Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.10 @ 18:01:30 Player: Foolatea Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (133) 665 Value Destroyed (4890) 4890 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (4748) 4748 TOTAL SCORE: 17983 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 3540 Met Imprinter 300 Met Zhirov 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Advanced Sensor Array Improved Force Field Hacking Drone Bay (1/1) Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Meta Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Transmission Jammer Experimental Core Shielding Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Enhanced Gauss Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Reinforced Fission Core Medium Treads Advanced Power Amplifier Improved Cryofiber Web Advanced Cooling System Matter Compressor Layered Medium Armor Plating Improved Force Field Improved Force Field Authchip [Device] Transdimensional Reconstructor Matter Neutralizer Hypervelocity Railgun Hypervelocity Railgun Enhanced Gauss Cannon Shock Bomb Launcher Missile Launcher Makeshift Hammer Falx [Rating: 164] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Reinforced Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Falx Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Slots Evolved 14 | . . . 4 2 . . . . 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . . . 1 . . . . . 1 . . Utility 5 | . . . 2 . . . . . . 1 . . . . . . 2 Weapon 4 | . . . 1 1 . . . . 1 1 . . . . . . . Parts Attached 105 | 7 4 15 18 15 3 1 1 1 6 6 1 2 2 . 7 6 10 Power 5 | 1 . 2 . . . . . . . . . . . . 1 1 . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . Core 2 | . . 1 . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 33 | 2 1 3 4 7 . . . 1 3 1 . 2 . . 4 2 3 Treads 32 | 1 1 3 4 7 . . . 1 3 1 . 2 . . 4 2 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 34 | 2 1 4 8 4 . . . . 3 3 1 . 2 . 2 1 3 Device 10 | 1 . 1 1 1 . . . . 1 1 . . 1 . . 1 2 Storage 7 | 1 1 . 3 1 . . . . . . . . . . 1 . . Processor 4 | . . . 2 . . . . . 1 1 . . . . . . . Hackware 1 | . . 1 . . . . . . . . . . . . . . . Protection 12 | . . 2 2 2 . . . . 1 1 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 6 6 4 3 1 1 . . 2 . . . . . 2 4 Energy Gun 5 | . . 2 2 1 . . . . . . . . . . . . . Energy Cannon 5 | . 1 1 1 1 . . . . . . . . . . . 1 . Ballistic Gun 7 | 2 . 1 . 1 1 . . . . . . . . . . . 2 Ballistic Cannon 9 | . . 2 2 1 1 . . . . 1 . . . . . 1 1 Launcher 2 | . . . . . 1 1 . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . 3 . . 3 . . . . Parts Lost 37 | . . 4 2 1 . . . . 1 1 1 . . . 5 . 22 Power 2 | . . 1 . . . . . . . . . . . . . . 1 Propulsion 14 | . . 1 . . . . . . . 1 . . . . 4 . 8 Utility 12 | . . 2 . 1 . . . . 1 . 1 . . . 1 . 6 Weapon 9 | . . . 2 . . . . . . . . . . . . . 7 Highest Loss Streak 10 | . . 2 1 1 . . . . 1 1 1 . . . 4 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 8 9 6 11 16 16 16 15 14 17 20 20 20 20 19 18 15 Power . | . 1 . . . 1 1 1 1 2 2 2 2 2 2 1 1 1 Propulsion 2 | 2 3 2 . . 3 3 3 2 1 2 3 3 3 3 1 . . Utility 6 | . . 1 2 6 7 7 7 8 8 8 10 9 9 9 10 10 7 Weapon 4 | 1 3 4 2 3 4 4 3 3 2 3 5 5 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 3 2 3 . 1 . 1 . 1 2 . 1 1 1 . 2 10 Power 3 | . . . . . . . . . . 1 . . . 1 . 1 . Propulsion 5 | . 3 . . . . . . . 1 . . . . . . . 1 Utility 14 | . . . 2 . . . 1 . . 1 . 1 . . . 1 8 Weapon 5 | . . 2 1 . 1 . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 98 83 88 93 93 93 93 93 83 76 77 75 76 76 77 63 Engine 3 | . 14 13 . . . . . . . . . . . . . . . Core 4 | . . . 7 6 6 6 6 6 5 5 5 5 5 5 10 9 2 Treads 28 | . 25 27 21 26 31 31 31 31 33 28 27 27 28 29 29 30 20 Device 5 | . 14 8 3 5 6 6 6 6 5 5 1 . . . . 4 5 Storage 7 | . 14 13 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 5 | . . . 4 6 6 6 6 6 5 5 11 11 11 11 10 10 7 Hackware 2 | . . . 7 6 6 6 6 6 2 . . . . . . . . Protection 7 | . . 5 11 6 6 6 6 6 5 10 9 11 10 11 9 5 7 Energy Gun 3 | . . 4 2 8 6 5 6 6 5 2 . . . . . . . Energy Cannon 1 | . 9 4 1 . 1 . . . 4 2 . . . . . . . Ballistic Gun 4 | . 14 5 4 1 3 6 6 6 5 2 . . . . . . . Ballistic Cannon 6 | . . 