Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.27 @ 06:40:20 Player: Chloroform Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (1891) 1891 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1422) 1422 TOTAL SCORE: 9363 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 25 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 366 Cogmind --------- Core Integrity 0/1150 Matter 220/300 Energy 122/160 System Corruption 12% Temperature Cool (0) Movement Flying (28) Location -4/Warlord Parts ------- > --- POWER (3) -------- Backup Power III Backup Power III Light Nuclear Core > --- PROPULSION (6) --- Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Rifle (27) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Transmission Jammer Reaction Control System Improved Reaction Control System Improved Hardlight Generator Point Defense Array > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Drive Impulse Thruster Transmission Jammer Improved Trap Extractor [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Armored Medium Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . . . Power 2 | . . . . . . . 1 . 1 . . . Propulsion 4 | . . . 1 . 1 . . 1 1 . . . Utility 6 | . . . 1 . 1 2 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 138 | . 16 6 14 2 6 22 12 6 13 5 10 26 Power 22 | . 2 1 3 1 . 2 3 1 2 2 . 5 Engine 10 | . . . 3 1 . . 1 . 1 2 . 2 Core 12 | . 2 1 . . . 2 2 1 1 . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 51 | . 4 3 5 . 1 6 4 2 6 2 9 9 Treads 3 | . . . . . . . . . . . . 3 Leg 9 | . 4 3 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 39 | . . . 3 . 1 6 4 2 6 2 9 6 Utility 40 | . 2 1 5 . 3 8 5 3 4 1 1 7 Device 23 | . . 1 5 . . 4 4 2 4 1 1 1 Storage 3 | . 2 . . . . . . 1 . . . . Processor 8 | . . . . . 2 2 1 . . . . 3 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . 1 2 . . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 25 | . 8 1 1 1 2 6 . . 1 . . 5 Energy Gun 5 | . . 1 . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | . 7 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . . . 1 1 1 . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . 3 . . 1 . . 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . 12 Parts Lost 32 | . . . 3 1 1 2 . 1 7 . 16 1 Power 9 | . . . 1 1 . . . 1 2 . 3 1 Propulsion 11 | . . . 1 . . . . . 2 . 8 . Utility 11 | . . . 1 . 1 2 . . 3 . 4 . Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 11 | . . . 2 1 1 2 . 1 5 . 11 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 96 100 97 85 90 95 96 99 87 84 16 50 Engine 4 | . 6 . 5 11 9 . 5 4 . 10 . 6 Core 5 | . 7 14 5 . . 6 6 5 12 5 . . Treads 1 | . . . . . . . . . . . . 7 Leg 12 | . 27 28 28 . . . . . . . . . Flight 13 | . . . 4 33 36 30 25 29 25 31 12 10 Device 11 | . . 9 22 33 21 15 21 23 25 21 1 . Storage 9 | . 26 18 10 . . . . 4 5 5 . . Processor 6 | . . . . . 5 18 15 11 7 5 . 13 Protection 2 | . . . . . . 10 6 5 2 . . 3 Energy Gun 3 | . . 9 10 . . . . . . . . 6 Ballistic Gun 7 | . 25 18 . . . . . . . . . . Special Weapon 1 | . . . 9 . . . . . . . . . Impact Weapon 1 | . . . . . . 4 6 5 2 . . . Slashing Weapon 1 | . . . . . 4 3 6 5 5 5 . . Peak Build Rating 94 | . 10 18 28 21 37 51 62 75 94 68 62 86 Average Rating 34 | . 8 15 21 20 28 47 58 70 86 65 13 51 On Entrance 34 | 6 6 10 18 19 21 37 51 62 75 65 62 10 Naked Turns 17 | . . . . . . . . . . . 15 2 Heaviest Build 52 | 12 20 23 27 12 13 21 21 33 46 37 35 52 Greatest Support 81 | 20 20 25 35 15 20 29 31 38 48 37 35 81 Greatest Overweight (x) 5 | . 5 . 5 . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 5 5 5 5 10 10 10 10 5 Average Capacity 7 | . 