Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 14:38:57 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (80) 400 Value Destroyed (3850) 3850 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (14933) 14933 TOTAL SCORE: 28923 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 773 Follower Combat Kills 85 Entered DSFs 1000 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 340 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Win Speed 1799 Friendly Fire -364 Cogmind --------- Core Integrity 1289/1600 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (63) Movement Flying (9) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (8) ------ Experimental Power Amplifier Experimental Heat Sink Advanced Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Micro Antimatter Reactor Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Improved Cooling System Advanced Coolant Injector Advanced Coolant Injector Advanced Phase Shifter > --- WEAPON ----------- Firepult > --- INVENTORY -------- Quantum Reactor Advanced Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Diametric Drive Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Diametric Drive Utility Advanced Coolant Injector Device Advanced Coolant Injector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Advanced Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . 2 . . . 2 2 2 . 2 . Power 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . Propulsion 8 | . . . . . 2 1 . 1 . . . . . . . 1 . 1 . 2 . Utility 6 | . . . . . 2 . . . . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 154 | . 1 9 . 1 23 7 9 6 1 5 2 18 2 9 . 2 2 42 1 13 1 Power 20 | . . 2 . . 2 1 . . . 1 1 1 . 1 . . 1 6 . 4 . Engine 7 | . . 2 . . 2 1 . . . 1 . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Reactor 11 | . . . . . . . . . . . . . . 1 . . 1 6 . 3 . Propulsion 41 | . . 3 . . 8 . 6 3 . 2 . 1 . 3 . 1 . 8 1 5 . Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . Leg 3 | . . 1 . . . . . . . . . . . 1 . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 7 . . . . . . . . . . . . . . . . Flight 29 | . . . . . 1 . 6 3 . 2 . 1 . 2 . . . 8 1 5 . Utility 53 | . 1 1 . . 8 1 1 2 . 2 . 11 1 3 . 1 . 17 . 4 . Device 28 | . . . . . 2 . . 2 . 1 . 7 . 2 . . . 11 . 3 . Storage 7 | . . 1 . . 3 . 1 . . . . 1 . . . 1 . . . . . Processor 9 | . 1 . . . . . . . . 1 . 3 1 . . . . 3 . . . Hackware 6 | . . . . . 2 1 . . . . . . . 1 . . . 1 . 1 . Protection 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | . . 3 . 1 5 5 2 1 1 . 1 5 1 2 . . 1 11 . . 1 Energy Gun 7 | . . 3 . . 2 1 . . . . . 1 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 . . . . . 3 . . . Ballistic Gun 9 | . . . . 1 . 1 2 1 1 . . . 1 . . . . 1 . . 1 Ballistic Cannon 4 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . Launcher 4 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . Special Weapon 6 | . . . . . . . . . . . . . . 2 . . 1 3 . . . Impact Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 3 . . 1 . . . 3 . 7 . 1 . 11 1 . . Parts Lost 41 | . . 2 . . 1 . 7 3 . . . 6 . . . 2 2 . . 7 11 Power 11 | . . 1 . . . . 1 1 . . . 1 . . . 1 1 . . 3 2 Propulsion 13 | . . . . . 1 . 4 1 . . . 1 . . . . 1 . . 3 2 Utility 10 | . . . . . . . . 1 . . . 3 . . . . . . . 1 5 Weapon 7 | . . 1 . . . . 2 . . . . 1 . . . 1 . . . . 2 Highest Loss Streak 11 | . . 1 . . 1 . 7 2 . . . 4 . . . 2 2 . . 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 6 6 8 9 8 7 6 4 4 6 5 6 6 9 8 8 8 9 3 4 3 3 Power . | 1 1 1 2 2 1 . . . . . . . . . . . . . . 1 1 Propulsion 1 | 4 4 3 2 2 . . . . 3 1 . . . . 1 . 2 1 2 . . Utility 1 | . . 1 2 1 . . . 1 . . 2 3 4 1 1 1 . . . . . Weapon 3 | 1 1 . 2 3 4 5 4 3 3 3 3 3 4 7 6 7 6 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 2 . 1 4 . . . . . . . 1 3 . . 1 2 . 1 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 6 | . . . . 1 2 . . . . . . . . 2 . . . 1 . . . Weapon 6 | . . 2 . . 1 . . . . . . . 1 1 . . 1 . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 91 99 100 100 91 90 76 84 86 92 89 79 80 86 88 83 74 82 82 83 78 Engine 5 | . 14 13 14 14 9 13 7 5 . 5 6 4 5 5 5 4 . . . . . Core 1 | . . . . . . . . . . . 1 3 5 4 5 5 4 . . 2 . Reactor 4 | . . . . . . . . . . . . . . . . . 2 12 13 9 11 Treads 3 | . . 3 28 28 . . . . . . . . . . . . . . . . . Leg 2 | . 28 24 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . 32 30 4 . . . . . . . . . . . . . . Flight 23 | . . . . . . . 24 34 40 40 40 35 29 33 35 36 33 33 34 38 35 Device 13 | . . . . . 5 4 1 6 13 13 13 11 5 8 11 10 13 24 30 30 30 Storage 5 | . 14 14 14 14 10 7 8 7 6 6 6 5 5 5 5 5 4 . . . . Processor 7 | . 6 14 14 14 3 . . . . 1 6 10 21 15 11 10 9 5 4 . . Hackware 3 | . . . . . 12 17 15 8 6 4 . . . 3 5 5 4 1 . . . Energy Gun 5 | . 14 23 28 16 10 9 3 . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 4 . 11 3 . 8 19 20 20 13 . . . . . . . . . . Peak Build Rating 191 | 6 7 10 11 13 35 40 49 63 59 65 71 88 69 102 112 102 111 171 161 191 181 Average Rating 87 | 6 6 7 10 12 26 37 38 55 59 63 66 65 64 86 95 98 101 155 160 167 162 On Entrance 63 | 6 6 7 10 11 13 32 39 49 59 59 65 66 62 65 94 94 92 91 160 161 162 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 3 . . . . 10 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 12 22 22 23 24 27 26 31 22 31 34 31 26 36 27 27 26 62 55 71 62 Greatest Support 81 | 20 20 40 40 40 30 29 30 35 33 33 31 41 37 35 44 51 52 66 63 81 77 Greatest Overweight (x) 2 | . . 1 . . . . 2 1 1 . 1 . . 1 . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 8 8 8 8 8 8 10 10 10 10 10 10 10 5 5 5 Average Capacity 7 | 8 8 9 10 10 8 8 7 8 8 8 8 8 10 10 10 10 10 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 8 8 7 8 8 8 10 10 10 10 10 10 9 5 5 5 Average Carried 7 | 6 6 8 9 9 7 6 5 5 7 7 7 7 9 9 9 9 9 4 5 4 4 Final Capacity 10 | 8 8 10 10 10 8 8 8 8 8 8 8 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 9 10 10 8 7 5 7 8 8 7 10 10 10 10 10 9 5 5 4 3 Class Distribution -------------------- 32% | Generator-Sprinter 20% | Mutant 9% | Sprinter 8% | Hacker-Ninja 6% | Hacker-Scout 6% | Hacker-Mutant 4% | Scout 3% | Hacker-Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/DSF Sprinter | -6/Factory Skirmisher | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Scout | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -2/Testing Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Matter Collected 3162 | 181 59 143 . 36 288 100 92 134 . . 49 371 100 . . 141 15 844 . 283 326 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3421 | . 205 253 . 72 356 100 55 150 . . 60 666 . 49 . 141 15 332 . 559 408 Parts 124 | . 6 9 . 1 22 3 5 3 . . 12 26 . 1 . 9 . 6 . 13 8 Haulers Intercepted 6 | . . . . . 2 . . . . . . 2 . . . 1 . . . 1 . Recyclers Shooed 5 | . 1 . . 1 . 1 . . . . . 1 . . . 1 . . . . . Parts Field Recycled 5 | . . . . . . . . . . . . 5 . . . . . . . . . Retrieved Matter 42 | . . . . . . . . . . . . 42 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 59 | . 2 4 . . 7 . 3 2 . . 6 8 . 3 . . 1 11 . 6 6 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . Guns 11 | . 2 4 . . 1 . 1 2 . . 1 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . . AOE 33 | . . . . . 6 . 2 . . . 5 3 . 3 . . 1 10 . 2 1 Classes Destroyed 18 | . 2 2 . . 3 . 2 1 . . . . . 2 . 2 . . . 1 3 Worker 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Hauler 6 | . . . . . 2 . . . . . . 2 . . . 1 . . . 1 . Recycler 4 | . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . 1 . . . . . . . 1 . Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Swarmer 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . Cutter 13 | . . . . . . . 2 . . . 5 6 . . . . . . . . . Grunt 25 | . 2 2 . . 6 . . 2 . . . 2 . . . . . 8 . 3 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | . 3 2 . 1 6 1 2 2 . . 5 4 . 3 . 2 1 6 . 4 6 Combat Bots Only 6 | . 2 2 . . 6 . 2 2 . . 5 3 . 3 . . 1 5 . 