Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 14:14:02 Player: MarKhan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (1817) 1817 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10037 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Graphene Brace System Shield System Shield > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Light Ion Engine Antimatter Cannon Improved Plasma Cutter Vibroblade Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Vibroblade Vibroblade > --- INVENTORY -------- Micro Fission Core Advanced ECM Suite Antimatter Cannon Tactical Quantum Warhead Improved Plasma Cutter [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Enhanced Optical Array Hackware System Shield Protection Backup Plating III Weapon Chainsword Energy Gun Medium Laser Ballistic Cannon Antimatter Cannon Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 154 | 3 5 1 . 1 8 41 22 14 15 25 10 9 Power 15 | . 1 1 . . . 5 2 1 1 4 . . Engine 7 | . 1 1 . . . 4 . . . 1 . . Core 7 | . . . . . . 1 2 1 1 2 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 88 | 1 2 . . 1 6 28 12 8 8 11 6 5 Device 33 | 1 2 . . . 1 11 7 1 4 5 1 . Storage . | . . . . . . . . . . . . . Processor 37 | . . . . 1 1 12 3 5 2 4 5 4 Hackware 10 | . . . . . 3 . 2 1 1 2 . 1 Protection 8 | . . . . . 1 5 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 2 . . . 2 8 8 5 6 10 4 4 Energy Gun 4 | 2 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 . 2 2 1 . Launcher 7 | . . . . . . 1 1 2 1 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 32 | . . . . . 2 7 6 3 3 5 3 3 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . 2 1 . Parts Lost 44 | . . . . . . 10 4 4 . 14 3 9 Power 4 | . . . . . . 2 1 . . 1 . . Propulsion . | . . . . . . . . . . . . . Utility 39 | . . . . . . 8 3 4 . 12 3 9 Weapon 1 | . . . . . . . . . . 1 . . Highest Loss Streak 13 | . . . . . . 2 3 3 . 13 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 67 70 71 71 77 80 81 75 82 79 47 49 Engine 3 | . 12 13 14 14 9 4 . . . . . . Core 2 | . . . . . . . 5 5 5 3 . . Device 14 | . 26 28 28 15 12 8 22 16 12 12 3 4 Processor 29 | . . . . 12 11 31 34 31 40 35 32 35 Hackware 9 | . . . . . 22 13 5 8 10 17 8 7 Protection 2 | . . . . . 4 5 . . 2 2 . . Energy Gun 3 | . 26 28 28 28 13 . . . . . . . Slashing Weapon 9 | . . . . . 4 14 13 10 8 6 2 2 Peak Build Rating 94 | 3 7 8 8 9 23 42 52 67 75 94 78 81 Average Rating 44 | 2 6 7 8 8 19 34 46 51 69 75 58 66 On Entrance 29 | . 3 7 8 8 9 23 40 49 67 71 34 58 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 23 | 4 9 9 7 7 8 12 17 22 20 23 5 5 Greatest Support 12 | 3 9 9 9 9 9 12 12 12 12 12 3 3 Greatest Overweight (x) 7 | 1 1 . . . . 3 4 4 3 7 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 5 5 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 28% | Scout 19% | Hacker-Scout 14% | Hacker-Mutant 12% | Mutant 10% | Hacker-Gladiator 6% | Hacker-Assassin 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1746 | 230 50 . . 20 40 387 216 237 140 265 123 38 Remotely . | . . . . . . . . . . . . . Salvage Created 2834 | 108 178 . . . 53 964 258 237 190 713 123 10 Parts 186 | 7 15 . . . 3 63 13 15 8 49 12 1 Haulers Intercepted 5 | . 2 . . . 1 1 . . . 1 . . Recyclers Shooed 5 | . . . . . . 1 . . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 24 | . . . . . . 11 2 2 . 9 . . Melee 18 | . . . . . . 11 2 2 . 3 . . AOE 6 | . . . . . . . . . . 6 . . Classes Destroyed 14 | 2 5 . . . . 6 . . . 