Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 19:55:25 Player: Gargash Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (3370) 3370 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7090 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 65/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Target Analyzer Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Experimental Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Gauss Rifle Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Disposable Heat Sink Small Battery Terrain Scanner Target Analyzer Shield Generator Field Laser High-powered Shotgun Gauss Rifle Gauss Rifle Flak Gun Mining Laser Plasma Cutter Heavy Mace [Rating: 54] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . . 1 1 . 2 Weapon 1 | . . 1 . . . . Parts Attached 127 | 5 9 31 27 16 25 14 Power 24 | 1 1 4 8 2 7 1 Engine 16 | 1 1 4 7 . 3 . Core 8 | . . . 1 2 4 1 Reactor . | . . . . . . . Propulsion 35 | 2 2 11 7 7 4 2 Treads 12 | 2 . . 7 2 1 . Leg 21 | . 2 11 . 5 1 2 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 4 4 7 3 7 4 Device 14 | . 2 3 2 2 3 2 Storage 4 | 1 1 1 1 . . . Processor 6 | . . . 1 1 3 1 Hackware . | . . . . . . . Protection 6 | . 1 . 3 . 1 1 Artifact . | . . . . . . . Weapon 38 | 1 2 12 5 4 7 7 Energy Gun 15 | 1 . 5 3 2 2 2 Energy Cannon 5 | . . 3 1 1 . . Ballistic Gun 11 | . 2 2 1 . 2 4 Ballistic Cannon 3 | . . . . 1 2 . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . 2 . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 70 | . . 11 1 16 16 26 Power 14 | . . 2 . 4 4 4 Propulsion 23 | . . 4 . 8 6 5 Utility 12 | . . . 1 1 2 8 Weapon 21 | . . 5 . 3 4 9 Highest Loss Streak 22 | . . 8 1 14 7 22 To Critical Strikes 1 | . . 1 . . . . Average Backups 18 | 3 12 14 15 21 23 16 Power 2 | . 1 1 1 1 3 4 Propulsion 2 | 1 5 4 2 2 2 . Utility 6 | . 1 3 5 7 8 6 Weapon 6 | 1 4 3 4 8 7 4 Tool/Special . | . . . . . . . Unused Backups 18 | . 4 5 3 1 . 5 Power 3 | . . . . . . 3 Propulsion 5 | . 3 2 . . . . Utility 5 | . 1 . 2 . . 2 Weapon 5 | . . 3 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 88 97 99 97 93 89 Engine 7 | . 14 10 13 6 2 . Core 6 | . . . 4 7 11 11 Treads 14 | . 28 1 26 27 1 . Leg 11 | . . 31 . 1 23 9 Wheel 1 | . . . . . 3 10 Device 11 | . 2 10 8 14 12 13 Storage 8 | . 14 11 9 7 7 5 Processor 4 | . . . . 6 7 10 Protection 2 | . 3 . 8 . 2 4 Energy Gun 9 | . 7 10 13 6 9 10 Energy Cannon 8 | . . 9 13 14 . . Ballistic Gun 3 | . 18 11 . . . 5 Ballistic Cannon 1 | . . . . . 6 . Peak Build Rating 54 | 5 11 19 29 33 44 54 Average Rating 28 | 4 9 16 25 30 34 46 On Entrance 19 | . 5 11 16 29 33 41 Avg Prop Armor Cover (%) 6 | . . 7 . . 7 6 Naked Turns . | . . . . . . . Heaviest Build 119 | 9 34 38 119 118 118 119 Greatest Support 80 | 40 40 40 60 80 42 35 Greatest Overweight (x) 32 | . . 2 1 32 7 31 Average Overweight (x) 1 | . . . . 1 2 4 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 7 14 15 16 25 25 24 Most Carried 25 | 6 15 15 18 25 25 20 Average Carried 18 | 3 12 14 15 21 23 16 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 23 | 6 15 15 18 23 20 5 Class Distribution -------------------- 41% | Scavenger-Skirmisher 20% | Scavenger-Gunner 19% | Scavenger-Tank 9% | Mutant 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 2473 | 250 188 566 416 255 504 294 Remotely . | . . . . . . . Salvage Created 3443 | 24 228 728 657 476 695 635 Parts 211 | 3 14 47 58 30 32 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . 1 . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 83 | . 7 24 15 10 18 9 Melee 2 | . . . . . 2 . Guns 42 | . 7 13 9 . 6 7 Cannons 34 | . . 11 5 9 9 . AOE 3 | . . . 1 . . 2 Classes Destroyed 11 | 1 2 1 2 3 1 1 Builder 3 | . . . 2 . . 1 Tunneler 1 | 1 . . . . . . Recycler 1 | . . . . . . 