Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 21:26:57 Player: Sage Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (689) 689 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 2431 Bonus ------- Friendly Fire -43 Cogmind --------- Core Integrity 233/550 Matter 300/300 Energy 72/100 System Corruption 1% Temperature Warm (153) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Structural Scanner Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit System Shield Particle Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Structural Scanner Signal Interpreter System Shield > --- WEAPON ----------- EM Pulse Cannon > --- INVENTORY -------- Small Storage Unit System Shield Heavy Particle Gun Heavy Rocket Launcher Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 7 7 2 12 Power 5 | 1 2 . 2 Engine 3 | 1 2 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 4 | . 2 1 1 Flight . | . . . . Utility 6 | 2 1 . 3 Device 3 | 1 . . 2 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 4 | 1 1 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 1 11 Power 3 | . . . 3 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 96 100 60 Engine 11 | . 14 14 5 Leg 1 | . 4 . . Hover 21 | . 23 28 13 Device 13 | . 14 14 13 Storage 1 | . 2 . . Processor 10 | . 8 14 9 Energy Gun 8 | . 5 14 7 Ballistic Gun 3 | . 8 . . Launcher 11 | . 13 14 5 Naked Turns . | . . . . Heaviest Build 16 | 15 16 11 12 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 5 | . 5 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 8 | 3 8 5 5 Average Carried 4 | 1 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 3 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 756 | 254 355 67 80 Remotely . | . . . . Salvage Created 634 | 48 212 190 184 Parts 36 | 4 13 10 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . 6 5 6 Guns 2 | . 2 . . AOE 12 | . 4 5 3 Classes Destroyed 9 | 1 5 1 2 Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 3 | 2 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 8 | . 6 . 2 Sentry 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 6 | 1 6 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 107 | . 22 4 81 Missed 37 | . 9 2 26 Damage Taken 1133 | . 204 40 889 Core 370 | . 53 . 317 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 24 | . . . 24 Core Remaining (%) 89 | 100 . 78 . Volleys Fired 82 | 14 33 4 31 Largest 2 | 1 2 2 2 Hottest 95 | 20 50 95 90 Shots Fired 101 | 14 47 8 32 Gun 74 | 14 33 4 23 Cannon 8 | . . . 8 Launcher 19 | . 14 4 1 Special . | . . . . Kinetic 47 | 14 33 . . Thermal 27 | . . 4 23 Explosive 19 | . 14 4 1 Electromagnetic 8 | . . . 8 Robot Hit Streak 8 | 3 7 6 8 Robot Miss Streak 4 | 2 4 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 65 | 9 28 1 27 Core Hits 45 | 2 21 13 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2347 | 119 885 586 757 Guns 761 | 119 245 42 355 Cannons 183 | . . . 183 Explosions 1403 | . 640 544 219 Melee . | . . . . Ramming . | . . . . Kinetic 364 | 119 245 . . Thermal 397 | . . 42 355 Explosive 1287 | . 640 544 103 Electromagnetic 299 | . . . 299 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 48 | . 18 . 30 Projectiles . | . . . . Explosions 48 | . 18 . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . 45 . 14 Shots 4 | . 3 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 148 | . 29 . 148 Average Temperature 40 | . 10 . 51 Received Heat Transfer 621 | . 111 6 504 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 3 | . . . 3 Heat Transferred 925 | . . 111 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 374 | 10 306 . 374 Initial 22 | . 6 . 22 Average 141 | 3 159 . 172 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 67 | 100 64 . 58 Level 1 32 | . 35 . 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 15 9 22 Peak Tracking Total 12 | . 5 7 12 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 6 . 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 13 . 5 Successful 8 | . 5 . 3 Failed 10 | . 8 . 2 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 15 | . 13 . 2 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1369 | 149 463 351 406 Spaces Moved 1557 | 91 539 504 423 Core 12 | 2 1 . 9 Treads . | . . . . Legs 154 | 89 58 . 7 Wheels . | . . . . Hover 1391 | . 480 504 407 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 62 | 118 64 56 57 Slowest Speed 300 | 120 300 56 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 74 38 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 77 | . 61 13 3 Melee . | . . . . Projectile . | . . . . AOE 77 | . 61 13 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1848 | 114 613 570 551 Wait 113 | . 12 33 68 Move 1554 | 90 538 503 423 Hop . | . . . . Pick Up 30 | 3 7 13 7 Fast Attach 22 | 7 6 1 8 Attach 6 | . 1 1 4 Detach 8 | . 5 1 2 Swap . | . . . . Drop 31 | . 11 13 7 Fire 82 | 14 33 4 31 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 13) 461 | -10/Materials | Identified exit to Subcaves 468 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Entered Subcaves 664 | -10/Subcaves | Ambushed by swarm of Subdwellers 749 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 750 | -10/Subcaves | Identified exit to Materials 902 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 906 | -10/Subcaves | Shifting Twisted Machinery released Flamer 946 | -10/Subcaves | Discovered exit to Materials (range 6) 964 | -10/Subcaves | Entered Materials 964 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 995 | -8/Materials | Repaired Hover Unit 1256 | -8/Materials | Lost 3 parts (1p1u1w) 1337 | -8/Materials | Lost 5 parts (1p2n2w) 1361 | -8/Materials | Core integrity fell below 50% 1370 | -8/Materials | Self-destructed Last Messages --------------- 01299_ Particle Gun melted. 01306_ Datajack destroyed. 01318_ Critical hit (Burn: +37). 01320_ G-47 Trooper heat damages core (-12). 01320_ Aluminum Leg melted. 01323_ Acquired 52 matter. 01325_ Acquired Particle Cannon. 01328_ Acquired Structural Scanner. 01330_ Acquired Aluminum Leg. 01334_ Acquired 20 matter. 01337_ Acquired Lgt. Nuclear Core. 01361_ Lgt. Nuclear Core destroyed. 01364_ Aluminum Leg destroyed. 01366_ Critical hit (Burn: +37). 01367_ G-47 Trooper heat spikes uncontrollably. 01367_ G-47 Trooper overheating. 01368_ G-47 Trooper heat spikes uncontrollably. 01368_ G-47 Trooper overheating. 01370_ G-47 Trooper heat spikes uncontrollably. 01370_ Hvy. Particle Gun destroyed. 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