7 9 9 7 11 6 6 5 4 5 5 . . . . 3 Special Weapon 1 | . 4 6 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 5 4 . 5 6 5 4 5 5 5 5 5 3 . Special Melee Weapon 1 | . . . . . . . . . . 2 5 5 5 5 5 5 2 Peak Build Rating 164 | 7 8 34 48 70 71 71 72 72 83 136 135 137 140 138 149 146 164 Average Rating 71 | 5 7 12 43 56 69 70 71 71 81 107 134 133 134 137 147 141 121 On Entrance 83 | . 7 8 34 48 70 71 71 72 72 82 135 135 137 137 138 142 146 Avg Prop Armor Cover (%) 8 | 11 11 . 6 . . . . . . . . . . . . . 5 Naked Turns 164 | . . . . . . . . . . . . . . . . . 164 Heaviest Build 155 | 15 21 30 45 70 70 72 69 66 79 121 126 126 120 113 134 137 155 Greatest Support 166 | 10 40 40 62 124 124 124 124 124 152 162 142 144 144 144 166 164 164 Greatest Overweight (x) 2 | 1 1 . 1 . . . . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 11 15 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 10 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 8 9 10 15 20 20 19 19 18 19 20 19 19 20 19 18 15 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 10 15 20 20 20 20 20 20 20 20 20 20 20 18 20 20 Class Distribution -------------------- 46% | Mutant 35% | Skirmisher 8% | Tank 3% | Commander-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Commander-Mutant | -4/Armory Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Matter Collected 7555 | 291 97 532 561 559 229 151 99 53 68 904 533 532 61 183 822 618 1262 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5343 | 114 322 493 571 568 373 227 . . 159 638 138 . 211 . 273 218 1038 Parts 256 | 5 21 32 45 25 20 9 . . 4 19 3 . 3 . . 11 59 Haulers Intercepted 8 | . 2 . 5 . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . 8 . . 18 5 1 3 . . 11 7 . 14 . . . Prevented 17 | . . . . . . 2 . 2 . . 2 5 3 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Combat Hostiles Destroyed 96 | . 6 13 12 15 13 5 . . 1 6 2 . . . . 6 17 Guns 39 | . 3 8 6 9 3 1 . . 1 2 . . . . . . 6 Cannons 39 | . 3 5 6 6 3 1 . . . 4 2 . . . . 1 8 AOE 18 | . . . . . 7 3 . . . . . . . . . 5 3 Classes Destroyed 18 | 2 3 1 4 3 1 . . . . 1 1 . . . . . 2 Worker 5 | . . . . . . . . . . 2 . . . . . . 3 Builder 7 | . . . 2 1 . . . . . . . . . . . . 4 Tunneler 3 | 1 . . 2 . . . . . . . . . . . . . . Hauler 8 | . 2 . 5 . . . . . . 1 . . . . . . . Recycler 7 | 1 . . . . . . . . 1 2 . . . . 2 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 1 . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . 1 . . . . . . 1 Swarmer 22 | . . . 6 3 4 . . . . . . . . . . 5 4 Grunt 30 | . 5 . 2 7 4 3 . . . 4 1 . . . . 1 3 Brawler 2 | . . . . . 1 1 . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . 1 3 3 2 . . . 1 1 . . . . . 1 . Hunter 5 | . . . 1 . . . . . . . . . . . . . 4 Programmer 9 | . . . . 1 1 1 . . . 1 . . . . . . 5 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Subdweller 13 | . 1 12 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . Best Kill Streak 8 | 2 2 2 4 5 8 4 . . 2 8 1 . . . 1 4 6 Combat Bots Only 8 | . 2 2 3 5 8 4 . . 1 4 1 . . . . 4 4 Max Kills in Single Turn 4 | 1 1 1 2 1 3 3 . . 1 2 1 . . . 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 . . . . . . . . . 4 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Hostile Shots Fired 975 | . 21 56 47 118 68 30 . 2 22 49 8 21 . 17 70 47 399 Missed 301 | . 8 19 7 31 22 12 . . 6 11 1 5 . 1 17 25 136 Hits 674 | . 13 37 40 87 46 18 . 2 16 38 7 16 . 16 53 22 263 Melee 12 | . . . . 1 1 . . . . . 1 . . 2 . . 7 Projectile 662 | . 13 37 40 86 45 18 . 2 16 38 6 16 . 14 53 22 256 AOE 5 | . . 3 . . . . . . . . . . . . . . 2 Critical Strikes 22 | . 1 . . 2 . 1 . . . 1 2 . . . 2 1 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . . 4 Damage Taken 11990 | . 135 1066 505 890 754 92 . 39 150 707 231 278 . 371 1242 337 5193 Core 1917 | . . 178 46 34 37 . . . 16 72 12 12 . 10 142 28 1330 Absorbed by Shields 565 | . . . . . . . . . . . . . . . . 207 358 Redirected to Shielding 289 | . . . . . . . . . . 25 . . . . 76 54 134 Regen/Repaired (Parts) 510 | . . . . 97 . . . . . 40 56 2 . 70 118 76 51 Core Remaining (%) 82 | 100 . 28 91 . . . . 89 98 . . . . 89 . 85 . Volleys Fired 424 | 5 36 102 65 34 12 12 . 