Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 20:48:38 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (2524) 2524 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 5752 Bonus ------- High Alert Combat Kills 193 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Backup Propulsion I Heavy Rocket Launcher Heavy Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Weapon Mount Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Armor Plating Improved Medium Laser Rocket Launcher Rocket Launcher Rocket Launcher Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 2 . Weapon 2 | . . 1 . 1 Parts Attached 47 | 5 3 20 8 11 Power 5 | 1 . 4 . . Engine 3 | 1 . 2 . . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 13 | 2 . 5 2 4 Treads 9 | 2 . 5 2 . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 10 | . 3 1 . 6 Device 3 | . 1 1 . 1 Storage 2 | . 2 . . . Processor . | . . . . . Hackware 4 | . . . . 4 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 . 10 6 1 Energy Gun 11 | 2 . 7 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 4 | . . 4 . . Parts Lost 37 | . . 14 11 12 Power 3 | . . 2 1 . Propulsion 13 | . . 5 4 4 Utility 7 | . . 2 . 5 Weapon 14 | . . 5 6 3 Highest Loss Streak 6 | . . 4 5 6 To Critical Strikes 1 | . . 1 . . Average Backups 8 | 1 . 10 12 7 Power . | . . . 1 1 Propulsion . | . . . . . Utility 2 | . . 3 5 1 Weapon 3 | . . 5 4 3 Tool/Special . | . . . . . Unused Backups 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 68 | . 87 80 44 49 Engine 4 | . 14 5 2 . Core 2 | . . 4 . . Treads 13 | . 28 16 8 . Hover 1 | . . . . 6 Device 9 | . 11 16 . 4 Storage 8 | . 5 11 9 6 Hackware 4 | . . . . 23 Energy Gun 17 | . 28 26 6 1 Ballistic Gun 1 | . . . 3 3 Launcher 2 | . . . 12 1 Peak Build Rating 32 | 5 9 19 18 32 Average Rating 13 | 3 7 13 11 19 On Entrance 8 | . 5 9 18 9 Naked Turns . | . . . . . Heaviest Build 87 | 6 87 57 57 51 Greatest Support 40 | 40 40 40 40 25 Greatest Overweight (x) 18 | . 2 16 18 16 Average Overweight (x) 2 | . . 1 5 5 Largest Inventory Capacity 25 | 5 25 20 20 20 Average Capacity 18 | 5 10 20 20 19 Most Carried 17 | 5 4 17 17 12 Average Carried 8 | . . 10 12 7 Final Capacity 20 | 5 20 20 20 5 Final Carried 16 | . 4 16 10 5 Class Distribution -------------------- 34% | Mutant 19% | Gunner 19% | Scavenger-Gunner 19% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 934 | 232 48 240 334 80 Remotely . | . . . . . Salvage Created 3848 | 15 295 2033 1085 420 Parts 225 | . 17 118 67 23 Haulers Intercepted 8 | . 1 6 1 . Recyclers Shooed 5 | . 1 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 7 28 26 4 Guns 44 | . 7 26 9 2 Cannons 4 | . . . 4 . AOE 17 | . . 2 13 2 Classes Destroyed 14 | 1 4 5 2 2 Worker 9 | . . 6 3 . Builder 13 | . . 8 4 1 Tunneler 6 | 1 . 3 2 . Hauler 8 | . 1 6 1 . Recycler 10 | . . 5 2 3 Mechanic 1 | . . . . 1 Watcher 7 | . 1 5 . 1 Swarmer 21 | . 3 10 8 . Grunt 33 | . 4 12 16 1 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Protector 1 | . . . 1 . Sentry 6 | . . 5 . 1 Programmer 2 | . . . . 2 Best Kill Streak 9 | 1 3 8 9 6 Combat Bots Only 7 | . 3 3 7 1 Max Kills in Single Turn 5 | 1 1 2 5 2 Gunslinging 1 | . . 1 . . Exploded 5 | . . 1 5 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 480 | . 43 172 112 153 Missed 143 | . 11 46 28 58 Hits 337 | . 32 126 84 95 Melee 2 | . . 2 . . Projectile 335 | . 32 124 84 95 Critical Strikes 8 | . 1 4 3 . Part Disruptions 1 | . . . 1 . Damage Taken 4661 | . 336 1598 1359 1368 Core 1201 | . 65 243 188 705 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 74 39 65 . Volleys Fired 275 | 1 32 163 59 20 Largest 3 | 2 2 3 3 2 Hottest 146 | 90 90 146 135 62 Shots Fired 591 | 2 64 366 127 32 Gun 544 | 2 64 362 91 25 Cannon 26 | . . . 26 . Launcher 21 | . . 4 10 7 Special . | . . . . . Kinetic 97 | . . . 75 22 Thermal 374 | 2 64 296 9 3 Explosive 21 | . . 4 10 7 Electromagnetic 99 | . . 66 33 . Robot Hit Streak 19 | 1 7 17 19 16 Robot Miss Streak 4 | 1 4 4 3 2 Penetration Max . | . . . . . Secondary Targets 8 | . . 7 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 319 | 1 37 170 85 26 Core Hits 197 | 1 17 94 68 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 12 | . 2 8 1 1 Burn 11 | . 2 8 . 1 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7059 | 12 469 2939 2885 754 Guns 4418 | 12 469 2384 1195 358 Cannons 292 | . . . 292 . Explosions 2346 | . . 555 1398 393 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1282 | . . . 959 323 Thermal 2931 | 12 469 1844 571 35 Explosive 1695 | . . 400 902 393 Electromagnetic 1148 | . . 695 453 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 4 | . . . . 4 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 167 | . . 13 122 32 Projectiles . | . . . . . Explosions 167 | . . 13 122 32 Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary 1 | . . . 1 . Self-Inflicted Damage 447 | . . 234 178 35 Shots 12 | . . 5 5 2 Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 314 | 30 314 237 293 207 Average Temperature 78 | 18 129 47 75 96 Received Heat Transfer 1470 | . 