Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:48:31 Player: SpaceWalrus Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (4288) 4288 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1421) 1421 TOTAL SCORE: 12234 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 111 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Matter Filter Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Antigrav System Antigrav System > --- UTILITY ---------- Power Amplifier Improved Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Force Rifle Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Layered Medium Armor Plating Force Rifle Coil Gun [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Hover Unit Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility System Shield Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Smartbomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . . . . 1 2 . . . 1 . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 195 | 8 3 3 3 5 22 10 18 . 9 25 2 9 73 5 Power 36 | 1 . 1 . 1 6 2 3 . 2 4 . 3 12 1 Engine 18 | 1 . 1 . 1 3 . 1 . . 3 . 2 5 1 Core 15 | . . . . . 3 2 . . 2 1 . 1 6 . Reactor 3 | . . . . . . . 2 . . . . . 1 . Propulsion 54 | 2 2 . . 2 1 . 4 . . 8 1 2 31 1 Treads 6 | . . . . . . . 4 . . 2 . . . . Leg 16 | 2 . . . . . . . . . 2 1 . 11 . Wheel 11 | . . . . 2 . . . . . 4 . 1 4 . Hover 17 | . 2 . . . . . . . . . . . 15 . Flight 4 | . . . . . 1 . . . . . . 1 1 1 Utility 51 | 3 1 1 2 . 5 4 4 . 4 5 . 3 18 1 Device 27 | 2 . 1 1 . 2 3 2 . 2 2 . 3 9 . Storage 3 | 1 . . 1 . . . . . . . . . 1 . Processor 8 | . 1 . . . 1 . 1 . . 1 . . 3 1 Hackware 4 | . . . . . . 1 . . 2 1 . . . . Protection 9 | . . . . . 2 . 1 . . 1 . . 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 54 | 2 . 1 1 2 10 4 7 . 3 8 1 1 12 2 Energy Gun 23 | . . . 1 . 5 . 4 . 2 5 . 1 5 . Energy Cannon 3 | . . . . . . 1 1 . . . . . 1 . Ballistic Gun 13 | 2 . . . 1 3 3 . . . . . . 4 . Ballistic Cannon 13 | . . 1 . 1 2 . 2 . . 3 1 . 1 2 Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . 1 . 1 1 2 . Parts Lost 77 | . . 1 . . 2 6 1 . 13 13 2 . 36 3 Power 16 | . . . . . 1 3 . . 3 . 1 . 7 1 Propulsion 25 | . . . . . . 1 1 . 2 6 1 . 12 2 Utility 21 | . . 1 . . 1 1 . . 5 3 . . 10 . Weapon 15 | . . . . . . 1 . . 3 4 . . 7 . Highest Loss Streak 11 | . . 1 . . 1 3 1 . 6 8 2 . 11 3 To Critical Strikes 3 | . . . . . . . 1 . . 1 . . 1 . Average Slot Usage (%) 71 | . 100 96 92 100 68 70 72 84 54 58 52 42 79 29 Engine 4 | . 14 14 14 14 12 2 . . . 5 . 1 1 1 Core 3 | . . . . . 4 11 . . 2 . 4 1 5 . Reactor 1 | . . . . . . . 12 15 3 . . . . . Treads 1 | . . . . . . . 8 15 11 3 . . . . Leg 2 | . 23 . . . . . . . . 3 2 . 3 . Hover 5 | . 4 28 28 18 . . . . . . . . 8 . Flight 2 | . . . . . 9 5 . . . . . 2 . 3 Device 10 | . 26 10 . . 3 13 19 15 7 2 5 3 15 5 Storage 2 | . . . 7 14 9 7 . . . . . . . . Processor 9 | . 1 14 14 14 9 7 7 7 4 5 6 6 13 17 Hackware 7 | . . . . . . . 7 7 7 21 20 20 9 . Protection 1 | . . . . . 4 4 1 7 . 2 . . 1 . Energy Gun 5 | . . . 7 10 6 . 9 . 7 5 . 1 7 . Ballistic Gun 5 | . 28 21 6 10 3 9 . . . . . . 3 . Ballistic Cannon 2 | . . 6 14 7 6 . 1 15 5 . 4 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 14 11 15 21 24 40 44 54 54 54 49 26 15 63 10 Greatest Support 140 | 20 20 12 12 20 50 50 140 140 140 40 23 15 70 10 Greatest Overweight (x) 10 | 1 . 1 1 1 . 10 2 . 