Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.02 @ 03:12:36 Player: Xii Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2834) 2834 TOTAL SCORE: 8854 Bonus ------- Pacifist 1787 Follower Combat Kills 47 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 218/300 Energy 230/230 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Micro Fission Core > --- PROPULSION (4) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (9) ------ Medium Storage Unit Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Improved Remote Datajack Makeshift Sword > --- INVENTORY (8) ---- Cooled Deuterium Engine Cooled Nuclear Pulse Thruster Impulse Thruster Medium Storage Unit Matter Compressor (94) Experimental Terrain Scan Processor Relay Coupler [NC] (22) Relay Coupler [Swarmer] (27) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Improved Hacking Suite System Shield Relay Coupler [NC] > --- WEAPON ----------- Improved Remote Datajack Makeshift Sword > --- INVENTORY -------- Cooled Deuterium Engine Cooled Nuclear Pulse Thruster Impulse Thruster Medium Storage Unit Matter Compressor Experimental Terrain Scan Processor Relay Coupler [NC] Relay Coupler [Swarmer] [Rating: 78] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Improved Datajack Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . Utility 7 | . . . . . 2 . . 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 66 | 2 4 3 1 3 4 . 3 12 1 11 1 . 11 10 Power 13 | . 1 . . 1 . . 1 3 . 2 . . 1 4 Engine 5 | . 1 . . 1 . . . 1 . 1 . . . 1 Core 8 | . . . . . . . 1 2 . 1 . . 1 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 3 1 . 2 1 . 1 2 1 . . . 3 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . 3 1 . 2 1 . 1 2 1 . . . 3 2 Utility 27 | . . 2 1 . 3 . 1 3 . 7 . . 7 3 Device 14 | . . 2 . . 1 . 1 2 . 3 . . 3 2 Storage 3 | . . . 1 . . . . . . 1 . . . 1 Processor 4 | . . . . . 1 . . 1 . . . . 2 . Hackware 6 | . . . . . 1 . . . . 3 . . 2 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | . . . . . . . . 4 . 2 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 2 . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 11 | . 3 1 . . . . . 1 1 2 . 2 . 1 Power 2 | . . . . . . . . 1 . . . 1 . . Propulsion 4 | . 1 1 . . . . . . . . . 1 . 1 Utility 3 | . . . . . . . . . 1 2 . . . . Weapon 2 | . 2 . . . . . . . . . . . . . Highest Loss Streak 3 | . 3 1 . . . . . 1 1 1 . 2 . 1 Average Slot Usage (%) 83 | . 54 61 61 43 63 72 72 91 86 87 99 91 90 92 Engine 5 | . 1 14 9 1 9 9 1 7 . 1 7 7 6 3 Core 4 | . . . . . . . 7 6 7 7 7 3 2 6 Flight 25 | . 5 28 28 28 27 27 27 30 30 30 30 26 22 17 Device 12 | . . 18 18 . 9 9 9 14 12 8 15 15 11 16 Storage 6 | . . . 4 14 9 9 9 7 7 7 7 7 6 5 Processor 3 | . . . . . 7 9 9 6 7 1 . . 5 5 Hackware 12 | . . . . . 2 9 9 7 7 19 15 15 20 21 Slashing Weapon 3 | . . . . . . . . 2 7 7 6 7 6 5 Special Melee Weapon 2 | . . . . . . . . 2 4 1 7 7 6 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 34 | 11 5 7 7 7 8 8 12 18 17 26 26 26 27 34 Greatest Support 35 | 20 8 8 8 8 12 12 12 20 18 26 28 28 35 35 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 4 4 6 6 6 6 6 6 6 6 6 6 6 8 Average Capacity 5 | 5 4 4 4 6 6 6 6 6 6 6 6 6 6 6 Most Carried 8 | 6 4 4 6 6 6 6 6 6 6 6 6 6 6 8 Average Carried 5 | 5 3 3 4 5 5 6 5 5 5 5 5 6 5 6 Final Capacity 8 | 4 4 4 6 6 6 6 6 6 6 6 6 6 6 8 Final Carried 8 | 4 4 4 6 6 6 6 6 6 5 4 6 6 6 8 Class Distribution -------------------- 33% | Hacker-Sprinter 19% | Scout 15% | Mutant 11% | Hacker-Ninja 6% | Sprinter 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -10/Mines Infiltrator-Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -8/Garrison Scout | -8/Materials Scout | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Matter Collected 1447 | 220 . 179 . 46 55 . . 266 . 194 204 . 200 83 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Damage Taken 1400 | . 508 99 . 31 15 31 . 143 51 120 15 182 44 161 Core 402 | . 114 51 . 22 . . . 47 51 21 15 67 14 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 25 . . 100 . . . . 