9 10 9 5 5 5 5 9 10 10 5 5 Most Carried 10 | . 10 10 10 5 5 5 5 8 10 6 5 5 Average Carried 6 | . 8 9 9 4 2 4 4 5 8 5 3 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 10 10 10 5 5 Final Carried 10 | 6 10 10 5 4 5 5 5 8 7 5 3 1 Class Distribution -------------------- 48% | Sprinter 28% | Mutant 18% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Matter Collected 2070 | 200 535 134 100 61 104 238 160 . 117 79 98 244 Remotely . | . . . . . . . . . . . . . Salvage Created 2723 | . 738 279 513 16 37 430 409 . 109 124 . 68 Parts 155 | . 46 12 38 3 5 29 14 . 4 3 . 1 Haulers Intercepted 4 | . 1 . 1 . . 2 . . . . . . Recyclers Shooed 11 | . 3 2 6 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 1 9 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 48 | . 9 6 12 3 1 10 4 . 1 . . 2 Melee 10 | . . . . . . 6 3 . 1 . . . Guns 25 | . 9 6 9 . . . . . . . . 1 Cannons 2 | . . . 2 . . . . . . . . . AOE 8 | . . . . 3 1 3 . . . . . 1 Classes Destroyed 12 | . 5 1 2 . . 3 . . . . . 1 Worker 2 | . 1 . . . . . . . 1 . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 4 | . 1 . 1 . . 2 . . . . . . Recycler 9 | . 4 1 2 . . . 2 . . . . . Operator 3 | . . . 1 . 1 1 . . . . . . Watcher 6 | . 3 . 1 . . 1 1 . . . . . Swarmer 23 | . . 3 7 3 . 7 3 . . . . . Grunt 15 | . 9 3 1 . 1 . . . . . . 1 Sentry 6 | . . . 4 . . 1 . . 1 . . . Programmer 3 | . . . . . . 2 1 . . . . . Striker 1 | . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . 3 . . Best Kill Streak 5 | . 5 3 5 3 2 5 3 . 1 . . 2 Combat Bots Only 5 | . 4 3 5 3 1 4 3 . 1 . . 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 1 2 . . . . . 1 Melee 1 | . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 650 | . 37 36 70 23 14 117 23 12 62 . 146 110 Missed 282 | . 13 8 25 12 7 61 14 6 26 . 64 46 Damage Taken 5218 | . 246 221 444 112 78 487 87 106 932 230 1013 1262 Core 1478 | . 37 37 41 48 20 78 16 35 252 230 523 161 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . 27 . . 81 . . . Ignored by Resistances 1419 | . 78 68 128 33 21 151 27 29 250 . 294 340 Regen/Repaired (Parts) 274 | . 69 . . . . . 38 . . . . 167 Core Remaining (%) 89 | 100 . 70 . 77 96 88 98 96 . . . . Volleys Fired 150 | . 74 22 36 3 3 5 . . . . . 7 Largest 2 | . 2 2 2 1 1 1 . . . . . 2 Hottest 155 | . 40 95 155 33 30 30 . . . . . 90 Shots Fired 278 | . 140 44 72 3 3 5 . . . . . 11 Gun 232 | . 138 44 39 . . . . . . . . 11 Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . . 3 3 5 . . . . . . Special 35 | . 2 . 33 . . . . . . . . . Kinetic 174 | . 138 33 3 . . . . . . . . . Thermal 83 | . 2 11 69 . . . . . . . . 1 Explosive 11 | . . . . 3 3 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . 10 Robot Hit Streak 47 | . 18 17 34 . 37 . . . . . . 47 Robot Miss Streak 3 | . 3 1 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 Shots Hit Robots 264 | . 93 37 55 . 4 28 15 . 16 4 2 10 Core Hits 113 | . 37 13 24 2 3 16 6 . 3 1 1 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 1 . . . . 1 Critical Strikes 21 | . . 2 11 . . 5 1 . 1 . . 1 Burn 13 | . . 2 11 . . . . . . . . . Smash 3 | . . . . . . 2 1 . . . . . Sever 4 | . . . . . . 3 . . 1 . . . Detonate 1 | . . . . . . . . . . . . 1 Melee Attacks 75 | . . . . . 2 30 18 . 16 4 5 . Impact 11 | . . . . . . 7 4 . . . . . Slashing 63 | . . . . . 2 22 14 . 16 4 5 . Piercing 1 | . . . . . . 1 . . . . . . Sneak Attacks 10 | . . . . . . 2 3 . 2 3 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks 3 | . . . . . . 1 2 . . . . . Damage Inflicted 6493 | . 1003 516 913 134 227 1322 715 . 814 297 85 467 Guns 2506 | . 987 502 687 . . . . . . . . 330 Cannons . | . . . . . . . . . . . . . Explosions 657 | . . . . 