Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 15:58:06 Player: Delta Epsilon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (4708) 4708 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 10438 Bonus ------- High Alert Combat Kills 445 Follower Combat Kills 776 Met Imprinter 300 Friendly Fire -621 Cogmind --------- Core Integrity 282/700 Matter 99/300 Energy 9/100 System Corruption 22% Temperature Cool (0) Movement Walking (133) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Machine Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (20) --- Spiked Medium Treads Improved Cooling System Improved Cooling System Energy Well (350) Medium Matter Pod (100) Improved Signal Interpreter Hardened Heavy Armor Plating Hacking Suite Heavy Particle Cannon Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Enhanced Nuclear Core Spiked Medium Treads Improved Titanium Leg Enhanced Armored Leg Improved Cooling System Improved Cooling System Improved Cooling System Energy Well Medium Matter Pod Improved Signal Interpreter Hardened Medium Armor Plating Hardened Heavy Armor Plating Hacking Suite Heavy Particle Cannon Heavy Rocket Launcher Heavy Rocket Launcher Datajack Plasma Cutter Power Maul [Rating: 60] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Heavy Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 4 | . . . 1 . 1 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 206 | 6 20 11 31 2 36 5 12 36 6 5 36 Power 18 | 1 4 1 1 . 3 . 2 1 1 1 3 Engine 4 | 1 3 . . . . . . . . . . Core 14 | . 1 1 1 . 3 . 2 1 1 1 3 Reactor . | . . . . . . . . . . . . Propulsion 58 | 2 3 7 11 . 7 . 3 4 2 . 19 Treads 11 | . . . . . . . 1 1 2 . 7 Leg 46 | 2 3 7 10 . 7 . 2 3 . . 12 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 39 | 1 4 1 9 . 9 5 1 4 . 1 4 Device 14 | . 3 1 5 . 2 . 1 1 . . 1 Storage 3 | 1 1 . 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 6 | . . . . . 1 2 . 2 . . 1 Protection 15 | . . . 3 . 5 3 . 1 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 91 | 2 9 2 10 2 17 . 6 27 3 3 10 Energy Gun 35 | 2 4 2 3 . 2 . 2 15 1 2 2 Energy Cannon 15 | . 1 . 5 1 6 . . . . . 2 Ballistic Gun 9 | . 2 . 1 . 3 . 2 1 . . . Ballistic Cannon 3 | . 2 . . . . . . 1 . . . Launcher 23 | . . . 1 1 6 . 2 6 2 1 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 4 . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 3 . 3 . 1 4 . . . Corrupted Parts 2 | . . 1 . . . . . . . . 1 System Corruption 13 | . . 6 . . . . . . . . 7 Parts Lost 25 | . . 1 2 . 2 . 1 2 1 1 15 Power 3 | . . . . . . . . . . 1 2 Propulsion 8 | . . . 1 . . . . . 1 . 6 Utility 7 | . . . . . 2 . . 2 . . 3 Weapon 7 | . . 1 1 . . . 1 . . . 4 Highest Loss Streak 7 | . . 1 1 . 1 . 1 1 1 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 100 99 100 86 79 88 92 92 Engine 1 | . 10 3 . . . . . . . . . Core 7 | . 3 10 11 11 9 7 7 7 7 7 6 Treads 6 | . . . . . . . . 7 19 23 18 Leg 19 | . 28 28 32 33 36 30 28 2 . . 4 Device 6 | . 13 14 12 11 7 . 1 3 . . . Storage 9 | . 14 14 11 11 9 7 7 7 7 7 7 Processor 3 | . . . . . 1 7 7 7 7 7 7 Hackware 12 | . . . . . 8 23 23 20 23 23 22 Protection 6 | . . . 8 11 8 7 . 5 7 7 6 Energy Gun 9 | . 12 15 3 . 1 . 7 14 14 15 14 Energy Cannon 5 | . 1 12 18 20 6 . . . . . . Ballistic Gun 1 | . 1 . . . 10 15 . . . . . Ballistic Cannon 1 | . 11 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 13 35 36 68 68 68 61 60 68 73 70 68 Greatest Support 126 | 20 20 30 51 51 68 53 70 98 126 126 126 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 . . . 3 Average Overweight (x) . | . . 1 . 