1 . . Worker 11 | . 1 . . . . 2 1 . . 5 1 1 Builder 4 | . . . . . . 1 . . . 3 . . Tunneler 5 | 1 . . . . . 2 . . 1 . 1 . Hauler 5 | . 2 . . . 1 1 . . . 1 . . Recycler 9 | 1 . . . . . 3 1 1 1 2 . . Mechanic 3 | . 1 . . . . 1 . . 1 . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 5 | . 1 . . . . 1 . . . 1 2 . Swarmer 6 | . . . . . . . . . . 6 . . Grunt 5 | . . . . . . 5 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 3 | . . . . . . 3 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 8 | . . . . . . 1 2 2 . 3 . . Best Kill Streak 11 | 2 1 . . . 1 4 1 2 1 11 1 1 Combat Bots Only 6 | . . . . . . 4 1 2 . 6 . . Max Kills in Single Turn 8 | 1 1 . . . 1 1 1 1 1 8 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . Melee 1 | . . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 461 | . . . . . . 122 9 7 6 145 18 154 Missed 170 | . . . . . . 38 1 2 4 56 4 65 Damage Taken 5588 | . . . . . . 1027 310 233 40 1641 300 2037 Core 3593 | . . . . . . 549 81 83 40 993 233 1614 Absorbed by Shields 20 | . . . . . . . . . . . 20 . Redirected to Shielding 31 | . . . . . . 25 . 6 . . . . Regen/Repaired (Parts) 58 | . . . . . . 58 . . . . . . Core Remaining (%) 78 | 100 . . . 100 100 21 90 91 96 23 83 . Volleys Fired 67 | 2 30 . . . 10 6 . . 10 9 . . Largest 2 | 2 2 . . . 2 1 . . 1 1 . . Hottest 115 | 90 115 . . . 115 30 . . 40 40 . . Shots Fired 101 | 4 52 . . . 20 6 . . 10 9 . . Gun 76 | 4 52 . . . 20 . . . . . . . Cannon 17 | . . . . . . . . . 10 7 . . Launcher 8 | . . . . . . 6 . . . 2 . . Special . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . 10 7 . . Thermal 76 | 4 52 . . . 20 . . . . . . . Explosive 8 | . . . . . . 6 . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 4 | 3 4 . . . 3 . . . . . . . Robot Miss Streak 7 | . 7 . . . 4 . . . . 6 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 148 | 3 23 . . . 8 51 13 3 10 25 5 7 Core Hits 79 | 3 10 . . . 3 22 4 3 3 25 4 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 1 6 . . . 4 . . Burn 1 | . . . . . 1 . . . . . . . Sever 10 | . . . . . . 6 . . . 4 . . Melee Attacks 399 | . . . . . 1 155 83 45 18 57 17 23 Impact . | . . . . . . . . . . . . . Slashing 397 | . . . . . 1 155 83 45 18 55 17 23 Piercing 2 | . . . . . . . . . . 2 . . Sneak Attacks 45 | . . . . . . 21 4 2 6 6 3 3 Combat Hostiles 6 | . . . . . . 5 . 1 . . . . Follow-up Attacks 13 | . . . . . . 6 3 . 2 2 . . Damage Inflicted 8153 | 35 326 . . . 113 2509 706 193 635 2654 411 571 Guns 474 | 35 326 . . . 113 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1167 | . . . . . . . . . . 1167 . . Melee 6509 | . . . . . . 2509 706 193 635 1487 411 568 Ramming 3 | . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . Thermal 474 | 35 326 . . . 113 . . . . . . . Explosive 1167 | . . . . . . . . . . 1167 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 6452 | . . . . . . 2509 706 193 635 1430 411 568 Piercing 57 | . . . . . . . . . . 57 . . Highest Corruption 7 | . . . . . . 5 7 7 1 . . 5 Average Corruption 4 | . . . . . . 4 7 7 1 . . 1 Corruption Purged 5 | . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . 24 19 14 5 . . . Message Errors 16 | . . . . . . 4 5 6 1 . . . Matter Fused 20 | . . . . . . 11 6 2 1 . . . Heat Flow Errors 6 | . . . . . . 3 1 1 1 . . . Energy Discharges 9 | . . . . . . 3 2 4 . . . . Data Loss (minor) 9 | . . . . . . 3 3 1 2 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1158 | . . . . . . 383 198 . 