Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 11:22:10 Player: Barbarossa Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2116) 2116 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4273 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Hot (294) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Heavy Ion Engine Deuterium Engine Advanced Treads Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Battery (250) Compact Battery (200) Particle Charger Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Spread Laser Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Improved Deuterium Engine Advanced Treads Compact Wheel Compact Wheel High-capacity Battery Compact Battery Particle Charger Trap Extractor Beam Rifle Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 89 | . 5 35 49 Power 10 | . . 5 5 Engine 10 | . . 5 5 Core . | . . . . Reactor . | . . . . Propulsion 25 | . 2 12 11 Treads 6 | . 2 4 . Leg 2 | . . . 2 Wheel 17 | . . 8 9 Hover . | . . . . Flight . | . . . . Utility 24 | . 1 6 17 Device 9 | . . 1 8 Storage 1 | . 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 13 | . . 5 8 Artifact . | . . . . Weapon 30 | . 2 12 16 Energy Gun 8 | . . 2 6 Energy Cannon 17 | . 1 9 7 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 2 . Parts Lost 33 | . . 2 31 Power 4 | . . 1 3 Propulsion 10 | . . . 10 Utility 11 | . . 1 10 Weapon 8 | . . . 8 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 98 93 83 Engine 10 | . 14 10 8 Treads 10 | . 25 17 . Wheel 21 | . . 22 26 Device 4 | . . . 10 Storage 12 | . 26 11 9 Hackware 1 | . . . 3 Protection 7 | . . 9 8 Energy Gun 4 | . 15 1 3 Energy Cannon 12 | . 6 17 9 Ballistic Gun 1 | . 6 . . Ballistic Cannon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 45 | 12 33 43 45 Greatest Support 80 | 20 40 80 64 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 15 | . 9 15 15 Average Carried 13 | . 5 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 9 15 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1155 | 200 32 490 433 Remotely . | . . . . Salvage Created 2978 | . 121 1239 1618 Parts 176 | . 5 80 91 Haulers Intercepted 5 | . . 4 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 3 27 25 Guns 8 | . 3 1 4 Cannons 44 | . . 24 20 Classes Destroyed 14 | . 1 8 5 Worker 2 | . . 1 1 Builder 1 | . . 1 . Hauler 5 | . . 4 1 Recycler 6 | . . 1 5 Operator 2 | . . . 2 Watcher 5 | . . 2 3 Swarmer 16 | . . 10 6 Grunt 21 | . 3 10 8 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 11 | . . 6 5 Specialist 3 | . . . 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | . 3 5 9 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 414 | . 16 153 245 Missed 94 | . 5 34 55 Damage Taken 4583 | . 125 1213 3245 Core 774 | . 31 193 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 110 | . . . 110 Core Remaining (%) 79 | 100 87 51 . Volleys Fired 270 | . 10 95 165 Largest 2 | . 2 2 2 Hottest 136 | . 70 136 136 Shots Fired 437 | . 20 169 248 Gun 107 | . 20 19 68 Cannon 330 | . . 150 180 Launcher . | . . . . Special . | . . . . Kinetic 57 | . 10 29 18 Thermal 380 | . 10 140 230 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 8 10 Robot Miss Streak 6 | . 2 6 6 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 278 | . 15 98 165 Core Hits 122 | . 6 40 76 Critical Kills 4 | . . 3 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 5 3 Burn 2 | . . . 2 Meltdown 4 | . . 3 1 Blast 2 | . . 2 . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5088 | . 188 1904 2996 Guns 1173 | . 188 161 824 Cannons 3909 | . . 1737 2172 Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 780 | . 101 328 351 Thermal 4302 | . 87 1570 2645 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . . 25 12 Projectiles 37 | . . 25 12 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 390 | . 136 390 326 Average Temperature 140 | . 74 156 123 Received Heat Transfer 1122 | . 66 354 702 Effects 14 | . . 13 1 Shutdowns 1 | . . 1 . Energy Bleed 4 | . . 3 1 Interference 6 | . . 6 . Short Circuit 1 | . . 1 . Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 4 | . . 3 1 Combat Hostiles 3 | . . 2 1 Parts Melted 29 | . 1 10 18 Heat Transferred 9115 | . 259 3256 5600 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 473 | . 