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 1 15 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 10 14 16 20 19 19 19 19 19 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 14 20 20 20 20 20 19 20 18 13 Class Distribution -------------------- 48% | Hacker-Mutant 47% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Matter Collected 3200 | 199 379 100 360 . 777 . 295 539 160 114 277 Remotely . | . . . . . . . . . . . . Salvage Created 6659 | . 529 168 1925 87 1550 . . 1209 238 118 835 Parts 355 | . 29 6 88 13 89 . . 47 17 15 51 Haulers Intercepted 16 | . 2 . 6 . 5 . . 3 . . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 8 12 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 102 | . 11 1 29 3 27 . . 19 4 4 4 Guns 46 | . 9 1 7 . 12 . . 10 2 1 4 Cannons 27 | . 1 . 18 1 7 . . . . . . AOE 25 | . . . 2 2 7 . . 9 2 3 . Classes Destroyed 21 | . 7 1 3 2 2 . . 1 2 1 2 Worker 6 | . 1 . 2 1 1 . . 1 . . . Builder 2 | . . . . . 1 . . 1 . . . Tunneler 4 | . . . . 4 . . . . . . . Hauler 16 | . 2 . 6 . 5 . . 3 . . . Recycler 8 | . 1 1 2 . 1 . . 3 . . . Mechanic 3 | . . . 1 . . . . 2 . . . Operator 5 | . 1 . 1 . 1 . . 2 . . . Watcher 9 | . 1 . 4 . 3 . . 1 . . . Swarmer 20 | . 6 . 4 . 4 . . . 3 3 . Grunt 47 | . 5 . 15 2 11 . . 14 . . . Brawler 2 | . . . . . 1 . . 1 . . . Duelist 5 | . . . 1 . 2 . . 2 . . . Sentry 18 | . . . 9 . 9 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . 1 . 1 Programmer 2 | . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . 1 . Zionite 36 | . . . . . . . . . . . 36 Samaritan 4 | . . . . . . . . . 4 . . Assembled 1 | . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 Thug 2 | . . 1 1 . . . . . . . . Martyr 1 | . . . . . . . . 1 . . . Mutant 2 | . . . . . . . . . . . 2 Best Kill Streak 11 | . 4 1 6 7 11 . . 6 4 3 5 Combat Bots Only 6 | . 3 1 6 2 6 . . 5 4 3 2 Max Kills in Single Turn 6 | . 1 1 2 6 3 . . 4 2 2 2 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . 2 1 3 . . 3 2 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Damage Taken 7297 | . 441 394 1020 69 1053 . 50 914 192 435 2729 Core 768 | . 75 40 125 11 99 . . 81 27 39 271 Absorbed by Shields 110 | . . . 22 . 88 . . . . . . Reduced by Siege Mode 48 | . . . . . . . . 4 . 12 32 Regen/Repaired (Parts) 1070 | . . . 255 . . . 5 579 . . 231 Core Remaining (%) 75 | 100 . 54 . 66 82 . . . . . . Volleys Fired 474 | . 60 23 111 4 86 1 4 68 20 8 89 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 162 | . 110 135 150 120 121 56 78 162 120 120 135 Shots Fired 918 | . 119 45 218 6 170 2 8 130 35 16 169 Gun 589 | . 103 27 54 . 90 2 . 118 32 14 149 Cannon 285 | . 16 18 162 4 75 . . . . . 10 Launcher 44 | . . . 2 2 5 . 8 12 3 2 10 Special . | . . . . . . . . . . . . Kinetic 81 | . 10 . . . 69 2 . . . . . Thermal 793 | . 109 45 216 4 96 . . 118 32 14 159 Explosive 44 | . . . 2 2 5 . 8 12 3 2 10 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 38 | . 10 6 12 3 38 1 9 12 15 15 28 Robot Miss Streak 4 | . 4 3 4 1 4 1 . 4 4 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . . 3 . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 Shots Hit Robots 589 | . 71 25 130 4 107 1 8 79 26 11 127 Core Hits 282 | . 27 9 53 8 52 1 1 57 18 8 48 Critical Kills 2 | . . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 35 | . 7 1 11 . . . . 9 . 2 5 Burn 33 | . 7 1 9 . . . . 9 . 2 5 Meltdown 2 | . . . 2 . . . . . . . . Melee Attacks 5 | . . . . . . . . 3 . . 2 Impact 4 | . . . . . . . . 3 . . 1 Slashing 1 | . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17731 | . 969 421 3324 389 2944 18 776 3485 657 652 4096 Guns 8227 | . 823 159 667 . 1388 18 . 1620 522 381 2649 Cannons 3833 | . 139 262 2349 50 883 . . . . . 150 Explosions 5370 | . . . 208 333 642 . 776 1805 135 271 1200 Melee 97 | . . . . . . . . . . . 