4 7 1 2 4 3 Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 5 5 10 10 10 10 10 5 5 5 5 5 15 5 Average Capacity 6 | 6 5 5 7 10 10 10 5 5 5 5 5 5 5 5 Most Carried 10 | 5 5 5 8 10 10 10 9 5 5 5 5 5 9 4 Average Carried 5 | 2 4 4 6 8 8 8 4 5 4 4 5 4 4 1 Final Capacity 10 | 5 5 5 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 3 4 5 8 9 10 10 5 5 5 4 5 4 4 3 Class Distribution -------------------- 41% | Mutant 28% | Hacker-Mutant 7% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Matter Collected 3919 | 284 57 121 . 133 378 468 239 . 338 311 . . 1485 105 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6041 | 136 82 123 . 118 276 422 761 . 511 657 . . 2859 96 Parts 312 | 7 11 9 . 8 19 31 7 . 26 23 . . 170 1 Haulers Intercepted 3 | . . . . . 2 . . . . . . . 1 . Recyclers Shooed 10 | 1 . . . 1 1 . . . . 2 . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Combat Hostiles Destroyed 73 | . 1 2 . . 5 10 2 . 10 7 . . 36 . Melee 2 | . . . . . . . . . 1 1 . . . . Guns 47 | . 1 2 . . 1 8 1 . 5 4 . . 25 . Cannons 15 | . . . . . 4 2 1 . 4 1 . . 3 . AOE 7 | . . . . . . . . . . . . . 7 . Classes Destroyed 17 | 2 3 . . . 3 2 1 . 2 2 . . 2 . Worker 17 | . 1 . . 1 1 1 . . . 1 . . 12 . Builder 6 | . . . . . . . . . . . . . 6 . Tunneler 8 | 2 . 2 . 3 . . . . . . . . 1 . Hauler 3 | . . . . . 2 . . . . . . . 1 . Recycler 9 | 1 . . . 1 . 1 . . . 3 . . 2 1 Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 5 | . . . . . 2 1 . . . . . . 2 . Watcher 7 | . 2 . . . . . . . . . . . 5 . Swarmer 16 | . . . . . . 8 . . . . . . 8 . Grunt 25 | . 1 2 . . 4 . . . 6 . . . 12 . Brawler 3 | . . . . . . . . . 2 . . . 1 . Sentry 4 | . . . . . 1 1 . . . 1 . . 1 . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 9 | . . . . . . . . . . 2 . . 7 . Programmer 10 | . . . . . . 1 . . 1 1 . . 7 . Heavy 2 | . . . . . . . . . 1 1 . . . . Compactor 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 12 | 2 2 2 . 3 2 5 1 . 4 2 . . 12 1 Combat Bots Only 7 | . 1 2 . . 2 5 1 . 4 2 . . 7 . Max Kills in Single Turn 3 | 1 2 1 . 1 1 2 1 . 1 1 . . 3 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Hostile Shots Fired 1109 | . 6 23 . . 159 88 1 . 152 200 2 . 466 12 Missed 387 | . 1 11 . . 71 38 . . 38 57 . . 166 5 Damage Taken 11299 | . 51 171 . . 1177 883 30 . 2137 1551 90 . 5012 197 Core 2253 | . 31 32 . . 80 127 . . 462 418 90 . 884 129 Absorbed by Shields 644 | . . . . . . . . . . 228 . . 416 . Reduced by Siege Mode 12 | . . . . . . . . . 12 . . . . . Redirected to Shielding 77 | . . . . . . . . . 77 . . . . . Ignored by Resistances 167 | . . . . . 62 10 . . . . . . 95 . Core Remaining (%) 62 | 100 . . . 74 85 . . . 15 . . 40 . . Volleys Fired 416 | 6 10 16 . 15 56 27 16 . 53 59 . . 156 2 Largest 3 | 2 2 2 . 2 2 2 2 . 2 2 . . 3 1 Hottest 203 | 40 40 68 . 88 113 97 169 . 162 169 . . 203 57 Shots Fired 739 | 12 20 32 . 29 86 50 23 . 90 71 . 1 323 2 Gun 595 | 12 20 28 . 22 47 38 20 . 44 56 . 1 307 . Cannon 141 | . . 4 . 7 39 12 3 . 46 15 . . 13 2 Launcher 3 | . . . . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 375 | 12 20 32 . 15 55 38 . . 46 15 . . 140 2 Thermal 321 | . . . . 14 10 . 23 . 44 56 . 1 173 . Explosive 3 | . . . . . . . . . . . . . 3 . Electromagnetic 40 | . . . . . 21 12 . . . . . . 7 . Robot Hit Streak 15 | 3 4 4 . 4 6 8 9 . 13 15 . . 10 5 Robot Miss Streak 9 | 5 3 3 . 4 9 3 1 . 4 7 . 1 5 . Penetration Max 1 | . . . . . . . . . 1 . . . 1 . Secondary Targets 10 | . . 1 . . 1 . . . . . . . 