3 3 25 9 9 . . . 10 99 Largest 4 | 2 2 2 3 4 3 4 . 3 4 4 1 1 . . . 1 4 Hottest 239 | 40 100 130 153 194 168 171 . 131 196 196 40 40 . . . 105 239 Shots Fired 760 | 7 55 150 125 103 36 30 . 9 12 54 10 9 . . . 11 149 Gun 289 | 7 19 56 49 62 15 7 . 6 6 21 . . . . . . 41 Cannon 373 | . 26 41 64 41 17 21 . 3 6 33 10 9 . . . 8 94 Launcher 23 | . . . . . 4 2 . . . . . . . . . 3 14 Special 75 | . 10 53 12 . . . . . . . . . . . . . . Kinetic 451 | 7 19 50 77 55 21 26 . 6 6 38 10 9 . . . 6 121 Thermal 256 | . 36 70 48 48 11 2 . 3 6 16 . . . . . 2 14 Explosive 17 | . . . . . 4 1 . . . . . . . . . 3 9 Electromagnetic 36 | . . 30 . . . 1 . . . . . . . . . . 5 Robot Hit Streak 15 | 3 12 15 14 8 9 7 . 5 4 11 6 8 . . . 3 8 Robot Miss Streak 6 | 1 6 3 3 4 4 6 . 4 4 6 1 3 . . . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 435 | 5 30 80 61 71 22 12 . 5 8 40 12 6 3 . 5 5 70 Core Hits 278 | 3 12 24 28 52 26 11 . 7 5 31 5 1 1 . . 13 59 Critical Kills 6 | . . . 1 . . . . . . . . . . . . . 5 Critical Parts Destroyed 6 | . . 1 . . . . . . . . . . . . 1 . 4 Critical Strikes 34 | . . 3 6 4 . . . . 1 2 1 1 . . 1 1 14 Burn 4 | . . . 1 2 . . . . . 1 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Destroy 10 | . . 1 . . . . . . . . . . . . . . 9 Blast 17 | . . 1 4 2 . . . . 1 1 1 1 . . . 1 5 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 77 | . . . 4 21 7 . 1 . 7 10 3 4 3 . 6 10 1 Impact 76 | . . . 4 21 7 . 1 . 7 10 3 4 3 . 6 10 . Slashing 1 | . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 1 . . . . 1 3 3 1 . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13221 | 61 449 1336 1188 1586 1164 430 . 136 252 1189 566 204 310 . 373 759 3218 Guns 3176 | 61 172 644 486 853 208 67 . 110 71 301 . . . . . . 203 Cannons 5685 | . 277 647 654 661 346 203 . 26 80 634 246 133 . . . 169 1609 Explosions 2759 | . . 45 . . 610 160 . . . . . . . . . 590 1354 Melee 1545 | . . . . 72 . . . . 101 250 320 71 310 . 373 . 48 Ramming 8 | . . . . . . . . . . 4 . . . . . . 4 Kinetic 6080 | 61 172 701 618 868 404 249 . 100 73 695 246 133 . . . 169 1591 Thermal 2655 | . 277 320 570 646 150 117 . 36 78 240 . . . . . . 221 Explosive 2365 | . . . . . 610 . . . . . . . . . . 590 1165 Electromagnetic 568 | . . 315 . . . 64 . . . . . . . . . . 189 Impact 1497 | . . . . 72 . . . . 101 250 320 71 310 . 373 . . Slashing 48 | . . . . . . . . . . . . . . . . . 48 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 3 3 3 3 3 3 3 22 Average Corruption 3 | . . . . . . . . . . 2 3 3 3 3 1 3 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . 3 11 14 3 9 7 9 11 Message Errors 13 | . . . . . . . . . . . 2 4 . 3 . 3 1 Matter Fused 20 | . . . . . . . . . . 2 2 3 1 2 4 3 3 Heat Flow Errors 9 | . . . . . . . . . . . . 2 2 2 1 1 1 Energy Discharges 9 | . . . . . . . . . . . 3 3 . . 1 1 1 Data Loss (minor) 8 | . . . . . . . . . . . 2 1 . 2 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . . Misfires 2 | . . . . . . . . . . . 1 . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1068 | . . . 5 67 . . . . . 176 317 31 133 . 167 48 124 Projectiles 161 | . . . 5 15 . . . . . 51 11 . . . . . 79 Explosions 93 | . . . . . . . . . . . . . . . . 48 45 Melee 814 | . . . . 52 . . . . . 125 306 31 133 . 167 . . Knockbacks 50 | . . 8 1 9 1 . . . . 9 2 3 . . 3 . 14 Impact 6 | . . . . . . . . . . 2 1 . . . 3 . . Kinetic 41 | . . 8 1 8 1 . . . . 6 1 2 . . . . 14 Secondary 3 | . . . . 1 . . . . . 1 . 1 . . . . . Self-Inflicted Damage 341 | . . 59 . . 104 . . . . . . . . . . 53 125 Shots 13 | . . 1 . . 3 . . . . . . . . . . 1 8 Rammed 2 | . . . . . . . . . . 1 . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 120 150 514 419 192 90 . 60 216 366 22 241 232 195 217 169 170 Average Temperature 103 | . 31 50 121 153 67 45 . 32 97 142 10 97 125 97 114 65 39 Received Heat Transfer 1440 | . 24 192 117 249 129 9 . 12 36 189 93 36 . 39 138 41 136 Effects 20 | . . . 12 5 . . . . . 3 . . . . . . . Shutdowns 5 | . . . 2 2 . . . . . 1 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . Interference 7 | . . . 3 2 . . . . . 2 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . Damage (minor) 3 | . . . 