Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 13:22:47 Player: gortmind Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (1972) 1972 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 4528 Bonus ------- Aligned with FarCom 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 147/150 System Corruption 7% Temperature Cool (23) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads (fused) Armored Treads Improved Aluminum Leg > --- UTILITY (3) ------ Scrap Suit Skeleton Box > --- WEAPON (2) ------- Heavy Laser Assault Cannon > --- INVENTORY (5) ---- Heavy Ion Engine Light Nuclear Core High-capacity Matter Pod (200) Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Scrap Suit Skeleton Box > --- WEAPON ----------- Heavy Laser Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Aluminum Leg High-capacity Matter Pod Assault Cannon [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 51 | 9 6 1 23 3 3 6 Power 7 | 2 . . 4 . . 1 Engine 7 | 2 . . 4 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 . 7 3 . 2 Treads 13 | . 2 . 7 3 . 1 Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 3 1 . 6 . 3 1 Device 11 | 2 1 . 4 . 3 1 Storage 2 | 1 . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 3 1 6 . . 2 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 4 . . . Ballistic Cannon 2 | . . . 1 . . 1 Launcher 4 | . 2 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 7 | . . . 4 . 3 . Parts Lost 17 | . 4 . 6 4 . 3 Power 2 | . 1 . 1 . . . Propulsion 6 | . 2 . 2 1 . 1 Utility 6 | . 1 . 2 3 . . Weapon 3 | . . . 1 . . 2 Highest Loss Streak 3 | . 3 . 1 2 . 2 To Critical Strikes . | . . . . . . . Average Backups 3 | . 3 5 4 2 2 3 Power . | . . . . 1 1 1 Propulsion . | . . . . . . . Utility 1 | . 1 3 1 1 1 1 Weapon . | . 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 10 | 2 1 1 4 . . 2 Power 2 | . . . . . . 2 Propulsion 3 | 2 . . 1 . . . Utility 4 | . 1 1 2 . . . Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 90 100 91 81 63 71 Engine 11 | . 12 14 10 11 11 11 Treads 25 | . 12 28 32 29 22 23 Leg 2 | . 12 . . . . 1 Device 16 | . 24 28 15 7 8 15 Processor 4 | . . . 10 11 . . Energy Gun 1 | . . . . . . 7 Ballistic Gun 11 | . 4 . 10 22 22 9 Ballistic Cannon 2 | . . . 8 . . 1 Launcher 7 | . 22 28 3 . . . Peak Build Rating 32 | 9 9 9 16 15 18 32 Average Rating 13 | 6 7 8 13 13 14 23 On Entrance 9 | . 9 7 9 15 10 16 Avg Prop Armor Cover (%) 16 | . . . . . . 16 Naked Turns 34 | . 34 . . . . . Heaviest Build 24 | 10 14 15 17 17 16 24 Greatest Support 60 | 20 40 40 60 60 40 60 Greatest Overweight (x) 2 | 1 2 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 3 5 Average Carried 3 | . 3 4 4 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 3 2 2 4 Scrap Suit Usage (%) 5 | . . . . . . 41 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2996 | 348 447 313 1326 377 . 185 Remotely . | . . . . . . . Salvage Created 2285 | 182 429 57 1164 285 . 168 Parts 158 | 15 40 1 72 20 . 10 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 66 | . 12 4 30 15 . 5 Guns 29 | . 1 . 8 15 . 5 Cannons 17 | . . . 17 . . . AOE 20 | . 11 4 5 . . . Classes Destroyed 12 | 2 6 . 3 1 . . Worker 5 | . 5 . . . . . Builder 3 | . 1 . 2 . . . Tunneler 5 | 5 . . . . . . Hauler 6 | . 2 . 4 . . . Recycler 4 | 1 1 . 2 . . . Operator 5 | . 2 . 3 . . . Watcher 2 | . . . 2 . . . Swarmer 24 | . 3 . 10 8 . 3 Grunt 28 | . 9 4 13 . . 2 Duelist 1 | . . . 1 . . . Sentry 8 | . . . 6 2 . . Assembled 5 | . . . . 5 . . Best Kill Streak 7 | 3 4 2 7 6 . 3 Combat Bots Only 6 | . 3 2 4 6 . 3 Max Kills in Single Turn 4 | 1 2 2 4 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 2 2 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 331 | . 41 7 147 79 . 57 Missed 93 | . 13 2 41 20 . 17 Hits 238 | . 28 5 106 59 . 40 Melee 4 | . . . . 4 . . Projectile 234 | . 28 5 106 55 . 40 AOE 9 | . 1 . . 