Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 00:47:39 Player: Skysub Result: Destroyed by 58-469(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (846) 846 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1653 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 87/300 Energy 199/200 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY (15) --- Makeshift Leg Subdweller Monowheel Makeshift Flight Unit Subdweller Optics Subdweller Optics Experimental Sensor Array Improved Terrain Scanner Subdweller Beam Cannon Subdweller Machine Gun Makeshift Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Insulated Plating > --- WEAPON ----------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY -------- Makeshift Leg Subdweller Monowheel Subdweller Monowheel Makeshift Flight Unit Structural Scanner Subdweller Optics Subdweller Optics Experimental Sensor Array Improved Terrain Scanner Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Insulated Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 7 10 9 12 Power 6 | 1 1 2 2 Engine 5 | 1 . 2 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 1 3 3 Treads 5 | 2 . 3 . Leg 1 | . . . 1 Wheel 3 | . 1 . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 6 3 6 Energy Gun 4 | 2 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | . 1 2 4 Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 14 | . 3 1 10 Power 3 | . . 1 2 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 6 | . 2 . 4 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes . | . . . . Average Backups 12 | 2 10 14 14 Power . | . 1 . . Propulsion 2 | 1 2 1 3 Utility 4 | . 3 6 4 Weapon 4 | . 3 5 5 Tool/Special . | . . . . Unused Backups 16 | . 2 5 9 Power . | . . . . Propulsion 4 | . . 2 2 Utility 7 | . . 2 5 Weapon 3 | . . 1 2 Tool/Special 2 | . 2 . . Average Slot Usage (%) 98 | . 99 99 96 Engine 9 | . 2 13 12 Core 4 | . 12 . . Treads 23 | . 19 27 23 Wheel 3 | . 7 . 2 Device 6 | . 14 3 2 Storage 14 | . 14 14 14 Processor 6 | . . 10 9 Energy Gun 5 | . 15 . . Ballistic Gun 14 | . 3 22 18 Ballistic Cannon 3 | . 8 . . Launcher 4 | . . 5 7 Peak Build Rating 19 | 9 12 16 19 Average Rating 13 | 4 10 14 15 On Entrance 8 | . 9 10 16 Naked Turns . | . . . . Heaviest Build 38 | 12 30 30 38 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 4 14 15 15 Average Carried 12 | 2 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 14 15 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1035 | 129 362 207 337 Remotely . | . . . . Salvage Created 911 | 19 561 123 208 Parts 84 | 3 41 24 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 15 8 6 Guns 16 | . 9 3 4 Cannons 7 | . 6 . 1 AOE 6 | . . 5 1 Classes Destroyed 9 | 1 6 1 1 Builder 4 | . 3 1 . Tunneler 2 | 1 . 1 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 13 | . 5 8 . Grunt 10 | . 10 . . Subdweller 6 | . . . 6 Best Kill Streak 4 | 1 4 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 164 | . 77 19 68 Missed 37 | . 22 5 10 Hits 127 | . 55 14 58 Projectile 127 | . 55 14 58 AOE 4 | . . . 4 Critical Strikes 2 | . . . 2 Damage Taken 2157 | . 617 130 1410 Core 254 | . 62 . 192 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 127 | 1 78 9 39 Largest 2 | 2 2 2 2 Hottest 100 | 80 100 55 100 Shots Fired 227 | 2 138 16 71 Gun 164 | 2 91 11 60 Cannon 50 | . 46 . 4 Launcher 12 | . . 5 7 Special 1 | . 1 . . Kinetic 138 | . 67 11 60 Thermal 62 | 1 57 . 4 Explosive 12 | . . 5 7 Electromagnetic 15 | 1 14 . . Robot Hit Streak 20 | 1 20 2 19 Robot Miss Streak 4 | 1 4 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 153 | 1 90 6 56 Core Hits 63 | 1 37 10 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2721 | 10 1186 506 1019 Guns 1508 | 10 711 39 748 Cannons 560 | . 445 . 115 Explosions 545 | . . 389 156 Melee . | . . . . Ramming 108 | . 30 78 . Kinetic 1339 | . 552 39 748 Thermal 698 | 10 460 113 115 Explosive 432 | . . 276 156 Electromagnetic 144 | . 144 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 2 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 68 | . 13 28 27 Message Errors 15 | . 4 6 5 Matter Fused 18 | . 4 6 8 Heat Flow Errors 11 | . 1 4 6 Energy Discharges 5 | . 1 3 1 Data Loss (minor) 9 | . 1 5 3 Data Loss (major) 6 | . 1 3 2 Misfires 2 | . . . 2 Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 37 | . . 37 . Projectiles . | . . . . Explosions 37 | . . 37 . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage 47 | . 5 20 22 Shots 2 | . . 