Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 09:53:52 Player: TinyBoulder Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (93) 465 Value Destroyed (3632) 3632 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (312) 312 TOTAL SCORE: 13389 Bonus ------- High Alert Combat Kills 28 Met Zhirov 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1450 Matter 286/300 Energy 100/100 System Corruption 32% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Machine Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Quantum Reactor Antimissile System Dimensional Node Initializer Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Triangulator Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Nanoactuators Improved Transmission Jammer Makeshift ECM Suite Advanced System Shield Authchip [Device] > --- WEAPON ----------- Ionic Axe Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Particle Accelerator Antimissile System Dimensional Node Initializer Enhanced Nova Cannon [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility Authchip [Device] Device Improved Transmission Jammer Storage Small Storage Unit Processor Melee Analysis Suite Hackware Authchip [Device] Protection Heavy Armor Plating Weapon Blade Saw Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Blade Saw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 4 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 1 Utility 11 | . . . 1 . 2 2 . . . . 2 . . . . 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 8 11 2 26 1 23 . 8 9 31 8 14 2 . 5 2 6 6 5 6 33 Power 30 | 1 1 . 3 . 3 . . . 2 1 1 2 . 3 . 1 2 1 1 8 Engine 14 | 1 1 . 2 . 1 . . . 2 1 1 1 . 2 . 1 1 . . . Core 5 | . . . 1 . 2 . . . . . . 1 . . . . 1 . . . Reactor 11 | . . . . . . . . . . . . . . 1 . . . 1 1 8 Propulsion 56 | 4 3 . 12 . 5 . 2 2 7 . 4 . . 1 . 3 2 1 2 8 Treads 14 | 2 3 . 8 . 1 . . . . . . . . . . . . . . . Leg 10 | 2 . . . . 4 . 2 1 . . . . . 1 . . . . . . Wheel 4 | . . . 4 . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . 7 . 2 . . . . 3 2 1 2 8 Flight 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Utility 76 | 1 3 . 5 . 9 . 5 6 9 5 8 . . 1 1 2 2 3 3 13 Device 38 | . 2 . 1 . 2 . 3 3 3 2 5 . . 1 1 1 1 3 2 8 Storage 6 | 1 1 . . . 1 . 1 . 1 . . . . . . . . . 1 . Processor 14 | . . . 2 . 1 . . 1 1 . 3 . . . . . 1 . . 5 Hackware 10 | . . . . . 3 . 1 2 . 3 . . . . . 1 . . . . Protection 8 | . . . 2 . 2 . . . 4 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 4 2 6 1 6 . 1 1 13 2 1 . . . 1 . . . . 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 14 | 1 4 . 2 . . . . . 7 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 2 . 1 1 . . . 6 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . 2 . . . . 1 . . . . . . . . . . Slashing Weapon 11 | . . . 2 . 3 . 1 1 . 1 1 . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 1 . 5 . . . . 3 1 1 . . . 2 Corrupted Parts 5 | . . . . . . . . 1 . 3 . . . . . . . 1 . . System Corruption 20 | . . . . . . . . 3 . 7 . . . . . . . 10 . . Parts Lost 65 | . . 3 3 . 5 . 7 1 6 . 2 1 . . 2 . 4 1 . 30 Power 12 | . . 1 . . 2 . . . . . 2 . . . 1 . 2 . . 4 Propulsion 20 | . . 2 2 . . . 3 . 3 . . 1 . . . . . 1 . 8 Utility 28 | . . . 1 . 1 . 4 1 3 . . . . . . . 1 . . 17 Weapon 5 | . . . . . 2 . . . . . . . . . 1 . 1 . . 1 Highest Loss Streak 10 | . . 3 1 . 2 . 7 1 4 . 2 1 . . 2 . 2 1 . 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 82 | . 99 89 82 88 94 84 31 28 73 74 71 78 82 82 78 80 82 78 74 77 Engine 4 | . 14 12 5 . 2 . . . 5 7 4 4 5 5 2 1 3 . . . Core 2 | . . . 1 11 5 7 2 . . . . . 