8 . . Critical Strikes 7 | . . . 6 . . 1 Damage Taken 2932 | . 466 112 1140 771 . 443 Core 512 | . 109 . 222 94 . 87 Absorbed by Shields 418 | . . . 225 193 . . Regen/Repaired (Parts) 154 | . 53 . 101 . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 247 | 15 45 5 120 38 . 24 Largest 2 | 2 2 2 2 2 . 2 Hottest 106 | 40 60 60 70 46 . 106 Shots Fired 414 | 30 74 11 192 78 . 29 Gun 251 | 30 38 . 77 78 . 28 Cannon 108 | . . . 107 . . 1 Launcher 55 | . 36 11 8 . . . Special . | . . . . . . . Kinetic 349 | 30 38 . 184 78 . 19 Thermal 10 | . . . . . . 10 Explosive 55 | . 36 11 8 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | 10 8 4 17 25 . 14 Robot Miss Streak 5 | 1 3 1 5 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 249 | 22 36 5 111 52 . 23 Core Hits 145 | 7 39 11 54 24 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . . . 4 . . . Destroy 1 | . . . 1 . . . Blast 3 | . . . 3 . . . Melee Attacks 1 | . 1 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6274 | 273 1491 359 2934 808 . 409 Guns 2571 | 273 332 . 772 808 . 386 Cannons 1544 | . . . 1521 . . 23 Explosions 2122 | . 1122 359 641 . . . Melee . | . . . . . . . Ramming 37 | . 37 . . . . . Kinetic 3947 | 273 332 . 2293 808 . 241 Thermal 168 | . . . . . . 168 Explosive 2122 | . 1122 359 641 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 3 3 6 7 7 7 Average Corruption 5 | . 3 3 4 6 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 153 | . 13 9 31 36 28 36 Message Errors 40 | . 1 2 8 8 8 13 Matter Fused 36 | . 2 3 10 9 6 6 Heat Flow Errors 19 | . 2 2 3 4 2 6 Energy Discharges 21 | . 3 1 3 3 6 5 Parts Rejected 2 | . 1 . . . . 1 Parts Fused 4 | . . . . 1 2 1 Data Loss (minor) 14 | . 2 . 3 5 3 1 Data Loss (major) 5 | . . . 1 2 . 2 Misfires 8 | . 1 1 2 3 . 1 Alerts 2 | . . . 1 . 1 . Weapon Failures 2 | . 1 . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . . 91 . . . Projectiles 50 | . . . 50 . . . Explosions 41 | . . . 41 . . . Melee . | . . . . . . . Knockbacks 10 | . 1 . 9 . . . Impact 1 | . 1 . . . . . Kinetic 9 | . . . 9 . . . Secondary . | . . . . . . . Self-Inflicted Damage 189 | . 74 42 73 . . . Shots 6 | . 2 2 2 . . . Rammed 11 | . 11 . . . . . Targets Rammed 11 | . 11 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 272 | . 156 258 205 228 231 272 Average Temperature 58 | . 33 104 29 36 117 95 Received Heat Transfer 778 | . 150 39 418 36 . 135 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 333 | . . . . . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 81 | 100 100 100 61 62 . 100 Level 1 18 | . . . 38 37 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 377 | 5 155 123 377 325 . 69 Initial 134 | . . 31 . 134 . . Average 107 | 1 54 28 199 150 . 10 Influence Increases 2187 | 30 559 141 1011 281 . 165 Destroy 0b10 Robot/C 1220 | . 240 80 600 200 . 100 Destroy 0b10 Robot/NC 150 | 30 55 . 65 . . . Destroy Leader 256 | . 54 20 142 20 . 20 Successful Hack 44 | . 22 . 22 . . . Disable Machine 75 | . 30 . 45 . . . Destroy Structure 262 | . 113 41 107 1 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 165 | . 30 . 30 60 . 45 Influence Decreases 2172 | 30 477 223 666 626 . 150 Entered New Map 262 | . . 51 . 211 . . Time Decay 1770 | 30 437 172 606 385 . 140 Lost Part 140 | . 40 . 60 30 . 10 Squads Dispatched 7 | . 1 1 4 1 . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 3 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 29 4 47 23 . 14 Peak Tracking Total 5 | . 3 2 5 4 . 3 Tactical Retreats 8 | . 1 . 1 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 6 | . 2 . 3 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 22 | . 8 2 12 . . . Terminals 15 | . 5 1 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 15 2 26 . . . Successful 26 | . 11 2 13 . . . Failed 17 | . 4 . 13 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 27 | . 