2 1 . . . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 2 . . 1 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 17 | . . 1 . 2 . . . . . 7 . . . . 7 . . Impact Corruptions 23 | . . . . 2 . . . . . 5 7 1 2 . 6 . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 3 2 . . . . . 1 4 . . . . . 2 Heat Transferred 5084 | . 592 531 1099 1554 296 87 . 74 148 481 . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Maximum Alert Level 4 | . . . . 1 . . . . . . . . . . . 3 4 Low Security (%) 80 | 100 100 . 100 76 . . . . 100 100 . . . . 100 71 . Level 1 3 | . . . . 23 . . . . . . . . . . . 5 . Level 2 5 | . . . . . . . . . . . . . . . . 13 31 Level 3 6 | . . . . . . . . . . . . . . . . 10 39 Level 4 3 | . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1252 | 10 71 . 80 233 . . . . 55 160 . . . . 166 888 1252 Initial 453 | . . . . . . . . . . 11 . . . . 79 70 453 Average 172 | 1 12 . 23 88 . . . . 10 55 . . . . 63 227 876 Influence Increases 6392 | 10 179 20 471 458 286 135 . 125 119 368 194 254 5 388 461 1144 1775 Destroy 0b10 Robot/C 3220 | . 100 20 240 300 260 100 . 80 40 160 140 160 . 240 220 420 740 Destroy 0b10 Robot/NC 260 | 10 10 . 50 15 . . . . 10 50 . . 5 . 35 10 65 Destroy Leader 614 | . 24 . 70 72 20 20 . 10 20 40 10 20 . 20 62 112 114 Allied During Kill 1357 | . . . . . 6 . . 20 7 24 44 74 . 128 140 475 439 Successful Hack 74 | . 5 . 23 4 . . . . 34 . . . . . . 4 4 Disable Machine 180 | . 30 . 30 15 . . . . . 60 . . . . . 15 30 Destroy Structure 372 | . 10 . 28 22 . . . . 8 34 . . . . 4 108 158 Lose Combat Pursuer 315 | . . . 30 30 . 15 . 15 . . . . . . . . 225 Influence Decreases 5152 | 10 167 32 471 254 479 122 24 125 95 262 308 270 5 262 444 423 1399 Entered New Map 708 | . . 7 . . 77 3 24 . . 13 49 4 . . 47 73 411 Time Decay 3495 | 10 167 25 451 244 402 119 . 105 85 229 229 237 5 242 207 310 428 Lost Part 320 | . . . 20 10 . . . . 10 . 10 . . . 50 . 220 Lost Ally 479 | . . . . . . . . 20 . 20 20 29 . 20 140 40 190 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 Squads Dispatched 23 | . 1 . 1 2 . . . . 1 3 . . . . 2 2 11 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . 1 . . . . 1 2 . . . . 1 1 2 Reinforcement 13 | . 1 . 1 1 . . . . . 1 . . . . 1 1 7 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Distress Signals 19 | . 2 . . 1 . . . . 1 2 . . . . 3 1 9 Communications Jammed 325 | . . . . . . . . . . . . . . . . . 325 Distress Signals 325 | . . . . . . . . . . . . . . . . . 325 Times Spotted 256 | . 12 16 22 19 12 6 . 4 4 18 8 9 . 9 22 22 73 Peak Tracking Total 10 | . 4 3 3 4 7 5 . 4 2 6 7 5 . 5 6 6 10 Tactical Retreats 15 | . 1 . 2 1 . 1 . 1 . . . . . . . . 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Traps Triggered 2 | . . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Machines Disabled 15 | . 2 1 2 1 1 . . . . 4 . . . . 1 1 2 Max in Single Turn 1 | . 1 1 1 1 1 . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Machines Accessed 29 | . 2 2 4 7 1 . 1 . 2 . . . 5 . 1 3 1 Terminals 15 | . 2 . 2 5 . . . . 2 . . . . . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 81 | . 4 13 11 15 1 . 4 . 5 . . . 14 . 6 6 2 Successful 66 | . 3 13 10 11 1 . 4 . 3 . . . 14 . 3 3 1 Failed 15 | . 1 . 1 4 . . . . 2 . . . . . 3 3 1 Catastrophic 1 | . . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 4 . 8 7 . . . . 2 . . . . . . . 1 Terminals 36 | . 4 . 8 11 . . . . 5 . . . . . . 6 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . 6 . . Scanalyzers 3 | . . . 1 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 43 | . . 13 2 3 1 . 4 . 2 . . . 14 . . 3 1 Record 15 | . . 12 . 1 . . . . . . . . 2 . . . . Part Schematic 8 | . . . . . . . 4 . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . . . . 1 . . . . 1 . . . . . . 1 1 Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . 2 . . . . . 1 . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 2 . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . . Scanalyzer 3 | . . . 1 2 . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 2 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 6 4 . . . . 1 . . . . . . . . Terminals 14 | . 3 . 6 4 . . . . 