134 177 209 . . . . . 137 Melee 3062 | . . . . . 50 1113 715 . 814 297 73 . Ramming 42 | . 16 14 . . . . . . . . 12 . Kinetic 1295 | . 987 271 37 . . . . . . . . . Thermal 1233 | . . 231 876 . . . . . . . . 126 Explosive 543 | . . . . 134 177 209 . . . . . 23 Electromagnetic . | . . . . . . . . . . . . . Impact 379 | . . . . . . 257 122 . . . . . Slashing 2651 | . . . . . 50 824 593 . 814 297 73 . Piercing 32 | . . . . . . 32 . . . . . . Entropic 318 | . . . . . . . . . . . . 318 Highest Corruption 12 | . . . . . . . . . 4 4 4 12 Average Corruption 7 | . . . . . . . . . 4 4 4 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 5 6 22 Message Errors 7 | . . . . . . . . . . 1 . 6 Matter Fused 9 | . . . . . . . . . . 1 4 4 Heat Flow Errors 5 | . . . . . . . . . . 3 . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 641 | . . . 1 12 . 140 192 . 98 181 17 . Projectiles 1 | . . . 1 . . . . . . . . . Explosions 12 | . . . . 12 . . . . . . . . Melee 628 | . . . . . . 140 192 . 98 181 17 . Knockbacks 2 | . 1 . . . . 1 . . . . . . Impact 2 | . 1 . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . 28 . . . . . . 6 76 Shots 2 | . . . . 1 . . . . . . . 1 Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 5 | . 1 3 . . . . . . . . 1 . Kicked 4 | . 1 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 689 | . 18 29 63 . . 10 9 30 323 689 3 139 Average Temperature 114 | . 5 11 16 . . 4 5 14 147 222 3 54 Received Heat Transfer 1447 | . 183 123 153 27 36 72 21 45 406 . 73 308 Effects 28 | . . . . . . . . . 3 25 . . Shutdowns 12 | . . . . . . . . . 1 11 . . Energy Bleed 4 | . . . . . . . . . 2 2 . . Interference 4 | . . . . . . . . . . 4 . . Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . Impact Corruptions 9 | . . . . . . 6 3 . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 7 | . . . 7 . . . . . . . . . Heat Transferred 4522 | . . 555 3899 . . . . . . . . 68 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Peak Influence 478 | . 191 116 270 196 197 448 423 152 478 . . . Initial 131 | . . . 24 34 64 76 131 72 63 . . . Average 152 | . 45 67 185 119 89 278 273 97 209 . . . Maximum Alert Level 2 | . . . 1 . . 2 2 . 2 . . . Low Security (%) 66 | . 100 100 42 100 100 22 36 100 53 . . . Level 1 28 | . . . 57 . . 56 61 . 31 . . . Level 2 4 | . . . . . . 20 2 . 14 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . 2 4 2 . 3 . 1 . Investigation 6 | . 2 . . . 1 1 1 . 1 . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 4 | . . . 1 . . 1 1 . 1 . . . Assault 1 | . . . . . . . . . . . 1 . Garrison 2 | . . . . . 1 . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . 1 . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Distress Signals 16 | . 5 . 3 . 3 2 1 . 1 . . 1 Communications Jammed 14 | . . . . . . 1 . . 13 . . . Distress Signals 14 | . . . . . . 1 . . 13 . . . Times Spotted 228 | . 23 11 31 9 12 26 14 4 29 . 47 22 Peak Tracking Total 16 | . 5 3 10 6 10 5 4 2 16 . 15 7 Tactical Retreats 41 | . 2 1 2 2 1 7 3 2 6 . 11 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 9 | . 4 . . . . 2 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . 22 Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 5 | . . . . . . 3 . . . . . 2 Max in Single Turn 3 | . . . . . . 3 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 37 | . 7 . 5 . 1 7 5 1 2 2 . 7 Terminals 19 | . 6 . 5 . 1 2 3 . 1 1 . . Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 5 | . 1 . . . . 2 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 78 | . 23 . 8 . 3 12 9 1 3 4 . 15 Successful 57 | . 18 . 5 . 1 7 6 . 1 4 . 15 Failed 21 | . 5 . 3 . 