8 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . 1 . Shots Hit Robots 439 | 5 9 16 . 14 42 29 18 . 52 60 . . 192 2 Core Hits 238 | 4 6 6 . 5 17 18 6 . 22 45 . . 108 1 Critical Kills 10 | . . . . . 1 1 . . 3 . . . 5 . Critical Parts Destroyed 12 | . . . . . 2 . . . 1 1 . . 8 . Critical Strikes 29 | . . . . . 3 1 . . 8 4 . . 13 . Burn 5 | . . . . . . . . . 4 1 . . . . Destroy 22 | . . . . . 3 1 . . 4 1 . . 13 . Sever 2 | . . . . . . . . . . 2 . . . . Melee Attacks 5 | . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . 5 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13057 | 61 122 239 . 233 1008 702 478 . 1427 1633 . . 7083 71 Guns 8179 | 61 122 165 . 119 286 464 397 . 807 1024 . . 4734 . Cannons 2610 | . . 74 . 114 722 177 81 . 604 439 . . 328 71 Explosions 1970 | . . . . . . 61 . . . . . . 1909 . Melee 170 | . . . . . . . . . . 170 . . . . Ramming 128 | . . . . . . . . . 16 . . . 112 . Kinetic 5096 | 61 122 239 . 177 855 464 . . 604 439 . . 2064 71 Thermal 5292 | . . . . 56 38 61 478 . 807 1024 . . 2828 . Explosive 1909 | . . . . . . . . . . . . . 1909 . Electromagnetic 462 | . . . . . 115 177 . . . . . . 170 . Impact . | . . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . 170 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 6 6 6 8 8 23 23 7 7 Average Corruption 6 | . . . . . . 1 6 6 6 7 16 23 3 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 121 | . . . . . . 8 21 1 11 12 9 15 35 9 Message Errors 23 | . . . . . . 2 2 . 2 3 2 4 6 2 Matter Fused 31 | . . . . . . 4 6 1 2 1 . 5 9 3 Heat Flow Errors 21 | . . . . . . 1 4 . 2 2 2 4 3 3 Energy Discharges 12 | . . . . . . . 2 . 3 2 1 . 3 1 Parts Rejected 3 | . . . . . . . . . . 1 . . 2 . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . Data Loss (minor) 13 | . . . . . . 1 3 . 1 1 3 1 3 . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . . Misfires 3 | . . . . . . . . . . 1 . 1 1 . Alerts 4 | . . . . . . . 2 . . . . . 2 . Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . . . . . 1 . . 5 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 195 | . . 15 . . 15 . . . . . . . 165 . Projectiles 30 | . . 15 . . 15 . . . . . . . . . Explosions 140 | . . . . . . . . . . . . . 140 . Melee 25 | . . . . . . . . . . . . . 25 . Knockbacks 26 | . . 2 . 3 5 . . . 1 12 . . 3 . Impact 2 | . . . . . . . . . . . . . 2 . Kinetic 21 | . . 2 . 3 3 . . . 1 12 . . . . Secondary 3 | . . . . . 2 . . . . . . . 1 . Self-Inflicted Damage 472 | . . . . . . 185 . . . . . . 287 . Shots 9 | . . . . . . 5 . . . . . . 4 . Rammed 8 | . . . . . . . . . 3 . . . 5 . Targets Rammed 9 | . . . . . . . . . 4 . . . 5 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . Highest Temperature 496 | . . 27 . 132 496 277 312 . 245 435 178 231 388 256 Average Temperature 105 | . . 10 . 41 149 55 117 . 36 126 101 113 94 99 Received Heat Transfer 2286 | . 30 114 . . 630 6 . . 900 54 . . 531 21 Effects 22 | . . . . . 15 . . . . 1 . . 6 . Shutdowns 9 | . . . . . 8 . . . . . . . 1 . Energy Bleed 3 | . . . . . 1 . . . . . . . 2 . Interference 7 | . . . . . 4 . . . . . . . 3 . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . 2 . . . . . Total Turns 23 | . . . . . . . . . 23 . . . . . Longest Duration 17 | . . . . . . . . . 17 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . Robots Melted 2 | . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 . Parts Melted 16 | . . . . . . . . . 2 4 . . 