4 2 3 . . 1 . 1 1 . 29 . 4 5 . 17 . . . 1 6 1 1 . . 1 . 3 1 . 1 Record 27 | . . . 1 . . . . . . . 1 . . . . 11 . . 4 . 5 . . . . 5 . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . . . 1 . 1 . . . . . . 1 . . . 1 . . 4 . . . . . . . . . . . 1 . . . Prototype ID Bank 15 | . 1 . . . 4 . 1 . . . . . . . . 3 . 1 . . 4 . . . . . . . . . 1 . . . . . Open Door 10 | . . 1 . 1 . 1 . 1 . . . . 1 . . . . . 1 . . . . . . 1 1 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . 2 . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 2 . 2 . . . Scan Component 9 | . 1 . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . 1 . . . Repair 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . 10 . 6 . . . . . . 4 . . . . . . . . 1 . . . . . . . 3 . 2 3 . . Insert Component 7 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . . . . 3 . 2 . . . . . . 4 . . . . . . . . 1 . . . . . . . 2 . 2 3 . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 98 | . 10 . . . 15 . 22 1 4 . . . 1 8 . . . 14 . . . . 10 . 2 . . . . 1 3 . 5 1 . 1 Terminals 68 | . 8 . . . 12 . 14 1 . . . . . 6 . . . 12 . . . . 7 . 2 . . . . . 2 . 4 . . . Track 9 | . 1 . . . 1 . 2 1 . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . Botnet 16 | . 1 . . . 2 . 3 . . . . . . 2 . . . 3 . . . . 2 . 1 . . . . . 1 . 1 . . . Disrupt 8 | . 1 . . . 1 . 3 . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Skim 35 | . 5 . . . 8 . 6 . . . . . . 2 . . . 6 . . . . 4 . 1 . . . . . . . 3 . . . Fabricators 5 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 4 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Stations 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 Patch 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 Recycling Units 12 | . 2 . . . 1 . 3 . 3 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Reject 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Mask 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 7 . . . 11 5 11 2 3 . . . 3 6 . . . 16 . . . . 7 . 4 1 . . . 2 9 . 10 4 . 2 Full Trace Events 11 | . . . . . 1 1 1 1 . . . . 1 1 . . . 1 . . . . . . 1 1 . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 3 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . 6 . 8 . . . . . . . . 8 . . . . 4 . . . . . . . . . 17 . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . . . 3 . 2 . . . . . . 4 . . . . . . . . 1 . . . . . . . 2 . 2 3 . . Parts Repaired 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 240 | . 26 . . . 26 . . . . . . . . . . . . . . . . . 80 . . . . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 60 | . . . . . . 19 . 33 . . . . . 4 . . . . . . . . . . . . . . . . . 1 3 . . . Machine Destruction 56 | . . . . . . 19 . 33 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 2 . 7 . . . . 1 2 . . . . . 1 . 1 . . . . 2 . . . 1 . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 102 | . . . . 3 . 2 2 7 . . . . 2 2 . . . 18 . 1 . 1 . 20 . . 2 2 . . 1 . . . . 39 Largest Group 20 | . . . . 3 1 2 2 5 4 . . . 1 2 . . . 12 . 1 . 1 . 20 20 . 2 2 . . 1 1 . . . 20 Highest-Rated Group 748 | . . . . 40 16 56 56 93 84 . . . 29 58 . . . 321 . 29 . 47 . 748 748 . 77 192 . . 153 153 . . . 275 Highest-Rated Ally 153 | . . . . 16 16 31 31 31 21 . . . 29 29 . . . 64 . 29 . 47 . 50 50 . 47 96 . . 153 153 . . . 15 Initial Warlord ECA Mod 22 | . . . . . . . 10 10 22 22 22 22 21 21 20 20 19 19 19 19 19 18 18 18 18 18 18 18 . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . . . . . 4 4 . 5 3 . . . 1 . . . 4 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . . 3 3 . 4 3 . . . 1 . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Ally Attacks 547 | . . . . 5 2 8 18 17 46 . . . 6 20 . . . 68 . 7 . 3 . 12 158 . 2 31 . . 21 5 . . . 118 Total Damage 13257 | . . . . 67 15 96 207 246 964 . . . 92 273 . . . 1993 . 114 . 80 . 280 3603 . 37 1480 . . 1233 226 . . . 2251 Kills 76 | . . . . 1 . . 3 3 10 . . . 1 4 . . . 17 . . . . . . 15 . . 8 . . 6 . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 5970 | 102 228 . . . . . . . 116 . . . 2 912 . . . . . 2 . 122 518 5 926 1283 785 1 . . . 1 9 . 297 661 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Sensors 2727 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 1283 785 . . . . . 5 . 297 343 Terrain 1304 | 102 228 . . . . . . . . . . . . 352 . . . . . . . 122 . . . . . . . . . . 2 . . 498 Structural 115 | . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Traps 1998 | . . . . . . . . . 116 . . . . 560 . . . . . . . . 403 5 914 . . . . . . . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Spoofing 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total 12 | . 3 . . . 1 . 1 . . . . . . 1 . . . 1 . . 4 . . . . . . . . . . . 1 . . . Derelict Logs Recovered 24 | . . 2 . 1 . . . . . 2 2 2 2 . 1 . 2 . 3 2 . 2 . . . 2 1 . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . 1 . . . . 2 4 . 5 2 . . . 2 . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . 1 4 . 3 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 52596 | 193 2179 1752 692 884 4000 2253 2606 3767 1041 1158 553 1236 1757 3380 584 105 365 1977 990 974 208 598 1442 380 1038 1314 1403 1532 885 858 2789 498 4965 954 408 878 Spaces Moved 31049 | 79 962 683 286 352 1431 875 973 1419 637 827 418 1006 1381 1906 322 85 301 1328 873 819 165 474 920 284 729 1109 1004 1096 525 596 1825 342 3219 622 246 930 Core 119 | 5 . . . . . . . . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Treads 7555 | 74 962 683 286 352 1431 875 973 1419 500 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22401 | . . . . . . . . . 