5 5 5 5 4 5 4 . Treads 6 | . 14 22 17 33 2 . . . . . . . . . . . . . . . Leg 5 | . 13 . . . 24 23 6 . 1 . . . . . . . . . . . Wheel 2 | . . . 11 . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 17 15 9 13 11 11 11 14 15 15 13 13 Device 10 | . 13 14 1 . 3 15 8 7 4 1 8 23 23 23 22 21 24 27 28 20 Storage 7 | . 14 14 11 11 9 7 2 . 4 7 5 5 5 5 5 5 5 5 4 3 Processor 8 | . . . 6 . 2 . . 4 7 7 13 17 17 17 17 15 12 13 9 17 Hackware 7 | . . . . . 15 15 6 8 13 28 14 5 5 5 5 10 10 10 9 7 Protection 3 | . . . 6 11 10 . . . 1 . . . . . . . . . . . Ballistic Gun 4 | . 26 . 4 . . . . . 10 . . . . . . . . . . . Impact Weapon 1 | . . . 4 . 2 7 1 . . 3 . . . . . . . . . . Slashing Weapon 6 | . . . 13 11 12 7 2 . . 1 4 5 5 5 5 5 4 . . 1 Naked Turns 68 | . . . . . . . 27 41 . . . . . . . . . . . . Heaviest Build 76 | 12 32 32 46 46 46 37 45 4 45 18 41 32 32 32 32 30 41 46 52 76 Greatest Support 78 | 40 40 40 69 69 69 52 52 5 27 18 43 34 34 34 34 43 41 40 61 78 Greatest Overweight (x) 8 | . . 8 8 . 2 . 1 . 1 . 1 . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 10 | 6 8 15 15 15 15 15 8 5 7 8 8 8 8 8 8 8 8 8 8 9 Most Carried 15 | 3 8 9 15 14 15 15 15 5 8 8 8 8 8 8 8 8 8 8 9 10 Average Carried 9 | 2 7 8 13 14 14 15 8 4 6 7 7 8 7 7 6 6 7 7 7 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 8 8 8 8 8 8 8 8 8 8 10 5 Final Carried 15 | 3 8 8 14 14 15 15 5 5 7 8 8 8 8 8 6 8 8 6 9 5 Class Distribution -------------------- 52% | Mutant 12% | Machinist-Gladiator 11% | Hacker-Mutant 7% | Infiltrator-Gladiator 6% | Infiltrator-Mutant 4% | Infiltrator-Ninja 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Machinist-Gladiator | -5/Upper Caves Machinist-Gladiator | -5/Upper Caves Machinist-Gladiator | -5/Zhirov Infiltrator-Gladiator | -4/Proximity Caves Infiltrator-Gladiator | -4/Factory Infiltrator-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Matter Collected 3061 | 229 487 . 428 32 231 . . 105 560 200 176 61 . . 56 18 126 28 . 324 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4221 | . 525 . 673 67 597 . . . 597 . 154 173 . 270 79 18 166 . . 902 Parts 237 | . 33 . 36 9 25 . . . 39 . 8 12 . 1 4 1 10 . . 59 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 8 2 1 4 . 9 . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 78 | . 12 . 12 8 12 . . . 9 . 2 2 . . 3 . 5 . . 13 Melee 42 | . . . 7 2 10 . . . . . 2 2 . . 3 . 5 . . 11 Guns 25 | . 12 . 4 . . . . . 9 . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . 2 AOE 8 | . . . . 6 2 . . . . . . . . . . . . . . . Classes Destroyed 13 | . 2 . 7 . 1 . . . 1 . . 1 . . . . . . . 1 Worker 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . 3 Swarmer 21 | . . . 3 7 . . . . . . . . . . 3 . 4 . . 4 Grunt 27 | . 12 . 4 1 6 . . . 3 . 1 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 17 | . . . 5 . 5 . . . 4 . 1 . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . 2 . . . . . . . . Programmer 10 | . . . . . . . . . 2 . . . . . . . 1 . . 7 Best Kill Streak 6 | . 2 . 3 6 4 . . . 5 . 1 2 . . 3 1 4 . . 4 Combat Bots Only 6 | . 2 . 2 6 3 . . . 4 . 1 2 . . 3 . 4 . . 4 Max Kills in Single Turn 4 | . 1 . 1 4 2 . . . 1 . 1 1 . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 1 . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 1 . . . . . 1 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Hostile Shots Fired 978 | . 48 9 95 30 88 . 10 2 241 6 19 3 . . 48 . 46 3 2 328 Missed 329 | . 14 . 21 3 20 . 1 . 83 5 9 . . . 16 . 10 1 1 145 Damage Taken 10584 | . 435 437 963 250 1043 . 394 30 1560 6 157 40 . . 484 . 