3 6 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 2 1 . . 3 2 . 2 . 1 1 3 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . . 3 2 . 2 . . 1 2 . 1 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Hostile Shots Fired 481 | . 10 32 . 15 19 . 36 72 . . 10 48 . 7 6 2 30 19 26 55 94 Missed 216 | . 4 8 . . 8 . 14 37 . . 6 24 . 6 4 1 14 7 24 24 35 Hits 265 | . 6 24 . 15 11 . 22 35 . . 4 24 . 1 2 1 16 12 2 31 59 Melee 13 | . . . . . . . 1 . . . 1 10 . . . . . . . . 1 Projectile 252 | . 6 24 . 15 11 . 21 35 . . 3 14 . 1 2 1 16 12 2 31 58 AOE 16 | . . . . . . . 1 . . . 2 5 . . . . . . . . 8 Critical Strikes 15 | . . 1 . . 1 . . 4 . . . 6 . . . . . . . 2 1 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 5879 | . 80 349 . 201 266 . 647 500 . . 165 647 . 17 40 128 286 345 15 795 1398 Core 1123 | . 12 107 . 25 29 . 183 91 . . 53 173 . 17 20 13 89 . . 104 207 Absorbed by Shields 215 | . . . . . . . . . . . . . . . . . . . . . 215 Ignored by Resistances 6 | . . . . . . . . . . . . 6 . . . . . . . . . Regen/Repaired (Parts) 52 | . . . . . . . . . . . . . . 14 . . 30 8 . . . Core Remaining (%) 84 | 100 . . . 42 94 . 73 . . . 83 . . . 79 98 93 . 100 . 80 Volleys Fired 132 | . 10 23 . 8 25 2 7 9 . . 5 5 . 3 2 . 2 11 . 12 8 Largest 3 | . 2 2 . 2 2 2 2 3 . . 3 1 . 1 1 . 1 1 . 2 2 Hottest 280 | . 60 100 . 79 122 122 122 84 . . 84 250 . . 250 . . 81 . 280 280 Shots Fired 223 | . 20 45 . 16 48 4 10 25 . . 9 5 . 3 2 . 2 11 . 13 10 Gun 159 | . 20 45 . 16 38 4 6 24 . . 6 . . . . . . . . . . Cannon 24 | . . . . . 4 . . . . . . 4 . . 2 . . 1 . 7 6 Launcher 29 | . . . . . 6 . 4 1 . . 3 1 . . . . . 4 . 6 4 Special 11 | . . . . . . . . . . . . . . 3 . . 2 6 . . . Kinetic 75 | . 10 16 . 8 11 . . 24 . . 6 . . . . . . . . . . Thermal 88 | . . 20 . 8 31 4 6 . . . . 4 . . 2 . . . . 7 6 Explosive 40 | . . . . . 6 . 4 1 . . 3 1 . 3 . . 2 10 . 6 4 Electromagnetic 20 | . 10 9 . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 11 | . 7 11 . 4 5 1 1 9 . . 5 4 . . 1 . 3 4 . 8 6 Robot Miss Streak 8 | . 3 4 . 2 5 2 2 8 . . 2 3 . . 4 . . 3 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 154 | . 14 30 . 10 21 2 2 20 . . 7 18 . . 2 8 2 4 . 8 6 Core Hits 203 | . 5 10 . 3 22 1 9 27 . . 15 20 . 5 2 4 6 24 . 33 17 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 4 . 2 1 . 1 . . . . . . . . . . 1 . . . Burn 8 | . . 4 . 2 1 . 1 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 37 | . . . . . . . . . . . . 23 1 . 1 12 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . . . . . . . . . Piercing 35 | . . . . . . . . . . . . 21 1 . 1 12 . . . . . Sneak Attacks 10 | . . . . . . . . . . . . 5 . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11758 | . 183 375 . 151 912 46 187 353 . . 773 1310 . 505 203 598 918 2985 . 1059 1200 Guns 1630 | . 183 375 . 151 354 46 46 353 . . 122 . . . . . . . . . . Cannons 379 | . . . . . 74 . . . . . . 27 . . 20 . . . . 99 159 Explosions 8101 | . . . . . 484 . 141 . . . 651 479 . 505 183 . 806 2851 . 960 1041 Melee 1364 | . . . . . . . . . . . . 766 . . . 598 . . . . . Ramming 38 | . . . . . . . . . . . . 38 . . . . . . . . . Kinetic 915 | . 104 124 . 92 120 . . 353 . . 122 . . . . . . . . . . Thermal 2704 | . . 199 . 59 308 46 46 . . . . 338 . . 203 . . . . 609 896 Explosive 6360 | . . . . . 484 . 141 . . . 651 168 . 505 . . 806 2851 . 450 304 Electromagnetic 131 | . 79 52 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 307 | . . . . . . . . . . . . 61 . . . . 112 134 . . . Piercing 1303 | . . . . . . . . . . . . 705 . . . 598 . . . . . Highest Corruption 7 | . . . . . . . . . 6 6 7 . 1 1 . . . . . . . Average Corruption 3 | . . . . . . . . . 6 6 6 . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . Message Errors 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 338 | . . . . . 16 . . . . . 45 137 . 17 . 69 7 47 . . . Projectiles 7 | . . . . . . . . . . . . . . . . . 7 . . . . Explosions 125 | . . . . . 16 . . . . . 45 . . 17 . . . 