2 5 3 1 2 . . . Catastrophic 2 | . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . 3 . 2 . . . . . 1 . . 1 Terminals 45 | . 20 . 8 . 3 4 5 . 2 3 . . Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 9 | . 3 . . . . 2 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 5 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 45 | . 16 . 4 . 1 3 2 . . 4 . 15 Record 28 | . 10 . 1 . . . . . . 3 . 14 Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . 1 Open DSF 2 | . . . . . . 1 1 . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . 2 . 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 6 | . 2 . . . . . 4 . . . . . Scan Component 3 | . 1 . . . . . 2 . . . . . Repair 3 | . 1 . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 3 . . 1 . . . Insert Component 2 | . . . . . . 1 . . 1 . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 19 | . 4 . 4 . 1 4 3 1 1 1 . . Full Trace Events 6 | . 2 . . . 1 . 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . Time 134 | . 26 . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Total Allies 5 | . . 2 . . . . . . 3 . . . Largest Group 3 | . . 2 . . . . . . 3 . . . Highest-Rated Group 138 | . . 45 . . . . . . 138 . . . Highest-Rated Ally 46 | . . 31 . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . 8 . . . . . . 14 . . . Total Damage 527 | . . 144 . . . . . . 383 . . . Kills 2 | . . 1 . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Turns Passed 6159 | . 1281 540 911 107 145 859 441 194 261 218 316 886 Spaces Moved 9170 | 1 824 370 647 322 244 2021 1020 399 436 632 829 1425 Core 36 | . 4 . . . . . . . . . 27 5 Treads 245 | . . . . . . . . . . . . 245 Legs 1615 | 1 820 370 424 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7274 | . . . 223 322 244 2021 1020 399 436 632 802 1175 Fastest Speed 21 | 120 120 120 29 29 26 26 26 24 21 21 21 28 Average Speed 48 | 120 120 120 92 29 26 26 26 24 25 22 32 56 Slowest Speed 395 | 120 300 120 395 29 26 28 26 25 100 23 50 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 24 | . . . 3 . . 9 4 . . . 4 4 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 2 96 73 56 72 26 58 22 12 20 73 85 87 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . 1 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 132 | . . . . 37 32 19 . . . . . 44 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . 10 AOE 122 | . . . . 37 32 19 . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp War Total 10489 | . 983 427 870 331 320 2291 1167 492 559 700 860 1489 Wait 807 | . 41 14 124 5 55 196 110 87 85 58 16 16 Move 9111 | . 823 369 640 321 243 2002 1010 398 435 631 820 1419 Hop 21 | . . . 3 . . 8 4 . . . 4 2 Pick Up 74 | . 16 5 26 . 7 8 1 1 3 . 3 4 Fast Attach 65 | . 7 . 3 1 1 12 5 1 6 1 5 23 Attach 36 | . 4 1 7 1 5 1 2 2 5 3 4 1 Detach 4 | . . . . . 1 . 1 . 1 1 . . Swap 37 | . 5 5 4 . . 9 5 3 2 1 1 2 Drop 97 | . 12 8 27 . 3 20 4 . 6 1 1 15 Fire 150 | . 74 22 36 3 3 5 . . . . . 7 Melee 70 | . . . . . 2 29 14 . 16 4 5 . Ram 1 | . . . . . . . . . . . 1 . Kick 4 | . 1 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 1 11 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Discovered new exit (range 6) 830 | -10/Materials | Discovered new exit (range 13) 999 | -10/Materials | Repaired Assault Rifle 1282 | -10/Materials | Entered Mines 1654 | -10/Mines | Found a hidden stash of uninstalled traps 1676 | -10/Mines | Learned Materials security intel 1694 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1754 | -10/Mines | Build established: Scavenger-Mutant 1804 | -10/Mines | Discovered new exit (range 5) 1822 | -10/Mines | Entered Materials 