504 27 27 4227 Core 2747 | . 116 106 109 22 198 . 336 . 235 . . . . . 64 . 77 13 . 1471 Absorbed by Shields 317 | . . . . . . . . . . . 33 14 . . 32 . 154 . . 84 Regen/Repaired (Parts) 340 | . . . 47 . 293 . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 11 . 67 64 . . . . 18 . . . . 85 . . 92 100 . Volleys Fired 136 | . 45 . 21 3 7 . . . 45 . . . . . . . . . . 15 Largest 2 | . 2 . 2 1 1 . . . 2 . . . . . . . . . . 1 Hottest 120 | . 70 . 46 33 36 . . . 53 . . . . . . . . . . 120 Shots Fired 235 | . 88 . 42 3 7 . . . 80 . . . . . . . . . . 15 Gun 203 | . 88 . 42 . . . . . 73 . . . . . . . . . . . Cannon 15 | . . . . . . . . . . . . . . . . . . . . 15 Launcher 17 | . . . . 3 7 . . . 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 194 | . 79 . 42 . . . . . 73 . . . . . . . . . . . Thermal 20 | . 9 . . . . . . . . . . . . . . . . . . 11 Explosive 17 | . . . . 3 7 . . . 7 . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 17 | . 11 . 10 10 6 . . . 13 . . . . . . . . . . 17 Robot Miss Streak 4 | . 2 . 1 1 . . . . 2 . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 333 | . 60 . 71 6 63 . . . 58 . 7 5 . 7 5 1 13 . . 37 Core Hits 148 | . 22 . 23 8 31 . . . 25 . 4 4 . 3 2 1 4 . . 21 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Critical Strikes 39 | . . . 7 1 19 . . . . . 1 . . . 1 . 4 . . 6 Smash 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Sever 30 | . . . 5 1 18 . . . . . 1 . . . 1 . 4 . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 279 | . . . 65 9 69 . . . . 1 19 5 2 7 10 4 20 . . 68 Impact 38 | . . . 32 . 5 . . . . 1 . . . . . . . . . . Slashing 183 | . . . 33 9 64 . . . . . 19 5 2 7 10 4 20 . . 10 Piercing 58 | . . . . . . . . . . . . . . . . . . . . 58 Sneak Attacks 9 | . . . 3 . . . . . . . 3 2 . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 2 . . . . . . . . Follow-up Attacks 23 | . . . 9 . 10 . . . . . . . . . . . . . . 4 Damage Inflicted 10978 | . 922 . 1629 582 1599 . . . 1142 . 516 602 . 813 309 105 746 . . 2013 Guns 2526 | . 922 . 496 . . . . . 1108 . . . . . . . . . . . Cannons 417 | . . . . . . . . . . . . . . . . . . . . 417 Explosions 1058 | . . . . 502 556 . . . . . . . . . . . . . . . Melee 6895 | . . . 1133 80 1043 . . . . . 516 602 . 813 309 105 746 . . 1548 Ramming 82 | . . . . . . . . . 34 . . . . . . . . . . 48 Kinetic 2438 | . 834 . 496 . . . . . 1108 . . . . . . . . . . . Thermal 245 | . 88 . . . . . . . . . . . . . . . . . . 157 Explosive 1058 | . . . . 502 556 . . . . . . . . . . . . . . . Electromagnetic 260 | . . . . . . . . . . . . . . . . . . . . 260 Impact 827 | . . . 736 . 91 . . . . . . . . . . . . . . . Slashing 4716 | . . . 397 80 952 . . . . . 516 602 . 813 309 105 746 . . 196 Piercing 1352 | . . . . . . . . . . . . . . . . . . . . 1352 Highest Corruption 32 | . 2 2 . . . . . 3 8 15 . . . . . . 1 11 . 32 Average Corruption 5 | . 1 2 . . . . . 3 4 14 . . . . . . 1 1 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 72 | . 9 1 . . . . . 4 10 14 . . . . . . . . . 34 Message Errors 16 | . 1 1 . . . . . . 5 2 . . . . . . . . . 7 Matter Fused 16 | . 4 . . . . . . 1 2 3 . . . . . . . . . 6 Heat Flow Errors 10 | . 1 . . . . . . 2 . 3 . . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . 1 1 1 . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 9 | . 1 . . . . . . . 1 1 . . . . . . . . . 6 Data Loss (major) 4 | . . . . . . . . . . 3 . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . 1 . . . . . . . . . 5 Weapon Failures 2 | . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 656 | . . . 