1 . . . . . . . . Track 5 | . . . 2 3 . . . . . . . . . . . . . Botnet 4 | . 1 . 1 1 . . . . 1 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Skim 3 | . 1 . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 5 . . . . 2 . . . . . . 3 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 17 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 2 . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . . . . 22 . . Retrieved Matter 22 | . . . . . . . . . . . . . . . 22 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 1 . . . . . 2 . . 1 . 9 . Allies Hacked 6 | . . . . . . . . . . . . . . . 2 1 3 Hacks Repelled 2 | . . . . . . . . . . . . . . . . 1 1 Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Total Allies 17 | . . . . . 1 . 4 . . . 2 . . 1 . 9 . Largest Group 9 | . . . . . 1 1 4 4 2 . 2 2 1 2 2 9 5 Highest-Rated Group 474 | . . . . . 20 20 121 121 45 . 60 60 27 74 74 474 286 Highest-Rated Ally 64 | . . . . . 20 20 51 51 25 . 30 30 27 47 47 64 64 Total Orders 38 | . . . . . . . . . . 2 . 2 2 4 9 9 10 STAY 21 | . . . . . . . . . . 1 . 1 1 2 5 6 5 FOLLOW 15 | . . . . . . . . . . 1 . 1 1 1 4 3 4 AID 1 | . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 502 | . . . . . 2 . . 12 3 17 39 42 . 34 86 117 150 Total Damage 16267 | . . . . . 19 . . 856 141 792 1187 1183 . 934 2597 3491 5067 Kills 94 | . . . . . . . . 4 2 6 5 9 . 12 16 17 23 Allies Corrupted 3 | . . . . . . . . . . . . . . . 2 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Borg Created 17 | . . . . . . . . . . 4 1 2 . 1 5 2 2 Largest Collective 5 | . . . . . . . . . . 3 4 5 . 4 4 5 5 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Active Infowar (turns) 18218 | 25 927 2267 961 1098 1609 2229 2165 632 429 1247 716 740 310 671 634 680 878 Optics 14969 | . . . 951 1098 1609 2229 2165 632 429 1227 716 740 310 671 634 680 878 Sensors 8805 | . . . . 356 1609 2229 2165 632 429 1245 140 . . . . . . Seismic 4587 | 25 927 2267 801 567 . . . . . . . . . . . . . Jamming 1341 | . . . . . . . . . . . . . . . . 645 696 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 3 . . 2 2 3 2 . . . 1 . 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Turns Passed 20598 | 82 927 3862 1525 1098 1609 2229 2165 632 429 1247 716 740 310 671 634 680 1042 Spaces Moved 11194 | 57 507 2036 726 503 929 1333 1310 378 238 600 385 415 183 351 318 316 609 Core 305 | 1 . . . . . . . . . . . . . . . . 304 Treads 10688 | . 362 2036 726 503 929 1333 1310 378 238 600 385 415 183 351 318 316 305 Legs . | . . . . . . . . . . . . . . . . . . Wheels 201 | 56 145 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 152 156 164 164 164 164 163 160 160 160 160 160 159 159 50 Average Speed 157 | 92 141 160 159 157 164 164 164 164 163 160 160 160 160 160 161 159 115 Slowest Speed 330 | 95 160 160 232 164 164 164 164 164 163 163 160 160 160 160 238 159 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 64 88 49 16 92 97 86 68 8 12 61 51 63 58 13 27 23 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . 2 . . . . 2 . . . . . . 1 . . . Known Exits Taken 11 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 23 | . . 3 . . 9 2 4 2 . . 1 1 . 1 . . . Spaces Dug 99 | . 10 . 20 16 7 6 . . 6 7 . 3 . . 1 2 21 Terrain Destroyed 279 | . 10 10 31 21 38 25 . . 8 10 . 5 . . 1 36 84 Melee 45 | . . . 3 16 7 . . . 6 7 . 3 . . 1 2 . Projectile 106 | . 10 2 28 5 2 12 . . 2 3 . 2 . . . 2 38 AOE 127 | . . 8 . . 29 13 . . . . . . . . . 32 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Res Total 13172 | 76 643 2376 958 694 976 1348 1325 384 268 827 469 478 198 460 419 470 803 Wait 967 | . 87 174 103 102 11 . 8 1 4 153 58 37 1 53 82 32 61 Move 11177 | 56 506 2035 725 502 928 1332 1309 377 237 599 384 414 182 350 317 315 609 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 92 | 8 6 11 19 8 3 . 2 1 4 12 . 3 1 1 1 6 6 Fast Attach 31 | 6 . . 5 6 . . 1 . . 2 1 1 5 . 2 . 2 Attach 39 | 1 . 7 6 2 . . . 1 2 3 . . . . 4 1 12 Detach 2 | . . 1 1 . . . . . . . . . . . . . . Swap 96 | . 4 32 15 10 4 4 1 . 5 4 . 2 . . 1 8 6 Drop 88 | . 4 14 15 9 3 . 3 1 6 12 . 6 6 1 . 5 3 Fire 424 | 5 36 102 65 34 12 12 . 3 3 25 9 9 . . . 