44 827 418 1006 1381 1906 322 85 301 1014 873 819 165 474 920 284 729 1109 1004 1096 525 596 1825 342 3219 591 236 290 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 314 | . . . . . . . . . . . . . . . . . . 314 . . . . . . . . . . . . . . . . . . Flight 585 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585 Fastest Speed 19 | 50 160 240 240 240 232 240 185 240 50 120 120 120 112 105 112 112 112 31 99 99 99 99 97 100 101 110 110 105 105 105 103 107 101 120 125 19 Average Speed 139 | 153 199 240 240 240 237 240 225 240 134 132 123 120 114 130 175 112 112 96 99 99 99 99 102 100 104 111 110 106 105 105 106 109 125 121 139 59 Slowest Speed 240 | 160 240 240 240 240 240 240 240 240 190 190 190 120 120 187 182 112 112 185 99 99 99 99 105 101 113 113 110 110 105 105 110 110 203 135 140 140 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins 5 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 11 41 Spacefolds 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 13 Exploration Rate (%) 64 | 4 97 98 58 81 98 97 66 96 18 87 46 85 96 44 43 68 49 38 96 97 60 76 27 95 19 92 90 81 68 17 94 13 98 37 9 37 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 16 | . 2 . 1 . 1 . . . . 2 . 2 1 . . 1 . 3 . . 3 . . . . . . . . . . . . . . . Known Exits Taken 20 | . . 1 . . 1 . 1 . 1 1 1 . 1 1 . . 1 1 1 . . 1 . . 1 1 1 . 1 1 1 1 . . 1 . Unknown Exits Taken 12 | 1 1 . 1 1 . . . . . . . 1 . . 1 1 . . . 1 1 . . . . . . 1 . . . . 1 1 . . Scrap Searched 27 | . . 1 . 1 . . . . . 3 1 3 1 . 1 . 2 . 2 3 . 2 . . . 1 3 . 3 . . . . . . . Spaces Dug 64 | . . . . . . . . . 4 . 3 . . 1 . . . 4 18 . . 2 2 . 2 1 . . . 1 3 9 3 5 4 2 Terrain Destroyed 2904 | . . 1 . 19 80 132 49 231 93 34 5 . 103 124 . . 28 189 26 41 . 82 205 147 138 92 81 16 57 82 138 85 312 116 12 186 Melee 16 | . . . . . . . . . . . 1 . . . . . . . 15 . . . . . . . . . . . . . . . . . Projectile 641 | . . 1 . . 23 . . 1 11 4 4 . 3 12 . . 2 54 11 8 . 23 64 5 59 15 34 14 15 33 59 29 59 30 12 56 AOE 2240 | . . . . 19 57 132 49 230 82 30 . . 100 106 . . 26 134 . 33 . 59 141 142 79 77 47 2 42 49 79 56 253 86 . 130 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 36938 | 108 1081 736 295 376 1735 963 1245 1635 743 862 441 1037 1465 2398 337 94 310 1748 935 932 194 554 1259 350 867 1154 1246 1384 831 730 2376 431 3910 753 301 1122 Wait 1770 | . 1 6 . . 44 8 87 8 8 1 2 . . 58 . . . 88 9 52 . 1 166 34 6 16 182 169 265 43 221 26 162 40 29 38 Move 30954 | 78 961 682 285 351 1430 874 972 1416 636 826 417 1005 1380 1906 321 84 300 1327 872 818 164 473 920 283 728 1108 1003 1095 524 595 1824 341 3218 602 238 897 Hop 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 370 | 1 25 6 5 6 28 1 21 7 9 6 2 5 . 59 3 . . 31 2 5 3 4 13 1 8 1 4 8 6 7 20 6 41 11 6 9 Fast Attach 288 | 7 2 . . . 5 . 3 1 7 8 4 8 2 25 2 5 . 22 2 2 5 5 14 2 10 . 6 16 2 12 27 2 53 8 6 15 Attach 168 | . 3 . . 2 6 . 2 5 12 . . 1 1 21 4 . . 17 . 1 1 3 4 . . 1 1 3 6 4 10 5 26 9 5 15 Detach 98 | . 1 . . . 2 . 3 . 6 . . 2 1 7 2 . . 14 . . . 1 2 1 1 . 2 4 2 1 10 . 22 1 1 12 Swap 799 | . 4 3 . 3 44 13 28 41 19 2 3 3 20 79 5 . 2 61 13 23 5 18 31 16 27 13 14 21 7 12 56 13 158 17 4 21 Drop 597 | . 10 7 5 5 40 3 26 14 9 6 5 13 11 67 . 5 . 52 4 7 7 3 21 1 25 1 6 31 5 13 47 11 103 9 4 21 Fire 1703 | 22 74 32 . 9 136 47 102 97 36 10 3 . 40 165 . . 8 134 17 22 . 25 88 12 62 14 20 34 14 43 142 23 125 52 8 87 Melee 33 | . . . . . . . . . . 3 5 . . . . . . . 16 . 9 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . 1 . . . . 6 . . . 2 . . . . . . . . . . . . 1 4 2 . . 2 Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 6 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Rewire 111 | . . . . . . 11 . 33 . . . . 10 5 . . . . . 2 . 21 . . . . 8 3 . . 18 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x3 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Discovered new exit (range 3) 782 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Discovered new exit (range 16) 1532 | -10/Materials | Central database locked down 1613 | -10/Materials | Learned location of 1 exit from Recycling 1614 | -10/Materials | Repaired Lgt. Cannon 1686 | -10/Materials | Learned location of 1 exit from Storage 1801 | -10/Materials | Learned Storage stockpile data 1843 | -10/Materials | Learned location of 2 exits from Mines 1874 | -10/Materials | Identified exit to Subcaves 1916 | -10/Materials | Learned Storage trap positions 2373 | -10/Materials | Entered Mines 2374 | -10/Mines | Identified exit to Exiles 2399 | -10/Mines | Assembled infested the area 2687 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2778 | -10/Mines | Found a hidden stash of uninstalled traps 2873 | -10/Mines | Met a Derelict shopkeep closing up shop 3250 | -10/Mines | Learned Materials trap positions 3746 | -10/Mines | Discovered new exit (range 5) 3806 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3812 | -10/Mines | Found Prototype Device 3950 | -10/Mines | Discovered new exit (range 3) 3954 | -10/Mines | Learned Materials stockpile data 4125 | -10/Mines | Entered Exiles 4157 | -10/Exiles | Discovered new exit (range 15) 4197 | -10/Exiles | Met 8R-AWN 4235 | -10/Exiles | Met EX-HEX 4374 | -10/Exiles | Met EX-DEC 4420 | -10/Exiles | Learned location of Zion (-7) 4583 | -10/Exiles | Met EX-BIN 4817 | -10/Exiles | Entered Mines 4865 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4976 | -9/Mines | Discovered new exit (range 12) 5026 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5152 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5451 | -9/Mines | Learned Materials stockpile data 5456 | -9/Mines | Discovered new exit (range 5) 5476 | -9/Mines | System corruption reached 10% 5701 | -9/Mines | Entered Materials 5701 | -8/Materials | Accompanied by 1 ally 5701 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5702 | -8/Materials | Loaded intel: 18 trap records 5800 | -8/Materials | Central database locked down 5910 | -8/Materials | Repaired Lgt. Cannon+ 5998 | -8/Materials | Build established: Gunner 6277 | -8/Materials | Garrison activated, responded to threat 6382 | -8/Materials | Identified exit to Garrison 7076 | -8/Materials | Learned Factory trap positions 7132 | -8/Materials | Learned location of 1 exit from Lower Caves 7215 | -8/Materials | Learned Storage garrison access intel 7240 | -8/Materials | Learned Factory stockpile data 7277 | -8/Materials | Learned 4 Recycling zone layouts 7326 | -8/Materials | Learned location of 3 exits from Factory 7398 | -8/Materials | Discovered new exit (range 4) 8210 | -8/Materials | Discovered new exit (range 13) 8616 | -8/Materials | Identified Exp. Sensor Array 8755 | -8/Materials | Discovered new exit (range 16) 9301 | -8/Materials | First assault squad dispatched 9432 | -8/Materials | Garrison activated, responded to threat 9596 | -8/Materials | Garrison activated, responded to threat 9608 | -8/Materials | Sterilization system engaged 9608 | -8/Materials | Non-combat units ordered to evacuate 9701 | -8/Materials | Entered Garrison 9778 | -8/Garrison | Triggered checkpoint 9812 | -8/Garrison | Garrison Relay disabled 9871 | -8/Garrison | Triggered checkpoint 9943 | -8/Garrison | Phase Generator disabled 9953 | -8/Garrison | Met a derelict Sapper fleeing the area 10019 | -8/Garrison | Triggered checkpoint 10490 | -8/Garrison | Triggered checkpoint 10510 | -8/Garrison | Garrison Relay disabled 10563 | -8/Garrison | Discovered new exit (range 12) 10769 | -8/Garrison | Triggered checkpoint 10877 | -8/Garrison | Triggered checkpoint 10915 | -8/Garrison | Learned Materials security intel 10943 | -8/Garrison | Garrison Relay disabled 10981 | -8/Garrison | Discovered new exit (range 11) 11395 | -8/Garrison | Triggered checkpoint 11500 | -8/Garrison | Garrison Relay disabled 11553 | -8/Garrison | Discovered new exit (range 10) 11954 | -8/Garrison | Entered Materials 11954 | -8/Materials | Accompanied by 2 allies 12354 | -8/Materials | First assault squad dispatched 13121 | -8/Materials | Garrison activated, responded to threat 13155 | -8/Materials | Discovered new exit (range 10) 13184 | -8/Materials | Identified exit to Garrison 13303 | -8/Materials | Learned 2 Lower Caves zone layouts 13372 | -8/Materials | Learned 4 Recycling zone layouts 13432 | -8/Materials | Identified exit to Factory 13460 | -8/Materials | Garrison activated, responded to threat 13484 | -8/Materials | Learned location of 2 exits from Lower Caves 13528 | -8/Materials | Learned location of 1 exit from Recycling 13564 | -8/Materials | Learned location of 1 exit from Storage 13611 | -8/Materials | Learned Factory stockpile data 13669 | -8/Materials | Learned 4 Recycling zone layouts 13674 | -8/Materials | Destroyed 10 combat bots 13993 | -8/Materials | Sterilization system engaged 13993 | -8/Materials | Non-combat units ordered to evacuate 14093 | -8/Materials | Combat units ordered to evacuate 14293 | -8/Materials | Ambient heat levels rising (+10) 14443 | -8/Materials | Ambient heat levels rising (+10) 14560 | -8/Materials | Entered Garrison 14636 | -8/Garrison | Triggered checkpoint 14680 | -8/Garrison | Garrison Relay disabled 14772 | -8/Garrison | Triggered checkpoint 14774 | -8/Garrison | Triggered checkpoint 14789 | -8/Garrison | Triggered checkpoint 14829 | -8/Garrison | Destroyed 12 combat bots 14978 | -8/Garrison | Triggered checkpoint 15116 | -8/Garrison | Garrison Relay disabled 15206 | -8/Garrison | Discovered exit to Factory (range 10) 16376 | -8/Garrison | Discovered exit to Factory (range 76) 16376 | -8/Garrison | Discovered exit to Factory (range 64) 16376 | -8/Garrison | Discovered exit to Factory (range 49) 16383 | -8/Garrison | Phase Generator disabled 16646 | -8/Garrison | Spotted B-75 Beast 16952 | -8/Garrison | Core integrity fell below 50% 16963 | -8/Garrison | Destroyed B-75 Beast 17255 | -8/Garrison | Build established: Scavenger-Gunner 17320 | -8/Garrison | Triggered checkpoint 17497 | -8/Garrison | Garrison Relay disabled 17643 | -8/Garrison | Garrison Relay disabled 17757 | -8/Garrison | Triggered checkpoint 17958 | -8/Garrison | Triggered checkpoint 18060 | -8/Garrison | Triggered checkpoint 18073 | -8/Garrison | Garrison Relay disabled 18179 | -8/Garrison | Triggered checkpoint 18229 | -8/Garrison | Garrison Relay disabled 18327 | -8/Garrison | Entered Factory 18327 | -7/Factory | Accompanied by 4 allies 18327 | -7/Factory | Evolved 2 slots: Propulsion x2 18328 | -7/Factory | Identified exit to Lower Caves 18329 | -7/Factory | Identified exit to Factory 18330 | -7/Factory | Loaded intel: 94 trap records 18593 | -7/Factory | Watched by a mysterious "MATRIX" hacker 18727 | -7/Factory | First assault squad dispatched 18837 | -7/Factory | High security lockdown imminent 18917 | -7/Factory | High security lockdown engaged 19120 | -7/Factory | Cargo convoy interrupted 19213 | -7/Factory | Destroyed 27 combat bots 19219 | -7/Factory | Lost 8 parts (1p4n1u2w) 19368 | -7/Factory | Entered Lower Caves 19369 | -7/Lower Caves | Identified exit to Lower Caves 19380 | -7/Lower Caves | Met a Warlord Commander 19381 | -7/Lower Caves | Learned location of Warlord (-4) 19382 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19384 | -7/Lower Caves | Found Encrypted Comm Array 19539 