1822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -9/Materials | Discovered new exit (range 13) 2729 | -9/Materials | Discovered new exit (range 16) 2733 | -9/Materials | Entered Mines 2735 | -9/Mines | Learned Materials interactive machine intel 2763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2836 | -9/Mines | Discovered new exit (range 15) 2840 | -9/Mines | Entered Materials 2840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -8/Materials | Loaded intel: 16 interactive machine locations 2947 | -8/Materials | Garrison activated, responded to threat 2962 | -8/Materials | Build established: Sprinter 2979 | -8/Materials | Discovered new exit (range 7) 2985 | -8/Materials | Entered Factory 2985 | -7/Factory | Evolved 2 slots: Utility x2 2986 | -7/Factory | Identified exit to Lower Caves 3326 | -7/Factory | Discovered exit to Lower Caves (range 14) 3544 | -7/Factory | Discovered new exit (range 16) 3822 | -7/Factory | Discovered new exit (range 14) 3844 | -7/Factory | Entered another Factory area 3844 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3890 | -6/Factory | Repaired Reaction Control System 3931 | -6/Factory | Identified exit to DSF 4162 | -6/Factory | Repaired Imp. Cesium-ion Thruster 4179 | -6/Factory | Discovered new exit (range 22) 4194 | -6/Factory | Search patrols dispatched 4285 | -6/Factory | Entered another Factory area 4285 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4475 | -5/Factory | Discovered new exit (range 8) 4475 | -5/Factory | Discovered new exit (range 19) 4479 | -5/Factory | Entered another Factory area 4479 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4580 | -4/Factory | Spotted B-86 Titan 4645 | -4/Factory | Discovered new exit (range 11) 4652 | -4/Factory | Allied Derelicts emerged from ambush trap array 4664 | -4/Factory | Garrison activated, responded to threat 4722 | -4/Factory | Discovered new exit (range 6) 4729 | -4/Factory | Search patrols dispatched 4740 | -4/Factory | Entered Upper Caves 4747 | -4/Upper Caves | Lost 5 parts (1p2n2u) 4757 | -4/Upper Caves | Learned location of Armory (-4) 4865 | -4/Upper Caves | Encountered a Warlord checkpoint 4865 | -4/Upper Caves | Discovered new exit (range 15) 4958 | -4/Upper Caves | Entered another Upper Caves area 4979 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4979 | -4/Upper Caves | Learned Research stockpile data 4987 | -4/Upper Caves | Core integrity fell below 50% 4994 | -4/Upper Caves | Released all parts (6) 5024 | -4/Upper Caves | Lost 11 parts (3p3n4u1w) 5103 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5142 | -4/Upper Caves | Lost 3 parts (3n) 5154 | -4/Upper Caves | Ambushed by wild Derelicts 5163 | -4/Upper Caves | Core integrity fell below 20% 5238 | -4/Upper Caves | Discovered new exit (range 12) 5274 | -4/Upper Caves | Entered Warlord 5286 | -4/Warlord | System corruption cleaned by Quarantine Array 5410 | -4/Warlord | Met Warlord 5429 | -4/Warlord | Learned Testing emergency access door positions 5430 | -4/Warlord | Learned 4 Research zone layouts 5430 | -4/Warlord | Learned 4 Testing zone layouts 5430 | -4/Warlord | Learned Factory recycling unit intel 5430 | -4/Warlord | Learned Armory recycling unit intel 5430 | -4/Warlord | Learned Research terminal intel 5430 | -4/Warlord | Learned Research fabricator intel 5435 | -4/Warlord | Warlord's base attacked by MAIN.C 5441 | -4/Warlord | Found Prototype Device 5441 | -4/Warlord | Identified Minesniffer Drone Bay 5520 | -4/Warlord | Found Prototype Energy Gun 5520 | -4/Warlord | Identified Vortex Rifle 5522 | -4/Warlord | Found Vortex Rifle 5677 | -4/Warlord | System corruption reached 10% 5713 | -4/Warlord | Lost 3 allies 5782 | -4/Warlord | Lost 5 allies 5785 | -4/Warlord | Warlord forces counterattacked 5961 | -4/Warlord | Found Prototype Energy Gun 5961 | -4/Warlord | Identified Vortex Rail 5964 | -4/Warlord | Found Vortex Rail 6058 | -4/Warlord | Spotted Striker 6082 | -4/Warlord | Destroyed Striker 6110 | -4/Warlord | Warlord base infiltrated, sounded retreat 6129 | -4/Warlord | Released all parts (15) 6161 | -4/Warlord | Crushed by falling debris 6161 | -4/Warlord | Smashed by cave-in Last Messages --------------- 06129_ Released Neutrino Core. 06131_ Acquired Imp. VTOL Module. 06134_ Acquired Cld. VTOL Module. 06135_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Behemoth squad, 1 Mixed squad, with prototype support. 06137_ The unstable cave ceiling collapses. 06137_ Acquired Backup Power III. 06146_ The unstable cave ceiling collapses. 06155_ Acquired Cesium-ion Thruster. 06155_ G-67 Veteran destroyed. 06155_ Enhanced Grunt destroyed. 06156_ G-67 Veteran Field Laser blasted off. 06158_ The unstable cave ceiling collapses. 06158_ G-67 Veteran destroyed. 06159_ Acquired Lgt. Nuclear Core. 06159_ G-67 Veteran destroyed. 06160_ G-73 Enforcer destroyed. 06161_ The unstable cave ceiling collapses. 06161_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | # #?#"""""##^ """" #??????# "??????????# | | # #?######## """" #??????# "??????????# | | # #????????# """" #??????# "???????#### | | # ########## #??????# #???????# | | + [ #??????# ########## || | | # #########/### #??????# """"""""## | | # ## ## ##?????# "## || | | ## # ####### "## | | ## # + "##### | | ## +^ + ""#???? | | + # + "#???? | | ##/##### # ####### "#??## | | # #?# ## ##?????# "#?## | | # #?# ## #??????#""""""""""""#?# | | # #?############ #??????##############?# | | # ############## ###########?########### | | + # # # ! =%#=[[ | | ### # ] # #%%!= | [= [! | | ##?# # ] # gM#=*|d] =*= = [ | | ???# # ;ggg%%|%%=% %%%% %% %[^= | | ???###### [ # cg / =Kg % #= ### " #[% | | ###### #######+####### " W! % =* !?#####?#!* | | #??# #?????# #!c=![ #[[????????# | | #??#!#???### ;%]K% < #* ??????# | | ##+##### #??#=##### % % #????????# | | # #?## ==* # =!@ ##????????## | | && # ###" !/;;; # # #?????????## | | && # [[[/ [ # #??????????# | | + ! =% % m ????????# | | #+###+;;;;;;;# g #####????????# | | # ; # # # #????????????# | | # # ## # % ##????????????# | | # ### # #???????????#### | | ######## #?## # = #???????????# | | ???????# #??# # #= # ##???????????# | | ???????# #??## ?#% ####????????# " | | ???????# #???? #??# = #????????# "" | | ???????# #???## #### % #????????# " | | ???????###########???# + #????????#### | | ?????????????????????# # #???????????? | | ???????????????####### # #???????????? | | ??????????????##"!!!## #?####???????????? | | ??????????????#" + #?????############ | | ??????????????#"X # #?????#""""""""""" | | ??????????????#" X"#### ^^^ ^^^#?????#""" """"" | | ??????????????#!!"""#??# ### #?????#""""X | | ??????????????#!!"""#??# #?# #?????#""" | | ??????????????##########+###^ #?????# " | | ?????????????????# # ##????# | | ?????????????????# # #????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 75 Melee Accuracy 10 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Slippery One Total Silence Challenges ------------ None Game ------ Seed EfficiencyDeuteriumBeam Manual? 0 Play Time 01:51:22 Cumulative 14.6 hours Start 2024.11.27 @ 04:44:03 End 2024.11.27 @ 06:40:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x49 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c14f914-0e12-40ef-b4f3-7875b46b1541