10 99 Melee 77 | . . . 4 21 7 . 1 . 7 10 3 4 3 . 6 10 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 158 | . . . . . 8 . . . . 2 12 . . 54 . 81 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . . . . . 4 2 2 . 1 6 2 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 5) 696 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Discovered new exit (range 11) 883 | -10/Materials | Derelicts attacked the area 1003 | -10/Materials | Discovered new exit (range 6) 1010 | -10/Materials | Entered Subcaves 1011 | -10/Subcaves | Approached by a straggling Scientist 1050 | -10/Subcaves | A Subdweller sparked back to life 1171 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1179 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1189 | -10/Subcaves | Learned location of 1 exit from Materials 1364 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1388 | -10/Subcaves | Learned location of Zion (-7) 1388 | -10/Subcaves | Met a Zionite searching for "candidates" 1405 | -10/Subcaves | Discovered new exit (range 3) 1417 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1551 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1556 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1980 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3127 | -10/Subcaves | Ambushed by Subdweller buried in earth 3285 | -10/Subcaves | Learned location of Storage (-9) 3743 | -10/Subcaves | Discovered new exit (range 10) 4262 | -10/Subcaves | Core integrity fell below 50% 4577 | -10/Subcaves | Visited 4L-MR0's lab 4620 | -10/Subcaves | Found Meta Core 4623 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4629 | -10/Subcaves | Found Prototype Special Melee Weapon 4755 | -10/Subcaves | Visited Clippyterm 4760 | -10/Subcaves | Learned Factory trap positions 4760 | -10/Subcaves | Learned 40 Factory zone layouts 4778 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4782 | -10/Subcaves | Discovered new exit (range 15) 4872 | -10/Subcaves | Entered Materials 4872 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4873 | -8/Materials | Identified exit to Factory 5157 | -8/Materials | Build established: Derelict-Tank 6391 | -8/Materials | Build established: Mutant 6397 | -8/Materials | Entered Factory 6397 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6398 | -7/Factory | Identified exit to Factory 6399 | -7/Factory | Loaded intel: 89 trap records 6612 | -7/Factory | Identified exit to Lower Caves 6705 | -7/Factory | Build established: Tank 7202 | -7/Factory | Repaired Imp. Medium Armor Plating 7219 | -7/Factory | Discovered exit to Factory (range 11) 7495 | -7/Factory | Entered Lower Caves 7495 | -7/Lower Caves | Spotted B-75 Beast 7499 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7580 | -7/Lower Caves | Build established: Skirmisher 7791 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7828 | -7/Lower Caves | Destroyed 8 combat bots 8095 | -7/Lower Caves | Encountered a Warlord checkpoint 8274 | -7/Lower Caves | Discovered new exit (range 15) 8282 | -7/Lower Caves | Learned Factory garrison access intel 8540 | -7/Lower Caves | Learned 4 Factory zone layouts 9104 | -7/Lower Caves | Entered another Lower Caves area 9104 | -7/Lower Caves | Accompanied by 1 ally 9105 | -7/Lower Caves | Encountered a Warlord checkpoint 9377 | -7/Lower Caves | Learned Factory trap positions 9475 | -7/Lower Caves | Learned 4 Factory zone layouts 9606 | -7/Lower Caves | Spotted B-75 Beast 10763 | -7/Lower Caves | Discovered exit to Factory (range 13) 11257 | -7/Lower Caves | Discovered new exit (range 7) 11333 | -7/Lower Caves | Entered Zion 11356 | -7/Zion | Given the Hacking Drone Bay 11360 | -7/Zion | Found Prototype Device 11628 | -7/Zion | Discovered new exit (range 11) 11933 | -7/Zion | Learned location of Data Miner (-6) 12023 | -7/Zion | Learned Factory terminal intel 12113 | -7/Zion | Received a hallucinogenic algorithm 12290 | -7/Zion | Met Imprinter 12374 | -7/Zion | Gained Derelict followers 12395 | -7/Zion | Learned Factory emergency access door positions 12428 | -7/Zion | Learned Factory non-interactive machine intel 12870 | -7/Zion | Given A8's code to call for