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19607 | -7/Lower Caves | Build established: Gunner 19654 | -7/Lower Caves | System corruption reached 10% 19990 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20171 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 20526 | -7/Lower Caves | Entered another Lower Caves area 20527 | -7/Lower Caves | Identified exit to Zion 20674 | -7/Lower Caves | Learned Factory security intel 20894 | -7/Lower Caves | Spotted B-75 Beast 21079 | -7/Lower Caves | Entered Zion 21119 | -7/Zion | Received a hallucinogenic algorithm 21119 | -7/Zion | Ran a hallucination algorithm 21134 | -7/Zion | System corruption cleaned by Quarantine Array 21242 | -7/Zion | Discovered new exit (range 12) 21386 | -7/Zion | Learned Factory emergency access door positions 21500 | -7/Zion | Found Prototype Special Weapon 21500 | -7/Zion | Identified RU-N14's Throwing Claymores 21506 | -7/Zion | Found RU-N14's Throwing Claymores 21562 | -7/Zion | Given the Hacking Drone Bay 21590 | -7/Zion | Found Prototype Device 21659 | -7/Zion | Learned Factory garrison access intel 21693 | -7/Zion | Met Imprinter 21750 | -7/Zion | Learned Factory stockpile data 21785 | -7/Zion | Learned location of Quarantine (-2) 21801 | -7/Zion | Given A8's code to call for help 22138 | -7/Zion | Found RU-N14's Throwing Claymores 22141 | -7/Zion | Found RU-N14's Throwing Claymores 22315 | -7/Zion | Entered Proximity Caves 22317 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 22400 | -6/Proximity Caves | Spotter reported a threat 22401 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 22413 | -6/Proximity Caves | Spotter reported a threat 22465 | -6/Proximity Caves | P-70 Sage assimilated allied OR-3BX(g) 22472 | -6/Proximity Caves | P-70 Sage assimilated allied WP-NJW(l) 22549 | -6/Proximity Caves | Lost 6 allies 22556 | -6/Proximity Caves | Core integrity fell below 50% 22579 | -6/Proximity Caves | Destroyed 19 combat bots 22692 | -6/Proximity Caves | Destroyed 7 combat bots 22715 | -6/Proximity Caves | 0b10 base defense nominally successful 22778 | -6/Proximity Caves | Lost 12 allies 22999 | -6/Proximity Caves | Build established: Scavenger-Gunner 23306 | -6/Proximity Caves | Learned 8 Factory zone layouts 23639 | -6/Proximity Caves | Build established: Derelict-Gunner 24072 | -6/Proximity Caves | Entered Factory 24072 | -6/Factory | Evolved 2 slots: Utility x2 24073 | -6/Factory | Identified exit to Lower Caves 24078 | -6/Factory | Loaded intel: 4 garrison access locations 24083 | -6/Factory | Identified Hacking Drone Bay 24214 | -6/Factory | Identified exit to Factory 24422 | -6/Factory | Search patrols dispatched 24587 | -6/Factory | Garrison activated, responded to threat 24595 | -6/Factory | Build established: Scavenger-Gunner 24982 | -6/Factory | Cargo convoy interrupted 25061 | -6/Factory | Lost 4 parts (4w) 25071 | -6/Factory | Found Prototype Device 25071 | -6/Factory | Identified Exp. Thermal Shield 25072 | -6/Factory | Destroyed 11 combat bots 25082 | -6/Factory | Found Exp. Thermal Shield 25103 | -6/Factory | Found Prototype Launcher 25103 | -6/Factory | Identified Hellfire Missile Launcher 25135 | -6/Factory | Found Hellfire Missile Launcher 25329 | -6/Factory | Lost 4 parts (1n3u) 25472 | -6/Factory | First assault squad dispatched 25520 | -6/Factory | Allied Derelicts emerged from ambush trap array 26304 | -6/Factory | Fabricated Nova Cannon (x2) 26431 | -6/Factory | Garrison activated, responded to threat 26613 | -6/Factory | Destroyed 14 combat bots 26877 | -6/Factory | Spotted B-75 Beast 26990 | -6/Factory | High security lockdown imminent 27070 | -6/Factory | High security lockdown engaged 27100 | -6/Factory | Joined by Warlord Muscle squad 27452 | -6/Factory | Entered Lower Caves 27453 | -6/Lower Caves | Encountered a Warlord checkpoint 27479 | -6/Lower Caves | Lost 5 parts (1n2u2w) 27626 | -6/Lower Caves | Found DCF Scrap (13 items) 27870 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 27907 | -6/Lower Caves | Learned Factory emergency access door positions 28036 | -6/Lower Caves | Entered Data Miner 28036 | -6/Data Miner | Discovered new exit (range 6) 28064 | -6/Data Miner | Met Data Miner 28083 | -6/Data Miner | Learned location of Section 7 (-2) 28083 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28101 | -6/Data Miner | Received God Mode back door access code from Data Miner 28141 | -6/Data Miner | Entered Proximity Caves 28190 | -5/Proximity Caves | Spotted B-75 Beast 28256 | -5/Proximity Caves | Spotter reported a threat 28414 | -5/Proximity Caves | Learned Factory security intel 28420 | -5/Proximity Caves | Discovered exit to Factory (range 9) 28474 | -5/Proximity Caves | Learned 4 Factory zone layouts 28506 | -5/Proximity Caves | Entered Factory 28506 | -5/Factory | Evolved 2 slots: Propulsion x2 28507 | -5/Factory | Identified exit to Factory 29406 | -5/Factory | First assault squad dispatched 29501 | -5/Factory | Discovered exit to Factory (range 8) 29542 | -5/Factory | Identified exit to Upper Caves 29597 | -5/Factory | P-70 Sage assimilated hostile G-50 Soldier 29722 | -5/Factory | Incoming assault squad redirected 29732 | -5/Factory | Incoming assault squad redirected 29732 | -5/Factory | P-70 Sage assimilated hostile I-47 Archangel 29782 | -5/Factory | Learned 2 Extension zone layouts 29786 | -5/Factory | Discovered exit to Factory (range 5) 29839 | -5/Factory | Learned Quarantine security intel 29888 | -5/Factory | Learned Quarantine scanalyzer intel 29962 | -5/Factory | Learned Extension stockpile data 29984 | -5/Factory | Learned location of