71 98 . Volleys Fired 1 | . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . 1 Hottest 40 | . . . . . . . . . . . . . . 40 Shots Fired 1 | . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . 1 Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 14 | . . . . . . . . 2 . . . . 7 5 Core Hits . | . . . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 74 | . . . . . . . . 11 . 14 . 3 25 21 Impact 4 | . . . . . . . . 4 . . . . . . Slashing 55 | . . . . . . . . 5 . 14 . 3 17 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 2 . . . . 5 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 49 | . . . . . . . . 10 . 3 7 30 49 18 Average Temperature 18 | . . . . . . . . 4 . 3 5 17 26 10 Received Heat Transfer 273 | . 66 9 . . 9 18 . 51 . 30 . 54 . 36 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Peak Influence 466 | . 54 9 . 46 69 40 57 466 179 223 . . 101 261 Average Influence 110 | . 17 6 . 11 39 40 45 187 168 169 . . 47 124 Maximum Alert Level 2 | . . . . . . . . 2 . 1 . . . 1 Low Security (%) 86 | 100 100 100 . 100 100 100 100 70 100 82 . . 100 79 Level 1 6 | . . . . . . . . . . 17 . . . 20 Level 2 7 | . . . . . . . . 29 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . . . 1 4 . 3 . 1 3 4 Investigation 11 | . 1 . . . . . 1 2 . 2 . 1 2 2 Extermination 4 | . . . . . . . . 1 . 1 . . 1 1 Reinforcement 3 | . 1 . . . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Distress Signals 1 | . . . . . . . . 1 . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . 3 Times Spotted 125 | . 11 8 . 5 12 2 2 16 6 7 3 18 23 12 Peak Tracking Total 17 | . 10 5 . 4 10 2 2 4 6 4 2 12 17 5 Tactical Retreats 24 | . 1 3 . 1 1 . . 8 . 1 . 5 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Traps Triggered 3 | . 1 . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Machines Disabled 1 | . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . 1 . 1 . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Machines Accessed 67 | . 3 . 1 . 5 . 5 14 . 7 2 1 18 11 Terminals 38 | . 3 . . . 4 . 4 9 . 1 . 1 10 6 Fabricators 8 | . . . . . . . . 1 . 2 . . 3 2 Repair Stations 4 | . . . . . . . 1 1 . 1 . . . 1 Recycling Units 5 | . . . . . . . . 1 . . . . 3 1 Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . Garrison Access 7 | . . . . . 1 . . 1 . 2 . . 2 1 Total Hacks 246 | . 11 . 1 . 9 . 22 49 . 25 3 10 74 42 Successful 152 | . 6 . 1 . 5 . 8 27 . 15 3 10 55 22 Failed 92 | . 5 . . . 4 . 13 22 . 10 . . 18 20 Catastrophic 12 | . . . . . 1 . 3 4 . 1 . . 1 2 Database Lockouts 3 | . . . . . . . 1 . . . . . 2 . Manual 146 | . 8 . 1 . 5 . 19 36 . 10 . . 40 27 Terminals 165 | . 11 . . . 8 . 21 35 . 2 . 10 49 29 Fabricators 30 | . . . . . . . . 5 . 8 . . 12 5 Repair Stations 9 | . . . . . . . 1 1 . 5 . . . 2 Recycling Units 14 | . . . . . . . . 3 . . . . 8 3 Scanalyzers 6 | . . . . . . . . 2 . 4 . . . . Garrison Access 18 | . . . . . 1 . . 3 . 6 . . 5 3 Terminal Hacks 55 | . 6 . 1 . 2 . 3 5 . . 3 10 17 8 Record 12 | . . . . . . . . . . . 2 10 . . Part Schematic 6 | . . . . . . . 1 . . . . . 3 2 Prototype ID Bank 9 | . 5 . . . 1 . 1 . . . . . 2 . Open Door 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . . . 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . 2 . Machine Index 2 | . . . . . . . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 1 . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . 1 1 . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . 1 . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 . Registered Components 2 | . . . . . . . . . . . . . 1 1 Registered Prototypes 1 | . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 3 . 3 . . 6 1 Load Schematic 6 | . . . . . . . . 1 . 1 . . 3 1 Build 7 | . . . . . . . . 2 . 2 . . 3 . Repair Station Hacks 2 | . . . . . . . 1 . . . . . . 1 Refit 2 | . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks 10 | . . . . . . . . 1 . . . . 6 3 Process 3 | . . . . . . . . . . . . . 2 1 Report Inventory 4 | . . . . . . . . . . . . . 3 1 Retrieve Matter 2 | . . . . . . . . . . . . . 