Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.23 @ 11:19:22 Player: Themeralderp Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (136) 680 Value Destroyed (3950) 3950 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2172) 2172 TOTAL SCORE: 9462 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1634 Follower Combat Kills 753 Friendly Fire -715 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Impact Mace Axe Axe > --- INVENTORY (15) --- Light Nuclear Core Heavy Laser Gatling Laser Gatling Laser Precision Assault Rifle Datajack Axe Axe Axe Axe Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Assault Cannon Impact Mace > --- INVENTORY -------- Carbon-fiber Leg Improved Light Armor Plating Heavy Laser Gatling Laser Gatling Laser Advanced Beam Cannon Heavy Ion Cannon High-powered Shotgun Flak Gun Flak Gun Flak Gun Precision Assault Rifle Heavy Rocket Launcher Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Insulated Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 135 | 7 7 29 17 75 Power 15 | 1 3 3 1 7 Engine 9 | 1 3 3 . 2 Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 37 | 2 . 10 4 21 Treads . | . . . . . Leg 37 | 2 . 10 4 21 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 33 | 2 2 5 4 20 Device 7 | 1 . . 1 5 Storage 3 | 1 1 1 . . Processor 4 | . . 1 1 2 Hackware 4 | . . . . 4 Protection 15 | . 1 3 2 9 Artifact . | . . . . . Weapon 50 | 2 2 11 8 27 Energy Gun 14 | 2 2 5 2 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 16 | . . 4 3 9 Ballistic Cannon 1 | . . . . 1 Launcher 8 | . . 1 2 5 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 1 . Unidentified Prototypes 2 | . . . . 2 Parts Lost 45 | . 3 4 2 36 Power 2 | . . . . 2 Propulsion 25 | . . 4 2 19 Utility 13 | . 1 . . 12 Weapon 5 | . 2 . . 3 Highest Loss Streak 13 | . 3 2 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 98 93 94 Engine 6 | . 14 11 2 3 Core 2 | . . . 6 3 Leg 32 | . 28 42 35 27 Device 7 | . 6 . 5 12 Storage 9 | . 14 11 9 7 Processor 3 | . . . 4 5 Protection 8 | . 7 10 10 7 Energy Gun 10 | . 28 11 9 5 Energy Cannon 2 | . . . . 4 Ballistic Gun 7 | . . 9 8 8 Naked Turns . | . . . . . Heaviest Build 56 | 13 20 38 40 56 Greatest Support 57 | 20 20 40 40 57 Greatest Overweight (x) 12 | . . 1 . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 14 | 7 9 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 12 | 2 5 12 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 2 10 15 15 11 Class Distribution -------------------- 34% | Scavenger-Mutant 29% | Mutant 20% | Scavenger-Skirmisher 5% | Commander-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3145 | 270 70 504 334 1967 Remotely . | . . . . . Salvage Created 5046 | 144 482 937 498 2985 Parts 256 | 11 35 69 37 104 Haulers Intercepted 9 | . 1 2 2 4 Recyclers Shooed 5 | . 1 . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 97 | . 12 22 13 50 Melee 8 | . . . . 8 Guns 65 | . 12 22 6 25 Cannons 6 | . . . . 6 AOE 12 | . . . 7 5 Classes Destroyed 15 | 2 4 3 . 6 Worker 4 | . . 1 1 2 Builder 1 | . . . . 1 Tunneler 4 | 4 . . . . Hauler 9 | . 1 2 2 4 Recycler 12 | 1 1 . . 10 Operator 2 | . . 1 . 1 Watcher 5 | . 1 1 1 2 Swarmer 28 | . 6 7 7 8 Grunt 42 | . 6 9 3 24 Brawler 4 | . . . . 4 Duelist 4 | . . . . 4 Protector 1 | . . . . 1 Sentry 15 | . . 6 3 6 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Best Kill Streak 21 | 5 4 5 7 21 Combat Bots Only 9 | . 3 5 5 9 Max Kills in Single Turn 4 | 1 1 2 4 3 Gunslinging 1 | . . 1 . 1 Exploded 4 | . . . 4 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7828 | . 589 1004 448 5787 Core 1087 | . 