Upper Caves (-5) 29997 | -5/Factory | Learned Testing trap positions 30021 | -5/Factory | Learned location of 3 exits from Research 30026 | -5/Factory | Incoming assault squad redirected 30028 | -5/Factory | Spotted B-75 Beast 30056 | -5/Factory | Learned location of 2 exits from Factory 30222 | -5/Factory | High security lockdown imminent 30260 | -5/Factory | Destroyed 10 combat bots 30281 | -5/Factory | Cargo convoy interrupted 30285 | -5/Factory | System corruption reached 10% 30302 | -5/Factory | High security lockdown engaged 30313 | -5/Factory | Found Prototype Launcher 30313 | -5/Factory | Identified Com. Tesla Bomb Launcher 30316 | -5/Factory | Found Prototype Device 30316 | -5/Factory | Identified Exp. Shock Absorption System 30318 | -5/Factory | Destroyed 10 combat bots 30320 | -5/Factory | Found Prototype Device 30320 | -5/Factory | Identified Femtoactuators 30334 | -5/Factory | Found Femtoactuators 30342 | -5/Factory | Garrison activated, responded to threat 30359 | -5/Factory | Found Com. Tesla Bomb Launcher 30373 | -5/Factory | Destroyed 10 combat bots 30483 | -5/Factory | Entered Upper Caves 30544 | -5/Upper Caves | Identified exit to Upper Caves 30585 | -5/Upper Caves | Found Alien Artifact 30585 | -5/Upper Caves | Identified Dimensional Node Initializer 30585 | -5/Upper Caves | Initialized slip node 30655 | -5/Upper Caves | Learned 8 Factory zone layouts 30655 | -5/Upper Caves | Learned Factory emergency access door positions 30655 | -5/Upper Caves | Learned Factory terminal intel 30682 | -5/Upper Caves | Entered an active Warlord outpost 30821 | -5/Upper Caves | Learned location of 1 exit from Factory 30828 | -5/Upper Caves | Learned Factory terminal intel 31473 | -5/Upper Caves | Entered another Upper Caves area 31484 | -5/Upper Caves | Discovered exit to Factory (range 11) 31524 | -5/Upper Caves | Found DCF Scrap (16 items) 31538 | -5/Upper Caves | Learned 4 Factory zone layouts 31652 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 31739 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32024 | -5/Upper Caves | Discovered new exit (range 18) 32280 | -5/Upper Caves | Encountered a Warlord checkpoint 32286 | -5/Upper Caves | Learned Factory terminal intel 32447 | -5/Upper Caves | Entered Zhirov 32450 | -5/Zhirov | Discovered new exit (range 3) 32467 | -5/Zhirov | Met Zhirov 32493 | -5/Zhirov | Found Alien Artifact 32493 | -5/Zhirov | Identified Integrated Reactor 32493 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32582 | -5/Zhirov | Found Alien Artifact 32606 | -5/Zhirov | Learned location of Testing (-3) 32606 | -5/Zhirov | Learned location of Command (-1) 32612 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32655 | -5/Zhirov | Entered Proximity Caves 32675 | -4/Proximity Caves | Learned Research emergency access door positions 32687 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33026 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 33118 | -4/Proximity Caves | Learned location of 1 exit from Research 33178 | -4/Proximity Caves | Discovered exit to Factory (range 7) 33253 | -4/Proximity Caves | Entered Factory 33253 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 33254 | -4/Factory | Identified exit to Research 33254 | -4/Factory | Identified exit to Upper Caves 33257 | -4/Factory | Loaded intel: 28 terminal locations 33307 | -4/Factory | Garrison activated, responded to threat 33708 | -4/Factory | Build established: Gunner 34012 | -4/Factory | Incoming investigation squad redirected 34183 | -4/Factory | Garrison activated, responded to threat 34226 | -4/Factory | Destroyed 7 combat bots 34235 | -4/Factory | Lost 3 parts (1p2n) 34365 | -4/Factory | Spotted B-86 Titan 34477 | -4/Factory | Destroyed 8 combat bots 34695 | -4/Factory | Sucked down chute 34695 | -4/Factory | Entered Waste 34696 | -4/Waste | Met a frightened Derelict 34734 | -4/Waste | Spotted C-40 Crusher 34742 | -4/Waste | Spotted C-40 Crusher 34747 | -4/Waste | Destroyed C-40 Crusher 34747 | -4/Waste | Spotted C-40 Crusher 34753 | -4/Waste | Destroyed C-40 Crusher 34753 | -4/Waste | Destroyed C-40 Crusher 34771 | -4/Waste | Spotted C-40 Crusher 34774 | -4/Waste | Destroyed C-40 Crusher 34800 | -4/Waste | Spotted C-40 Crusher 34805 | -4/Waste | Spotted C-40 Crusher 34809 | -4/Waste | Destroyed C-40 Crusher 34812 | -4/Waste | Destroyed C-40 Crusher 34878 | -4/Waste | Warlord forces began an assault 35028 | -4/Waste | Discovered new exit (range 13) 35075 | -4/Waste | Entered Factory 35075 | -4/Factory | Accompanied by 20 allies 35076 | -4/Factory | Loaded intel: 28 terminal locations 35260 | -4/Factory | Discovered exit to Research (range 7) 35303 | -4/Factory | Lost 3 allies 35325 | -4/Factory | First assault squad dispatched 35360 | -4/Factory | Allied Derelicts emerged from ambush trap array 35449 | -4/Factory | Lost 3 allies 35481 | -4/Factory | Unchained authorized (1B-0RG) 35504 | -4/Factory | Garrison activated, responded to threat 35554 | -4/Factory | Garrison activated, responded to threat 35588 | -4/Factory | Spotted B-86 Titan 35589 | -4/Factory | Destroyed B-86 Titan 35640 | -4/Factory | Lost 9 allies 35645 | -4/Factory | Destroyed 9 combat bots 35842 | -4/Factory | Incoming assault squad redirected 35926 | -4/Factory | Identified exit to Extension 35947 | -4/Factory | High security lockdown imminent 36027 | -4/Factory | High security lockdown engaged 36113 | -4/Factory | Entered Upper Caves 36381 | -4/Upper Caves | Learned location of 1 exit from Research 36462 | -4/Upper Caves | Destroyed 7 combat bots 36465 | -4/Upper Caves | Learned Factory trap