10 . Heat Transferred 8542 | . . . . 125 99 50 666 . 1517 2052 . . 4033 . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Peak Influence 1110 | 15 82 76 . 26 365 273 29 10 166 141 15 10 1110 589 Initial 524 | . 9 31 . . 9 84 29 10 7 76 14 10 4 524 Average 165 | 5 23 47 . 17 92 111 18 10 103 65 11 10 356 546 Maximum Alert Level 4 | . . . . . 1 1 . . . . . . 4 2 Low Security (%) 75 | 100 100 100 . 100 84 89 100 100 100 100 100 100 37 . Level 1 12 | . . . . . 15 10 . . . . . . 32 . Level 2 4 | . . . . . . . . . . . . . 3 100 Level 3 7 | . . . . . . . . . . . . . 25 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 25 | . 1 . . . 4 3 . . 1 5 . 1 10 . Investigation 1 | . . . . . . . . . . 1 . . . . Extermination 8 | . . . . . . 2 . . . 2 . 1 3 . Reinforcement 14 | . 1 . . . 3 1 . . 1 2 . . 6 . Assault 1 | . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . 4 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Distress Signals 7 | . 1 . . . 1 . . . . 2 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 3 2 . . 48 12 2 . 11 13 5 . 87 5 Peak Tracking Total 16 | . 3 2 . . 16 4 1 . 4 3 6 1 12 7 Tactical Retreats 20 | . . . . . 10 1 . . . 1 . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Traps Triggered 13 | . . . . . 1 5 . . 1 1 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Machines Disabled 19 | . 1 . . . 1 5 . . . . . . 12 . Max in Single Turn 4 | . 1 . . . 1 4 . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Machines Accessed 8 | . 2 . 1 . 3 . . 1 . 1 . . . . Terminals 7 | . 2 . . . 3 . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 17 | . 5 . 1 . 6 . . 1 . 4 . . . . Successful 5 | . 2 . 1 . 1 . . 1 . . . . . . Failed 12 | . 3 . . . 5 . . . . 4 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 16 | . 5 . . . 6 . . 1 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . 2 . 1 . 1 . . 1 . . . . . . Record 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 2 . . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Total Allies 3 | . . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . . . . . 61 . Total Damage 862 | . . . . . . . . . . . . . 862 . Kills 6 | . . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Turns Passed 8704 | 79 314 503 223 157 873 1066 789 20 421 1007 145 332 2481 294 Spaces Moved 8300 | 49 259 486 283 100 966 1206 466 13 161 425 177 587 2584 538 Core 917 | 23 . . . . . 36 66 . 56 93 68 282 29 264 Treads 608 | . . . . . . . 400 13 105 90 . . . . Legs 635 | 26 192 . . . . . . . . 175 59 . 183 . Wheels 286 | . . . . 54 . . . . . 67 50 . 115 . Hover 2353 | . 67 486 283 46 . . . . . . . . 1471 . Flight 3501 | . . . . . 966 1170 . . . . . 305 786 274 Fastest Speed 32 | 50 56 56 56 80 50 50 50 160 50 100 50 40 35 32 Average Speed 76 | 91 103 79 77 103 50 63 146 160 136 189 79 48 64 44 Slowest Speed 550 | 120 120 116 116 116 50 550 160 160 250 400 115 205 400 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 6 . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 34 73 71 46 58 26 91 . 88 6 80 11 42 43 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . 1 . . . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 93 | . . 1 . 1 8 1 . . 2 . . . 80 . Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . 1 . 1 8 . . . 2 . . . 7 . AOE 73 | . . . . . . . . . . . . . 73 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Fac Ext Total 9954 | 69 285 571 286 123 1259 1460 552 12 268 535 180 635 3130 589 Wait 753 | . 