174 98 93 212 Projectiles . | . . . . . . . . . . . . . Explosions 50 | . . . . . . . . . . 50 . . Melee 1108 | . . . . . . 383 198 . 174 48 93 212 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . . 71 . 1 Shots 1 | . . . . . . . . . . 1 . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 210 | 15 210 . . . 88 107 102 81 133 . . . Average Temperature 53 | 10 62 . . . 30 55 58 48 82 . . . Received Heat Transfer 667 | . . . . . . 273 9 18 9 103 66 189 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1285 | 87 828 . . . 370 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 377 | 10 84 2 . 8 105 223 226 256 296 377 248 309 Initial 155 | . 6 2 . . 2 47 103 18 63 57 155 36 Average 96 | 5 42 2 . . 66 126 66 113 121 75 176 100 Maximum Alert Level 1 | . . . . . . 1 1 1 1 1 1 1 Low Security (%) 90 | 100 100 100 . 100 100 93 95 70 89 94 58 90 Level 1 9 | . . . . . . 6 4 29 10 5 41 9 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . . 10 5 2 2 6 . . Investigation 10 | . . . . . . 5 1 1 1 2 . . Extermination 8 | . . . . . . 2 2 1 1 2 . . Reinforcement 7 | . . . . . . 3 2 . . 2 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 2 | . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 6 . . . 6 26 9 6 7 23 5 35 Peak Tracking Total 13 | . 1 . . . 3 5 1 5 5 9 2 13 Tactical Retreats 18 | . . . . . . 5 2 . 2 3 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . . . . 2 2 1 1 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . 1 1 1 1 2 . . Max in Single Turn 1 | . . . . . . 1 1 1 1 1 . . Garrison Access 7 | . . . . . . 4 2 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 8 . 4 1 9 27 14 6 5 7 4 1 Terminals 45 | . 7 . . 1 7 11 5 2 3 5 3 1 Fabricators 9 | . . . . . . 4 2 1 . 1 1 . Repair Stations 3 | . . . . . . 2 1 . . . . . Recycling Units 10 | . 1 . . . 1 4 1 2 1 . . . Scanalyzers 7 | . . . . . 1 2 3 . . 1 . . Garrison Access 8 | . . . . . . 4 2 1 1 . . . Total Hacks 271 | . 33 . 5 4 38 89 42 14 15 21 8 2 Successful 167 | . 25 . 5 1 29 59 28 5 5 8 2 . Failed 102 | . 7 . . 3 8 30 14 9 10 13 6 2 Catastrophic 21 | . . . . . . 5 5 4 2 2 2 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 130 | . 24 . 1 . 28 37 15 6 6 13 . . Terminals 152 | . 30 . . 4 32 35 11 5 10 16 7 2 Fabricators 20 | . . . . . . 9 7 2 . 1 1 . Repair Stations 10 | . . . . . . 9 1 . . . . . Recycling Units 26 | . 3 . . . 4 12 1 4 2 . . . Scanalyzers 43 | . . . . . 2 19 18 . . 4 . . Garrison Access 15 | . . . . . . 5 4 3 3 . . . Terminal Hacks 39 | . 9 . 5 1 11 6 . 1 2 2 2 . Record 9 | . . . 4 . 2 . . 1 1 1 . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 2 | . . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Maintenance Status 2 | . . . . . 1 1 . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 5 | . 1 . . . 1 1 . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 2 1 . . . . Load Schematic 4 | . . . . . . 2 1 1 . . . . Build 2 | . . . . . . 1 1 . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . Retrieve Components 3 | . . . . . . 3 . . . . . . Scanalyzer 36 | . . . . . 2 14 16 . . 4 . . Insert Component 16 | . . . . . 1 6 7 . . 2 . . Analyze 20 | . . . . . 1 8 9 . . 2 . . Garrison Access Hacks 6 | . . . . . . 4 2 . . . . . Seal Access 6 | . . . . . . 4 2 . . . . . Unauthorized Hacks 73 | . 16 . . . 16 25 8 3 3 2 . . Terminals 50 | . 13 . . . 13 15 5 . 2 2 . . Track 3 | . 1 . . . 2 . . . . . . . Assimilate 6 | . . . . . 1 2 3 . . . . . Botnet 15 | . 4 . . . 2 5 1 . 1 2 . . Disrupt 3 | . 1 . . . 1 1 . . . . . . Operators 4 | . 