168 507 675 120 Effects 9 | . 3 3 3 . Interference 9 | . 3 3 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . 7 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 13 | . 2 10 1 . Heat Transferred 6936 | 25 1400 4754 609 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 4 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 54 | 100 100 41 11 88 Level 1 21 | . . 35 15 11 Level 2 24 | . . 22 72 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 667 | 5 70 508 667 248 Initial 248 | . . 14 211 248 Average 224 | . 18 242 453 129 Influence Increases 2356 | 5 185 1111 820 235 Destroy 0b10 Robot/C 1280 | . 140 560 500 80 Destroy 0b10 Robot/NC 275 | 5 10 165 65 30 Destroy Leader 290 | . 34 142 82 32 Successful Hack 19 | . . 11 . 8 Disable Machine 135 | . . 75 30 30 Destroy Structure 207 | . 1 83 83 40 Lose Combat Pursuer 150 | . . 75 60 15 Influence Decreases 2356 | 5 150 645 774 782 Entered New Map 610 | . . 21 290 299 Time Decay 1397 | 5 150 494 374 374 Lost Part 349 | . . 130 110 109 Squads Dispatched 8 | . 1 1 4 2 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 3 | . . 1 2 . Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 5 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 12 42 31 18 Peak Tracking Total 7 | . 3 5 7 5 Tactical Retreats 7 | . . 3 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 5 2 2 Max in Single Turn 2 | . . 2 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . . 2 1 1 Terminals 2 | . . 2 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 10 | . . 6 2 2 Successful 6 | . . 3 1 2 Failed 4 | . . 3 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 6 | . . 6 . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . . 3 . . Prototype ID Bank 3 | . . 3 . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 2 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 47 | . . . . 47 Total Part Build Rating 10 | . . . . 10 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4497 | 62 659 2037 864 875 Spaces Moved 1225 | 51 286 532 152 204 Core 174 | 29 . 13 45 87 Treads 934 | 22 286 519 107 . Legs . | . . . . . Wheels . | . . . . . Hover 117 | . . . . 117 Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 50 Average Speed 282 | 97 187 274 439 364 Slowest Speed 950 | 160 320 850 950 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 45 46 23 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 231 | . . 75 111 45 Melee . | . . . . . Projectile . | . . . . . AOE 231 | . . 75 111 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1758 | 61 346 799 246 306 Wait 135 | . 18 43 23 51 Move 1221 | 50 285 531 151 204 Hop . | . . . . . Pick Up 52 | 5 7 29 2 9 Fast Attach . | . . . . . Attach 49 | 5 3 20 8 13 Detach 8 | . . 5 . 3 Swap 8 | . . 4 3 1 Drop 7 | . 1 3 . 3 Fire 275 | 1 32 163 59 20 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Build established: Scavenger-Gunner 1611 | -9/Materials | Lost 4 parts (2n2w) 1650 | -9/Materials | Discovered new exit (range 8) 1839 | -9/Materials | Lost 3 parts (1n2w) 2348 | -9/Materials | Core integrity fell below 50% 2560 | -9/Materials | Build established: Mutant 2646 | -9/Materials | Discovered new exit (range 15) 2759 | -9/Materials | Entered another Materials area 2759 | -8/Materials | Evolved 2 slots: Utility x2 2888 | -8/Materials | Garrison activated, responded to threat 2970 | -8/Materials | Lost 5 parts (2n3w) 3159 | -8/Materials | First assault squad dispatched 3264 | -8/Materials | Destroyed 7 combat bots 3273 | -8/Materials | Lost 4 parts (2n2w) 3524 | -8/Materials | Discovered new exit (range 11) 3525 | -8/Materials | Build established: Gunner 3623 | -8/Materials | Entered Factory 3623 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3937 | -7/Factory | Build established: Hacker-Mutant 3951 | -7/Factory | Fabricated Weapon Mount (x2) 4093 | -7/Factory | Lost 5 parts (3n2w) 4479 | -7/Factory | Core integrity fell below 50% 4490 | -7/Factory | Core integrity fell below 20% 4498 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. Acquired 5 matter. System corrupted: Matter fused (-2). R0:CH8NBZ5HX8MVBP WJ#M8KY59O R-06 Scavenger suffers critical hit (Burn). System corrupted: Heat flow error (+148). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9O. S-27 Virus unfolds itself. S-27 Virus destroyed. Backup Propulsion I destroyed. Imp. Medium Laser destroyed. Hacking Suite destroyed. Dropped Hcp. Storage Unit. Acquired Hvy. Rocket Launcher. System corrupted: Heat flow error (+238). Lgt. Armor Plating destroyed. Slammed into Y-54 Guardian. Hacking Suite destroyed. Weapon Mount destroyed. 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""""""" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumRapidCharger Manual? 0 Play Time 00:22:33 Cumulative 130.4 hours Start 2025.09.09 @ 20:26:41 End 2025.09.09 @ 20:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 454 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4902e9df-1b8e-46a5-8c6b-b93abd88bcf7