1 Watcher 4 | . . . 3 . 1 . Swarmer 25 | . 3 11 7 . 4 . Grunt 27 | . 4 10 3 3 3 4 Sentry 15 | . . 3 5 1 5 1 Specialist 2 | . . . . 2 . . Hunter 7 | . . . . . 3 4 Programmer 6 | . . . . 3 3 . Heavy 1 | . . . . 1 . . Best Kill Streak 9 | 1 4 9 9 3 5 4 Combat Bots Only 9 | . 4 9 6 3 5 4 Max Kills in Single Turn 3 | 1 1 3 3 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 1147 | . 21 229 71 201 309 316 Missed 321 | . 8 37 21 70 94 91 Hits 826 | . 13 192 50 131 215 225 Projectile 826 | . 13 192 50 131 215 225 AOE 1 | . . . . 1 . . Critical Strikes 17 | . 1 4 2 2 2 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 9902 | . 175 1997 686 1882 2250 2912 Core 1786 | . 16 226 110 289 269 876 Absorbed by Shields 153 | . . . . . . 153 Core Remaining (%) 67 | 100 93 43 80 . 20 . Volleys Fired 206 | 1 13 63 28 26 39 36 Largest 3 | 1 2 3 3 3 3 3 Hottest 211 | 40 46 161 211 211 183 188 Shots Fired 541 | 1 26 154 84 76 106 94 Gun 354 | 1 26 100 51 21 66 89 Cannon 172 | . . 44 33 55 40 . Launcher 5 | . . . . . . 5 Special 10 | . . 10 . . . . Kinetic 189 | . 26 57 . 13 42 51 Thermal 311 | 1 . 94 61 60 64 31 Explosive 5 | . . . . . . 5 Electromagnetic 36 | . . 3 23 3 . 7 Robot Hit Streak 17 | 1 7 17 8 8 17 13 Robot Miss Streak 11 | . 2 11 2 3 4 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 330 | 1 17 79 42 46 76 69 Core Hits 173 | 1 9 34 24 20 43 42 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 18 | . . 2 3 2 8 3 Burn 8 | . . 1 1 1 2 3 Destroy 1 | . . 1 . . . . Blast 6 | . . . . 1 5 . Corrupt 2 | . . . 2 . . . Smash 1 | . . . . . 1 . Melee Attacks 7 | . . . . . 7 . Impact 7 | . . . . . 7 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7806 | 10 270 1583 1075 1143 2084 1641 Guns 4374 | 10 270 845 611 332 934 1372 Cannons 2764 | . . 725 300 811 928 . Explosions 428 | . . . 164 . . 264 Melee 222 | . . . . . 222 . Ramming 18 | . . 13 . . . 5 Kinetic 2633 | . 270 359 . 200 967 837 Thermal 4211 | 10 . 1180 757 918 895 451 Explosive 264 | . . . . . . 264 Electromagnetic 458 | . . 31 318 25 . 84 Impact 222 | . . . . . 222 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 3 3 5 6 Average Corruption 3 | . . . 2 1 4 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . 9 11 25 1 Message Errors 13 | . . . 2 3 8 . Matter Fused 13 | . . . 4 2 7 . Heat Flow Errors 3 | . . . 2 1 . . Energy Discharges 3 | . . . . 1 2 . Data Loss (minor) 5 | . . . 1 . 4 . Data Loss (major) 2 | . . . . 2 . . Misfires 3 | . . . . 1 2 . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . 1 1 1 Overload Shots . | . . . . . . . Overflow Damage 29 | . . 5 . . 24 . Projectiles 5 | . . 5 . . . . Explosions . | . . . . . . . Melee 24 | . . . . . 24 . Knockbacks 11 | . . . . 4 7 . Impact 2 | . . . . . 2 . Kinetic 6 | . . . . 3 3 . Secondary 3 | . . . . 1 2 . Self-Inflicted Damage 160 | . . . 107 . . 53 Shots 3 | . . . 2 . . 1 Rammed 3 | . . . . . . 3 Targets Rammed 6 | . . 3 . . . 3 Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 666 | . 23 666 402 490 551 194 Average Temperature 138 | . 7 185 122 141 143 68 Received Heat Transfer 2362 | . 114 579 162 441 450 616 Effects 31 | . . 15 4 2 10 . Shutdowns 8 | . . 3 . 1 4 . Energy Bleed 7 | . . 4 1 . 2 . Interference 4 | . . . . 1 3 . Matter Decay 4 | . . 3 1 . . . Short Circuit 3 | . . 2 . . 1 . Damage (minor) 2 | . . . 2 . . . Damage (major) 3 | . . 3 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 22 | . . 8 3 7 2 2 Heat Transferred 8144 | 25 . 2146 1123 1534 2098 1218 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 64 100 100 100 Level 1 5 | . . . 35 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 265 | 5 80 192 265 70 176 75 Initial 63 | . . 29 24 63 17 63 Average 56 | . 20 99 141 9 57 15 Influence Increases 2420 | 5 170 646 482 288 560 269 Destroy 0b10 Robot/C 1660 | . 