8 1 18 . . . Fabricators . | . . . . . . . Repair Stations 5 | . 2 . 3 . . . Recycling Units 8 | . 5 . 3 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 2 6 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Patrol Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 8 | . 5 . 3 . . . Process 2 | . 1 . 1 . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Matter 2 | . 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used . | . . . . . . . Hacking Detections 13 | . 5 . 8 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 2 | . 1 . 1 . . . Time 39 | . 13 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 409 | . 68 . 341 . . . Retrieved Matter 511 | . 68 . 443 . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . no_distress 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 3794 | 133 1241 767 1648 4 1 . Sensors 1582 | . . . 1578 4 . . Terrain 766 | 133 633 . . . . . Seismic 2092 | 44 1205 767 76 . . . Cloaking 1 | . . . . . 1 . ECM 1494 | . 372 767 355 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 7401 | 215 1287 767 2217 1030 875 1010 Spaces Moved 3808 | 109 793 467 1071 311 543 514 Core 113 | 20 93 . . . . . Treads 3146 | . 325 467 1071 311 543 429 Legs 549 | 89 375 . . . . 85 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 Average Speed 153 | 108 131 160 160 160 160 165 Slowest Speed 190 | 120 160 160 160 160 160 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 3 86 73 85 51 90 72 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 3 . 1 . 2 Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 310 | . 124 65 121 . . . Melee . | . . . . . . . Projectile 25 | . . . 25 . . . AOE 285 | . 124 65 96 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4976 | 177 960 478 1389 776 550 646 Wait 734 | 31 73 . 119 418 . 93 Move 3802 | 108 792 466 1070 310 542 514 Hop . | . . . . . . . Pick Up 72 | 11 15 3 29 3 3 8 Fast Attach . | . . . . . . . Attach 34 | 8 8 . 11 . 3 4 Detach . | . . . . . . . Swap 35 | 1 10 1 18 3 . 2 Drop 40 | 3 5 3 22 4 2 1 Fire 247 | 15 45 5 120 38 . 24 Melee 1 | . 1 . . . . . Ram 11 | . 11 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Discovered new exit (range 8) 719 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Lost 3 parts (1p2n) 1010 | -10/Materials | Repaired Grenade Launcher 1066 | -10/Materials | Discovered new exit (range 15) 1503 | -10/Materials | Entered Mines 1510 | -10/Mines | Met a Derelict bent on vengeance 1578 | -10/Mines | Learned Materials emergency access door positions 1583 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1587 | -10/Mines | Found Prototype Device 1611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1949 | -10/Mines | Discovered new exit (range 8) 1952 | -10/Mines | Found a hidden stash of uninstalled traps 1966 | -10/Mines | Learned Materials interactive machine intel 2033 | -10/Mines | Received a Mining Laser from a helpful Derelict 2037 | -10/Mines | Discovered new exit (range 10) 2166 | -10/Mines | Met a Derelict shopkeep closing up shop 2270 | -10/Mines | Entered Materials 2270 | -9/Materials | Accompanied by 1 ally 2270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2271 | -9/Materials | Loaded intel: 18 interactive machine locations 2643 | -9/Materials | Discovered new exit (range 16) 2764 | -9/Materials | Identified exit to Materials 3102 | -9/Materials | Build established: Scavenger-Mutant 3455 | -9/Materials | Repaired Lgt. Treads 3709 | -9/Materials | Core integrity fell below 50% 3960 | -9/Materials | Discovered exit to Materials (range 7) 4015 | -9/Materials | Build established: Mutant 4044 | -9/Materials | Discovered exit to Materials (range 13) 4433 | -9/Materials | Discovered new exit (range 11) 4448 | -9/Materials | Identified exit to Mines 4487 | -9/Materials | Entered Mines 4662 | -9/Mines | Assembled infested the area 5056 | -9/Mines | Discovered