Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 00:37:44 Player: ash Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (3397) 3397 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 8773 Bonus ------- Follower Combat Kills 7 Met Imprinter 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1150 Matter 158/300 Energy 100/100 System Corruption 18% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Shield Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Medium Armor Plating Improved Force Field Advanced System Shield > --- WEAPON ----------- Chainsword Ripper Makeshift Spear Lance > --- INVENTORY -------- Flexi-carbon Leg Thunder Leg Medium Armored Exoskeleton Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Compact Matter Pod Seismic Detector Improved Medium Armor Plating Improved Force Field Proton Missile Launcher Heavy Rocket Launcher [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Force Field Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Makeshift Spear Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . . 2 . . Utility 6 | . . 1 . . . 2 2 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 84 | . 7 6 1 6 13 19 12 20 Power 12 | . 1 . 1 . 2 3 3 2 Engine 2 | . 1 . . . 1 . . . Core 9 | . . . 1 . 1 3 3 1 Reactor 1 | . . . . . . . . 1 Propulsion 29 | . 2 3 . . 7 6 1 10 Treads . | . . . . . . . . . Leg 29 | . 2 3 . . 7 6 1 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | . 2 2 . 3 4 7 6 5 Device 11 | . . . . 2 . 5 1 3 Storage 2 | . . 1 . 1 . . . . Processor 7 | . 1 1 . . 1 1 2 1 Hackware 2 | . . . . . . 1 1 . Protection 7 | . 1 . . . 3 . 2 1 Artifact . | . . . . . . . . . Weapon 14 | . 2 1 . 3 . 3 2 3 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . 1 . . . . . 2 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 1 . 3 1 . Piercing Weapon 2 | . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 1 Parts Lost 48 | . . . . . 10 4 9 25 Power 10 | . . . . . 2 1 3 4 Propulsion 15 | . . . . . 5 1 1 8 Utility 13 | . . . . . 3 . 4 6 Weapon 10 | . . . . . . 2 1 7 Highest Loss Streak 8 | . . . . . 3 3 5 8 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 11 | . 7 8 10 11 12 13 12 9 Power . | . . . . 1 1 . . . Propulsion 3 | . 2 1 2 2 2 3 4 4 Utility 3 | . 2 3 3 3 3 6 3 3 Weapon 3 | . 2 4 4 5 4 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 10 4 1 6 1 5 . 3 Power 2 | . 1 . . . . 1 . . Propulsion 7 | . 5 . . . . 1 . 1 Utility 12 | . 4 1 1 1 . 3 . 2 Weapon 9 | . . 3 . 5 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 100 99 96 99 86 83 Engine 2 | . 13 11 7 . . 5 . . Core 7 | . . . 3 11 10 6 10 8 Leg 27 | . 27 33 33 33 33 32 17 20 Device 8 | . . . . 12 4 8 15 6 Storage 8 | . 14 11 11 11 11 6 5 4 Processor 9 | . 9 20 22 9 5 4 5 14 Hackware 2 | . . . . . . 3 5 4 Protection 4 | . 3 . . . 8 8 4 4 Energy Gun 2 | . 18 10 11 2 . . . . Ballistic Gun 2 | . 9 11 10 4 . . . . Slashing Weapon 8 | . . . . 6 10 14 10 7 Piercing Weapon 5 | . . . . 6 11 4 5 7 Peak Build Rating 111 | . 9 14 16 33 45 72 88 111 Average Rating 50 | . 8 12 14 26 33 68 83 91 On Entrance 31 | 6 6 9 13 16 33 45 66 88 Avg Prop Armor Cover (%) 19 | . . . . . . . 4 20 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 12 15 20 24 35 54 77 73 67 Greatest Support 105 | 20 20 30 30 30 55 98 98 105 Greatest Overweight (x) 7 | . . . . 1 1 . . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 10 15 15 15 15 15 Average Capacity 13 | . 8 9 10 13 15 15 15 14 Most Carried 15 | . 8 10 10 15 15 15 15 15 Average Carried 11 | . 7 8 9 11 12 13 12 10 Final Capacity 15 | 8 8 10 10 15 15 15 15 5 Final Carried 15 | 6 8 10 10 12 15 11 8 2 Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Mutant 11% | Scavenger-Gladiator 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Gladiator | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Matter Collected 1664 | 200 221 172 151 105 150 233 257 175 Remotely . | . . . . . . . . . Salvage Created 3733 | . 298 143 146 . 825 800 792 729 Parts 183 | . 17 11 7 . 39 42 35 32 Haulers Intercepted 10 | . 2 2 . . 1 2 2 1 Recyclers Shooed 3 | . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . . . 31 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 66 | . 8 5 5 . 15 15 8 10 Melee 33 | . . . . . 12 9 8 4 Guns 11 | . 8 1 2 . . . . . Cannons 2 | . . . . . . . . 2 AOE 20 | . . 4 3 . 3 6 . 4 Classes Destroyed 10 | . 3 1 1 . 2 3 . . Tunneler 2 | . . . . . . 1 . 1 Hauler 10 | . 2 2 . . 1 2 2 1 Recycler 3 | . . . 1 . . . 1 1 Operator 1 | . . . . . . 1 . . Swarmer 19 | . 3 4 2 . 4 6 . . Grunt 20 | . 5 . 3 . 7 5 . . Duelist 1 | . . . . . 1 . . . Sentry 4 | . . 1 . . . . 1 2 Hunter 11 | . . . . . 3 3 1 4 Programmer 11 | . . . . . . 1 6 4 Best Kill Streak 6 | . 3 4 6 . 4 6 2 5 Combat Bots Only 5 | . 3 4 5 . 4 3 2 4 Max Kills in Single Turn 3 | . 1 3 2 . 2 3 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 . 2 3 . 2 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 895 | . 48 8 5 . 126 121 132 455 Missed 315 | . 16 4 2 . 43 43 39 168 Hits 580 | . 32 4 3 . 83 78 93 287 Melee 2 | . . . . . 2 . . . Projectile 578 | . 32 4 3 . 81 78 93 287 AOE 7 | . . . . . . . 1 6 Critical Strikes 28 | . . . . . 3 1 7 17 Part Disruptions 4 | . . . . . . . . 4 Damage Taken 10848 | . 366 100 22 . 1491 1155 1648 6066 Core 1702 | . 74 . . . 227 126 113 1162 Absorbed by Shields 1047 | . . . . . . 179 513 355 Redirected to Shielding 3 | . 3 . . . . . . . Core Remaining (%) 77 | 100 70 . . . 43 85 88 . Volleys Fired 77 | . 38 10 6 . 3 5 . 15 Largest 2 | . 2 2 2 . 1 1 . 1 Hottest 101 | . 100 85 101 . . 36 . 51 Shots Fired 127 | . 76 18 10 . 3 5 . 15 Gun 99 | . 76 16 7 . . . . . Cannon 11 | . . . . . . . . 11 Launcher 14 | . . 2 3 . . 5 . 4 Special 3 | . . . . . 3 . . . Kinetic 44 | . 22 8 3 . . . . 11 Thermal 66 | . 54 8 4 . . . . . Explosive 17 | . . 2 3 . 3 5 . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 8 14 17 . . 1 . 4 Robot Miss Streak 6 | . 5 4 6 . 1 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 220 | . 54 13 6 . 37 28 46 36 Core Hits 148 | . 37 16 13 . 23 22 15 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . 2 . . . 4 2 5 5 Burn 2 | . 2 . . . . . . . Blast 3 | . . . . . . . . 3 Sever 9 | . . . . . 4 2 2 1 Impale 4 | . . . . . . . 3 1 Melee Attacks 191 | . . . . . 49 43 64 35 Impact . | . . . . . . . . . Slashing 122 | . . . . . 43 36 21 22 Piercing 69 | . . . . . 6 7 43 13 Sneak Attacks 17 | . . . . . 2 5 7 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 33 | . . . . . 4 10 13 6 Damage Inflicted 10016 | . 679 392 551 . 1931 1890 1986 2587 Guns 933 | . 679 171 83 . . . . . Cannons 340 | . . . . . . . . 340 Explosions 2821 | . . 221 468 . 301 577 . 1254 Melee 5911 | . . . . . 1630 1313 1986 982 Ramming 11 | . . . . . . . . 11 Kinetic 573 | . 150 60 23 . . . . 340 Thermal 1076 | . 529 111 60 . . . . 376 Explosive 2445 | . . 221 468 . 301 577 . 878 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 4081 | . . . . . 1505 1259 660 657 Piercing 1830 | . . . . . 125 54 1326 325 Highest Corruption 18 | . . . . . . . 12 18 Average Corruption 8 | . . . . . . . 9 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . . . 27 19 Message Errors 9 | . . . . . . . 8 1 Matter Fused 8 | . . . . . . . 3 5 Heat Flow Errors 6 | . . . . . . . 3 3 Energy Discharges 4 | . . . . . . . 3 1 Parts Rejected 4 | . . . . . . . 1 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . 8 3 Data Loss (major) 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 566 | . . . 29 . 17 178 189 153 Projectiles 31 | . . . . . . . . 31 Explosions 72 | . . . 29 . . . . 43 Melee 463 | . . . . . 17 178 189 79 Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 142 | . . 46 . . . 18 . 78 Shots 4 | . . 1 . . . 1 . 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 354 | . 354 45 30 . 20 10 176 322 Average Temperature 91 | . 106 20 12 . 6 8 85 128 Received Heat Transfer 1759 | . 186 9 . . 465 170 12 917 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1718 | . 1258 135 75 . . . . 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 98 | . 100 100 100 . . 95 100 98 Level 1 1 | . . . . . . 4 . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 246 | . 94 104 124 . . 237 92 246 Initial 92 | . . 29 7 . . 25 92 12 Average 36 | . 27 38 61 . . 66 23 26 Influence Increases 2559 | . 273 148 174 . 