positions 36465 | -4/Upper Caves | Learned Armory trap positions 36465 | -4/Upper Caves | Learned Factory emergency access door positions 36596 | -4/Upper Caves | Encountered a Warlord checkpoint 36698 | -4/Upper Caves | Discovered new exit (range 10) 36702 | -4/Upper Caves | Learned Research emergency access door positions 37053 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37426 | -4/Upper Caves | Identified exit to Upper Caves 37427 | -4/Upper Caves | Entered another Upper Caves area 37924 | -4/Upper Caves | Discovered new exit (range 11) 37934 | -4/Upper Caves | Identified exit to Warlord 38439 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 38476 | -4/Upper Caves | Destroyed 7 combat bots 38830 | -4/Upper Caves | Entered Warlord 38869 | -4/Warlord | System corruption cleaned by Quarantine Array 39160 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 39162 | -4/Warlord | Opened Warlord's prototype stash 39164 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 39175 | -4/Warlord | Found Prototype Processor 39175 | -4/Warlord | Identified Exp. Targeting Computer 39181 | -4/Warlord | Found Prototype Processor 39181 | -4/Warlord | Identified Spectral Analyzer 39186 | -4/Warlord | Found Prototype Device 39186 | -4/Warlord | Identified Thermal Barrier 39199 | -4/Warlord | Found Prototype Reactor 39406 | -4/Warlord | Visited the Vortex Lab 39407 | -4/Warlord | Warlord's base attacked by MAIN.C 39415 | -4/Warlord | Found Prototype Launcher 39415 | -4/Warlord | Identified Vortex Catalyst Activator 39417 | -4/Warlord | Found Prototype Energy Gun 39417 | -4/Warlord | Identified Vortex Shotgun 39420 | -4/Warlord | Found Vortex Shotgun 39757 | -4/Warlord | Warlord forces counterattacked 39792 | -4/Warlord | Lost 3 allies 39882 | -4/Warlord | Lost 5 allies 39917 | -4/Warlord | Spotted Executioner 39942 | -4/Warlord | Spotted Striker 39942 | -4/Warlord | Spotted Striker 39960 | -4/Warlord | P-70 Sage assimilated allied X3-65K(b) 39962 | -4/Warlord | P-70 Sage assimilated allied UK-GJN(b) 39963 | -4/Warlord | P-70 Sage assimilated allied 61-MSD(g) 39982 | -4/Warlord | P-80 Master assimilated allied WT-PRH(Y) 39990 | -4/Warlord | Lost 10 allies 39996 | -4/Warlord | Found Prototype Ballistic Cannon 39996 | -4/Warlord | Identified Hvy. Autocannon 40055 | -4/Warlord | Lost 4 allies 40082 | -4/Warlord | Warlord base infiltrated, sounded retreat 40164 | -4/Warlord | Lost 3 allies 40185 | -4/Warlord | Met Warlord 40221 | -4/Warlord | Found Hvy. Autocannon 40261 | -4/Warlord | Spotted Striker 40283 | -4/Warlord | Identified Vortex Chain Reactor 40309 | -4/Warlord | Lost 8 allies 40331 | -4/Warlord | Spotted Executioner 40342 | -4/Warlord | Attacked by Warlord forces 40342 | -4/Warlord | Spotted 31-ZO5(K) 40354 | -4/Warlord | Discovered new exit (range 9) 40362 | -4/Warlord | Entered Proximity Caves 40405 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40780 | -3/Proximity Caves | Build established: Mutant 40941 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 41126 | -3/Proximity Caves | System corruption reached 10% 41180 | -3/Proximity Caves | Discovered exit to Research (range 2) 41247 | -3/Proximity Caves | Entered Research 41247 | -3/Research | Evolved 2 slots: Utility x2 41248 | -3/Research | Identified exit to Testing 41248 | -3/Research | Identified exit to Armory 41248 | -3/Research | Identified exit to Research 41575 | -3/Research | Found Faulty Spectral Analyzer 41871 | -3/Research | Build established: Derelict-Gunner 42008 | -3/Research | Spotted B-86 Titan 42105 | -3/Research | Entered Testing 42106 | -3/Testing | Loaded intel: 12 trap records 42115 | -3/Testing | Found Prototype Device 42115 | -3/Testing | Identified AEGIS Remote Shield 42148 | -3/Testing | Found Prototype Energy Cannon 42148 | -3/Testing | Identified Disintegrator 42233 | -3/Testing | Build established: Gunner 42335 | -3/Testing | Targeted by mysterious "MATRIX" hacker 42486 | -3/Testing | Spotted PD-ETNUJ5Z8NH 42488 | -3/Testing | Destroyed PD-ETNUJ5Z8NH 42502 | -3/Testing | Found Prototype Device 42502 | -3/Testing | Identified Exp. Shock Absorption System 42533 | -3/Testing | Unchained authorized (1B-0RG) 42590 | -3/Testing | Discovered exit to Research (range 11) 42610 | -3/Testing | Found Prototype Ballistic Cannon 42610 | -3/Testing | Identified Omega Cannon 42698 | -3/Testing | Found Prototype Energy Gun 42698 | -3/Testing | Identified Warp Gun 42928 | -3/Testing | Spotted 1B-0RG 42981 | -3/Testing | System corruption reached 10% 43113 | -3/Testing | Found Gamma Bomb Array 43375 | -3/Testing | Scanned by Researcher 43476 | -3/Testing | Destroyed 7 combat bots 43684 | -3/Testing | Found Prototype Energy Cannon 43684 | -3/Testing | Identified Cld. Nova Cannon 43696 | -3/Testing | Found Prototype Processor 43696 | -3/Testing | Identified Exp. Signal Interpreter 43858 | -3/Testing | Found Prototype Launcher 43858 | -3/Testing | Identified Z-bomb Delivery System 43906 | -3/Testing | Found Prototype Energy Cannon 43906 | -3/Testing | Identified Hpw. Disruptor Cannon 43950 | -3/Testing | Central database locked down 43950 | -3/Testing | Identified Transdimensional Reconstructor 44063 | -3/Testing | Build established: Scavenger-Gunner 44307 | -3/Testing | Rewired PH-WKCOTZUI6F 44313 | -3/Testing | Spotted Striker 44745 | -3/Testing | Found Prototype Energy Cannon 44745 | -3/Testing | Identified Imp. Potential Cannon 44748 | -3/Testing | Found Imp. Potential Cannon 44855 | -3/Testing | First assault squad dispatched 44894 | -3/Testing | Entered Research 44894 | -2/Research | Accompanied by 