120 21 57 . . . . . . 107 . . 45 . 53 . . 253 Projectiles 50 | . . . . . . . . . . . . . . . . . . . . 50 Explosions 29 | . . . . 21 8 . . . . . . . . . . . . . . . Melee 577 | . . . 120 . 49 . . . . . . 107 . . 45 . 53 . . 203 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . 23 . . . . 17 . . . . . . . . . . 23 Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . 2 . . . . . . . . . . 6 Targets Rammed 8 | . . . . . . . . . 2 . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 227 . 22 8 25 . . 251 129 269 . . . . . . . . . 372 Average Temperature 62 | . 49 . 9 3 13 . . 122 41 115 . . . . . . . . . 83 Received Heat Transfer 1821 | . 279 12 390 18 594 . . . 423 . 15 . . . 15 . 18 . 9 48 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 . . . . . . . . . . . . . . . . 5 Impact Corruptions 5 | . . . 4 . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 370 | . 259 . . . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Peak Influence 509 | . 182 25 200 209 240 79 42 84 487 263 509 . . . . 89 . . 75 439 Initial 309 | . . 25 . 5 81 79 27 14 33 154 309 . . . . 50 . . 60 42 Average 134 | . 71 21 72 164 101 79 20 37 272 211 319 . . . . 80 . . 62 195 Maximum Alert Level 2 | . . . 1 1 1 . . . 2 1 2 . . . . . . . . 2 Low Security (%) 78 | 100 100 100 99 76 99 100 100 100 28 52 1 . . . . 100 . . 100 63 Level 1 18 | . . . . 23 . . . . 58 48 84 . . . . . . . . 29 Level 2 3 | . . . . . . . . . 13 . 14 . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 1 1 3 . . 2 3 . 4 . . . . . . . . 6 Investigation 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . . . . . . . . . . 3 Reinforcement 15 | . 2 . 1 . 2 . . 2 2 . 4 . . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Distress Signals 14 | . 2 . 3 . 5 . . . 2 . . . . . . . . . . 2 Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . . 42 Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . 33 Times Spotted 252 | . 22 5 28 8 34 . 6 4 25 1 19 1 . . 15 1 12 4 1 66 Peak Tracking Total 15 | . 4 10 4 7 7 . 6 2 11 1 7 2 . . 6 . 5 4 1 15 Tactical Retreats 42 | . 2 . 1 . 8 . . 1 3 . 6 1 . . 3 . 1 . . 16 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Traps Triggered 10 | . 4 . . . 1 1 . . 1 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 1 . 3 . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Disabled 7 | . . . 1 . 1 . . . 3 . . . 1 . . 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . 1 . . . 1 . . 1 . . . . Garrison Access 4 | . . . . . . . . . 1 . 1 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Accessed 84 | . 7 . 9 1 12 . . 7 6 8 13 . 1 4 . 6 1 . . 9 Terminals 53 | . 6 . 7 . 9 . . 3 3 4 8 . . . . 5 1 . . 7 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 5 | . . . 1 . 1 . . . 2 . 1 . . . . . . . . . Recycling Units 11 | . 1 . 1 . 1 . . 2 . 4 1 . . . . 1 . . . . Scanalyzers 4 | . . . . . 1 . . 2 . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Total Hacks 183 | . 17 . 17 1 30 . . 15 9 19 29 . 1 17 . 14 1 . . 13 Successful 103 | . 8 . 9 1 20 . . 7 5 13 13 . 1 17 . 3 1 . . 5 Failed 80 | . 9 . 8 . 10 . . 8 4 6 16 . . . . 11 . . . 8 Catastrophic 18 | . 1 . . . 3 . . 2 2 3 2 . . . . 1 . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 7 . 12 . 22 . . 3 2 4 8 . . . . 5 . . . 7 Terminals 103 | . 14 . 14 . 22 . . 6 4 7 13 . . . . 12 1 . . 10 Fabricators 8 | . . . . . . . . . . . 6 . . . . . . . . 2 Repair Stations 11 | . . . 2 . 3 . . . 4 . 2 . . . . . . . . . Recycling Units 26 | . 3 . 1 . 3 . . 2 . 12 3 . . . . 2 . . . . Scanalyzers 13 | . . . . . 2 . . 7 . . 4 . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Terminal Hacks 51 | . 6 . 4 1 11 . . 1 2 1 3 . 1 17 . 2 1 . . 1 Record 7 | . . . . . . . . . . . . . 1 5 . . 1 . . . Part Schematic 7 | . . . . . 1 . . 1 . 1 . . . 4 . . . . . . Robot Analysis 9 | . 2 . 1 . 2 . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 2 . . . 1 . . . . . . . . 4 . 1 . . . . Open Door 3 | . . . . 1 . . . . 2 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . Build 3 | . . . . . . . . . . . 3 . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 2 . . . 2 . . . . . . . . . . . Scan Component 4 | . . . 1 . 1 . . . 2 . . . . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 2 . 1 . 2 . . 1 . 9 1 . . . . . . . . . Process 2 | . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 8 | . 1 . 1 . 1 . . . . 4 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . . . . Retrieve Components 4 | . 1 . . . 1 . . 1 . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . 2 . . 5 . . 1 . . . . . . . . . Insert Component 4 | . . . . . 1 . . 2 . . 1 . . . . . . . . . Analyze 4 | . . . . . 1 . . 3 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Seal Access 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Unauthorized Hacks 13 | . . . 2 . 3 . . . . 3 1 . . . . 1 . . . 3 Terminals 8 | . . . 2 . 3 . . . . . . . . . . 1 . . . 2 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . Botnet 5 | . . . 2 . 2 . . . . . . . . . . 1 . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 3 1 . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . Tunnel 3 | . . . . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 7 . 7 . . 5 3 6 9 . . . . 5 . . . 5 Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . . 3 . 1 . . . 4 . . . . . . Parts Built 5 | . . . . . . . . . . . 5 . . . . . . . . . Authchips 3 | . . . . . . . . . . . 3 . . . . . . . . . Time 83 | . . . . . . . . . . . 83 . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . 19 . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Time 70 | . . . 32 . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 71 | . . . . . . . . . . 71 . . . . . . . . . . Retrieved Matter 71 | . . . . . . . . . . 71 . . . . . . . . . . Retrieved Components 15 | . 9 . . . 1 . . 2 . 3 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 2 . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total Allies 4 | . . . . . . . . . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . . . . . . . . . 4 Highest-Rated Group 280 | . . . . . . . . . . . . . . . . . . . . 280 Highest-Rated Ally 82 | . . . . . . . . . . . . . . . . . . . . 82 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . . . . . . . . 13 Total Damage 429 | . . . . . . . . . . . . . . . . . . . . 429 Kills 3 | . . . . . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Robot Analysis Total 9 | . 2 . 1 . 2 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . . 3 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Turns Passed 9134 | 74 1012 64 1617 276 1420 56 93 245 474 275 655 238 380 158 373 240 243 33 57 1151 Spaces Moved 9305 | 53 537 35 888 145 799 49 122 537 620 475 925 363 565 182 501 387 337 54 80 1651 Core 360 | 5 . 2 15 . . . 98 167 . . . . . . . . . . . 73 Treads 925 | 2 224 33 448 145 73 . . . . . . . . . . . . . . . Legs 1158 | 46 313 . . . 726 49 24 . . . . . . . . . . . . . Wheels 425 | . . . 425 . . . . . . . . . . . . . . . . . Hover 5446 | . . . . . . . . . 485 475 439 363 565 182 501 387 337 54 80 1578 Flight 991 | . . . . . . . . 370 135 . 