97 Ramming 204 | . 7 . 100 6 31 . . 60 . . . Kinetic 1171 | . 75 . . . 1078 18 . . . . . Thermal 10889 | . 887 421 3016 50 1193 . . 1620 522 381 2799 Explosive 5370 | . . . 208 333 642 . 776 1805 135 271 1200 Electromagnetic . | . . . . . . . . . . . . Impact 62 | . . . . . . . . . . . 62 Slashing 35 | . . . . . . . . . . . 35 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . 6 1 1 3 . . 6 6 6 22 Average Corruption 3 | . . 6 1 1 2 . . 3 6 6 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 132 | . . . 24 . 21 . . 31 15 21 20 Message Errors 35 | . . . 8 . 5 . . 9 3 5 5 Matter Fused 37 | . . . 4 . 7 . . 9 6 6 5 Heat Flow Errors 8 | . . . . . 3 . . 3 . 1 1 Energy Discharges 17 | . . . 4 . 4 . . 3 . 4 2 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 2 1 . Data Loss (minor) 12 | . . . 3 . 1 . . 5 1 . 2 Data Loss (major) 3 | . . . 1 . . . . 1 . 1 . Misfires 5 | . . . 2 . . . . 1 . 2 . Alerts 4 | . . . . . . . . . 2 1 1 Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 4 | . . . 2 . 1 . . . 1 . . Overload Shots 67 | . . . . . . . . 12 2 8 45 Effects 1 | . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . 1 . . Overflow Damage 251 | . . . 36 . 48 . . 84 . . 83 Projectiles 95 | . . . 36 . 39 . . . . . 20 Explosions 148 | . . . . . 8 . . 84 . . 56 Melee 8 | . . . . . 1 . . . . . 7 Knockbacks 2 | . . . 1 . . . . . . . 1 Impact 2 | . . . 1 . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 483 | . . . 4 . 10 . . 37 1 . 431 Shots 12 | . . . 1 . 1 . . 1 1 . 8 Rammed 9 | . . . . . . . . 9 . . . Targets Rammed 29 | . 6 . 10 1 2 . . 10 . . . Kicked 19 | . 6 . 10 1 2 . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 443 | . 306 234 240 6 168 . 12 443 224 240 297 Average Temperature 65 | . 86 70 34 6 43 . 6 48 103 118 97 Received Heat Transfer 1494 | . 135 6 344 18 413 . . 243 . 24 311 Effects 6 | . 2 3 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 5 | . 1 3 1 . . . . . . . . Siege Activations 9 | . . . . . . . . 5 . 1 3 Total Turns 268 | . . . . . . . . 27 . 21 220 Longest Duration 185 | . . . . . . . . 9 . 21 185 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . . . 1 Robots Melted 4 | . 1 . 2 . 1 . . . . . . Combat Hostiles 4 | . 1 . 2 . 1 . . . . . . Parts Melted 57 | . 6 1 12 . 2 . . 13 4 . 19 Heat Transferred 21282 | . 3036 999 5587 74 1961 . . 3404 975 685 4561 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Peak Influence 1140 | . 228 45 502 270 631 220 136 1140 . . . Initial 212 | . . 25 13 176 105 212 77 . . . . Average 305 | . 61 24 296 200 353 216 78 584 . . . Maximum Alert Level 4 | . 1 . 2 1 2 1 . 4 . . . Low Security (%) 44 | 100 94 100 34 80 25 . 100 16 . . . Level 1 18 | . 5 . 22 19 32 100 . 7 . . . Level 2 30 | . . . 42 . 42 . . 43 . . . Level 3 5 | . . . . . . . . 27 . . . Level 4 1 | . . . . . . . . 5 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 2 1 4 . 1 . . 19 . . . Investigation 6 | . 1 1 1 . . . . 3 . . . Extermination 4 | . . . . . . . . 4 . . . Reinforcement 10 | . 1 . 3 . . . . 6 . . . Assault 4 | . . . . . 1 . . 3 . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Distress Signals 10 | . 2 1 3 . 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 246 | . 26 6 41 4 40 1 6 60 4 4 54 Peak Tracking Total 6 | . 4 3 6 2 5 1 6 6 3 3 6 Tactical Retreats 16 | . 2 1 . . 1 . 1 2 . . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Traps Triggered 13 | . 1 1 2 . 3 1 . 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Machines Disabled 11 | . 1 . 2 . 1 . . 7 . . . Max in Single Turn 2 | . 1 . 1 . 1 . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Machines Accessed 35 | . 7 2 6 . 