2 . . . 1 1 . . . . . . Skim 19 | . 5 . . . 6 6 1 . 1 . . . Fabricators 2 | . . . . . . 1 1 . . . . . Prioritize 1 | . . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . Mechanics 2 | . . . . . . 1 1 . . . . . Recycling Units 18 | . 3 . . . 3 8 1 2 1 . . . Monitor 3 | . 1 . . . 1 1 . . . . . . Reject 9 | . 1 . . . 1 4 1 1 1 . . . Recyclers 6 | . 1 . . . 1 3 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 69 | . 6 . . 1 8 22 10 5 5 7 4 1 Full Trace Events 9 | . . . . 1 . 5 1 . 1 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 6 7 . . 2 . . Parts Built 3 | . . . . . . 2 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 109 | . . . . . . 73 36 . . . . . Total Part Build Rating 9 | . . . . . . 6 3 . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 31 | . . . . . . 31 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . . . Parts Scanalyzed 16 | . . . . . 1 6 7 . . 2 . . Part Schematics Acquired 16 | . . . . . 1 6 7 . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . 2 1 2 2 . . . . . Largest Group 2 | . . . . 2 1 1 2 . . . . . Highest-Rated Group 38 | . . . . 38 26 26 36 . . . . . Highest-Rated Ally 31 | . . . . 31 26 26 26 . . . . . Total Orders 6 | . . . . . 2 4 . . . . . . STAY 3 | . . . . . 1 2 . . . . . . FOLLOW 3 | . . . . . 1 2 . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8052 | 30 539 165 120 121 322 2171 1544 641 640 838 496 425 Spaces Moved 9849 | 27 868 292 239 239 509 2454 1754 958 625 911 553 420 Core 9849 | 27 868 292 239 239 509 2454 1754 958 625 911 553 420 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 59 | 66 50 50 50 50 50 57 59 51 84 68 72 70 Slowest Speed 400 | 100 100 50 50 50 50 200 250 250 200 400 100 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . 1 2 1 . . . . Exploration Rate (%) 39 | 3 93 49 62 66 43 63 28 24 15 29 18 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 . . 1 . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 249 | . . . . . 1 93 55 32 15 27 12 14 Terrain Destroyed 399 | . . . . . 1 123 55 32 15 147 12 14 Melee 217 | . . . . . 1 77 55 32 5 21 12 14 Projectile 16 | . . . . . . . . . 10 6 . . AOE 166 | . . . . . . 46 . . . 120 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11322 | 33 918 310 238 239 554 2976 2151 1039 698 1033 621 512 Wait 703 | . . 15 . . 16 299 250 11 29 13 24 46 Move 9836 | 26 867 291 238 238 508 2453 1752 957 624 910 552 420 Hop . | . . . . . . . . . . . . . Pick Up 44 | 2 8 1 . . 4 10 11 1 . 3 1 3 Fast Attach 81 | 3 3 1 . . 6 19 6 7 9 15 7 5 Attach 29 | . 1 . . . 1 9 4 . 1 6 3 4 Detach 33 | . 1 . . . 2 9 1 . 4 10 3 3 Swap 45 | . 1 . . 1 1 13 12 7 5 4 1 . Drop 64 | . 7 2 . . 5 12 15 4 2 13 1 3 Fire 67 | 2 30 . . . 10 6 . . 10 9 . . Melee 342 | . . . . . 1 131 69 37 14 50 17 23 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . 15 31 15 . . 12 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 214 | -10/Materials | Discovered new exit (range 5) 259 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 343 | -10/Materials | Loaded intel: 22 trap records 354 | -10/Materials | Discovered exit to Materials (range 16) 389 | -10/Materials | Learned 4 Materials zone layouts 448 | -10/Materials | Learned location of 1 exit from Storage 461 | -10/Materials | Learned location of Mines (-9) 485 | -10/Materials | Learned 4 Materials zone layouts 517 | -10/Materials | Loaded intel: 1 repair station location 570 | -10/Materials | Entered Mines 576 