486 . . . . . . . . . Fastest Speed 35 | 50 120 160 86 160 116 116 50 35 42 51 39 51 66 66 66 45 45 45 45 45 Average Speed 74 | 114 136 183 136 160 128 116 64 40 45 51 45 59 66 66 66 48 45 47 47 50 Slowest Speed 450 | 160 160 450 450 160 270 116 200 50 106 51 119 66 66 66 66 66 45 122 52 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 8 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 5 92 12 66 49 70 3 67 16 79 85 25 58 65 61 73 7 51 9 2 41 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 8 | . . . . 1 . . . . . 3 . . . 3 1 . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . . . 3 . . . . . . . . 3 . 1 . 1 2 . . Spaces Dug 98 | . . . . . 10 . . . 39 1 12 . 1 . 3 2 2 . . 28 Terrain Destroyed 169 | . . . . 16 30 . . . 69 1 12 . 1 . 3 2 2 . . 33 Melee 48 | . . . . . 2 . . . . 1 12 . 1 . 3 2 2 . . 25 Projectile 8 | . . . . . . . . . . . . . . . . . . . . 8 AOE 113 | . . . . 16 28 . . . 69 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total 10871 | 63 743 39 1152 168 1066 49 134 553 743 504 1130 372 568 207 521 430 387 61 103 1878 Wait 760 | . 129 . 120 11 149 . 2 10 23 12 157 3 . . 8 29 21 . . 86 Move 9270 | 52 536 34 887 144 798 49 121 523 617 474 924 362 564 181 500 386 336 53 79 1650 Hop 6 | . . . . . . . . 5 1 . . . . . . . . . . . Pick Up 82 | 1 10 . 16 . 12 . . 2 6 4 5 . 1 4 . 1 1 . 6 13 Fast Attach 121 | 8 5 1 14 . 10 . 6 8 10 5 11 2 . 5 1 5 4 3 3 20 Attach 58 | . 3 1 7 . 8 . 2 1 11 1 3 . . 1 1 1 1 2 3 12 Detach 54 | 2 2 2 9 . 6 . 2 1 10 2 3 . . 1 . 3 . 1 5 5 Swap 29 | . 3 . 5 1 5 . . . 10 2 . . . . 1 . 1 . . 1 Drop 100 | . 10 1 19 . 14 . 1 3 8 3 8 . 1 8 . 1 3 2 7 11 Fire 136 | . 45 . 21 3 7 . . . 45 . . . . . . . . . . 15 Melee 246 | . . . 54 9 57 . . . . 1 19 5 2 7 10 4 20 . . 58 Ram 8 | . . . . . . . . . 2 . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / War) -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 448 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Discovered new exit (range 11) 877 | -10/Materials | Discovered new exit (range 10) 1087 | -10/Materials | Entered Mines 1093 | -10/Mines | Discovered new exit (range 8) 1137 | -10/Mines | Assembled infested the area 1140 | -10/Mines | Core integrity fell below 50% 1148 | -10/Mines | Core integrity fell below 20% 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1176 | -9/Materials | Lost 3 parts (1p2n) 1935 | -9/Materials | Discovered new exit (range 15) 2194 | -9/Materials | Discovered new exit (range 14) 2602 | -9/Materials | Discovered new exit (range 7) 2679 | -9/Materials | Repaired Imp. Ion Engine 2768 | -9/Materials | Entered Mines 2918 | -9/Mines | Discovered new exit (range 14) 2975 | -9/Mines | Met a Derelict shopkeep closing up shop 3025 | -9/Mines | Learned location of Zion (-7) 3035 | -9/Mines | Discovered new exit (range 5) 3044 | -9/Mines | Entered Materials 3044 | -8/Materials | Evolved 2 slots: Utility x2 3217 | -8/Materials | Discovered new exit (range 14) 3445 | -8/Materials | Build established: Hacker-Mutant 3648 | -8/Materials | Repaired Hvy. Armor Plating 4394 | -8/Materials | Discovered new exit (range 9) 4464 | -8/Materials | Entered Factory 4464 | -7/Factory | Evolved 2 slots: Utility x2 4520 | -7/Factory | Sucked down chute 4520 | -7/Factory | Entered Waste 4528 | -7/Waste | Spotted C-40 Crusher 4536 | -7/Waste | Spotted C-40 Crusher 4540 | -7/Waste | Spotted C-40 Crusher 4546 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4552 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4553 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4556 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4559 