help 13498 | -7/Zion | Entered Proximity Caves 13498 | -6/Proximity Caves | Accompanied by 4 allies 13675 | -6/Proximity Caves | Learned 4 Factory zone layouts 13676 | -6/Proximity Caves | Learned Factory garrison access intel 14110 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14130 | -6/Proximity Caves | Entered Factory 14130 | -6/Factory | Accompanied by 2 allies 14130 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14131 | -6/Factory | Identified exit to Factory 14132 | -6/Factory | Loaded intel: 109 trap records 14134 | -6/Factory | Loaded intel: 188 non-interactive machine locations 14135 | -6/Factory | Loaded intel: 26 terminal locations 14136 | -6/Factory | Loaded intel: 3 garrison access locations 14559 | -6/Factory | Entered another Factory area 14559 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14559 | -5/Factory | Identified Hacking Drone Bay 14560 | -5/Factory | Loaded intel: 4 garrison access locations 14828 | -5/Factory | Build established: Tank 14834 | -5/Factory | Discovered new exit (range 8) 15244 | -5/Factory | Identified 1B-0RG's Assimilator 15248 | -5/Factory | Assimilating Soldier 6a into Collective. 15308 | -5/Factory | Assimilating Sage 6a into Collective. 15317 | -5/Factory | Assimilating Sage 6b into Collective. 15514 | -5/Factory | Assimilating Sage 6c into Collective. 15548 | -5/Factory | Build established: Mutant 15804 | -5/Factory | Identified exit to Upper Caves 15806 | -5/Factory | Entered Upper Caves 15806 | -5/Upper Caves | Accompanied by 3 allies 15927 | -5/Upper Caves | Spotted B-75 Beast 15947 | -5/Upper Caves | Destroyed B-75 Beast 16144 | -5/Upper Caves | Discovered new exit (range 21) 16177 | -5/Upper Caves | Identified exit to Upper Caves 16210 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16223 | -5/Upper Caves | Assimilating Warrior 6a into Collective. 16522 | -5/Upper Caves | Entered another Upper Caves area 16522 | -5/Upper Caves | Accompanied by 5 allies 16569 | -5/Upper Caves | Assimilating 7N-7YG(S) into Collective. 16600 | -5/Upper Caves | Learned location of 1 exit from Factory 16644 | -5/Upper Caves | Assimilating RZ-PAW(S) into Collective. 17086 | -5/Upper Caves | Discovered new exit (range 5) 17091 | -5/Upper Caves | Identified exit to Zhirov 17262 | -5/Upper Caves | Entered Zhirov 17262 | -5/Zhirov | Accompanied by 4 allies 17263 | -5/Zhirov | Discovered new exit (range 4) 17265 | -5/Zhirov | Identified exit to Proximity Caves 17292 | -5/Zhirov | Met Zhirov 17370 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17415 | -5/Zhirov | Found Alien Artifact 17415 | -5/Zhirov | Identified Integrated Dissipator 17415 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17509 | -5/Zhirov | Found Alien Artifact 17572 | -5/Zhirov | Entered Proximity Caves 17572 | -4/Proximity Caves | Accompanied by 4 allies 17582 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17585 | -4/Proximity Caves | Assimilating Warden 7a into Collective. 18140 | -4/Proximity Caves | Discovered new exit (range 9) 18159 | -4/Proximity Caves | Identified exit to Factory 18196 | -4/Proximity Caves | Learned location of Armory (-4) 18243 | -4/Proximity Caves | Entered Factory 18243 | -4/Factory | Accompanied by 5 allies 18243 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18244 | -4/Factory | Identified exit to Upper Caves 18306 | -4/Factory | Assimilating Sage 7a into Collective. 18756 | -4/Factory | Discovered new exit (range 21) 18777 | -4/Factory | Assimilating Warden 7b into Collective. 18795 | -4/Factory | Assimilating Veteran 7b into Collective. 18799 | -4/Factory | Assimilating Warden 7c into Collective. 18802 | -4/Factory | Assimilating Veteran 7c into Collective. 18826 | -4/Factory | Lost 5 allies 18832 | -4/Factory | Lost 4 parts (3n1u) 18836 | -4/Factory | Identified exit to Armory 18877 | -4/Factory | Entered Armory 18877 | -4/Armory | Accompanied by 3 allies 19248 | -4/Armory | Assimilating Sage 7b into Collective. 19304 | -4/Armory | Build established: Commander-Mutant 19328 | -4/Armory | Spotted B-86 Titan 19354 | -4/Armory | Allies destroyed B-86 Titan 19447 | -4/Armory | Discovered new exit (range 11) 19485 | -4/Armory | Assimilating Warden 7d into Collective. 