Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 21:39:42 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (961) 961 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 5041 Bonus ------- Follower Combat Kills 65 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Autogun > --- INVENTORY -------- Small Storage Unit Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 1 | . . 1 . . . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 31 | 5 10 1 7 5 1 . . . 2 Power 7 | 1 2 1 1 1 . . . . 1 Engine 7 | 1 2 1 1 1 . . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | . 3 . . 4 1 . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . 3 . . 4 1 . . . . Utility 3 | 2 1 . . . . . . . . Device 1 | 1 . . . . . . . . . Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 4 . 6 . . . . . 1 Energy Gun 5 | . 1 . 4 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 2 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 20 | . 6 . 4 . 3 2 . . 5 Power 4 | . . . 2 . 1 . . . 1 Propulsion 7 | . 3 . . . 2 1 . . 1 Utility . | . . . . . . . . . . Weapon 9 | . 3 . 2 . . 1 . . 3 Highest Loss Streak 6 | . 6 . 3 . 3 2 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 3 5 5 4 2 2 2 3 2 Power . | . 1 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . 1 1 1 1 1 Weapon 3 | . 2 4 5 3 1 1 1 2 . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . 1 . . 2 . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 3 | . 1 . . 2 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 40 | . 53 44 37 10 61 44 17 15 5 Engine 8 | . 14 11 7 1 5 . . . . Flight 3 | . . . . 3 33 22 8 7 2 Storage 9 | . 13 11 11 1 . . . . . Energy Gun 5 | . 3 . 11 3 13 14 1 . . Ballistic Gun 13 | . 21 22 6 . 7 7 7 7 1 Peak Build Rating 16 | 7 6 6 9 10 16 13 9 5 6 Average Rating 5 | 3 4 6 6 2 15 12 5 5 1 On Entrance 6 | . 4 6 6 2 10 13 9 5 5 Naked Turns 150 | . . . . 92 . . . . 58 Heaviest Build 16 | 12 14 16 16 6 12 9 6 3 13 Greatest Support 21 | 3 4 3 3 17 21 9 9 5 5 Greatest Overweight (x) 5 | 3 4 5 5 1 . . 1 . 4 Average Overweight (x) 1 | 1 3 4 3 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 8 Average Capacity 7 | 6 7 8 8 5 5 5 5 5 5 Most Carried 8 | 2 7 7 8 6 4 2 3 3 3 Average Carried 4 | . 3 5 5 4 2 2 2 3 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 6 | 2 6 6 6 5 2 2 3 3 1 Class Distribution -------------------- 90% | Mutant 5% | Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 1029 | 262 237 178 224 . . 123 . . 5 Remotely . | . . . . . . . . . . Salvage Created 1276 | 43 330 414 353 54 82 . . . . Parts 87 | 8 20 28 17 11 3 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 4 . . 6 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 30 | . 10 7 8 4 1 . . . . Guns 30 | . 10 7 8 4 1 . . . . Classes Destroyed 7 | 1 2 3 . . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 7 | . 3 . . 4 . . . . . Grunt 20 | . 7 5 8 . . . . . . Sentry 3 | . . 2 . . 1 . . . . Best Kill Streak 7 | 2 3 3 7 4 2 . . . . Combat Bots Only 7 | . 3 3 7 4 1 . . . . Max Kills in Single Turn 2 | 1 1 2 1 2 1 . . . . Gunslinging 1 | . . . . 1 . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 391 | . 71 29 76 33 54 25 8 . 95 Missed 143 | . 17 8 24 7 25 14 5 . 43 Hits 248 | . 54 21 52 26 29 11 3 . 52 Melee 1 | . . . . . . . 1 . . Projectile 247 | . 54 21 52 26 29 11 2 . 52 Critical Strikes 3 | . . . . . . . 1 . 2 Damage Taken 3088 | . 642 263 645 294 244 173 36 . 791 Core 1479 | . 193 79 285 220 62 73 . . 567 Absorbed by Shields 30 | . . . 30 . . . . . . Core Remaining (%) 47 | 100 22 . 9 60 . . . . . Volleys Fired 107 | 6 36 21 31 5 5 . 3 . . Largest 3 | 2 2 2 2 2 3 . 2 . . Hottest 165 | 40 165 46 112 112 135 . 79 . . Shots Fired 201 | 12 65 42 51 10 15 . 6 . . Gun 199 | 12 63 42 51 10 15 . 6 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 2 | . 2 . . . . . . . . Kinetic 160 | 12 57 42 41 . 5 . 3 . . Thermal 41 | . 8 . 10 10 10 . 3 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | 2 8 9 24 4 8 . 3 . . Robot Miss Streak 5 | 3 2 2 2 5 1 . 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 137 | 5 44 30 38 4 12 . 4 . . Core Hits 54 | 3 18 13 11 4 4 . 1 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . Burn 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1985 | 39 548 495 573 68 203 . 59 . . Guns 1959 | 39 524 495 573 66 203 . 59 . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . Kinetic 1582 | 39 465 495 489 . 52 . 42 . . Thermal 401 | . 83 . 