Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.06 @ 11:16:42 Player: anisdrin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (851) 851 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Titanium Leg Medium Matter Pod (100) Large Matter Pod (150) Improved Terrain Scanner Terrain Scan Processor Armor Integrity Analyzer Propulsion Shielding Utility Shielding Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Transmission Jammer > --- WEAPON ----------- Ion Cannon Flak Cannon > --- INVENTORY -------- Titanium Leg Medium Matter Pod Large Matter Pod Improved Terrain Scanner Terrain Scan Processor Armor Integrity Analyzer Propulsion Shielding Utility Shielding Hardened Light Armor Plating Flak Cannon Improved Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 39 | 6 11 16 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads . | . . . . Leg 8 | 2 2 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 7 2 Device 8 | . 2 5 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 5 5 2 Energy Gun 1 | . . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 6 | . 3 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 97 | . 99 100 71 Engine 12 | . 14 11 5 Leg 24 | . 27 22 14 Device 20 | . 13 30 22 Storage 12 | . 14 11 9 Protection 1 | . . 2 . Energy Cannon 2 | . . 5 3 Ballistic Gun 4 | . 1 7 . Ballistic Cannon 17 | . 25 9 5 Naked Turns . | . . . . Heaviest Build 54 | 13 47 54 54 Greatest Support 34 | 20 20 34 34 Greatest Overweight (x) 10 | 1 4 2 10 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 14 | 6 14 12 12 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 6 12 12 11 Average Carried 11 | 4 11 11 9 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 6 12 11 9 Class Distribution -------------------- 63% | Mutant 26% | Infiltrator-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1199 | 222 474 503 . Remotely . | . . . . Salvage Created 987 | . 144 769 74 Parts 77 | . 11 60 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 6 14 2 Guns 3 | . . 3 . Cannons 17 | . 6 9 2 AOE 2 | . . 2 . Classes Destroyed 10 | . 2 7 1 Worker 1 | . . 1 . Builder 2 | . . 2 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . . 5 . Swarmer 6 | . 4 2 . Grunt 8 | . 2 6 . Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 5 | . 4 5 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2335 | . 146 682 1507 Core 763 | . 47 161 555 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 81 59 . Volleys Fired 65 | . 12 44 9 Largest 2 | . 2 2 2 Hottest 104 | . 70 104 104 Shots Fired 124 | . 24 88 12 Gun 43 | . . 43 . Cannon 81 | . 24 45 12 Launcher . | . . . . Special . | . . . . Kinetic 108 | . 24 73 11 Thermal 16 | . . 15 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 2 6 9 Robot Miss Streak 9 | . 6 9 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 6 54 10 Core Hits 60 | . 6 43 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1757 | . 105 1463 189 Guns 447 | . . 447 . Cannons 879 | . 105 585 189 Explosions 431 | . . 431 . Melee . | . . . . Ramming . | . . . . Kinetic 1049 | . 105 755 189 Thermal 708 | . . 708 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 6 | . 6 . . Message Errors 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Data Loss (minor) 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 31 | . . 31 . Projectiles 2 | . . 2 . Explosions 29 | . . 29 . Melee . | . . . . Knockbacks 12 | . . 7 5 Impact . | . . . . Kinetic 11 | . . 6 5 Secondary 1 | . . 1 . Self-Inflicted Damage 131 | . . 131 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | . 149 207 36 Average Temperature 44 | . 45 47 19 Received Heat Transfer 639 | . 6 156 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 694 | . . 694 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 242 | . 179 242 146 Initial 55 | . . 2 55 Average 62 | . 21 112 85 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 84 100 Level 1 6 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 2 1 Investigation 5 | . 4 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed 3 | . . . 3 Distress Signals 3 | . . . 3 Times Spotted 45 | . 8 26 11 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 3 | . 1 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 7 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 45 | . 25 20 . Successful 28 | . 13 15 . Failed 17 | . 12 5 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 14 10 . Fabricators . | . . . . Repair Stations 9 | . 7 2 . Recycling Units 6 | . 4 2 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 13 | . 6 7 . Record 6 | . . 6 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 2 | . 2 . . Terminal Index 1 | . . 1 . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 4 | . 3 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 4 | . 3 1 . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . 1 . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 9 | . 5 4 . Full Trace Events 4 | . 3 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled 1 | . 1 . . Recycled Matter 295 | . 295 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3028 | 78 1503 1262 185 Spaces Moved 1547 | 51 776 648 72 Core 15 | 12 . . 3 Treads . | . . . . Legs 1532 | 39 776 648 69 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 155 160 Average Speed 169 | 114 178 162 177 Slowest Speed 550 | 120 240 180 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 94 52 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . 47 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE 45 | . . 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1836 | 68 875 777 116 Wait 96 | 4 36 31 25 Move 1544 | 50 775 647 72 Hop . | . . . . Pick Up 55 | 8 24 20 3 Fast Attach 7 | 4 3 . . Attach 11 | 2 1 3 5 Detach 1 | . . 1 . Swap 21 | . 7 13 1 Drop 35 | . 17 18 . Fire 65 | . 12 44 9 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Repaired Sensor Array 923 | -10/Materials | Discovered new exit (range 5) 1140 | -10/Materials | Discovered new exit (range 5) 1553 | -10/Materials | Discovered new exit (range 16) 1582 | -10/Materials | Entered another Materials area 1582 | -9/Materials | Evolved 2 slots: Utility x2 1641 | -9/Materials | Repaired Visual Processing Unit 1682 | -9/Materials | Discovered new exit (range 12) 1997 | -9/Materials | Discovered new exit (range 9) 2315 | -9/Materials | Discovered new exit (range 16) 2446 | -9/Materials | Build established: Infiltrator-Mutant 2799 | -9/Materials | Discovered new exit (range 15) 2844 | -9/Materials | Entered another Materials area 2844 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2970 | -8/Materials | Lost 5 parts (1p1u3w) 3001 | -8/Materials | Core integrity fell below 50% 3023 | -8/Materials | Core integrity fell below 20% 3029 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Ion Engine destroyed. O-16 Technician distress signal jammed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Titanium Leg destroyed. Slug penetrates Wall. Jacked G-47 Trooper... >>parse_system Reading system data... Imp. Datajack destroyed. Slug penetrates Wall. ECM Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Structural Scanner destroyed. Titanium Leg destroyed. Transmission Jammer destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???###########???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# ! #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# """ #???????????????????????????????????? | | ???# """ "" #???????????????????????????????????? | | ???# """ S"" #???????????????????????????????????? | | ???# "" #???????????????????????????????????? | | ???#########+################# ???????????????? | | ????????# ???????????????? | | ????????# = ???????????????? | | ????????# =%! ! ???????????????? | | ????????# #########*"#####+??????????????????????? | | ????????# ####### #?????????????????????????? | | ????????# ## #! #?????????????????????????? | | ????????# ## #% #?????????????????????????? | | ????????# ## " """ #?????????????????????????? | | ????????# ## = #! 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