47 . . . Melee 206 | . . . . . . . . . . . . 137 . . . 69 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . . . . 102 . 54 . . . 66 31 . . . . . 62 . 52 79 Shots 14 | . . . . . 2 . 1 . . . 2 1 . . . . . 1 . 1 6 Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 45 205 . 186 245 86 35 227 . 30 . 448 49 98 446 243 203 296 171 173 47 Average Temperature 83 | . 32 57 . 89 75 44 21 89 . 12 . 120 40 38 118 89 77 90 86 84 37 Received Heat Transfer 873 | . 45 174 . 114 90 . 12 231 . . . 27 . . . . . 54 . 126 . Effects 5 | . . . . . . . . . . . . 3 . . 1 . . 1 . . . Shutdowns 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . 2 . . . . . . . 5 5 Combat Hostiles 11 | . . . . . . . . . . . . 2 . . . . . . . 4 5 Parts Melted 28 | . . 3 . . . . . . . . . 4 . 2 . . . . . 10 9 Heat Transferred 12971 | . . 888 . 296 592 74 148 . . . . 2240 . . 1040 . . . . 3600 4093 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . . . . 1 5 4 3 Low Security (%) 69 | 100 100 100 . 100 94 100 100 100 100 100 100 100 . . . 100 100 50 4 . . Level 1 14 | . . . . . 5 . . . . . . . . . . . . 49 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . 5 100 Level 4 11 | . . . . . . . . . . . . . . . . . . . . 94 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 95 . . Peak Influence 1630 | . 55 40 . 77 214 92 90 56 7 4 197 188 . . . 77 99 332 1630 1343 1066 Initial 1100 | . . 13 . . 29 92 39 46 7 . . 102 . . . 63 37 44 164 1100 857 Average 261 | . 13 12 . 7 28 78 61 35 3 . 57 140 . . . 61 30 174 1538 1189 963 Influence Increases 3489 | . 55 95 . 112 373 5 121 55 . 4 197 273 . 135 120 149 102 648 30 666 349 Destroy 0b10 Robot/C 1260 | . 40 80 . 60 160 . 60 40 . . 120 160 . 60 . . 20 220 . 120 120 Destroy 0b10 Robot/NC 110 | . 5 5 . 5 20 5 . 10 . . . 25 . . . 20 . 5 . 10 . Destroy Leader 134 | . 10 10 . 10 36 . 10 . . . 20 24 . . . 2 10 . . 2 . Allied During Kill 8 | . . . . 7 1 . . . . . . . . . . . . . . . . Successful Hack 132 | . . . . . 17 . . . . 4 . 14 . . . 7 8 27 . 27 28 Disable Machine 135 | . . . . 30 15 . . . . . 15 . . . . . 15 15 . 45 . Destroy Structure 750 | . . . . . 49 . 21 5 . . 42 20 . . . . 34 276 . 132 171 Partial Spotted 285 | . . . . . 15 . . . . . . . . . . . 15 . 30 195 30 Lose Combat Pursuer 675 | . . . . . 60 . 30 . . . . 30 . 75 120 120 . 105 . 135 . Influence Decreases 4012 | . 20 120 10 35 246 152 88 124 21 4 . 325 115 50 135 177 95 434 129 1079 653 Entered New Map 1935 | . . 22 10 . 48 112 18 44 14 . . 95 55 30 115 37 35 35 129 653 483 Time Decay 1418 | . 20 88 . 15 159 40 . 50 7 4 . 170 60 20 20 60 40 399 . 206 60 Lost Part 400 | . . 10 . . 10 . 70 30 . . . 60 . . . 20 20 . . 70 110 Lost Ally 109 | . . . . 20 29 . . . . . . . . . . 60 . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 33 | . . . . . 1 . 1 4 . . 2 8 . . . 2 3 . . 10 2 Investigation 9 | . . . . . . . . 1 . . . 1 . . . 1 2 . . 3 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . . 2 . Reinforcement 17 | . . . . . 1 . 1 . . . 2 7 . . . 1 1 . . 3 1 Assault 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Distress Signals 20 | . . . . . 2 . . . . . . . . . . 3 1 9 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 2 4 . 3 19 . 6 8 5 . 4 17 . 8 10 14 10 28 8 39 31 Peak Tracking Total 20 | . 2 2 . 3 8 . 3 6 5 . 3 7 . 12 7 11 7 7 7 15 20 Tactical Retreats 22 | . . . . . 2 . 2 . . . . 2 . 1 2 2 . 4 . 5 2 ECM-based Alert Blocks 32 | . . . . . . . . . . . . . . . . . . . . 22 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 12 | . . . . . . . 2 1 . . 1 . . . . 1 . . . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 10 | . . . . . . 10 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 11 | . . . . 2 1 . . . . . 1 . . 2 . . 1 1 . 3 . Max in Single Turn 1 | . . . . 1 1 . . . . . 1 . . 1 . . 1 1 . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 33 | . 1 . 1 . 4 3 . 1 . 1 . 3 1 1 . 2 3 1 . 7 4 Terminals 21 | . 1 . . . 4 3 . . . 1 . 1 . . . 1 1 . . 