19535 | -4/Armory | Identified exit to Research 19557 | -4/Armory | Entered Research 19557 | -3/Research | Accompanied by 10 allies 19557 | -3/Research | Evolved 2 slots: Utility x2 19674 | -3/Research | Assimilating Enforcer 8a into Collective. 19758 | -3/Research | Spotted B-86 Titan 19766 | -3/Research | P-80 Master assimilated allied Veteran 7f 19801 | -3/Research | Allies destroyed B-86 Titan 19807 | -3/Research | First assault squad dispatched 19968 | -3/Research | Assimilating Veteran 8a into Collective. 20055 | -3/Research | Build established: Mutant 20258 | -3/Research | Lost 3 allies 20297 | -3/Research | Lost 6 parts (1p3n1u1w) 20356 | -3/Research | Lost 4 parts (2n2u) 20390 | -3/Research | System corruption reached 10% 20435 | -3/Research | Released all parts (7) 20448 | -3/Research | Lost 10 parts (2n2u6w) 20502 | -3/Research | Core integrity fell below 50% 20584 | -3/Research | Core integrity fell below 20% 20599 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 20514_ Penetrated by Slug. 20514_ Slug penetrates Wall. 20528_ Penetrated by Slug. 20533_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6Y. 20535_ ALERT: Security rotation in progress. 20538_ System corrupted: Energy discharge (-30). 20545_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 20551_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 20557_ Knocked back. 20561_ C-35 Carver knocked back. 20568_ System corrupted: Component data lost. 20583_ Knocked back. 20584_ C-35 Carver knocked back. 20585_ System corrupted: Heat flow error (+236). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????######??????????? | | ????????????????????????# ????? #??????????? | | ????????????????????????# """"" #??????????? | | ????????????????????????# """"" #???######## | | ????????????????????????# #?### =* | | ????????????????????????# #?#"" !* | | ????????????????????????# #?#"" !* | | ????????????????????????# ! #?#"" | | ????????????????????????# """ """ #?#T | | ????????????????????????# """S""" #?#"" | | ????????????????????????# #?#"" | | ????????????????????????# ###"" | | | ????????????????????????#####+#+### ### | | ????????????????????????????# % | | ????????????????????????????# % | | ????????????????????????????# | | ??????????????????########### g gg | | ??????????????????# @ ### ## ## ###+ | | ??????????????????# c # # | | ??????????????????# """" * # + | | ??????????????????# c """" # # # | | ??????????????????# """" # # | | ??????????????????# c """" ""T"" # # | | ??????????????????# Y H """"" =# # [ | | ??????????????????# ; # # #### | | ??????????????????########### # ! # #??? | | ????????# "T ###### ! " ########### #??? | | ????????+ "" + # #?????????# #??? | | ????????# ### ##""" # #?????????# #??? | | ????????????????# ##""" # #?????????# #??? | | ????????????????# ##"S + #?????????# #??? | | ????????????????# ##""" # #?????????# #??? | | ????????????????# ## "" # #????????? ??? | | ?? ???????# ## # #????????? ??? | | ?# #?????# ## ! = # ???????? ??? | | ?" #?????# ########### ??????? ??? | | ?T #?????# #?????????# ???????????? | | ?# #??#### #?????????# ??????????? | | ## #??# #?????????############?????????? | | #??# #?##########???????????????????? | | #??# ## #???????????????????? | | #??# + #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 33 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 450 Core Shielding 40 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hvy. Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Point Defense System | -7/Zion | Archive Antigrav System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 59% | -7/Factory Studied --------- Pulse Rifle | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Be The Sidekick Executioner Generalissimo I, Locutus Mistaken Identity My Bad Challenges ------------ None Game ------ Seed InsulationHybridRecalibrator Manual? 0 Play Time 05:40:41 Cumulative 110.1 hours Start 2026.05.05 @ 14:13:37 End 2026.05.10 @ 18:01:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f555c9-e707-4c01-86d0-0df07e6c67d2