84 66 151 . 17 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 325 | . 215 12 211 81 325 . 16 . 301 Average Temperature 64 | . 49 7 73 34 168 . 10 . 163 Received Heat Transfer 1263 | . 342 123 274 90 84 9 9 . 332 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . 1 3 . . . . Heat Transferred 975 | . 198 . 185 222 333 . 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 146 | 5 62 101 146 110 42 . . . . Initial 40 | . . 9 28 . 40 . . . . Average 31 | . 12 58 48 33 36 . . . . Influence Increases 1236 | 10 264 199 247 134 47 135 45 . 155 Destroy 0b10 Robot/C 640 | . 200 140 160 80 20 . . . 40 Destroy 0b10 Robot/NC 25 | 10 . 10 . . 5 . . . . Destroy Leader 132 | . 40 42 30 10 10 . . . . Allied During Kill 10 | . . . . . . . . . 10 Successful Hack 66 | . 24 5 11 14 12 . . . . Destroy Structure 3 | . . 2 1 . . . . . . Lose Combat Pursuer 360 | . . . 45 30 . 135 45 . 105 Influence Decreases 1121 | 10 242 152 316 44 100 77 69 71 40 Entered New Map 209 | . . 13 41 . 50 15 19 71 . Time Decay 772 | 10 182 139 265 44 20 42 50 . 20 Lost Part 120 | . 60 . 10 . 30 20 . . . Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 10 | . 3 2 3 1 . . 1 . . Investigation 9 | . 3 2 3 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 4 | . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 10 8 28 9 2 14 10 . 13 Peak Tracking Total 10 | . 3 4 7 7 2 10 6 . 7 Tactical Retreats 11 | . . . 3 2 . 3 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . 3 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 16 | . 5 2 3 1 1 . . 4 . Terminals 12 | . 5 2 3 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 22 11 10 3 4 . . 30 . Successful 47 | . 7 3 4 1 2 . . 30 . Failed 33 | . 15 8 6 2 2 . . . . Catastrophic 9 | . 2 2 5 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 43 | . 18 11 10 3 1 . . . . Terminals 50 | . 22 11 10 3 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 35 | . 2 1 1 . 1 . . 30 . Record 12 | . . . . . 1 . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 5 2 3 1 1 . . . . Terminals 12 | . 5 2 3 1 1 . . . . Track 1 | . . . 1 . . . . . . Botnet 11 | . 5 2 2 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 5 2 3 1 1 . . . . Full Trace Events 11 | . 5 2 3 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 211 | . . . . . . . . . 211 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Active Infowar (turns) 1 | 1 . . . . . . . . . Terrain 1 | 1 . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 2648 | 132 871 306 685 154 44 170 117 29 140 Spaces Moved 2220 | 86 337 81 218 223 96 500 296 82 301 Core 1040 | 86 336 81 218 156 . . . . 163 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1180 | . 1 . . 67 96 500 296 82 138 Fastest Speed 27 | 50 150 250 100 29 27 34 34 35 35 Average Speed 95 | 122 216 289 216 46 27 34 36 35 44 Slowest Speed 300 | 200 250 300 300 120 32 34 115 35 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . 2 . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 50 8 55 35 4 65 54 68 57 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 9 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total 2586 | 105 424 121 389 261 101 499 298 81 307 Wait 163 | . 17 13 112 21 . . . . . Move 2205 | 85 336 80 217 222 91 499 293 81 301 Hop 3 | . . . . . 2 . 1 . . Pick Up 31 | 7 14 3 5 1 . . . . 1 Fast Attach 5 | . . . . 5 . . . . . Attach 31 | 5 10 . 7 2 3 . . . 4 Detach 10 | 1 2 . 3 2 . . 1 . 1 Swap 8 | . 5 1 2 . . . . . . Drop 12 | 1 4 3 2 2 . . . . . Fire 107 | 6 36 21 31 5 5 . 3 . . Melee . | . . . . . . . . . . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . 10 . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 528 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Lost 6 parts (3n3w) 583 | -10/Materials | Discovered new exit (range 9) 964 | -10/Materials | Discovered new exit (range 8) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -9/Materials | Discovered new exit (range 14) 1162 | -9/Materials | Discovered new exit (range 15) 1310 | -9/Materials | Entered Storage 1471 | -9/Storage | Lost 3 parts (1p2w) 1507 | -9/Storage | Destroyed 7 combat bots 1519 | -9/Storage | Met 01-MTF 1917 | -9/Storage | Core integrity fell below 50% 1956 | -9/Storage | Core integrity fell below 20% 1980 | -9/Storage | Discovered new exit (range 15) 1995 | -9/Storage | Entered Materials 1995 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2148 | -8/Materials | Discovered new exit (range 3) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2171 | -7/Factory | Discovered new exit (range 16) 2193 | -7/Factory | Entered Lower Caves 2219 | -7/Lower Caves | Lost 3 parts (1p2n) 2245 | -7/Lower Caves | Learned 4 Factory zone layouts 2334 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2361 | -7/Lower Caves | Discovered new exit (range 7) 2363 | -7/Lower Caves | Entered another Lower Caves area 2434 | -7/Lower Caves | Spotted B-75 Beast 2471 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2479 | -7/Lower Caves | Discovered new exit (range 3) 2480 | -7/Lower Caves | Entered Data Miner 2480 | -7/Data Miner | Discovered new exit (range 6) 2487 | -7/Data Miner | Met Data Miner 2494 | -7/Data Miner | Learned location of Section 7 (-3) 2494 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2501 | -7/Data Miner | Received God Mode back door access code from Data Miner 2509 | -7/Data Miner | Entered Proximity Caves 2522 | -6/Proximity Caves | Ambushed by research squad 2542 | -6/Proximity Caves | Spotted B-75 Beast 2599 | -6/Proximity Caves | Core integrity fell below 50% 2610 | -6/Proximity Caves | Escorted by Enhanced Grunt 2630 | -6/Proximity Caves | Core integrity fell below 20% 2633 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 2644 | -6/Proximity Caves | Learned Factory garrison access intel 2649 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02525_ F2-CZM(k) breaks down the debris. 02526_ 0F-408(k) breaks down the debris. 02527_ XC-MIN(k) breaks down the debris. 02551_ Critical hit (Meltdown: +320). 02551_ Acquired 5 matter. 02558_ Cesium-ion Thruster destroyed. 02575_ Searching scrap... 02575_ Found Angular Momentum Engine. 02575_ Found Scythe. 02575_ Found 59 Matter. 02576_ Acquired Angular Momentum Engine. 02581_ Grenade Launcher destroyed. 02590_ Imp. Medium Laser destroyed. 02602_ Angular Momentum Engine destroyed. 02610_ Enhanced Grunt: "Protecting LRC-V3." 02612_ S-27 Virus destroyed. 02617_ Autogun fries itself beyond repair. 02618_ Slug penetrates Wall. 02644_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. Map ----- +----------------------------------------------------+ | #????????????????????????????? | | ###??????????????????????????? | | ## #??????????????????????????? | | ##??# #??????????????????????????? | | ##?## #???????????????????????????? | | "### ## #???????????????????????????? | | ## ### #???????????????????????????? | | =% ##??# #??????????????????????????? | | #????###??????????????????????????? | | ##????????????????????????????????? | | ##???????????????????????????????? | | #?###???????????????????????????? | | #?# #??????????????????????????? | | ## # ??????????????????????????? | | ?##### #### ## #?????????????????????????? | | ?????# ##??? ### ?????????????????????????? | | ##??? ####??### ?????????????????????????? | | #??## #?? ???# ?????????????????????????? | | #???## ##?? ??# ?????????????????????????? | | #????####??# ## #?????????????????????????? | | #??????????# #?????????????????????????? | | #?????????## ? #?????????????????????????? | | #????????## ??? ##????????????????????????? | | ##????????? ???# #????????????????????????? | | #??????????# ?##### ########## ????????? | | #????????### ?# @ #???????????????? | | #?????### ## ?# #???????????????? | | #?????# #?# ## #???????????????? | | #?????# ### s """"" #???????????????????? | | #?????# ## ## s"""""""""#???????????????????? | | ##????? ?# # #"""""""""#??????????????????? | | #?????# ?## # ##" """ "??????????????????? | | ##????# #?# # ##" """"""" ?????????????????? | | ##???# ### ##"$ """? ???????????????????? | | ##### ?????????????????? | | ### $ ?????????????????? | | #?### ###?????????????????? | | ##### #???? ##???????????????????? | | ? #??? # #????????????????????? | | ##??? ##? #????????????????????? | | ### ##???? ##???#????????????????????? | | ???# ##?????####?????????????????????????? | | ###??## #???????????????????????????????????? | | ??????### #???????????????????????????????????? | | ????????## ##???????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hyp. Gauss Rifle | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeSpectralBlasthammer Manual? 0 Play Time 00:31:12 Cumulative 26.7 hours Start 2025.08.06 @ 21:06:59 End 2025.08.06 @ 21:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 50 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceb54626-2286-4164-8241-52d1af72ed00