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4562 | -7/Waste | Spotted C-40 Crusher 4568 | -7/Waste | Spotted C-40 Crusher 4570 | -7/Waste | Spotted C-40 Crusher 4587 | -7/Waste | Crushed by Compactor (1 part destroyed) 4608 | -7/Waste | Discovered new exit (range 10) 4613 | -7/Waste | Entered Factory 4618 | -7/Factory | Lost 7 parts (3n4u) 4635 | -7/Factory | Discovered new exit (range 5) 4791 | -7/Factory | Discovered new exit (range 8) 4855 | -7/Factory | Build established: Mutant 4858 | -7/Factory | Entered Storage 4908 | -7/Storage | Core integrity fell below 50% 5325 | -7/Storage | Core integrity fell below 20% 5329 | -7/Storage | Used back door to open Recycling access 5329 | -7/Storage | Discovered new exit (range 5) 5332 | -7/Storage | Entered Recycling 5345 | -7/Recycling | System corruption reached 10% 5352 | -7/Recycling | Lost 4 parts (3n1u) 5560 | -7/Recycling | Discovered new exit (range 5) 5607 | -7/Recycling | Entered Factory 5607 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5784 | -5/Factory | Identified exit to Upper Caves 5907 | -5/Factory | Search patrols dispatched 5946 | -5/Factory | Fabricated Greatsword (x2) 5979 | -5/Factory | Fabricated Gravmag Array (x1) 6005 | -5/Factory | Fabricated Melee Analysis Suite (x2) 6262 | -5/Factory | Entered Upper Caves 6305 | -5/Upper Caves | Build established: Machinist-Gladiator 6391 | -5/Upper Caves | Encountered a Warlord checkpoint 6491 | -5/Upper Caves | Discovered new exit (range 5) 6500 | -5/Upper Caves | Entered another Upper Caves area 6648 | -5/Upper Caves | Found Alien Artifact 6697 | -5/Upper Caves | Discovered new exit (range 7) 6776 | -5/Upper Caves | Learned Factory emergency access door positions 6880 | -5/Upper Caves | Entered Zhirov 6880 | -5/Zhirov | Discovered new exit (range 3) 6892 | -5/Zhirov | Met Zhirov 6908 | -5/Zhirov | Learned location of Quarantine (-3) 6908 | -5/Zhirov | Learned location of Testing (-2) 6908 | -5/Zhirov | Learned location of Command (-1) 6917 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7003 | -5/Zhirov | Found Alien Artifact 7003 | -5/Zhirov | Identified Integrated Reactor 7003 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7013 | -5/Zhirov | Found Alien Artifact 7038 | -5/Zhirov | Entered Proximity Caves 7054 | -4/Proximity Caves | Spotted B-86 Titan 7182 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7188 | -4/Proximity Caves | Identified Transdimensional Reconstructor 7188 | -4/Proximity Caves | Warped through subspace 7350 | -4/Proximity Caves | Discovered new exit (range 14) 7411 | -4/Proximity Caves | Entered Factory 7411 | -4/Factory | Evolved 2 slots: Utility x2 7412 | -4/Factory | Identified exit to Upper Caves 7455 | -4/Factory | Spotted B-86 Titan 7466 | -4/Factory | Discovered exit to Upper Caves (range 5) 7499 | -4/Factory | Build established: Infiltrator-Gladiator 7651 | -4/Factory | Entered Upper Caves 7656 | -4/Upper Caves | Learned Research terminal intel 7669 | -4/Upper Caves | Identified exit to Upper Caves 7877 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7894 | -4/Upper Caves | Entered another Upper Caves area 7895 | -4/Upper Caves | Identified exit to Warlord 7916 | -4/Upper Caves | Discovered new exit (range 7) 7927 | -4/Upper Caves | System corruption reached 10% 7927 | -4/Upper Caves | Entered Research 7927 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7928 | -3/Research | Loaded intel: 24 terminal locations 7980 | -3/Research | Discovered new exit (range 5) 7984 | -3/Research | Entered