Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 03:17:40 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3354 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 700/700 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher Scythe > --- INVENTORY (5) ---- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Mini Grenade Launcher Scythe > --- INVENTORY -------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Scythe [Rating: 23] Favorites ----------- Power None Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Improved Sensor Array Processor Advanced Terrain Scan Processor Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 13 | 2 . 5 . 6 . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . 1 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 2 . 1 . Utility 4 | . . . . 4 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | . . 3 . 1 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 2 | . . 1 1 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 1 . . To Critical Strikes . | . . . . . . Average Backups 2 | 4 . . 2 4 4 Power . | 1 . . . . . Propulsion . | 2 . . . . . Utility . | . . . . . . Weapon 2 | 1 . . 2 4 4 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 34 | . 28 28 27 40 53 Treads 5 | . 28 9 . . . Flight 7 | . . 12 9 7 7 Device 2 | . . . . 4 7 Processor 6 | . . . . 12 23 Launcher 7 | . . 3 18 7 7 Slashing Weapon 3 | . . . . 6 7 Peak Build Rating 23 | 2 2 7 6 23 23 Average Rating 10 | 1 2 3 5 17 23 On Entrance 7 | 6 2 2 5 5 23 Naked Turns 1 | . . 1 . . . Heaviest Build 4 | . . 3 2 4 4 Greatest Support 8 | 3 3 8 4 5 5 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 1 2 5 4 4 Average Carried 2 | 2 . . 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 1 2 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 200 | 200 . . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 17 | . . 3 12 2 . Missed 10 | . . 1 7 2 . Hits 7 | . . 2 5 . . Projectile 7 | . . 2 5 . . Damage Taken 90 | . . 22 68 . . Core 26 | . . . 26 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 100 100 95 . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . . . 10 . Impact . | . . . . . . Slashing 10 | . . . . 10 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 39 | . . 12 27 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 43 | . . 35 18 43 . Initial 5 | . . . 5 . . Average 11 | . . 11 10 15 . Influence Increases 138 | . . 45 23 70 . Successful Hack 23 | . . . 23 . . Destroy Structure 10 | . . . . 10 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 90 | . . 45 . 45 . Influence Decreases 111 | . . 30 38 27 16 Entered New Map 26 | . . . 10 . 16 Time Decay 67 | . . 20 20 27 . Lost Part 18 | . . 10 8 . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 18 | . 1 7 6 4 . Peak Tracking Total 6 | . 2 4 6 2 . Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 5 | . 1 . 3 1 . Terminals 5 | . 1 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 . 6 1 . Successful 2 | . . . 2 . . Failed 9 | . 4 . 4 1 . Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 7 | . 4 . 3 . . Terminals 11 | . 4 . 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Level Access Points 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 3 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 88 | . . . . 73 15 Sensors 88 | . . . . 73 15 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 274 | 4 28 62 49 116 15 Spaces Moved 526 | 1 53 123 113 196 40 Core 96 | 1 53 38 4 . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 430 | . . 85 109 196 40 Fastest Speed 35 | 50 50 37 40 35 35 Average Speed 39 | 50 50 41 40 35 35 Slowest Speed 50 | 50 50 50 50 35 35 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 2 18 24 18 8 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . . 10 . Terrain Destroyed 10 | . . . . 10 . Melee 10 | . . . . 10 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 570 | 5 53 133 114 225 40 Wait 14 | . . . . 14 . Move 519 | . 52 122 110 195 40 Hop 1 | . . . 1 . . Pick Up 7 | . 1 3 3 . . Fast Attach 7 | . . 3 . 4 . Attach 5 | 2 . 2 . 1 . Detach . | . . . . . . Swap 1 | . . . . 1 . Drop 6 | 3 . 3 . . . Fire . | . . . . . . Melee 10 | . . . . 10 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 6) 33 | -10/Materials | Entered another Materials area 33 | -9/Materials | Evolved 2 slots: Utility x2 69 | -9/Materials | Discovered new exit (range 12) 89 | -9/Materials | Discovered new exit (range 16) 95 | -9/Materials | Entered another Materials area 95 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 118 | -8/Materials | Identified exit to Factory 144 | -8/Materials | Entered Factory 144 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 257 | -7/Factory | Discovered new exit (range 3) 260 | -7/Factory | Entered Lower Caves 275 | -7/Lower Caves | Self-destructed Last Messages --------------- (52,93) (43,7) (92,47) Map updated. 00128_ K-01 Serf collects debris. 00134_ Acquired Cesium-ion Thruster. 00137_ Acquired Scythe. 00142_ Flight Unit destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 00159_ ALERT: All DSF locations entering lockdown mode. 00167_ Connecting with Terminal... 00175_ U-05 Engineer builds a Wall. 00187_ Acquired Imp. Sensor Array. 00189_ Acquired Adv. Terrain Scan Processor. 00236_ U-05 Engineer builds a Wall. 00257_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????? #?????????????? | | ??????????????????????????????# # #####???####??? | | ?????????????????????????????## #??## ##?? | | ?????????????????????????????# ???# ##? | | ?????????????????????????????# ?????# #? | | ????????????????????????####??# #?????## #? | | ????????????????????????# ##?# ##???## ## | | ????????????????????????# ### ##### #### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ##### | | ????????????????????????# #### #???## | | ????????????????????????## #??## #???# | | ?????????????????????????# ##??## ### ## #??# | | ?????????????????????????# ##??# #?# ######??# | | ?????????????????????????# #??# ## #???????# | | ????????????????????????## #??# ### ???????? | | ????????????????????????# ##?? #?# ??????? | | ????????????????????????#@ ##??? #?## #?????? | | ????????????????????????#####???## #??#####?????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 280 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 610 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPointDriveblaster Manual? 0 Play Time 00:04:52 Cumulative 523.8 hours Start 2025.06.05 @ 03:12:58 End 2025.06.05 @ 03:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 583 Rogue 583 Adventurer 0 Explorer 0 Win Type - Total 16 Types 10/0/5/1/0/0/0/0/0/0 Lore% 82 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ca1a0c0-2391-49bf-9fdf-179555525c0c