Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.20 @ 18:53:41 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (428) 428 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4663 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 116/700 Matter 280/300 Energy 89/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Signal Interpreter Light Armor Plating EM Shotgun Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Signal Interpreter Maneuvering Thrusters Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating EM Shotgun Small Laser Particle Gun Spread Laser Grenade Launcher Great Axe [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 37 | . 2 5 19 . 1 . 5 4 1 Power 5 | . . 2 3 . . . . . . Engine 5 | . . 2 3 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 10 | . . 1 8 . . . 1 . . Treads 1 | . . . 1 . . . . . . Leg 1 | . . 1 . . . . . . . Wheel 4 | . . . 4 . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . 3 . . . 1 . . Utility 12 | . 2 . 5 . 1 . 1 3 . Device 5 | . . . 2 . . . 1 2 . Storage 2 | . 1 . . . 1 . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 4 | . 1 . 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 10 | . . 2 3 . . . 3 1 1 Energy Gun 4 | . . . 3 . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 9 | . . 1 1 . . . 2 . 5 Power 2 | . . 1 . . . . . . 1 Propulsion 3 | . . . . . . . 1 . 2 Utility 1 | . . . . . . . 1 . . Weapon 3 | . . . 1 . . . . . 2 Highest Loss Streak 5 | . . 1 1 . . . 2 . 5 Average Slot Usage (%) 89 | . 97 99 89 . 84 77 75 69 57 Engine 11 | . 14 13 11 . 11 11 9 7 4 Leg 15 | . 28 28 10 . . . . . . Wheel 1 | . . . 11 . . . . . . Flight 11 | . . . 6 . 33 33 30 23 19 Device 2 | . . . 3 . 7 . 9 7 4 Storage 11 | . 14 14 9 . 6 11 9 7 7 Protection 9 | . 11 14 15 . 4 . . . . Energy Gun 19 | . 28 22 17 . 22 22 13 . . Ballistic Gun 2 | . . 3 4 . . . . . . Impact Weapon 1 | . . . . . . . 4 15 12 Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 35 | 11 27 32 35 12 12 12 15 15 15 Greatest Support 42 | 20 20 20 42 15 15 15 20 15 15 Greatest Overweight (x) 6 | . 1 1 6 . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 5 25 25 25 25 25 Average Capacity 17 | . 10 15 13 5 17 25 25 25 22 Most Carried 17 | . 8 15 15 5 9 11 16 17 17 Average Carried 11 | . 7 10 12 5 7 10 12 15 15 Final Capacity 25 | 8 15 15 5 5 25 25 25 25 5 Final Carried 17 | 6 8 15 5 5 9 11 16 17 5 Class Distribution -------------------- 60% | Mutant 37% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 552 | 200 10 87 113 . 102 . 40 . . Remotely . | . . . . . . . . . . Salvage Created 585 | . 96 195 294 . . . . . . Parts 38 | . 1 16 21 . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 20 | . 2 7 11 . . . . . . Guns 18 | . 2 5 11 . . . . . . AOE 2 | . . 2 . . . . . . . Classes Destroyed 6 | . 1 3 2 . . . . . . Worker 1 | . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 13 | . . 5 8 . . . . . . Grunt 6 | . 2 2 2 . . . . . . Sentry 1 | . . . 1 . . . . . . Best Kill Streak 7 | . 1 3 7 . . . . . . Combat Bots Only 7 | . 1 3 7 . . . . . . Max Kills in Single Turn 3 | . 1 3 1 . . . . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 1710 | . 138 269 436 10 . 26 170 . 661 Core 871 | . 56 52 113 . . 16 50 . 584 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . 67 90 . . Volleys Fired 56 | . 9 19 28 . . . . . . Largest 2 | . 2 2 2 . . . . . . Hottest 105 | . 90 60 105 . . . . . . Shots Fired 100 | . 18 26 56 . . . . . . Gun 98 | . 18 24 56 . . . . . . Cannon . | . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . Special . | . . . . . . . . . . Kinetic 27 | . . 7 20 . . . . . . Thermal 71 | . 18 17 36 . . . . . . Explosive 2 | . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 7 | . 6 7 7 . . . . . . Robot Miss Streak 2 | . 1 2 2 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 61 | . 14 15 32 . . . . . . Core Hits 39 | . 4 14 21 . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . Burn 2 | . . 2 . . . . . . . Melee Attacks 8 | . . . . . . . 6 2 . Impact 8 | . . . . . . . 6 2 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 805 | . 169 277 335 . . . . . 24 Guns 646 | . 169 142 335 . . . . . . Cannons . | . . . . . . . . . . Explosions 135 | . . 135 . . . . . . . Melee . | . . . . . . . . . . Ramming 24 | . . . . . . . . . 24 Kinetic 135 | . . 36 99 . . . . . . Thermal 511 | . 169 106 236 . . . . . . Explosive 135 | . . 