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 595 | -10/Mines | Assembled infested the area 732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 732 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Entered Exiles 743 | -10/Exiles | Discovered new exit (range 15) 749 | -10/Exiles | Met 8R-AWN 755 | -10/Exiles | Met EX-HEX 770 | -10/Exiles | Met EX-BIN 776 | -10/Exiles | Aligned with FarCom system 777 | -10/Exiles | Given EX-Vault access code 790 | -10/Exiles | Opened EX-Vault 810 | -10/Exiles | Warned to stay clear of 0b10 Research branches 824 | -10/Exiles | Met EX-DEC 829 | -10/Exiles | Learned location of Zion (-7) 849 | -10/Exiles | Discovered new exit (range 14) 855 | -10/Exiles | Entered Mines 882 | -9/Mines | Learned location of 1 exit from Materials 969 | -9/Mines | Identified exit to Materials 976 | -9/Mines | Entered Materials 976 | -8/Materials | Evolved 4 slots: Utility x4 977 | -8/Materials | Identified exit to Storage 977 | -8/Materials | Discovered exit to Storage (range 7) 978 | -8/Materials | Identified exit to Factory 1149 | -8/Materials | Central database locked down 1298 | -8/Materials | Entered Factory 1298 | -7/Factory | Accompanied by 1 ally 1298 | -7/Factory | Evolved 2 slots: Utility x2 1614 | -7/Factory | Build established: Hacker-Scout 1922 | -7/Factory | Repaired Axe 1939 | -7/Factory | Learned Extension security intel 1998 | -7/Factory | Learned 2 Extension zone layouts 2080 | -7/Factory | Identified exit to Lower Caves 2105 | -7/Factory | Learned Hub_04(d) stockpile data 2126 | -7/Factory | Learned Extension garrison access intel 2139 | -7/Factory | Loaded intel: 26 terminal locations 2178 | -7/Factory | Crushed by falling debris 2279 | -7/Factory | Identified exit to Factory 2517 | -7/Factory | Core integrity fell below 50% 2609 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 2894 | -7/Factory | Build established: Scout 3330 | -7/Factory | Repaired Axe 3469 | -7/Factory | Entered another Factory area 3469 | -6/Factory | Evolved 2 slots: Utility x2 3470 | -6/Factory | Identified exit to Lower Caves 4148 | -6/Factory | Crushed by falling debris 4149 | -6/Factory | Crushed by falling debris 4179 | -6/Factory | Lost 3 parts (1p2u) 4421 | -6/Factory | Discovered new exit (range 15) 4428 | -6/Factory | Identified exit to Factory 4485 | -6/Factory | Build established: Gladiator 4599 | -6/Factory | Fabricated System Shield? 4786 | -6/Factory | Build established: Scout 4821 | -6/Factory | Found Prototype Launcher 4821 | -6/Factory | Identified Scatter Rocket Array 4823 | -6/Factory | Found Scatter Rocket Array 4825 | -6/Factory | Found Scatter Rocket Array 5013 | -6/Factory | Entered another Factory area 5013 | -5/Factory | Evolved 2 slots: Utility x2 5014 | -5/Factory | Identified exit to Upper Caves 5123 | -5/Factory | Crushed by falling debris 5154 | -5/Factory | Lost 3 parts (3u) 5322 | -5/Factory | Spotted B-75 Beast 5645 | -5/Factory | Discovered new exit (range 16) 5654 | -5/Factory | Identified exit to Factory 5654 | -5/Factory | Entered another Factory area 5654 | -4/Factory | Evolved 2 slots: Utility x2 6214 | -4/Factory | Discovered new exit (range 12) 6294 | -4/Factory | Entered Research 6294 | -3/Research | Evolved 2 slots: Utility x2 6518 | -3/Research | Build established: Hacker-Gladiator 6654 | -3/Research | Found Prototype Launcher 6654 | -3/Research | Identified Tactical Quantum Warhead 6881 | -3/Research | Spotted B-86 Titan 6944 | -3/Research | Spotted B-86 