1 ally 44894 | -2/Research | Warlord forces began assault on 0b10 44894 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 44895 | -2/Research | Identified exit to Quarantine 44934 | -2/Research | Spotted EZ-JI3(L) 44949 | -2/Research | Destroyed PH-WKCOTZUI6F 44952 | -2/Research | Warped through subspace 45004 | -2/Research | Research machine network offline 45122 | -2/Research | Spotted LI-RTZ(H) 45183 | -2/Research | Spotted A8-JGD(g) 45188 | -2/Research | Spotted CT-9ZH(g) 45204 | -2/Research | Spotted 8H-7Z7(H) 45308 | -2/Research | Found Prototype Device 45308 | -2/Research | Identified Exp. Transmission Jammer 45347 | -2/Research | Attacked by Warlord 45392 | -2/Research | Entered Quarantine 45393 | -2/Quarantine | Loaded intel: 3 scanalyzer locations 45398 | -2/Quarantine | Spotted Alpha 7 45504 | -2/Quarantine | Found Alien Artifact 45504 | -2/Quarantine | Identified Terrabomb 45504 | -2/Quarantine | Used Terrabomb 45565 | -2/Quarantine | Found Terrabomb 45605 | -2/Quarantine | Build established: Tank 45728 | -2/Quarantine | Destroyed Alpha 7 45740 | -2/Quarantine | Found Alien Launcher 45774 | -2/Quarantine | Central database locked down 45841 | -2/Quarantine | Found Alien Energy Cannon 45841 | -2/Quarantine | Identified Core Cannon 45846 | -2/Quarantine | Identified Sigix Terminator 45872 | -2/Quarantine | Found Prototype Hackware 45872 | -2/Quarantine | Identified Exp. System Shield 45975 | -2/Quarantine | Found Dimensional Node Initializer 45975 | -2/Quarantine | Initialized slip node 45979 | -2/Quarantine | Found Alien Artifact 45979 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 45979 | -2/Quarantine | Warped through subspace to slip node 45988 | -2/Quarantine | Found Transdimensional Reconstructor 46012 | -2/Quarantine | Found Prototype Launcher 46012 | -2/Quarantine | Identified Ragnarok Missile Launcher 46110 | -2/Quarantine | System corruption reached 10% 46135 | -2/Quarantine | Repaired Centrium Medium Armor Plating? 46142 | -2/Quarantine | First assault squad dispatched 46262 | -2/Quarantine | Cryocooling Duct disabled 46262 | -2/Quarantine | Cryocooling Duct disabled 46277 | -2/Quarantine | Ambient heat levels rising (+40) 46277 | -2/Quarantine | Non-combat units ordered to evacuate 46277 | -2/Quarantine | Combat units ordered to evacuate 46329 | -2/Quarantine | Build established: Gunner 46356 | -2/Quarantine | Found Alien Artifact 46356 | -2/Quarantine | Identified Subatomic Replicator 46364 | -2/Quarantine | Used Subatomic Replicator to create Alien Launcher 46367 | -2/Quarantine | Identified Supercharged Sigix Terminator 46377 | -2/Quarantine | Quarantine Guard activated 46400 | -2/Quarantine | Cryocooling Duct disabled 46400 | -2/Quarantine | Cryocooling Duct disabled 46415 | -2/Quarantine | Ambient heat levels rising (+40) 46465 | -2/Quarantine | Spotted Quarantine Guard 46465 | -2/Quarantine | Spotted Quarantine Guard 46465 | -2/Quarantine | Spotted Quarantine Guard 46465 | -2/Quarantine | Spotted Quarantine Guard 46465 | -2/Quarantine | Spotted Quarantine Guard 46465 | -2/Quarantine | Spotted Quarantine Guard 46513 | -2/Quarantine | Spotted Quarantine Guard 46516 | -2/Quarantine | Spotted Quarantine Guard 46522 | -2/Quarantine | Destroyed Quarantine Guard 46584 | -2/Quarantine | Destroyed Quarantine Guard 46758 | -2/Quarantine | Destroyed Quarantine Guard 46820 | -2/Quarantine | Met incapacitated Sigix Warrior 46820 | -2/Quarantine | Lockdown squad dispatched 46833 | -2/Quarantine | Found Sigix Containment Pod 47007 | -2/Quarantine | Destroyed Quarantine Guard 47127 | -2/Quarantine | System corruption reached 30% 47156 | -2/Quarantine | Discovered new exit (range 16) 47156 | -2/Quarantine | Spotted Quarantine Guard 47202 | -2/Quarantine | Destroyed Quarantine Guard 47247 | -2/Quarantine | Spotted Quarantine Guard 47281 | -2/Quarantine | Destroyed Quarantine Guard 47326 | -2/Quarantine | Found Alien Artifact 47326 | -2/Quarantine | Identified Core Reset Matrix 47326 | -2/Quarantine | Used Core Reset Matrix 47330 | -2/Quarantine | Sensed 8 artifacts in vicinity 47333 | -2/Quarantine | Discovered new exit (range 7) 47750 | -2/Quarantine | Build established: Hacker-Gunner 48442 | -2/Quarantine | Warped through subspace to slip node 48524 | -2/Quarantine | Found Dimensional Node Initializer 48524 | -2/Quarantine | Initialized slip node 48530 | -2/Quarantine | Found Dimensional Node Initializer 48544 | -2/Quarantine | Found Transdimensional Reconstructor 48547 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 48611 | -2/Quarantine | Used Terrabomb 49135 | -2/Quarantine | Build established: Alien-Gunner 49336 | -2/Quarantine | Spotted Fortress 49695 | -2/Quarantine | Destroyed Fortress 49947 | -2/Quarantine | Incoming investigation squad redirected 50313 | -2/Quarantine | Discovered new exit (range 6) 50313 | -2/Quarantine | Discovered new exit (range 6) 50313 | -2/Quarantine | Spotted Quarantine Guard 50327 | -2/Quarantine | Destroyed Quarantine Guard 50357 | -2/Quarantine | Entered Section 7 50358 | -2/Section 7 | Detected hypermatrix surge 50358 | -2/Section 7 | Sensed 24 artifacts in vicinity 50395 | -2/Section 7 | Incoming investigation squad redirected 50412 | -2/Section 7 | Build established: Tank 50607 | -2/Section 7 | First assault squad dispatched 50634 | -2/Section 7 | Incoming assault squad redirected 50753 | -2/Section 7 | Discovered new exit (range 10) 50802 | -2/Section 7 | Initialized slip node 50849 | -2/Section 7 | High security lockdown imminent 50929 | -2/Section 7 | High security lockdown engaged 50934 | -2/Section 7 | Spotted