6 3 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . . 1 . . . 2 . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 80 | . 1 . 1 . 14 7 . 3 . 1 . 5 1 1 . 5 15 1 . 16 9 Successful 38 | . . . 1 . 7 6 . 1 . 1 . 3 1 1 . 3 6 1 . 4 3 Failed 41 | . 1 . . . 7 1 . 2 . . . 2 . . . 2 8 . . 12 6 Catastrophic 10 | . . . . . 2 . . . . . . 1 . . . . . . . 5 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Manual 27 | . . . 1 . 6 4 . . . . . 1 . . . 3 6 . . 1 5 Terminals 55 | . 1 . . . 14 7 . . . 1 . 2 . . . 2 6 . . 15 7 Fabricators 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 8 | . . . . . . . . 3 . . . 3 . . . . . . . . 2 Scanalyzers 7 | . . . . . . . . . . . . . . . . . 7 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 20 | . . . 1 . 5 4 . . . 1 . 1 1 1 . . 1 . . 4 1 Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . 2 . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 4 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 2 2 . . . . . . . . . 1 1 . . . 1 Terminals 5 | . . . . . 2 2 . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 4 2 . 1 . . . 1 . . . 2 2 . . 7 4 Full Trace Events 8 | . . . . . . . . 1 . . . 1 . . . 1 1 . . 3 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . . . . . Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . 46 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . . . . . . . . . . . . 31 Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Machine Destruction 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Total Allies 6 | . . . . 3 . . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . . . 3 . . . . . Highest-Rated Group 48 | . . . . 40 24 . . . . . . . . . . 48 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . 16 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 20 20 . . . . . . . . . . 9 . . . . . Total Damage 456 | . . . . 201 141 . . . . . . . . . . 114 . . . . . Kills 5 | . . . . 3 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Active Infowar (turns) 2631 | . . . . . 53 . . . . 18 49 344 138 233 83 126 98 1052 21 304 112 Optics 2214 | . . . . . . . . . . 18 49 344 138 233 83 126 98 1052 21 52 . Terrain 826 | . . . . . 53 . . . . . . 36 138 229 83 126 77 84 . . . Cloaking 1028 | . . . . . . . . . . . . . . 12 7 . 35 894 21 59 . Jamming 723 | . . . . . . . . . . . . . . . . . . 723 . . . ECM 357 | . . . . . . . . . . . . . . . . . . . . 245 112 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Turns Passed 4411 | 2 150 308 335 109 372 83 133 112 39 67 49 344 138 233 83 126 98 1052 21 430 127 Spaces Moved 8735 | 2 98 172 209 49 480 128 158 173 72 191 83 743 243 626 246 402 210 2403 152 1490 405 Core 2 | . . . . . . . 2 . . . . . . . . . . . . . . Treads 280 | . . 22 209 49 . . . . . . . . . . . . . . . . . Legs 250 | 2 98 150 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 628 | . . . . . 480 128 20 . . . . . . . . . . . . . . Flight 7575 | . . . . . . . 136 173 72 191 83 743 243 626 246 402 210 2403 152 1490 405 Fastest Speed 5 | 120 120 120 160 160 45 45 27 22 22 20 20 5 5 20 6 5 5 7 8 6 7 Average Speed 25 | 120 120 126 160 160 46 45 34 27 47 20 21 18 22 21 19 16 16 12 10 9 9 Slowest Speed 190 | 120 120 190 160 160 52 45 150 114 114 22 87 20 23 89 20 17 20 85 11 81 10 Overloaded Moves 324 | . . . . . . . 13 . . . . 58 4 1 7 13 18 9 8 121 72 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . . . . 2 . 1 3 . 1 2 2 4 21 3 26 3 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 1 25 42 61 14 49 5 85 6 74 6 53 22 27 76 43 13 8 64 36 34 20 Regions Visited 21 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 . . . 1 . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 . . . . . . . . . . . 1 1 1 1 . . 1 1 . . Scrap Searched 4 | . . 1 . 1 . . . . . . . . 2 . . . . . . . . Spaces Dug 61 | . . . . . . . 7 . . . . 3 1 . . . . . . 50 . Terrain Destroyed 519 | . . . . . 79 . 30 5 . . 47 11 1 34 . . 33 144 . 68 67 Melee 4 | . . . . . . . . . . . . 3 1 . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . . . . . 3 . . . AOE 512 | . . . . . 79 . 30 5 . . 47 8 . 34 . . 33 141 . 68 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp War Pro Fac Res Res Tes Acc Com Total 10549 | 1 110 215 210 65 579 148 225 216 73 216 105 890 324 717 274 434 267 3118 152 1730 480 Wait 1199 | . . 5 . . 21 . 8 21 1 15 10 79 73 51 26 16 54 601 . 155 63 Move 8593 | 1 97 171 208 48 479 127 157 173 68 190 80 737 242 623 242 398 202 2365 146 1441 398 Hop 54 | . . . . . . . . . 1 . 1 3 . 1 1 1 3 16 2 22 3 Pick Up 57 | . 2 1 1 4 9 2 3 4 1 3 1 5 3 5 . 1 2 5 . 4 1 Fast Attach 83 | . 1 1 . . 8 2 9 2 . 1 1 13 1 9 . 1 1 27 . 5 1 Attach 56 | . . 3 . . 5 4 2 2 . . 1 5 1 1 1 1 2 7 . 18 3 Detach 39 | . . . . . 3 3 1 . . . 1 7 . 2 1 . . 4 . 15 2 Swap 115 | . . 8 . 1 13 5 1 4 1 4 1 5 . 8 . 2 . 36 3 23 . Drop 121 | . . 3 1 4 16 3 7 1 1 3 4 7 3 14 . 2 1 44 1 5 1 Fire 132 | . 10 23 . 8 25 2 7 9 . . 5 5 . 3 2 . 2 11 . 12 8 Melee 37 | . . . . . . . . . . . . 23 1 . 1 12 . . . . . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . 30 . . . . . . . . . . . . 30 . Rewire 2 | . . . . . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / [*Tes]) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Entered Mines 268 | -10/Mines | Discovered new exit (range 5) 273 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 273 | -10/Mines | Identified exit to Materials 318 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 8) 357 | -10/Mines | Identified exit to Subcaves 452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 453 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Identified exit to Exiles 461 | -10/Mines | Entered Exiles 487 | -10/Exiles | Discovered new exit (range 15) 505 | -10/Exiles | Met 8R-AWN 529 | -10/Exiles | Met EX-HEX 570 | -10/Exiles | Met EX-BIN 593 | -10/Exiles | Aligned with FarCom system 594 | -10/Exiles | Given EX-Vault access code 633 | -10/Exiles | Opened EX-Vault 643 | -10/Exiles | Found Firepult 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 699 | -10/Exiles | Exiles lab attacked by MAIN.C 783 | -10/Exiles | Discovered new exit (range 10) 794 | -10/Exiles | Identified exit to Mines 796 | -10/Exiles | Left Exiles lab with Firepult 796 | -10/Exiles | Entered Mines 800 | -9/Mines | Found DCF Scrap (14 items) 800 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 819 | -9/Mines | Met a Derelict bent on vengeance 872 | -9/Mines | Discovered new exit (range 9) 881 | -9/Mines | Core integrity fell below 50% 900 | -9/Mines | Identified exit to Materials 905 | -9/Mines | Entered Materials 905 | -8/Materials | Accompanied by 2 allies 905 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1112 | -8/Materials | Identified exit to Factory 1277 | -8/Materials | Entered Factory 1277 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1360 | -7/Factory | Identified exit to DSF 1360 | -7/Factory | Entered DSF 1394 | -7/DSF | Additional patrols routed to DSF 1426 | -7/DSF | Lost 7 parts (1p4n2w) 1473 | -7/DSF | Discovered new exit (range 14) 1493 | -7/DSF | Entered Factory 1493 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1528 | -6/Factory | Hacking Suite fried by hacking feedback 1557 | -6/Factory | Garrison activated, responded to threat 1605 | -6/Factory | Sucked down chute 1605 | -6/Factory | Entered Waste 1611 | -6/Waste | Spotted C-40 Crusher 1620 | -6/Waste | EMP discharged 1623 | -6/Waste | Spotted C-40 Crusher 1625 | -6/Waste | Spotted C-40 Crusher 1634 | -6/Waste | Spotted C-40 Crusher 1639 | -6/Waste | Spotted C-40 Crusher 1640 | -6/Waste | Discovered new exit (range 16) 1644 | -6/Waste | Entered Factory 1691 | -6/Factory | Identified exit to DSF 1711 | -6/Factory | Entered DSF 1723 | -6/DSF | Additional patrols routed to DSF 1757 | -6/DSF | Discovered new exit (range 11) 1760 | -6/DSF | Entered Factory 1760 | -5/Factory | Evolved 2 slots: Utility x2 1859 | -5/Factory | Lost 4 parts (1p2u1w) 2100 | -5/Factory | Discovered new exit (range 9) 2104 | -5/Factory | Entered Upper Caves 2106 | -5/Upper Caves | Learned 4 Factory zone layouts 2223 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2234 | -5/Upper Caves | Learned Factory emergency access door positions 2242 | -5/Upper Caves | Entered Warlord 2250 | -5/Warlord | System corruption cleaned by Quarantine Array 2268 | -5/Warlord | Found Prototype Special Weapon 2268 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2272 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2276 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2277 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2279 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2280 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2301 | -5/Warlord | Found Prototype Hackware 2301 | -5/Warlord | Identified Ghost Barrier 2306 | -5/Warlord | Found Prototype Reactor 2306 | -5/Warlord | Identified Vortex Chain Reactor 2321 | -5/Warlord | Found Prototype Device 2321 | -5/Warlord | Identified Exp. Cloaking Device 2325 | -5/Warlord | Found Prototype Device 2325 | -5/Warlord | Identified Thermal Barrier 2362 | -5/Warlord | Met Warlord 2387 | -5/Warlord | Warlord's base attacked by MAIN.C 2451 | -5/Warlord | Opened side exit 2473 | -5/Warlord | Discovered new exit (range 9) 2475 | -5/Warlord | Entered Proximity Caves 2481 | -4/Proximity Caves | Learned Research stockpile data 2555 | -4/Proximity Caves | Discovered new exit (range 7) 2556 | -4/Proximity Caves | Learned Research garrison access intel 2558 | -4/Proximity Caves | Entered Factory 2558 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2559 | -4/Factory | Identified exit to Research 2559 | -4/Factory | Identified exit to Upper Caves 2626 | -4/Factory | Fabricated G-47 Trooper? 2684 | -4/Factory | Entered Research 2684 | -3/Research | Evolved 2 slots: Utility x2 2686 | -3/Research | Loaded intel: 4 garrison access locations 2731 | -3/Research | Central database locked down 2749 | -3/Research | Identified exit to Research 2782 | -3/Research | Entered another Research area 2782 | -2/Research | Warlord forces began assault on 0b10 2782 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2868 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 2892 | -2/Research | Research machine network offline 2895 | -2/Research | Spotted B-90 Cyclops 2961 | -2/Research | Found Prototype Device 2961 | -2/Research | Identified Exp. Transmission Jammer 3262 | -2/Research | Met up with Warlord 3263 | -2/Research | Met DD-05H 3276 | -2/Research | Spotted B-90 Cyclops 3280 | -2/Research | Build established: Generator-Sprinter 3317 | -2/Research | Found Prototype Launcher 3317 | -2/Research | Identified Adv. Micro-nuke Launcher 3343 | -2/Research | Discovered new exit (range 8) 3451 | -2/Research | Borebot progress halted 3476 | -2/Research | Lost 5 allies 3540 | -2/Research | Borebot progress halted 3676 | -2/Research | Found Prototype Processor 3676 | -2/Research | Identified Exp. Core Analyzer 3767 | -2/Research | Spotted Striker 3782 | -2/Research | Warlord invited to help at Command 3782 | -2/Research | Given Cave Seal Controls access code 3782 | -2/Research | Spotted Executioner 3793 | -2/Research | Spotted Executioner 3818 | -2/Research | Lost 4 allies 3823 | -2/Research | Discovered new exit (range 10) 3834 | -2/Research | Entered Testing 3835 | -2/Testing | Maximum security lockdown engaged 3854 | -2/Testing | Discovered new exit (range 10) 3855 | -2/Testing | Entered Access 3855 | -1/Access | Evolved 2 slots: Propulsion x2 3860 | -1/Access | Energy Cycler disabled 3898 | -1/Access | Spotted B-99 Colossus 4105 | -1/Access | First assault squad dispatched 4140 | -1/Access | Spotted B-99 Colossus 4140 | -1/Access | Spotted B-99 Colossus 4161 | -1/Access | Identified exit to Command 4207 | -1/Access | Lost 4 parts (1p3n) 4285 | -1/Access | Entered Command 4327 | -1/Command | Disengaged cave