1 1 Rammed 18 | . 8 10 . Targets Rammed 20 | . 8 12 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 276 | 18 247 276 249 Average Temperature 68 | 12 60 91 91 Received Heat Transfer 381 | . 291 . 90 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1348 | 25 1025 150 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 5 130 116 . Initial 24 | . . 24 . Average 36 | . 42 33 . Influence Increases 779 | 5 485 289 . Destroy 0b10 Robot/C 480 | . 300 180 . Destroy 0b10 Robot/NC 55 | 5 35 15 . Destroy Leader 106 | . 76 30 . Allied During Kill 1 | . . 1 . Successful Hack 10 | . 10 . . Select Force Hacks 30 | . 30 . . Disable Machine 30 | . 15 15 . Destroy Structure 37 | . 4 33 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 779 | 5 421 353 . Entered New Map 40 | . . 40 . Time Decay 699 | 5 391 303 . Lost Part 40 | . 30 10 . Squads Dispatched 6 | . 5 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 26 9 7 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 1 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 20 1 4 Successful 14 | . 9 1 4 Failed 11 | . 11 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Record 4 | . . . 4 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 4 | . 4 . . Botnet 3 | . 3 . . Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 41 | . . 41 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1402 | 5 941 297 159 Terrain 311 | 5 306 . . Structural 1091 | . 635 297 159 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3347 | 84 1176 1089 998 Spaces Moved 1849 | 49 645 623 532 Core 10 | 10 . . . Treads 1313 | 39 219 603 452 Legs 4 | . . . 4 Wheels 522 | . 426 20 76 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 110 Average Speed 149 | 137 129 162 158 Slowest Speed 250 | 160 240 165 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 4 95 100 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 6 | . . 1 5 Spaces Dug 1 | . 1 . . Terrain Destroyed 86 | . 1 43 42 Melee . | . . . . Projectile 1 | . 1 . . AOE 85 | . . 43 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2199 | 60 839 679 621 Wait 85 | . 81 3 1 Move 1846 | 48 644 622 532 Hop . | . . . . Pick Up 38 | 4 12 9 13 Fast Attach 12 | 7 1 . 4 Attach 11 | . 2 1 8 Detach 1 | . . . 1 Swap 32 | . 10 11 11 Drop 26 | . 3 12 11 Fire 127 | 1 78 9 39 Melee 1 | . . . 1 Ram 3 | . 3 . . Kick . | . . . . Crush 17 | . 5 12 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 10) 892 | -10/Materials | Discovered new exit (range 9) 1185 | -10/Materials | Discovered new exit (range 4) 1261 | -10/Materials | Entered Mines 1373 | -10/Mines | Met a Derelict shopkeep closing up shop 1532 | -10/Mines | Discovered new exit (range 6) 1569 | -10/Mines | Identified exit to Materials 1653 | -10/Mines | Learned 8 Materials zone layouts 1712 | -10/Mines | Received a Mining Laser from a helpful Derelict 1759 | -10/Mines | Discovered exit to Materials (range 10) 2108 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2112 | -10/Mines | Found Prototype Device 2342 | -10/Mines | Discovered new exit (range 6) 2349 | -10/Mines | Identified exit to Subcaves 2350 | -10/Mines | Entered Subcaves 2531 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2687 | -10/Subcaves | Discovered new exit (range 10) 2700 | -10/Subcaves | Identified exit to Materials 2770 | -10/Subcaves | Disturbed a concealed Subdweller 2822 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2887 | -10/Subcaves | Visited Clippyterm 2892 | -10/Subcaves | Learned Factory fabricator intel 3193 | -10/Subcaves | Core integrity fell below 50% 3219 | -10/Subcaves | Core integrity fell below 20% 3263 | -10/Subcaves | Lost 7 parts (1p2n1u3w) 3314 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3348 | -10/Subcaves | Destroyed by 58-469(R) with Subdweller Machine Gun Last Messages --------------- 98-Q3Z(R) destroyed. Switching to secondary target: XG-MHE(R). Arm. Treads destroyed. System corrupted: Heat flow error (+196). Sub. Machine Gun destroyed. Lgt. Assault Rifle destroyed. XG-MHE(R) destroyed. Acquired Sub. Power Source. Acquired Sub. Machine Gun. Acquired 33 matter. Acquired Sub. Monowheel. Acquired 44 matter. &5ZZWZMU#<25/BJGQPJBZ7DA T&I9J6BIXO3LQVVMJY1TF=K O6VM System corrupted: Component data lost. Sub. Monowheel falls loose from the Twisted Machinery. 58-469(R): "LEAVESUB!" System corrupted: Matter fused (-5). Grenade Launcher destroyed. 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