exit to Materials (range 10) 5511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5511 | -9/Mines | Discovered new exit (range 5) 5517 | -9/Mines | Entered Exiles 5564 | -9/Exiles | Met 8R-AWN 5586 | -9/Exiles | Met EX-HEX 5641 | -9/Exiles | Met EX-BIN 5682 | -9/Exiles | Aligned with FarCom system 5684 | -9/Exiles | Given EX-Vault access code 5727 | -9/Exiles | Opened EX-Vault 5732 | -9/Exiles | Found Prototype Device 5733 | -9/Exiles | Identified Supersonic Drone Bay 5736 | -9/Exiles | Found Prototype Device 5737 | -9/Exiles | Identified Cloak of Protection 5743 | -9/Exiles | Found Prototype Device 5744 | -9/Exiles | Identified Skeleton Box 5777 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5822 | -9/Exiles | Met EX-DEC 5910 | -9/Exiles | Discovered new exit (range 12) 6042 | -9/Exiles | Visited The Gauntlet 6392 | -9/Exiles | Left Exiles lab with Skeleton Box 6392 | -9/Exiles | Entered Mines 6473 | -8/Mines | Core integrity fell below 20% 6969 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6972 | -8/Mines | Found Scrap Suit 7044 | -8/Mines | Build established: Scavenger-Mutant 7402 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07220_ Scrap Suit secures Hvy. Laser. 07220_ K-01 Serf collects debris. 07224_ Scrap Suit secures Lgt. Assault Rifle. 07225_ Dropped Imp. Aluminum Leg. 07225_ K-01 Serf collects debris. 07225_ Acquired Imp. Aluminum Leg. 07227_ S-10 Pest destroyed. 07228_ K-01 Serf collects debris. 07231_ R-06 Scavenger collects Flight Unit. 07232_ K-01 Serf collects debris. 07234_ R-06 Scavenger collects Flight Unit. 07235_ K-01 Serf collects debris. 07238_ R-06 Scavenger collects Lgt. Ion Engine. 07239_ System corrupted: Energy discharge (-58). 07239_ K-01 Serf collects debris. 07242_ R-06 Scavenger collects Lgt. Ion Engine. 07272_ System corrupted: Matter fused (-5). 07294_ HF,NH7BRAJ2,L60M1UVLLQEGI 96GTUNIBE1 07338_ System corrupted: Heat flow error (+213). 07394_ ZD1>NRDGFQECNTOBL7MZD Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ????????????## #??########?????????????????????? | | ????????????# #??# #?????????????????????? | | ????????????# #### """ #?????????????????????? | | ????????????# """ #?????????????????????? | | ?????????????# """ #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# ### #?????????????????????? | | #######?????## #?#### ##?????????????????????? | | # #???### ##????# #### g % #????????? | | #??## #?????# @ gg #????????? | | #?## #?????# #?????????????? | | #?# #?????###### ##?????????????? | | ##?# ### ##???????????? #??????????????? | | ## #??# ##?####?????????????? #??????????????? | | ### #### #????????????????????? ##??????????????? | | ??# #??????????????????????#???????????????? | | ??# ######??????????????????????????????????????? | | ??# ##??????????????????????????###????????????? | | ?## #??????#####??????????????? ##???????????? | | ?# ##????## ##?????????????? #???????????? | | ?# ###### ##?????????????# #???????????? | | ?## ## ########?????## #???????????? | | ??### #?????# ##??????????? | | ????#### ####### #?????# #??????????? | | ???????## ##?????# #?????# #???????????? | | ##?????## ##??????# #?????# #????????????? | | #??#### #???????# #?????# #????????????? | | ## ## #?????### ####### #????????????? | | ## #?????# #????????????? | | ### ##????# ######### ##???????????? | | #?# ## ##???# #???????# ##??????????? | | ### #### ##### #??????## #??????????? | | ###???## #??????# ##?????????? | | ### ###??????# ########?????## #???????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 11% | -10/Materials Lgt. Treads | 27% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalAngularDeflector Manual? 0 Play Time 01:19:31 Cumulative 18.9 hours Start 2026.07.31 @ 09:14:48 End 2026.07.31 @ 13:22:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa974e7-bf76-4820-8787-5934e6667aec