9 3 . 8 . . . Terminals 18 | . 5 . 3 . 4 2 . 4 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 5 | . . . 2 . 2 . . 1 . . . Recycling Units 6 | . 2 . 1 . 1 1 . 1 . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 88 | . 13 2 19 . 22 11 . 21 . . . Successful 44 | . 4 2 10 . 9 5 . 14 . . . Failed 43 | . 8 . 9 . 13 6 . 7 . . . Catastrophic 10 | . 1 . 2 . 4 1 . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 45 | . 8 . 9 . 8 10 . 10 . . . Terminals 52 | . 10 . 10 . 11 8 . 13 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 15 | . . . 8 . 4 . . 3 . . . Recycling Units 12 | . 3 . 1 . 4 3 . 1 . . . Scanalyzers 4 | . . . . . 2 . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 17 | . 2 2 1 . 2 2 . 8 . . . Part Schematic 2 | . . . . . . 1 . 1 . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . Open Door 2 | . . 2 . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . 8 . 2 . . 2 . . . Scan Component 6 | . . . 4 . 1 . . 1 . . . Repair 6 | . . . 4 . 1 . . 1 . . . Recycling Unit Hacks 7 | . 2 . 1 . 2 1 . 1 . . . Retrieve Components 7 | . 2 . 1 . 2 1 . 1 . . . Scanalyzer 3 | . . . . . 2 . . 1 . . . Insert Component 2 | . . . . . 1 . . 1 . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . . . 2 . 1 . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Reject 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 6 . 5 . 8 3 . 7 . . . Full Trace Events 3 | . . . 1 . . . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 4 . 1 . . 1 . . . Time 243 | . . . 134 . 53 . . 56 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 39 | . 19 . 10 . . . . 10 . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Total Allies 22 | . . . . . . . 19 3 . . . Largest Group 19 | . . . . . . . 19 14 . . . Highest-Rated Group 465 | . . . . . . . 465 374 . . . Highest-Rated Ally 35 | . . . . . . . 35 35 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 368 | . . . . . . . 131 237 . . . Total Damage 7664 | . . . . . . . 4140 3524 . . . Kills 45 | . . . . . . . 10 35 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Turns Passed 16154 | 66 1480 792 3332 87 2445 278 609 2471 474 587 3533 Spaces Moved 8421 | 57 731 360 1621 37 1446 143 419 1244 252 338 1773 Core 16 | 16 . . . . . . . . . . . Treads 3375 | . . . . . . . 18 1244 252 338 1523 Legs 5030 | 41 731 360 1621 37 1446 143 401 . . . 250 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 185 110 200 117 185 100 160 160 160 132 Average Speed 155 | 100 165 186 166 200 134 185 117 160 160 160 156 Slowest Speed 340 | 120 190 190 200 200 200 185 185 160 160 160 340 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 89 39 77 12 79 5 86 32 43 56 84 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 Known Exits Taken 2 | . 1 . . . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 8 | . . 1 . . . . . . 2 3 2 Spaces Dug 15 | . . . 2 . 1 . . 12 . . . Terrain Destroyed 376 | . . 1 40 18 73 . 48 128 27 21 20 Melee 3 | . . . . . . . . 3 . . . Projectile 52 | . . 1 24 . 11 . . 12 . . 4 AOE 321 | . . . 16 18 62 . 48 113 27 21 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Total 10521 | 63 883 447 2033 43 1782 156 529 1578 286 369 2352 Wait 1137 | . 35 26 198 . 149 4 78 196 3 16 432 Move 8412 | 56 730 359 1620 36 1445 143 418 1244 251 337 1773 Hop . | . . . . . . . . . . . . Pick Up 106 | 1 16 10 30 . 28 2 5 6 2 . 6 Fast Attach 61 | 6 6 2 11 . 7 . 5 10 3 . 11 Attach 24 | . . 1 2 . 4 2 1 2 . 1 11 Detach 12 | . 5 1 . . . . 1 2 1 . 2 Swap 121 | . 14 8 18 2 25 3 6 24 3 4 14 Drop 138 | . 11 17 33 . 36 1 11 14 3 1 11 Fire 474 | . 60 23 111 4 86 1 4 68 20 8 89 Melee 5 | . . . . . . . . 3 . . 2 Ram 1 | . . . . . . . . . . . 