Titan 7101 | -3/Research | Core integrity fell below 50% 7125 | -3/Research | Discovered new exit (range 11) 7132 | -3/Research | Entered another Research area 7132 | -2/Research | Evolved 2 slots: Utility x2 7151 | -2/Research | Lost 13 parts (1p11u1w) 7291 | -2/Research | Build established: Hacker-Mutant 7408 | -2/Research | Spotted B-90 Cyclops 7598 | -2/Research | Found Prototype Processor 7598 | -2/Research | Identified Exp. Melee Analysis Suite 7623 | -2/Research | Discovered new exit (range 9) 7628 | -2/Research | Entered Access 7628 | -1/Access | Evolved 2 slots: Utility x2 7650 | -1/Access | Lost 3 parts (3u) 7940 | -1/Access | Lost 5 parts (5u) 8006 | -1/Access | Core integrity fell below 50% 8043 | -1/Access | Core integrity fell below 20% 8053 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- misinterpreted. 08008_ G-73 Enforcer triggered Gamma Bomb Trap. 08008_ A bubble of electromagnetic force engulfs the area. 08010_ G-73 Enforcer system terminally corrupted. 08010_ G-73 Enforcer destroyed. 08020_ Penetrated by Slug. 08020_ Slug penetrates Wall. 08026_ Penetrated by Slug. 08026_ Slug penetrates Wall. 08026_ Terminal disabled. 08031_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 08041_ Adv. Target Analyzer destroyed. 08042_ Penetrated by Slug. 08042_ Slug penetrates Sealed Barrier. 08042_ Adv. Terrain Scan Processor destroyed. 08045_ Slug penetrates Wall. 08051_ Destroyed Gamma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????h?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????h?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????BB????????????????? ???????? | | ????????????????????BB????????????????? ?????? | | ??????????????????????????????????????? ??? | | ?????????????????????????#""##????????? ? | | ????????????????????????## #????????# | | ????????????????????????#@ s##????????# | | ???????????????????????%p#ss#?????????+ *** | | ?????????????????????k #s #?????????# *** | | ???????????????????" k + Y#?????????# ** | | ????????????????? """ # #?????????# ? | | ???????????????# """ # #?????????# ?? | | ???????????????# " ?# #?????????# ??? | | ???????????????# ] ?# #?????????# ???? | | ???????????????# = ??# g#???????### #????? | | ???????????????#######???# #???????# #????? | | ?????????????????????????#s #???????# #????? | | ?????????????????????????# #???????# #????? | | ?????????????????????????#p #???????# ###### | | ????????????????????????## ######### # | | ????????????????????????# s # | | ????????????????????????# ######## # %! | | ????????????????????????# #??????# # !! | | ????????????????????????# !#??????# # !! | | ????????????????????????######??????# ^# | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????+#??????????????????# # | | ???????????????? ???????????????? # | | ???????????????? ????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 80 Core Shielding 30 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 29 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Axe | -7/Factory | Scanalyzed Bore Cannon | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Imp. Core Shielding | -6/Factory | Scanalyzed Vibroblade | -3/Research | Scanalyzed Imp. Plasma Cutter | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperExplosiveAutobeam Manual? 0 Play Time 02:38:54 Cumulative 99.9 hours Start 2024.11.14 @ 11:03:11 End 2024.11.14 @ 14:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa0bea6-e583-4ca4-bf63-a5184b82a3c4