1 1 Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . 2 . 1 . . . . Insert Component 2 | . . . . . . . . 1 . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . 2 . 3 . . 3 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . 1 . . 2 1 Coupler Status 5 | . . . . . . . . 1 . 2 . . 1 1 Unauthorized Hacks 141 | . 1 . . . 6 . 10 38 . 18 . . 50 18 Terminals 43 | . . . . . 2 . 4 12 . 1 . . 18 6 Track 15 | . . . . . . . . 5 . . . . 7 3 Assimilate 3 | . . . . . . . . 1 . . . . 2 . Botnet 24 | . . . . . 2 . 4 6 . 1 . . 8 3 Operators 1 | . . . . . . . . . . . . . 1 . Fabricators 9 | . . . . . . . . 1 . 4 . . 4 . Report 1 | . . . . . . . . . . 1 . . . . Prioritize 2 | . . . . . . . . . . 1 . . 1 . Siphon 5 | . . . . . . . . 1 . 1 . . 3 . Haulers 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 3 . . 1 1 Watchers 5 | . . . . . . . . 1 . 2 . . 1 1 Eject 1 | . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . . . 5 . 4 12 . 4 . 1 12 11 Full Trace Events 7 | . . . . . . . . 2 . 1 . 1 1 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 1 . . . . 3 2 Parts Built 9 | . . . . . . . . 2 . 2 . . 5 . Matter 961 | . . . . . . . . 251 . 218 . . 492 . Time 462 | . . . . . . . . 83 . 109 . . 270 . Total Part Build Rating 47 | . . . . . . . . 8 . 6 . . 33 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . . . . . . . 18 7 Retrieved Matter 24 | . . . . . . . . . . . . . 17 7 Retrieved Components 2 | . . . . . . . . 2 . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked 10 | . . . . . . . . 2 . . . . 5 3 Non-combat 10 | . . . . . . . . 2 . . . . 5 3 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . 2 . . . . 6 3 find_chute 3 | . . . . . . . . 2 . . . . 1 . drop_inventory 5 | . . . . . . . . . . . . . 3 2 mark_security 3 | . . . . . . . . . . . . . 2 1 Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . Ejected 4 | . . . . . . . . . . 4 . . . . Attached 1 | . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Total Allies 6 | . . . . 3 . . . 1 . . . . 2 . Largest Group 3 | . . . . 3 3 . . 1 . . . . 2 1 Highest-Rated Group 52 | . . . . 40 40 . . 10 . . . . 52 18 Highest-Rated Ally 26 | . . . . 16 16 . . 10 . . . . 26 18 Total Orders 14 | . . . . 2 3 . . 3 . . . . 6 . GOTO 9 | . . . . 1 3 . . 2 . . . . 3 . FOLLOW 3 | . . . . . . . . 1 . . . . 2 . EXPLORE 2 | . . . . 1 . . . . . . . . 1 . Ally Attacks 27 | . . . . 4 23 . . . . . . . . . Total Damage 254 | . . . . 33 221 . . . . . . . . . Kills 4 | . . . . 2 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . 3 1 . . Drone Launches 3 | . . . 1 . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Turns Passed 3073 | 8 98 212 120 108 92 36 103 706 28 446 126 111 454 425 Spaces Moved 6535 | 3 151 534 300 174 205 92 263 1452 91 856 396 337 1102 579 Core 115 | 2 113 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6419 | . 38 534 300 174 205 92 263 1452 91 856 396 337 1102 579 Fastest Speed 26 | 50 37 37 37 37 34 34 34 26 29 29 26 26 26 29 Average Speed 32 | 73 46 37 37 39 36 36 34 31 29 29 28 29 30 30 Slowest Speed 120 | 120 60 37 40 40 37 37 37 114 107 29 29 32 32 32 Overloaded Moves 184 | . . . . . . . . 7 . . 12 65 100 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . 5 . 5 4 . . 6 . . . . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 47 97 70 72 29 36 36 36 80 18 55 50 32 21 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . . . . 2 1 . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . 1 1 . . . Scrap Searched 13 | . . 3 . 2 . . . . . . 8 . . . Spaces Dug 58 | . . . . . . . . 9 . 14 . 2 17 16 Terrain Destroyed 58 | . . . . . . . . 9 . 14 . 2 17 16 Melee 58 | . . . . . . . . 9 . 14 . 2 17 16 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Fac Total 7396 | 9 178 541 307 209 218 94 277 1685 91 1032 407 344 1194 810 Wait 626 | . 17 9 . 30 10 3 . 197 . 132 5 5 44 174 Move 6471 | 2 150 523 299 164 198 91 262 1440 90 855 395 336 1089 577 Hop 24 | . . 5 . 4 2 . . 6 . . . . 6 1 Pick Up 59 | . 3 1 3 3 4 . 4 8 . 9 4 . 8 12 Fast Attach 26 | . 3 2 . 1 . . 2 7 . 5 . . 