1 Kick 19 | . 6 . 10 1 2 . . . . . . Crush 9 | . . . . . . . . 9 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Identified exit to Mines 1102 | -10/Materials | Discovered new exit (range 10) 1154 | -10/Materials | Central database locked down 1466 | -10/Materials | Discovered new exit (range 13) 1547 | -10/Materials | Entered Mines 1568 | -10/Mines | Met a Derelict shopkeep closing up shop 1593 | -10/Mines | Discovered new exit (range 14) 1909 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2052 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2192 | -10/Mines | Assembled infested the area 2339 | -10/Mines | Entered Materials 2339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2647 | -9/Materials | Build established: Scavenger-Mutant 2802 | -9/Materials | Discovered new exit (range 8) 3113 | -9/Materials | Build established: Mutant 3508 | -9/Materials | Discovered new exit (range 3) 3903 | -9/Materials | Repaired Med. Armor Plating 4035 | -9/Materials | Discovered new exit (range 16) 4597 | -9/Materials | Repaired Cooling System 5278 | -9/Materials | Repaired Titanium Leg 5311 | -9/Materials | Repaired Med. Armor Plating 5671 | -9/Materials | Entered Mines 5702 | -9/Mines | Excavation squad dispatched 5702 | -9/Mines | A large section of the Mines collapsed 5715 | -9/Mines | Met a Derelict bent on vengeance 5732 | -9/Mines | Discovered new exit (range 9) 5758 | -9/Mines | Entered Materials 5758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6271 | -8/Materials | Discovered new exit (range 16) 6580 | -8/Materials | Discovered new exit (range 12) 8059 | -8/Materials | Repaired Broken VSS Leg 8158 | -8/Materials | First assault squad dispatched 8203 | -8/Materials | Entered Factory 8203 | -7/Factory | Evolved 2 slots: Utility x2 8248 | -7/Factory | Discovered new exit (range 11) 8305 | -7/Factory | Identified exit to Storage 8305 | -7/Factory | Identified exit to Lower Caves 8481 | -7/Factory | Sucked down chute 8481 | -7/Factory | Entered Waste 8485 | -7/Waste | Spotted C-40 Crusher 8513 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8514 | -7/Waste | Spotted C-40 Crusher 8521 | -7/Waste | Spotted C-40 Crusher 8525 | -7/Waste | Build established: Hacker-Mutant 8539 | -7/Waste | Spotted C-40 Crusher 8569 | -7/Waste | Spotted C-40 Crusher 8590 | -7/Waste | Spotted C-40 Crusher 8743 | -7/Waste | Discovered new exit (range 15) 8766 | -7/Waste | Warlord forces began an assault 8779 | -7/Waste | Allies destroyed C-40 Crusher 8783 | -7/Waste | Allies destroyed C-40 Crusher 8785 | -7/Waste | Allies destroyed C-40 Crusher 8789 | -7/Waste | Allies destroyed C-40 Crusher 8790 | -7/Waste | Allies destroyed C-40 Crusher 9090 | -7/Waste | Entered Factory 9090 | -7/Factory | Accompanied by 14 allies 9806 | -7/Factory | Garrison activated, responded to threat 10055 | -7/Factory | Repaired Broken Enh. Armored Leg 10343 | -7/Factory | Cargo convoy interrupted 10690 | -7/Factory | First assault squad dispatched 10713 | -7/Factory | P-60 Hacker assimilated allied GM-2UC(m) 11561 | -7/Factory | Entered Lower Caves 11952 | -7/Lower Caves | Discovered new exit (range 15) 12035 | -7/Lower Caves | Entered another Lower Caves area 12036 | -7/Lower Caves | Encountered a Warlord checkpoint 12076 | -7/Lower Caves | Discovered new exit (range 5) 12078 | -7/Lower Caves | Learned Factory interactive machine intel 12147 | -7/Lower Caves | Learned Factory garrison access intel 12274 | -7/Lower Caves | Spotted B-75 Beast 12387 | -7/Lower Caves | Destroyed B-75 Beast 12606 | -7/Lower Caves | Discovered new exit (range 10) 12622 | -7/Lower Caves | Entered Zion 12901 | -7/Zion | System