173 157 51 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . . 109 . . Core Remaining (%) 70 | 100 30 60 90 . Volleys Fired 297 | 9 58 72 25 133 Largest 3 | 2 2 2 2 3 Hottest 176 | 80 80 80 79 176 Shots Fired 664 | 18 117 141 48 340 Gun 580 | 18 117 138 46 261 Cannon 71 | . . . . 71 Launcher 13 | . . 3 2 8 Special . | . . . . . Kinetic 348 | . . 83 23 242 Thermal 303 | 18 117 55 23 90 Explosive 13 | . . 3 2 8 Electromagnetic . | . . . . . Robot Hit Streak 22 | 2 8 22 20 15 Robot Miss Streak 16 | 2 4 3 2 16 Penetration Max . | . . . . . Secondary Targets 13 | . 1 3 1 8 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 496 | 7 73 103 37 276 Core Hits 330 | 6 25 38 23 238 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 19 | . . 4 . 15 Burn 7 | . . 4 . 3 Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Smash 6 | . . . . 6 Sever 3 | . . . . 3 Melee Attacks 53 | . . 1 2 50 Impact 32 | . . . . 32 Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks 4 | . . 1 2 1 Combat Hostiles . | . . . . . Follow-up Attacks 11 | . . . . 11 Damage Inflicted 10795 | 82 849 1587 958 7319 Guns 6648 | 78 849 1585 573 3563 Cannons 861 | . . . . 861 Explosions 1499 | . . . 385 1114 Melee 1766 | . . . . 1766 Ramming 21 | 4 . 2 . 15 Kinetic 4534 | . . 974 228 3332 Thermal 3459 | 78 849 611 345 1576 Explosive 916 | . . . 385 531 Electromagnetic 99 | . . . . 99 Impact 1336 | . . . . 1336 Slashing 430 | . . . . 430 Piercing . | . . . . . Highest Corruption 23 | . 1 . . 23 Average Corruption 4 | . 1 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 3 . . 41 Message Errors 8 | . . . . 8 Matter Fused 12 | . 1 . . 11 Heat Flow Errors 4 | . 1 . . 3 Energy Discharges 4 | . . . . 4 Parts Rejected 3 | . . . . 3 Data Loss (minor) 9 | . . . . 9 Misfires 2 | . 1 . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 632 | . . . 24 608 Projectiles 2 | . . . . 2 Explosions 167 | . . . 24 143 Melee 463 | . . . . 463 Knockbacks 11 | . . . . 11 Impact 4 | . . . . 4 Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 195 | . . 16 8 171 Shots 6 | . . 1 1 4 Rammed . | . . . . . Targets Rammed 6 | 1 . 2 . 3 Kicked 6 | 1 . 2 . 3 Crushed . | . . . . . Highest Temperature 620 | 54 273 328 250 620 Average Temperature 122 | 22 79 94 78 160 Received Heat Transfer 2388 | . 162 414 162 1650 Effects 28 | . 1 . 3 24 Shutdowns 3 | . . . . 3 Energy Bleed 7 | . 1 . . 6 Interference 9 | . . . 3 6 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . . 5 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 15 | . . . . 15 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . 2 . 2 3 Heat Transferred 7304 | 175 1825 1764 740 2800 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1848 | 25 316 336 724 1848 Initial 261 | . 16 69 89 261 Average 505 | 10 178 179 495 812 Maximum Alert Level 5 | . 1 1 3 5 Low Security (%) 27 | 100 61 52 2 4 Level 1 29 | . 38 47 28 17 Level 2 19 | . . . 61 29 Level 3 9 | . . . 7 18 Level 4 9 | . . . . 20 Level 5 . | . . . . 1 High Security 3 | . . . . 7 Max Security . | . . . . . Squads Dispatched 37 | . 5 2 1 29 Investigation 7 | . 3 . 1 3 Extermination 2 | . . . . 2 Reinforcement 10 | . 2 2 . 6 Assault 11 | . . . . 11 Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . . 2 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 177 | . 23 28 20 106 Peak Tracking Total 15 | . 4 5 7 15 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 . . 3 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 13 | . . 1 2 10 Max in Single Turn 6 | . . 1 2 6 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 29 | . 5 9 2 13 Terminals 18 | . 