140 480 300 200 360 180 Destroy 0b10 Robot/NC 45 | 5 . . 25 . 5 10 Destroy Leader 448 | . 30 90 86 70 122 50 Successful Hack 50 | . . 17 . 12 21 . Disable Machine 75 | . . 30 30 . . 15 Destroy Structure 82 | . . 14 26 6 22 14 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 45 | . . 15 . . 30 . Influence Decreases 2420 | 5 100 657 402 388 459 409 Entered New Map 251 | . . 41 35 76 22 77 Time Decay 1477 | 5 70 394 357 206 287 158 Lost Part 550 | . . 110 10 106 150 174 Purge Threat 142 | . 30 112 . . . . Squads Dispatched 22 | . . 1 1 6 7 7 Investigation 3 | . . 1 . 1 1 . Extermination 7 | . . . . 3 3 1 Reinforcement 8 | . . . 1 2 2 3 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 4 | . . 1 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 10 26 22 11 22 19 Peak Tracking Total 12 | . 3 12 6 4 5 10 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 8 | . . 1 3 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 5 | . . 2 2 . . 1 Max in Single Turn 2 | . . 1 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 13 | . 1 3 2 1 5 1 Terminals 10 | . 1 3 2 . 4 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 2 8 4 3 6 1 Successful 10 | . 1 4 2 1 2 . Failed 14 | . 1 4 2 2 4 1 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 2 8 4 . 5 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 1 4 2 . 2 . Record 1 | . . 1 . . . . Open Door 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . 1 1 . . . . Locate Traps 2 | . . . 2 . . . Dispatch Records 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 3 1 1 4 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 3191 | . 47 235 70 2048 791 . Optics 70 | . . . 70 . . . Sensors 2765 | . . . . 2048 717 . Terrain 74 | . . . . . 74 . Structural 282 | . 47 235 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 6630 | 90 391 1141 1076 2049 1214 669 Spaces Moved 2432 | 47 186 473 471 569 368 318 Core 11 | 2 . . . 2 . 7 Treads 1257 | 45 186 18 468 532 8 . Legs 741 | . . 455 3 35 243 5 Wheels 423 | . . . . . 117 306 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 160 240 150 50 Average Speed 195 | 155 160 169 171 249 233 156 Slowest Speed 1650 | 160 160 260 240 1650 560 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 35 36 42 14 58 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . 1 6 . . . Terrain Destroyed 83 | . . 13 21 4 20 25 Melee . | . . . . . . . Projectile 52 | . . 13 15 4 20 . AOE 31 | . . . 6 . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 3850 | 63 251 693 682 1140 612 409 Wait 854 | . 22 69 107 493 142 21 Move 2426 | 46 185 472 470 568 367 318 Hop . | . . . . . . . Pick Up 122 | 11 15 23 20 25 20 8 Fast Attach 6 | . 1 3 1 . 1 . Attach 72 | 5 1 13 3 19 16 15 Detach . | . . . . . . . Swap 88 | . 9 25 29 5 14 6 Drop 63 | . 5 22 24 4 6 2 Fire 206 | 1 13 63 28 26 39 36 Melee 7 | . . . . . 7 . Ram 3 | . . . . . . 3 Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 13) 91 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Discovered new exit (range 14) 360 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 735 | -9/Materials | Destroyed 9 combat bots 779 | -9/Materials | Lost 8 parts (2p3n3w) 1106 | -9/Materials | Build established: Scavenger-Gunner 1432 | -9/Materials | Core integrity fell below 50% 1466 | -9/Materials | Discovered new exit (range 15) 1623 | -9/Materials | Entered another Materials area 1623 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1879 | -8/Materials | Build established: Scavenger-Tank 2050 | -8/Materials | Discovered new exit (range 18) 2699 | -8/Materials | Entered Factory 2699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -7/Factory | Build established: Scavenger-Skirmisher 4521 | -7/Factory | Discovered new exit (range 12) 4655 | -7/Factory | Lost 14 parts (4p7n1u2w) 4733 | -7/Factory | Identified exit to Storage 4748 | -7/Factory | Entered Storage 4871 | -7/Storage | Garrison activated, responded to threat 5463 | -7/Storage | Core integrity fell below 50% 5504 | -7/Storage | Lost 3 parts (1p1n1w) 5685 | -7/Storage | Lost 6 parts (2p3n1u) 5793 | -7/Storage | Found Prototype Processor 5794 | -7/Storage | Identified Exp. Targeting Computer 5866 | -7/Storage | Lost 7 parts (1p2n1u3w) 5928 | -7/Storage | Discovered new exit (range 16) 5962 | -7/Storage | Entered Factory 5962 | -6/Factory | Evolved 2 slots: Utility x2 6158 | -6/Factory | Lost 3 parts (2u1w) 6267 | -6/Factory | Build established: Scavenger-Gunner 6411 | -6/Factory | Allied Derelicts emerged from ambush trap array 6542 | -6/Factory | Lost 3 allies 6551 | -6/Factory | Core integrity fell below 50% 6552 | -6/Factory | Spotted B-75 Beast 6626 | -6/Factory | Core integrity fell below 20% 6631 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Megafabricator. Shield Generator destroyed. Flak Gun destroyed. Hpw. Shotgun destroyed. Mic. Nuclear Core destroyed. K-01 Serf collects debris. K-01 Serf cleans the Megafabricator. K-01 Serf collects debris. Dropped Huge Storage Unit. Disposable Heat Sink crushed and broken. Lgt. Nuclear Core crushed and broken. Exp. Targeting Computer destroyed. Slammed into P-60 Hacker. K-01 Serf collects debris. Slammed into P-60 Hacker. Megafabricator disabled. Acquired 70 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????? ??????????????????? ???????? | | ?????????????????? ?????????????????/????????? | | ????????????????? ??????????????? #????????? | | ????????????????? ????#####???###+#####????? | | ????????????????# ??## ##? ????? | | ????????????????# ### ###### ????? | | ???????????????? ! % u ???? | | ???????????????? A % ???? | | ???????????????# " % [% * ??? | | ???????????????# ""=! A ! % ??? | | ???????????????# G [% = [ ??? | | ???????????????# ""%[! """"""" #??????? | | ???????????????# " =!%! Y"""""""??????????? | | ???????????????# == """"""""?????????? | | ???????????????# g""""""""" ????????? | | ???????????????# *""""""""" #??????? | | ???????????????# ^ |%""""""""" #??????? | | ???????#???????# !=p **!Y^=%%* #??????? | | ???????# ??????# ![""""""""" #????? | | ???????# ??????# @ !""""""""" ?#????? | | ???????# ??????# k """""""" ????????? | | ???????# ####### k """"""""?????????? | | ???????# "T" """"""""" #??????? | | ???????# ^ BB""""""""" #??????? | | ???????# [[[ BB #??????? | | ???????+ [[[ #??????? | | ???????# #??????? | | ???????# #??????? | | ???????# #??????? | | ???????#### " " #########"" ""##k #??????? | | ??????????# " " #???????#""F""#? #??????? | | ???????#### " " #???????# """ #?? #??????? | | ???????#""" " " #???????#######?? #??????? | | ???????#"F" " " #????????????????? #??????? | | ???????#" " " #?????????????????? ?????? | | ???????#""" " " #?????????????????? ##?????? | | ???????#""" " " #??????????????????? #??????? | | ???????#### " " #???????????????????? ???????? | | ??????????# #?????????????????????????????? | | ??????????# " " #?????????????????????????????? | | ??????????# " " #?????????????????????????????? | | ??????????# " " #?????????????????????????????? | | ??????????# " " #?????????????????????????????? | | ??????????# " " #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 26 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Novice Programmer Resistances Are Futile Challenges ------------ None Game ------ Seed BiocellUtilityLeg Manual? 0 Play Time 01:40:15 Cumulative 43.0 hours Start 2026.08.02 @ 21:33:13 End 2026.08.04 @ 19:55:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83b800bb-177f-4c86-b3ce-620bc637cdfe