corruption cleaned by Quarantine Array 13273 | -7/Zion | Given A8's code to call for help 13518 | -7/Zion | Learned Factory emergency access door positions 13542 | -7/Zion | Learned location of Data Miner (-6) 15042 | -7/Zion | Discovered new exit (range 16) 15060 | -7/Zion | Attacked by Zionites 15645 | -7/Zion | Destroyed Imprinter 15648 | -7/Zion | Extracted access codes from Imprinter's data core 16012 | -7/Zion | System corruption reached 10% 16047 | -7/Zion | Lost 5 parts (1p2n1u1w) 16140 | -7/Zion | Core integrity fell below 50% 16155 | -7/Zion | Self-destructed Last Messages --------------- 16133_ Destroyed Mak. Power Source. 16133_ 51-4Y1(z) destroyed. 16133_ SZ-D9G(z) destroyed. 16135_ Hrd. Light Armor Plating destroyed. 16135_ Destroyed Hrd. Light Armor Plating. 16135_ Destroyed Mak. Power Source. 16135_ WJ-J0K(z) destroyed. 16136_ Mak. Leg destroyed. 16137_ The unstable cave ceiling collapses. 16137_ Cld. Pulse Rifle destroyed. 16137_ Destroyed Cld. Pulse Rifle. 16139_ Hvy. Rocket Launcher destroyed. 16139_ Destroyed Hvy. Rocket Launcher. 16140_ Fission Core destroyed. 16141_ Mak. Leg destroyed. 16142_ YV-W6J(z) destroyed. 16147_ Acquired Imp. Titanium Leg. 16151_ System corrupted: Mak. Leg rejected. 16151_ Acquired Mak. Leg. 16151_ Mak. Leg destroyed. Map ----- +----------------------------------------------------+ | "??#######"""""" """#?????????????????????????? | | "#"#"#"""###""" ""#?????????????????????????? | | #"##""" """""" ""##????????????????????????? | | """""" """ """###??????????????????????? | | #"" "" """ """"#??????????????????????? | | "" "" """ "##??????????????????????? | | """ ""#???????????????????????? | | """""" ""##???????????????????????? | | """"""" "##????????????????????????? | | """ """"##""" "##????????????????????????? | | """" ""##"###" ""#???????????????????????## | | ""#"" " ###"" "##??????????????????????## | | """"" !%# " ""##?????????????????????# | | """"" = * """#?????????????????????## | | ##"""" % """###????????????????????# | | ?#"""" * """""##???????????????????# | | ?##"" ! """#???????????????????# | | ??##" * """##??????????????????## | | ??#""" = / ""#"#?????????????????## | | ??##"" " ""#??????????????????# | | ???#"" == ""M ######?????????????# | | ???#"" % """""" / # *"############??## | | ???##" """""" z= # % """"""""""####### | | ???#""" """""" ## * "" " ""## ### | | ???#""" "#"" # ## ## | | ???##" "#"#" @= % =%% = | | ???#"" """""" / ! == | | ???#"" """" " | | ???#"" """"""" ###!! """ """""" | | ???##" """ #?#% * """" """""## | | ??##"" ""#"" "#?# !"############# # | | ??#""" "##"""""######???????????#### # | | ??##"" = ""##"#""##????????????????# #### | | ???##"" ""###""##?????????????????# ### | | ????#"" % """####??????????????????# # | | ????##" "" """#????????????????????# # | | ??###"" "" "##????????????????????# | | ??#""" / [[ """ ""#?????????????????????## | | ####"""% % """ """#?????????????????????# | | #"#""" =!"""" ""#"##????????????????????## | | """"" """""""""""#?????????????????????# ## | | " """"""""""##????????????????????###? | | """""" """#???????????????????????? | | """"" """#???????????????????????? | | ""#???????????????????????? | | "" ""#???????????????????????? | | ##""" """"""" "##???????????????????????? | | """"" """"""" ""#???????????????????????? | | """" """"" "##??????????????????????? | | """"" """"""" ""###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed SpreadModifiedMagmablaster Manual? 0 Play Time 01:37:52 Cumulative 136.3 hours Start 2023.03.13 @ 11:13:24 End 2023.03.13 @ 15:58:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 727996fd-216c-46fb-9228-65591f6f013e