135 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 Average Corruption 8 | . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 53 | . . 44 . . . . . . 9 Shots 2 | . . 2 . . . . . . . Rammed 11 | . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . 11 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 336 | . 336 104 240 . . . 16 . . Average Temperature 86 | . 175 41 63 . . . 9 . . Received Heat Transfer 282 | . 72 48 102 6 . . 54 . . Effects 3 | . 3 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 1440 | . 446 421 573 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 494 | . 54 90 494 192 . . 111 63 37 Initial 192 | . . 21 19 192 . . . 47 22 Average 72 | . 30 44 270 192 . . 39 50 24 Maximum Alert Level 2 | . . . 2 . . . . . . Low Security (%) 89 | . 100 100 34 100 . 100 100 100 100 Level 1 8 | . . . 51 . . . . . . Level 2 2 | . . . 13 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . 1 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 6 | . . . 4 . . . 2 . . Communications Jammed 1 | . . . . . . . 1 . . Distress Signals 1 | . . . . . . . 1 . . Times Spotted 54 | . 3 8 21 2 . 4 10 1 5 Peak Tracking Total 9 | . 2 3 6 2 . 4 9 1 5 Tactical Retreats 6 | . . . 2 . . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 11 | . 2 . 2 . 2 . 2 3 . Terminals 6 | . 2 . 2 . . . 2 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 6 . 5 . 2 . 11 4 . Successful 17 | . 4 . 3 . 2 . 6 2 . Failed 10 | . 2 . 2 . . . 4 2 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . 1 . . Manual 26 | . 4 . 5 . 1 . 14 2 . Terminals 22 | . 6 . 5 . . . 11 . . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 1 . 1 . 2 . 3 . . Record 1 | . . . . . 1 . . . . Robot Analysis 2 | . . . 1 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Report Inventory 2 | . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 . 2 . . . 3 . . Terminals 8 | . 3 . 2 . . . 3 . . Track 1 | . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . Botnet 5 | . 2 . 2 . . . 1 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . 2 . . . 2 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . 10 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . . . 1 . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 2328 | . 172 996 354 3 87 314 236 100 66 Spaces Moved 2842 | 1 97 494 304 9 275 792 471 247 152 Core 2 | . . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 633 | 1 97 494 41 . . . . . . Wheels 103 | . . . 103 . . . . . . Hover . | . . . . . . . . . . Flight 2104 | . . . 160 9 275 792 471 247 150 Fastest Speed 27 | 120 120 190 29 29 29 29 27 29 29 Average Speed 65 | 120 140 190 75 29 29 29 28 29 31 Slowest Speed 525 | 120 190 190 525 29 29 29 29 29 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . . . . . 9 8 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 1 26 97 27 3 68 81 33 7 57 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 7 | . . . . . . . 6 1 . Terrain Destroyed 20 | . . 13 . . . . 6 1 . Melee 7 | . . . . . . . 6 1 . Projectile . | . . . . . . . . . . AOE 13 | . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 3163 | . 115 525 380 8 282 866 550 268 169 Wait 187 | . 5 3 7 . . 82 71 14 5 Move 2795 | . 96 493 303 8 274 773 454 242 152 Hop 19 | . . . . . . 9 8 2 . Pick Up 25 | . 2 5 4 . 4 2 5 3 . Fast Attach 15 | . 1 1 7 . 1 . 2 2 1 Attach 6 | . . . 4 . . . . 2 . Detach 5 | . . . 5 . . . . . . Swap 16 | . 1 4 8 . . . 3 . . Drop 19 | . 1 . 14 . 3 . 1 . . Fire 56 | . 9 19 28 . . . . . . Melee 8 | . . . . . . . 6 2 . Ram 11 | . . . . . . . . . 11 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 12) 173 | -10/Materials | Entered Mines 205 | -10/Mines | Met a Derelict bent on vengeance 331 | -10/Mines | Build established: Mutant 806 | -10/Mines | Discovered new exit (range 16) 840 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1154 | -10/Mines | Discovered new exit (range 9) 1169 | -10/Mines | Entered Materials 1169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -9/Materials | Identified exit to Mines 1171 | -9/Materials | Discovered new exit (range 13) 1200 | -9/Materials | Discovered new exit (range 15) 1324 | -9/Materials | Destroyed 7 combat bots 1523 | -9/Materials | Entered Mines 1525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -9/Mines | Discovered new exit (range 5) 1526 | -9/Mines | Entered Exiles 1527 | -9/Exiles | Identified exit to Mines 1533 | -9/Exiles | Met 8R-AWN 1539 | -9/Exiles | Met EX-HEX 1546 | -9/Exiles | Met EX-BIN 1550 | -9/Exiles | Aligned with FarCom system 1551 | -9/Exiles | Given EX-Vault access code 1558 | -9/Exiles | Opened EX-Vault 1560 | -9/Exiles | Found Lightpack 2.0 1571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1579 | -9/Exiles | Met EX-DEC 1599 | -9/Exiles | Learned location of Zion (-7) 1613 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1613 | -9/Exiles | Entered Mines 1649 | -8/Mines | Discovered new exit (range 8) 1752 | -8/Mines | Build established: Sprinter 1927 | -8/Mines | Entered Materials 1927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -8/Materials | Central database locked down 2160 | -8/Materials | Discovered new exit (range 11) 2163 | -8/Materials | Entered Factory 2163 | -7/Factory | Evolved 2 slots: Utility x2 2263 | -7/Factory | Sucked down chute 2263 | -7/Factory | Entered Waste 2268 | -7/Waste | Spotted C-40 Crusher 2274 | -7/Waste | Spotted C-40 Crusher 2278 | -7/Waste | EMP discharged 2283 | -7/Waste | Spotted C-40 Crusher 2290 | -7/Waste | Spotted C-40 Crusher 2291 | -7/Waste | Spotted C-40 Crusher 2300 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2311 | -7/Waste | Crushed by Compactor (1 part destroyed) 2312 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2313 | -7/Waste | Crushed by Compactor (1 part destroyed) 2316 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2320 | -7/Waste | Released all parts (2) 2325 | -7/Waste | Core integrity fell below 50% 2327 | -7/Waste | Crushed by Compactor (1 part destroyed) 2329 | -7/Waste | Core integrity fell below 20% 2329 | -7/Waste | Self-destructed Last Messages --------------- 02318_ Destabilizing: System corrupted (+1). 02319_ Slammed into C-40 Crusher. 02320_ Released Lightpack 2.0. 02320_ Released Hacking Suite. 02320_ Slammed into C-40 Crusher. 02320_ Spread Laser crushed. 02320_ Lightpack 2.0 crushed. 02320_ Imp. Ion Engine crushed. 02321_ Lgt. Nuclear Core crushed. 02321_ Lgt. Deuterium Engine crushed. 02321_ Lyr. Light Armor Plating crushed. 02321_ Sml. Storage Unit crushed. 02321_ Slammed into C-40 Crusher. 02322_ Great Axe crushed. 02322_ Imp. Medium Armor Plating crushed. 02322_ Sml. Laser crushed. 02322_ Maneuvering Thrusters crushed. 02323_ Slammed into C-40 Crusher. 02327_ Acquired Grenade Launcher. 02327_ Grenade Launcher crushed. Map ----- +----------------------------------------------------+ | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# * #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# " #????????????????????????? | | ?????######????# #????????????????????????? | | ?????# #????### ###????????????????????????? | | ###??# #??????# #??????????????????????????? | | #??# !#??????# #??????? ???????????????? | | #??# #??????# #??????? #??????????????? | | #### ######## #??????? #####??????????? | | #??????# ???????????? | | = #??????# ????????????? | | ! #??????# ?????????????? | | #??????# ??????????????? | | #### ######## #??????# #??????????????? | | #??# #??????# #??????# #??????????????? | | #??# #??????# #??????# #??????????????? | | ###??# #??????# #??????# #??????????????? | | ???### #??????# ######## #??????????????? | | ???# #??????# CC #??????????????? | | ???# #??????# CCCC* #??????????????? | | ???# #??????# CCCCCCCC[ #??????????????? | | ???# #??????# CCCC@/CC #??????????????? | | ???### #??????# ######## #??????????????? | | ?????# #??????# #??????# #??????????????? | | ?????# #??????# #??????# ! #??????????????? | | ?????# #??????# #??????# #??????????????? | | ?????# #??????# #??????# #??????????????? | | ????? #??????# #??????# #??????????????? | | ???? #??????# #??????# #??????????????? | | ???# #??????# #??????# #??????????????? | | ???# #??????# #??????# #??????????????? | | ???### #??????# #??????# #??????????????? | | ?????# #??????# #??????# #??????????????? | | ?????# #??????# #??????# #??????????????? | | ?????# #??????# #??????# #??????????????? | | ?????# #??????# #??????# #??????????????? | | ?????######??????######????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 70 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicRagnarokKatana Manual? 0 Play Time 00:29:32 Cumulative 58.5 hours Start 2021.11.20 @ 15:52:11 End 2021.11.20 @ 18:53:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 47 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 00a5f37a-5d2d-415e-8196-e24e1f9bed77