5 5 1 7 Fabricators 3 | . . . . 3 Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 1 . 1 Garrison Access 3 | . . . 1 2 Total Hacks 91 | . 17 32 9 33 Successful 46 | . 8 15 4 19 Failed 43 | . 9 16 4 14 Catastrophic 9 | . 1 1 . 7 Database Lockouts 2 | . . 1 1 . Manual 29 | . 11 12 3 3 Terminals 55 | . 17 20 5 13 Fabricators 14 | . . . . 14 Repair Stations 7 | . . 7 . . Recycling Units 4 | . . 4 . . Scanalyzers 4 | . . 1 . 3 Garrison Access 7 | . . . 4 3 Terminal Hacks 23 | . 8 8 3 4 Robot Schematic 2 | . . . 1 1 Robot Analysis 4 | . 2 1 . 1 Prototype ID Bank 6 | . 3 . 1 2 Emergency Access Points 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Recycling Unit Index 2 | . 1 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . . 2 1 . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 10 | . . . . 10 Network Status 1 | . . . . 1 Load Schematic 5 | . . . . 5 Build 4 | . . . . 4 Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 . 3 Insert Component 3 | . . 1 . 2 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 3 | . . 1 1 1 Terminals . | . . . . . Fabricators 1 | . . . . 1 Liberate 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Jam 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 5 9 1 9 Full Trace Events 7 | . 3 1 . 3 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . 1 1 Robots Built 8 | . . . . 8 Authchips 4 | . . . . 4 Time 268 | . . . . 268 Total Robot Build Rating 32 | . . . . 32 Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . 1 1 . Non-combat 2 | . . 1 1 . Combat . | . . . . . Robot Hacks Applied 2 | . . 1 1 . no_distress 1 | . . . 1 . check_alert 1 | . . 1 . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 10 | . . . . 10 Largest Group 8 | . . . . 8 Highest-Rated Group 256 | . . . . 256 Highest-Rated Ally 32 | . . . . 32 Total Orders . | . . . . . Ally Attacks 85 | . . . . 85 Total Damage 2786 | . . . . 2786 Kills 29 | . . . . 29 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 4 | . 2 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5452 | 100 816 1464 466 2606 Spaces Moved 2798 | 51 501 774 262 1210 Core 8 | 7 . . . 1 Treads . | . . . . . Legs 2790 | 44 501 774 262 1209 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 110 120 121 120 132 Slowest Speed 650 | 120 120 190 120 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 70 57 21 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . 21 15 55 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 88 | . . 21 15 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4130 | 76 600 1167 363 1924 Wait 650 | . 14 228 38 370 Move 2795 | 51 500 773 261 1210 Hop . | . . . . . Pick Up 139 | 9 16 38 12 64 Fast Attach . | . . . . . Attach 71 | 7 3 9 6 46 Detach 1 | . . . . 1 Swap 64 | . 4 20 11 29 Drop 69 | . 5 24 8 32 Fire 297 | 9 58 72 25 133 Melee 39 | . . 1 2 36 Ram . | . . . . . Kick 5 | . . 2 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 8) 456 | -10/Materials | Core integrity fell below 50% 486 | -10/Materials | Lost 3 parts (1u2w) 709 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Propulsion x2 980 | -9/Materials | Repaired Aluminum Leg 1196 | -9/Materials | Repaired Lgt. Armor Plating 1444 | -9/Materials | Central database locked down 1755 | -9/Materials | Discovered new exit (range 5) 1798 | -9/Materials | Identified exit to Materials 1883 | -9/Materials | Build established: Scavenger-Mutant 2002 | -9/Materials | Discovered new exit (range 5) 2157 | -9/Materials | Discovered new exit (range 8) 2381 | -9/Materials | Entered another Materials area 2381 | -8/Materials | Evolved 2 slots: Utility x2 2597 | -8/Materials | Central database locked down 2777 | -8/Materials | Discovered new exit (range 3) 2778 | -8/Materials | Identified exit to Factory 2847 | -8/Materials | Entered Factory 2847 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3131 | -7/Factory | Build established: Scavenger-Skirmisher 3139 | -7/Factory | Fabricated Y-54 Guardian (x2) 3206 | -7/Factory | Fabricated Y-54 Guardian (x2) 3274 | -7/Factory | Fabricated Y-54 Guardian (x2) 3344 | -7/Factory | Fabricated Y-54 Guardian (x2) 4447 | -7/Factory | First assault squad dispatched 4874 | -7/Factory | Lost 3 parts (2n1w) 5012 | -7/Factory | Core integrity fell below 50% 5035 | -7/Factory | Destroyed 9 combat bots 5042 | -7/Factory | Lost 11 parts (6n4u1w) 5248 | -7/Factory | High security lockdown imminent 5328 | -7/Factory | High security lockdown engaged 5345 | -7/Factory | Destroyed 8 combat bots 5428 | -7/Factory | Garrison activated, responded to threat 5437 | -7/Factory | Core integrity fell below 20% 5437 | -7/Factory | System corruption reached 10% 5453 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05441_ Axe follow-up attack on H-55 Commando. 05443_ Penetrated by Slug. 05443_ Aluminum Leg destroyed. 05443_ Microactuators destroyed. 05443_ System corrupted by crushing effect (+4). 05444_ B-48 Gladiator suffers critical hit (Smash). 05444_ Destroyed Lgt. Treads. 05444_ B-48 Gladiator system corrupted by crushing effect. 05445_ B-48 Gladiator system terminally corrupted. 05446_ Slug penetrates Wall. 05446_ Aluminum Leg destroyed. 05446_ Penetrated by Slug. 05447_ Acquired 6 matter. 05448_ ALERT: Assault forces dispatched. 05448_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 05449_ Slug penetrates Wall. 05449_ Lgt. Nuclear Core destroyed. 05452_ Hrd. Light Armor Plating destroyed. 05452_ Slug penetrates Wall. 05452_ Chain reaction triggered in Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | # """ #?# # !/ # | | %+ """"" #?# + # | | *# """"" #?# % # = # | | ?# #?# [ # # | | ?#""" """ #?#% ###+#### # | | ?#"F" """"" #?#= # ## # | | ?#" """"" #?# ! #"" ## # | | ?#""" #?# %*#"" ########### ### | | ?#""" #?# %!! #"T #??????????##?? | | ?# #?# #"" #?????????????? | | ?################= #"" #?????????????? | | ???# # # #?????????????? | | ???? *#%! # """ #?????????????? | | ????????"" 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""" # #???????????????????? | | ??????? # ################????? | | ???????? # i #????? | | ???????? # p%p #????? | | ????????#########%% h% #????? | | ????????????????# ;; =#######?????????? | | ????????????????# #%[@ p #??????????? | | ????????????????# #/*""" #??????????? | | ????????????????# #g""T"" #??????????? | | ????????????????+ #% " #??????????? | | ????????????????# # / ?????????? | | ????????????????# # ###????????? | | ????????????????# # #??????????? | | ????????????????# # #??????????? | | ????????????????# #] #??????????? | | ????????????????# ######/###??????????? | | ????????????????# #????? #????????????? | | ????????????????# #????? #????????????? | | ????????????????# #???????????????????? | | ????????????????? ????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 525 Resistance: EM 15 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Authchip Count 4 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularWardroneClaw Manual? 0 Play Time 01:04:14 Cumulative 56.6 hours Start 2022.12.17 @ 21:04:47 End 2022.12.23 @ 11:19:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 28 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a21b8f-876f-4380-a334-bc184e9718f4