480 560 293 631 Destroy 0b10 Robot/C 1340 | . 160 100 120 . 300 300 160 200 Destroy 0b10 Robot/NC 80 | . 10 10 5 . 5 20 15 15 Destroy Leader 298 | . 34 24 20 . 40 64 54 62 Allied During Kill 9 | . . . 9 . . . . . Successful Hack 127 | . 23 . . . . 58 34 12 Disable Machine 195 | . . . . . . 90 . 105 Destroy Structure 195 | . 1 14 20 . . 28 . 132 Lose Combat Pursuer 315 | . 45 . . . 135 . 30 105 Influence Decreases 2339 | . 203 198 100 94 438 413 456 437 Entered New Map 276 | . . 41 13 94 . 17 97 14 Time Decay 1675 | . 203 157 47 . 338 356 319 255 Lost Part 348 | . . . . . 100 40 40 168 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 20 | . 1 1 . . . 4 8 6 Investigation 1 | . . . . . . . 1 . Extermination 7 | . . . . . . 2 3 2 Reinforcement 9 | . 1 1 . . . 2 3 2 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 17 9 6 . 19 22 19 36 Peak Tracking Total 13 | . 3 4 3 . 5 4 3 13 Tactical Retreats 15 | . 3 . . . 4 . 2 6 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Traps Triggered 4 | . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Disabled 13 | . . . . . . 6 . 7 Max in Single Turn 5 | . . . . . . 5 . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Accessed 24 | . 6 3 . . . 7 6 2 Terminals 17 | . 5 2 . . . 4 4 2 Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 87 | . 22 14 . . . 29 18 4 Successful 49 | . 14 10 . . . 12 11 2 Failed 37 | . 8 3 . . . 17 7 2 Catastrophic 6 | . 1 1 . . . 1 2 1 Database Lockouts 1 | . . 1 . . . . . . Manual 42 | . 11 2 . . . 18 10 1 Terminals 61 | . 18 4 . . . 21 14 4 Fabricators 2 | . . . . . . 1 1 . Repair Stations 3 | . . . . . . 3 . . Recycling Units 8 | . 4 . . . . 4 . . Scanalyzers 10 | . . 10 . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 18 | . 6 . . . . 6 5 1 Record 1 | . 1 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . 2 . . Emergency Access Points 2 | . 1 . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . Alert Level 3 | . 1 . . . . . 2 . Locate Traps 3 | . 1 . . . . 1 . 1 Zone Layout 2 | . . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 6 | . 4 . . . . 2 . . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 2 . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 8 | . . 8 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 3 | . . 3 . . . . . . Retrieve Study 3 | . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 4 2 . . . 3 5 1 Terminals 14 | . 4 2 . . . 2 5 1 Track 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Botnet 12 | . 4 2 . . . 2 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Monitor 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 5 2 . . . 7 5 2 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 9 | . 9 . . . . . . . Retrieved Matter 9 | . 9 . . . . . . . Retrieved Components 10 | . . . . . . 10 . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total Allies 4 | . . . 3 . . . 1 . Largest Group 3 | . . . 3 . . . 1 . Highest-Rated Group 40 | . . . 40 . . . 10 . Highest-Rated Ally 16 | . . . 16 . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . 10 . . . . . Total Damage 61 | . . . 61 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Active Infowar (turns) 3043 | . . . . . . 862 1234 947 Optics 1007 | . . . . . . . 60 947 Sensors 2196 | . . . . . . 573 1174 449 Seismic 17 | . . . . . . . . 17 Jamming 289 | . . . . . . 289 . . Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Turns Passed 6843 | . 633 358 157 1523 1003 900 1322 947 Spaces Moved 4524 | 1 384 276 120 994 655 621 844 629 Core 53 | . . . . . . . . 53 Treads . | . . . . . . . . . Legs 4471 | 1 384 276 120 994 655 621 844 576 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 105 105 105 105 117 120 50 Average Speed 126 | 120 120 108 105 150 123 118 125 119 Slowest Speed 400 | 120 120 120 105 175 185 120 130 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 1 69 33 29 85 78 22 27 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 3 1 . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 186 | . . 12 32 . 29 27 . 86 Melee 1 | . . . . . . 1 . . Projectile 4 | . . . . . 2 . . 2 AOE 181 | . . 12 32 . 27 26 . 84 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total 5284 | . 