6 61 . . 201 174 28 . 33 12 . . 225 13 Move 8272 | 48 258 485 282 99 953 1206 465 12 160 425 176 586 2583 534 Hop 7 | . . . . . 6 . . . . . . . . 1 Pick Up 124 | 7 4 3 1 2 11 12 12 . 5 7 . 6 52 2 Fast Attach 55 | 3 1 . . 1 7 1 4 . 4 11 2 4 17 . Attach 83 | 4 . 2 1 . 5 5 7 . 4 11 . 4 36 4 Detach 8 | . . 1 . . . 1 . . . 1 1 . 2 2 Swap 57 | 1 2 1 2 4 10 4 7 . 1 3 . 1 20 1 Drop 82 | . 4 2 . 2 10 9 13 . 2 1 1 4 34 . Fire 416 | 6 10 16 . 15 56 27 16 . 53 59 . . 156 2 Melee 5 | . . . . . . . . . . 5 . . . . Ram 5 | . . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 4 . . . . . Escape Stasis 81 | . . . . . . 21 . . . . . 30 . 30 Rewire 2 | . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Mines 394 | -10/Materials | Entered Mines 495 | -10/Mines | Discovered new exit (range 9) 499 | -10/Mines | Identified exit to Materials 648 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 797 | -10/Mines | Discovered new exit (range 5) 896 | -10/Mines | Identified exit to Exiles 897 | -10/Mines | Entered Exiles 911 | -10/Exiles | Met 8R-AWN 920 | -10/Exiles | Met EX-HEX 942 | -10/Exiles | Met EX-DEC 973 | -10/Exiles | Met EX-BIN 979 | -10/Exiles | Aligned with FarCom system 979 | -10/Exiles | Given EX-Vault access code 995 | -10/Exiles | Opened EX-Vault 1004 | -10/Exiles | Found Flying Fortress v7 1028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1106 | -10/Exiles | Discovered new exit (range 14) 1119 | -10/Exiles | Identified exit to Mines 1120 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1120 | -10/Exiles | Entered Mines 1141 | -9/Mines | Learned Materials non-interactive machine intel 1270 | -9/Mines | Discovered new exit (range 9) 1276 | -9/Mines | Identified exit to Materials 1277 | -9/Mines | Entered Materials 1277 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1278 | -8/Materials | Loaded intel: 40 non-interactive machine locations 1730 | -8/Materials | Garrison activated, responded to threat 2140 | -8/Materials | Discovered new exit (range 15) 2149 | -8/Materials | Identified exit to Factory 2150 | -8/Materials | Entered Factory 2150 | -7/Factory | Evolved 2 slots: Utility x2 2881 | -7/Factory | Discovered new exit (range 14) 2913 | -7/Factory | Identified exit to Factory 3216 | -7/Factory | Sucked down chute 3216 | -7/Factory | Entered Waste 3216 | -7/Waste | The area was eerily silent 3242 | -7/Waste | Lost 3 parts (2p1w) 3260 | -7/Waste | A Compactor rumbled back to life 3390 | -7/Waste | A Compactor rumbled back to life 3390 | -7/Waste | Spotted C-40 Crusher 3418 | -7/Waste | Spotted C-40 Crusher 3488 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3547 | -7/Waste | Destroyed C-40 Crusher 3806 | -7/Waste | Destroyed C-40 Crusher 3813 | -7/Waste | Build established: Infiltrator-Mutant 3982 | -7/Waste | Discovered new exit (range 13) 4005 | -7/Waste | Entered Factory 4025 | -7/Factory | Identified exit to DSF 4025 | -7/Factory | Entered DSF 4063 | -7/DSF | Additional patrols routed to DSF 4116 | -7/DSF | Lost 4 parts (1p3u) 4142 | -7/DSF | Found Prototype Device 4142 | -7/DSF | Identified Active Sensor Suite 4364 | -7/DSF | Core integrity fell below 50% 4379 | -7/DSF | Sterilization system engaged 4399 | -7/DSF | Ambient heat levels rising (+10) 4414 | -7/DSF | Ambient heat levels rising (+10) 4415 | -7/DSF | Core integrity fell below 20% 4420 | -7/DSF | Lost 6 parts (1p2n2u1w) 4429 | -7/DSF | Ambient heat levels rising (+10) 4431 | -7/DSF | Discovered exit to Factory (range 15) 4444 | -7/DSF | Ambient heat levels rising (+10) 4446 | -7/DSF | Entered Factory 4446 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4735 | -6/Factory | Build established: Hacker-Mutant 4875 | -6/Factory | Found Active Sensor Suite 5096 | -6/Factory | Lost 8 parts (4n1u3w) 5453 | -6/Factory | Sucked down chute 5453 | -6/Factory | Entered Waste 5468 | -6/Waste | EMP discharged 5468 | -6/Waste | System corruption reached 10% 5501 | -6/Waste | Spotted C-40 Crusher 5530 | -6/Waste | Spotted C-40 Crusher 5560 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5561 | -6/Waste | Core integrity fell below 50% 5568 | -6/Waste | EMP discharged 5573 | -6/Waste | Spotted C-40 Crusher 5582 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5582 | -6/Waste | Spotted C-40 Crusher 5583 | -6/Waste | Spotted C-40 Crusher 5591 | -6/Waste | Spotted C-40 Crusher 5593 | -6/Waste | Discovered new exit (range 11) 5598 | -6/Waste | Identified exit to Factory 5598 | -6/Waste | Entered Factory 5720 | -6/Factory | Discovered new exit (range 8) 5724 | -6/Factory | Identified exit to Factory 5871 | -6/Factory | Discovered exit to Factory (range 5) 5930 | -6/Factory | Entered another Factory area 5930 | -5/Factory | Evolved 2 slots: Utility x2 7056 | -5/Factory | Allied Derelicts emerged from ambush trap array 7586 | -5/Factory | Lost 4 parts (2n1u1w) 7770 | -5/Factory | Lost 4 parts (1p1n2u) 7853 | -5/Factory | Lost 11 parts (2p4n2u3w) 8018 | -5/Factory | Core integrity fell below 50% 8064 | -5/Factory | Lost 3 parts (1p2n) 8330 | -5/Factory | First assault squad dispatched 8396 | -5/Factory | Discovered new exit (range 15) 8405 | -5/Factory | Core integrity fell below 20% 8411 | -5/Factory | Entered Extension 8415 | -5/Extension | Destroyed 7 combat bots 8434 | -5/Extension | Lost 9 parts (2p1n4u2w) 8508 | -5/Extension | Spotted B-75 Beast 8511 | -5/Extension | Spotted B-75 Beast 8547 | -5/Extension | Lost 3 parts (1p2n) 8705 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. System corrupted: Heat flow error (+175). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????????#####????????????????????????????????? | | ############ ###########??????????????????????? | | + @#??????????????????????? | | ######### ## ###### #??????????????????????? | | #???????# #### #????# #??????????????????????? | | ##???????# #??# #????# #??????????????????????? | | ?????????# #??# ^ #????# #???""##???????????????? | | ?????????# #??# #????# #??? ????????????????? | | ?????????#+#??# #???? ### ####??????????????? | | ??????????????# #???? Y #??????????????? | | ??????????????# #???? #??????????????? | | ???????????#### ######## ###????????????? | | ???????????+ ""#????????????? | | ???????????####### ""#????????????? | | ?????????????????# T"#????????????? | | ?????????????????# ""#????????????? | | ?????????????????####### ""#????????????? | | ???????????????????????# ###????????????? | | ???????????????????????# #??????????????? | | ???????????????????????########## #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Cya! Challenges ------------ None Game ------ Seed AntimissileSkeletonMatter Manual? 0 Play Time 01:57:04 Cumulative 13.9 hours Start 2024.04.09 @ 21:26:11 End 2024.04.11 @ 21:48:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6035ab52-bd79-4f97-a008-dc7eb8a28e26