121 473 401 Initial 163 | . . . 163 Average 244 | . 52 275 274 Maximum Alert Level 2 | . . 2 2 Low Security (%) 38 | . 100 32 24 Level 1 50 | . . 40 75 Level 2 11 | . . 26 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 6 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 5 42 48 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts 11 | . . . 11 Triggered 1 | . . . 1 Disarmed . | . . . . Reprogrammed 2 | . . . 2 Reused . | . . . . Traps Extracted 2 | . . . 2 Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 4 5 8 Terminals 12 | . 4 4 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 62 | . 16 18 28 Successful 37 | . 7 12 18 Failed 25 | . 9 6 10 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 37 | . 14 11 12 Terminals 44 | . 16 14 14 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 2 | . . . 2 Scanalyzers 10 | . . 4 6 Garrison Access . | . . . . Terminal Hacks 13 | . 4 5 4 Prototype ID Bank 3 | . 2 1 . Level Access Points 2 | . . 2 . Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Transport Status 1 | . 1 . . Hauler Manifests 2 | . . 2 . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 10 | . . 4 6 Insert Component 4 | . . 2 2 Analyze 6 | . . 2 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 3 3 Terminals 9 | . 3 3 3 Botnet 9 | . 3 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . . 2 Used . | . . . . Hacking Detections 17 | . 4 5 8 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 83 | . . . 83 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 1 | . . . 1 find_recycling 1 | . . . 1 check_alert 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3753 | . 509 1608 1636 Spaces Moved 2175 | 1 260 992 922 Core 13 | . . . 13 Treads 537 | . 226 311 . Legs 37 | 1 34 . 2 Wheels 1588 | . . 681 907 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 120 93 90 Average Speed 117 | 120 154 117 106 Slowest Speed 550 | 120 160 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 1 50 58 59 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2940 | . 347 1274 1319 Wait 297 | . 62 106 129 Move 2172 | . 259 991 922 Hop . | . . . . Pick Up 52 | . 7 20 25 Fast Attach 16 | . . 4 12 Attach 24 | . 1 6 17 Detach 1 | . . 1 . Swap 49 | . 4 25 20 Drop 44 | . 4 25 15 Fire 270 | . 10 95 165 Melee 3 | . . . 3 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 11 | . . . 11 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Identified exit to Materials 911 | -9/Materials | Discovered new exit (range 6) 1302 | -9/Materials | Discovered new exit (range 10) 2118 | -9/Materials | Entered another Materials area 2118 | -8/Materials | Evolved 2 slots: Utility x2 2417 | -8/Materials | Lost 3 parts (2n1u) 2466 | -8/Materials | Discovered new exit (range 14) 2751 | -8/Materials | Lost 6 parts (1p1n2u2w) 2952 | -8/Materials | Lost 3 parts (1n1u1w) 3353 | -8/Materials | Discovered new exit (range 13) 3412 | -8/Materials | Repaired Broken Adv. Beam Cannon 3519 | -8/Materials | Repaired Adv. Beam Cannon 3593 | -8/Materials | Garrison activated, responded to threat 3658 | -8/Materials | Lost 3 parts (1n2u) 3712 | -8/Materials | Core integrity fell below 50% 3736 | -8/Materials | Core integrity fell below 20% 3754 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 03715_ Com. Wheel destroyed. 03715_ Arm. Wheel destroyed. 03715_ Deuterium Engine destroyed. 03715_ Critical hit (Blast). 03720_ Adv. Beam Cannon destroyed. 03723_ Cooling System melted. 03723_ H-61 Shepherd destroyed. 03726_ Penetrated by Slug. 03729_ Imp. Heat Sink destroyed. 03732_ Penetrated by Slug. 03732_ Adv. Beam Cannon destroyed. 03736_ Penetrated by Slug. 03738_ Slug penetrates Wall. 03739_ Penetrated by Slug. 03742_ Adv. Visual Processing Unit melted. 03742_ X-62 Marksman destroyed. 03742_ Penetrated by Slug. 03748_ Beam Cannon destroyed. 03754_ Penetrated by Slug. 03754_ Imp. Deuterium Engine destroyed. 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Beam Cannon | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryNetworkFalx Manual? 0 Play Time 00:34:33 Cumulative 108.3 hours Start 2024.04.18 @ 15:22:32 End 2024.04.19 @ 11:22:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26486fdb-2137-4326-a64a-e9cc6b8733e0