482 321 140 1028 776 740 1029 768 Wait 305 | . 35 12 7 7 46 36 106 56 Move 4516 | . 383 275 119 993 654 620 843 629 Hop . | . . . . . . . . . Pick Up 61 | . 9 9 1 11 8 10 7 6 Fast Attach 22 | . 4 . . 2 3 1 4 8 Attach 47 | . . 2 . 1 8 12 12 12 Detach 13 | . 1 . . 2 . 2 4 4 Swap 48 | . 3 5 5 3 8 17 3 4 Drop 53 | . 9 8 2 9 3 12 3 7 Fire 77 | . 38 10 6 . 3 5 . 15 Melee 141 | . . . . . 43 25 47 26 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 160 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 504 | -10/Materials | Discovered new exit (range 8) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Central database locked down 826 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Discovered new exit (range 11) 948 | -9/Materials | Discovered new exit (range 8) 992 | -9/Materials | Entered Mines 993 | -9/Mines | Learned location of Storage (-9) 1025 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1100 | -9/Mines | Discovered new exit (range 10) 1104 | -9/Mines | Lost 3 allies 1146 | -9/Mines | Discovered new exit (range 5) 1147 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1149 | -9/Mines | Entered Zion 1256 | -7/Zion | Discovered new exit (range 15) 1426 | -7/Zion | Found Prototype Special Weapon 1427 | -7/Zion | Identified RU-N14's Throwing Claymores 1483 | -7/Zion | Learned Factory stockpile data 1749 | -7/Zion | Identified exit to Deep Caves 1815 | -7/Zion | Learned Factory emergency access door positions 1818 | -7/Zion | Learned Factory emergency access door positions 1866 | -7/Zion | Given the Hacking Drone Bay 1866 | -7/Zion | Found Prototype Device 1866 | -7/Zion | Identified Hacking Drone Bay 1879 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1892 | -7/Zion | Learned location of Warlord (-4) 2292 | -7/Zion | Met Imprinter 2672 | -7/Zion | Entered Proximity Caves 3282 | -6/Proximity Caves | Build established: Scavenger-Gladiator 3370 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3529 | -6/Proximity Caves | Found Imp. Powered Armor 3635 | -6/Proximity Caves | Core integrity fell below 50% 3672 | -6/Proximity Caves | Discovered new exit (range 3) 3675 | -6/Proximity Caves | Entered Factory 3675 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3952 | -6/Factory | Build established: Scavenger-Mutant 4135 | -6/Factory | Identified exit to Lower Caves 4220 | -6/Factory | Allied Derelicts emerged from ambush trap array 4463 | -6/Factory | Spotted B-75 Beast 4554 | -6/Factory | Discovered new exit (range 14) 4566 | -6/Factory | Lost 3 parts (1n2w) 4568 | -6/Factory | Identified exit to Factory 4575 | -6/Factory | Entered another Factory area 4575 | -5/Factory | Evolved 2 slots: Utility x2 4933 | -5/Factory | Build established: Mutant 5197 | -5/Factory | Garrison activated, responded to threat 5403 | -5/Factory | Discovered new exit (range 4) 5406 | -5/Factory | Identified exit to Factory 5701 | -5/Factory | Discovered new exit (range 12) 5782 | -5/Factory | System corruption reached 10% 5793 | -5/Factory | Lost 5 parts (2p2u1w) 5897 | -5/Factory | Entered another Factory area 5897 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6132 | -4/Factory | Build established: Scavenger-Gladiator 6341 | -4/Factory | Spotted B-86 Titan 6503 | -4/Factory | Build established: Gladiator 6634 | -4/Factory | Lost 8 parts (2n2u4w) 6686 | -4/Factory | Lost 4 parts (2p1u1w) 6700 | -4/Factory | System corruption reached 10% 6732 | -4/Factory | Lost 4 parts (1p2n1w) 6734 | -4/Factory | Spotted B-86 Titan 6749 | -4/Factory | Core integrity fell below 50% 6798 | -4/Factory | Lost 5 parts (3n2u) 6836 | -4/Factory | Core integrity fell below 20% 6843 | -4/Factory | Discovered new exit (range 22) 6844 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06831_ Penetrated by Slug. 06832_ Slug penetrates Wall. 06833_ Fusion Modulator explodes. 06833_ H-77 Assassin destroyed. 06833_ Fusion Modulator explodes. 06833_ H-77 Assassin destroyed. 06833_ Fusion Modulator explodes. 06833_ Hvy. Gauss Cannon destroyed. 06833_ Destroyed Hvy. Gauss Cannon. 06835_ Critical hit (Burn: +50). 06835_ Penetrated by Slug. 06838_ IFYSKTQ