seal 4327 | -1/Command | Derelicts emerged from the dark tunnel 4327 | -1/Command | Welcomed Warlord to Command 4393 | -1/Command | Spotted Alpha 7 4393 | -1/Command | Spotted Alpha 7 4393 | -1/Command | Spotted Striker 4393 | -1/Command | Spotted Striker 4393 | -1/Command | Spotted Executioner 4393 | -1/Command | Spotted Executioner 4393 | -1/Command | Spotted Executioner 4393 | -1/Command | Spotted Executioner 4394 | -1/Command | Spotted B-99 Colossus 4396 | -1/Command | Destroyed Executioner 4396 | -1/Command | Spotted B-99 Colossus 4397 | -1/Command | Destroyed Alpha 7 4397 | -1/Command | Destroyed Striker 4401 | -1/Command | Destroyed Alpha 7 4402 | -1/Command | Attacked by Warlord forces 4403 | -1/Command | Spotted 05-WIP(K) 4403 | -1/Command | Spotted J0-D05(K) 4405 | -1/Command | Destroyed Executioner 4405 | -1/Command | Discovered new exit (range 14) 4408 | -1/Command | Destroyed Executioner 4412 | *** | Escaped! Last Messages --------------- 04408_ Penetrated by Slug. 04408_ Firepult destroyed. 04409_ Acquired 14 matter. 04409_ D3-OIL(p) triggered Stasis Trap. 04409_ A bubble of rippling energy engulfs the area. 04409_ Field strength at 93. 04409_ Penetrated by Slug. 04409_ Slug penetrates Wall. 04409_ Penetrated by Slug. 04409_ Executioner destroyed. 04409_ Field strength at 86. 04412_ B-99 Colossus activates siege mode. 04412_ The Access Shell folds into the floor. 04412_ Imp. Cooling System destroyed. 04412_ Adv. Heat Sink destroyed. 04412_ Knocked back. 04412_ Slug penetrates Wall. 04412_ Penetrated by Slug. 04412_ Mic. Antimatter Reactor+ destroyed. 04412_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | "" #?????????????????????????????????? | | "" # #?????????????????????????????????? | | "" #?????????????????????????????????? | | T" #?????????????????????????????????? | | """ # #?????????????????????????????????? | | "" ##?????????????????????????????????? | | ####?????????????????????????????????? | | % #######+###???????????????????????? | | #####%#### +???????????????????????? | | [!%%! #???????????????????????? | | =#[ ### #???????????????????????? | | ! =##?# ### #???????????????????????? | | ###??###+###?# #???????????????????????? | | [ "###????? ???+ #???????????????????????? | | =%* +?????????#########???????????????????????? | | % ####?????????????????????????????????????????? | | "#???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ####????????????????????????????????????????????? | | #???????????????###############?????????????????? | | #?????????####### #?????????????????? | | #????????## #?????????????????? | | ###????### #?????????????????? | | ""###### ! 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BB #?????????????????? | | * = /!l! % "@ #?????????????????? | | = ! /=b%= "" #?????????????????? | | /*p^ % #?????????????????? | | """"# ##[^^ BB #?????????????????? | | "####### #! ; BB #?????????????????? | | ##???????##### #?????????????????? | | #????????????#### #?????????????????? | | #???????????????# ########?????????????????? | | #???????????????########????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 300 Energy Generation 111 Energy Capacity 650 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Power Amplification 60 Base Temperature (-) 200 Armor Coverage 300 Phase Shifting 15 Evasion (%) 83 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Impulse Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -4/Factory Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- Mic. Antimatter Reactor | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldElectrostormRedirector Manual? 0 Play Time 01:13:24 Cumulative 1238.9 hours Start 2025.12.23 @ 13:15:10 End 2025.12.23 @ 14:38:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1522 Rogue 1238 Adventurer 124 Explorer 160 Win Type 0 Total 59 Types 45/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83b51d9-8cce-4e10-bd18-ffbfbfc3ad18