S7 Guard 50944 | -2/Section 7 | Found Core Membrane 50944 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 50968 | -2/Section 7 | Found Integrity Redistributor 50969 | -2/Section 7 | Warped through subspace to slip node 51132 | -2/Section 7 | Found Spacefold Activator 51134 | -2/Section 7 | Scanned by Researcher 51136 | -2/Section 7 | Spotted Investigator 51146 | -2/Section 7 | Core integrity fell below 50% 51175 | -2/Section 7 | Destroyed Investigator 51225 | -2/Section 7 | Spotted B-90 Cyclops 51238 | -2/Section 7 | Spotted S7 Guard 51245 | -2/Section 7 | Found Navigation Efficiency Matrix 51246 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 51267 | -2/Section 7 | Build established: Alien-Tank 51272 | -2/Section 7 | Warped through subspace to slip node 51296 | -2/Section 7 | Found Core Reset Matrix 51309 | -2/Section 7 | Intercept squad dispatched 51311 | -2/Section 7 | Entered Access 51311 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 51311 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-400) 51703 | -1/Access | Discovered new exit (range 7) 51717 | -1/Access | Identified exit to Command 51719 | -1/Access | Entered Command 52033 | -1/Command | Destroyed 8 combat bots 52164 | -1/Command | Spotted B-99 Colossus 52176 | -1/Command | Core integrity fell below 50% 52261 | -1/Command | Incoming investigation squad redirected 52404 | -1/Command | Emitted hypermatrix ping 52409 | -1/Command | Assembled emerged from beneath the floor 52425 | -1/Command | Core integrity fell below 20% 52432 | -1/Command | Assembled emerged from beneath the floor 52454 | -1/Command | Lost 7 parts (3n3u1w) 52465 | -1/Command | Lost 6 allies 52469 | -1/Command | First assault squad dispatched 52475 | -1/Command | Assembled emerged from beneath the floor 52488 | -1/Command | Assembled emerged from beneath the floor 52497 | -1/Command | Incoming assault squad redirected 52560 | -1/Command | Assembled emerged from beneath the floor 52574 | -1/Command | Spotted B-99 Colossus 52577 | -1/Command | Assembled emerged from beneath the floor 52580 | -1/Command | Spotted Striker 52597 | -1/Command | Spotted B-99 Colossus 52597 | -1/Command | Core destroyed Last Messages --------------- 52580_ Acquired 6 matter. 52580_ O-32 Director uses terminal to summon reinforcements. 52580_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C020. 52580_ O-32 Director locks terminal. 52581_ Terminal disabled. 52581_ Slug penetrates as-53336. 52581_ as-53336 suffers critical hit (Destroy). 52581_ Slug penetrates as-53336. 52581_ as-53336 destroyed. 52582_ Acquired 11 matter. 52583_ Navigation matrix triggers involuntary quantum shift. 52585_ as-23487 destroyed. 52586_ Acquired 133 matter. 52587_ Navigation matrix triggers involuntary quantum shift. 52594_ The unstable cave ceiling collapses. 52597_ Spacefolded through Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????# +??????? | | ????????????? """#??????? | | ?????????????????# ########### """#??????? | | ?????????????????????????????# "" R"#??????? | | ?????????????????????????????#""" % """#??????? | | ?????????????????????????????#"T % = "" #??????? | | ?????????????????????????????#" #?#+#??? | | ?????????????????????????????#"" ### #### | | ?????????????????????????????#"" | | ?????????????????????????????#### | | ????????????????????????????????# | | ????????????????????? ??????????# | | ????????????????????? ?????????# ### ##### | | ????????????????????? ?????????# #?# #???# | | ????????????????????? ###??????####?# #???# | | ?????????????????????? BB???????????# ##### | | ?????????????????????? BB???????????# + | | ?????????????????????? #???#########+########## | | ??????????????????????" #???# ## | | ??????????????????????" #?###= ! ## | | ??????????????????????" ### # ## | | ??????????????????????" ## ## | | ??????????????????????" ## ## | | ?????????????# """""" ## ## | | ?????????????# ## # ## | | ?????????????# @## ####+########? | | ?????????????# ## # ##?????######## | | ?????????????############### #??????# # | | ???????????????????????????# ##??????# # | | ??????????????????????????# #???????# # | | ??????????????????????????# #???????# # | | ??????????????????????????# #???????# # | | ??????????????????????????## ######???????# # | | ???????????????????????????###????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????###+#### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????#### #### #### | | ????????????????????????????? #??? | | ?????????????????????????????# % #??? | | ?????????????????????????????# #??? | | ?????????????????????????????? ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 100 Energy Generation 89 Energy Capacity 950 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Corruption Block 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Propulsion Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 28 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Cannon | 60% | -10/Materials Lgt. Cannon | 36% | -8/Materials Centrium Medium Armor Plating | 3% | -2/Quarantine Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Terrabomb Core Cannon Sigix Terminator High-powered Transdimensional Reconstructor Subatomic Replicator Supercharged Sigix Terminator Core Reset Matrix Core Membrane Spacefold Activator Navigation Efficiency Matrix Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed DroneAngularShredder Manual? 0 Play Time 08:20:07 Cumulative 797.7 hours Start 2026.09.13 @ 16:33:38 End 2026.09.14 @ 16:15:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cf3d59f4-027e-435a-9da0-86df12921b08