another Research area 7984 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8172 | -2/Research | Build established: Infiltrator-Mutant 8249 | -2/Research | Found Enh. Force Lance 8447 | -2/Research | Lost 8 parts (2p1n5u) 8728 | -2/Research | Build established: Infiltrator-Ninja 8881 | -2/Research | System corruption reached 10% 8920 | -2/Research | Lost 4 parts (3n1u) 9041 | -2/Research | Core integrity fell below 50% 9071 | -2/Research | Cargo convoy interrupted 9077 | -2/Research | Lost 10 parts (1p3n5u1w) 9101 | -2/Research | Core integrity fell below 20% 9110 | -2/Research | System corruption reached 30% 9128 | -2/Research | Spotted B-90 Cyclops 9135 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 09071_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09095_ Cmb. Linear Gravjet destroyed. 09096_ Core Analyzer destroyed. 09097_ Dropped Med. Storage Unit. 09097_ Dropped Particle Accelerator. 09098_ System corrupted: Matter fused (-6). 09098_ Acquired Axe. 09100_ R-10 Processor collects Enh. Nova Cannon. 09100_ P-80 Master resets R-10 Processor, system corruption cleaned. 09101_ Triggered Shock Trap. 09101_ The floor emits a surge of raw power. 09101_ System corrupted (+1). 09108_ K-01 Serf destroyed. 09110_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09116_ Adv. Melee Analysis Suite destroyed. 09117_ System corrupted: Matter fused (-6). 09132_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ??????????????????????????????????? #???????????? | | ????????????????????????########### #???????????? | | ???????????????????????? !! # ??????????? | | ???????????????????????? !! /???????????? | | ????????????????????????# !! #?????????????? | | ????????????????????????# #?????????????? | | ?????????????"""""??????# #?????????????? | | ?????????????""T""??????#@ k#?????????????? | | ????????????????????????# #?????????????? | | ???????????????????????## #?????????????? | | ???????????????????????#; !!! #?????????????? | | ???????????????????????#; !! #?????????????? | | ????????????????????#### !! #?????????????? | | ???????????"""""""??+ A #?????????????? | | ???????????"""""""??#### +?????????????? | | ???????????"""""""?????# #?????????????? | | ???????????????????????# #?????????????? | | ??????????????????????#; #?????????????? | | ??????????????????????## BB +?????????????? | | ???????????????????????# #BB ####?????????????? | | ???????????????????????# ## #????????????????? | | ???????????????????????# #?###????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????#?????????????# #????????????????????? | | ?????????# ########## #????????????????????? | | ?????????# #????????????????????? | | ?????????+ #???????"""??????????? | | ?????????# #???????"""??????????? | | ?????????# #???????"""??????????? | | ?????????# ######+###### #???????? ??????????? | | ???????????????????????# #???????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 10 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Hacked Blade Saw | -8/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Greatsword | -7/Factory | Hacked Chainsword | -7/Factory | Scanalyzed Gravmag Array | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -5/Factory | Authchip Gravmag Array | x1 | -5/Factory | Authchip Melee Analysis Suite | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedHackingWings Manual? 0 Play Time 02:27:06 Cumulative 13.8 hours Start 2024.08.02 @ 10:47:32 End 2024.08.04 @ 09:53:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ab8b47-678d-4ab3-94ad-93a25239a8df