4 2 Attach 28 | . 1 1 1 . 4 . 1 5 1 4 1 . 4 5 Detach 4 | 1 . . . . . . . . . . . . 2 1 Swap 12 | 2 . . . 2 . . . . . 2 . . 3 3 Drop 69 | 4 4 . 3 5 . . 8 11 . 11 2 . 8 13 Fire 1 | . . . . . . . . . . . . . . 1 Melee 74 | . . . . . . . . 11 . 14 . 3 25 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 1 . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Identified exit to Mines 78 | -10/Materials | Discovered new exit (range 11) 107 | -10/Materials | Entered Mines 117 | -10/Mines | Learned Materials emergency access door positions 120 | -10/Mines | Found a hidden stash of uninstalled traps 124 | -10/Mines | Lost 3 parts (1n2w) 132 | -10/Mines | Discovered new exit (range 8) 158 | -10/Mines | Discovered new exit (range 6) 260 | -10/Mines | Core integrity fell below 50% 281 | -10/Mines | Learned location of Storage (-8) 317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 317 | -10/Mines | Discovered new exit (range 5) 319 | -10/Mines | Entered Exiles 328 | -10/Exiles | Met 8R-AWN 335 | -10/Exiles | Met EX-HEX 352 | -10/Exiles | Met EX-DEC 379 | -10/Exiles | Met EX-BIN 384 | -10/Exiles | Aligned with FarCom system 384 | -10/Exiles | Given EX-Vault access code 393 | -10/Exiles | Opened EX-Vault 399 | -10/Exiles | Found PSU Rigger 402 | -10/Exiles | Found Supersonic Drone Bay 411 | -10/Exiles | Warned to stay clear of 0b10 Research branches 434 | -10/Exiles | Discovered new exit (range 16) 439 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, PSU Rigger 439 | -10/Exiles | Entered Mines 439 | -9/Mines | Accompanied by 1 ally 443 | -9/Mines | Received a Mining Laser from a helpful Derelict 500 | -9/Mines | Discovered new exit (range 40) 517 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 547 | -9/Mines | Entered Materials 547 | -8/Materials | Accompanied by 3 allies 547 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 548 | -8/Materials | Identified exit to Storage 618 | -8/Materials | Identified exit to Garrison 639 | -8/Materials | Entered Garrison 660 | -8/Garrison | Triggered checkpoint 670 | -8/Garrison | Discovered new exit (range 8) 674 | -8/Garrison | Installed Relay Interface Framework 675 | -8/Garrison | Entered Materials 739 | -8/Materials | Discovered exit to Storage (range 20) 745 | -8/Materials | Central database locked down 774 | -8/Materials | Discovered new exit (range 10) 778 | -8/Materials | Entered Factory 778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 780 | -7/Factory | FarCom data flow suspended 801 | -7/Factory | Build established: Scout 1033 | -7/Factory | Discovered new exit (range 3) 1078 | -7/Factory | Fabricated Cloaking Device? 1246 | -7/Factory | Fabricated Hacking Suite? 1265 | -7/Factory | Discovered new exit (range 5) 1276 | -7/Factory | Local fabrication network quarantined 1296 | -7/Factory | Discovered new exit (range 10) 1484 | -7/Factory | Manually triggered Chute Trap 1484 | -7/Factory | Sucked down chute 1484 | -7/Factory | Entered Waste 1486 | -7/Waste | Spotted C-40 Crusher 1487 | -7/Waste | Spotted C-40 Crusher 1489 | -7/Waste | Spotted C-40 Crusher 1497 | -7/Waste | Spotted C-40 Crusher 1503 | -7/Waste | Spotted C-40 Crusher 1503 | -7/Waste | Discovered new exit (range 20) 1503 | -7/Waste | Spotted C-40 Crusher 1508 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1512 | -7/Waste | Entered Factory 1569 | -7/Factory | Fabricated Hacking Suite? 1625 | -7/Factory | Fabricated Hacking Suite (x1) 1696 | -7/Factory | Hacking Suite fried by hacking feedback 1796 | -7/Factory | Discovered new exit (range 4) 1896 | -7/Factory | Discovered new exit (range 16) 1958 | -7/Factory | Entered Lower Caves 1985 | -7/Lower Caves | Encountered a Warlord checkpoint 1996 | -7/Lower Caves | Build established: Hacker-Sprinter 2000 | -7/Lower Caves | Learned location of Extension (-4) 2057 | -7/Lower Caves | Spotted UD-L2L(f) 2062 | -7/Lower Caves | Encountered a Master Thief 2068 | -7/Lower Caves | Learned Factory terminal intel 2079 | -7/Lower Caves | Discovered new exit (range 15) 2084 | -7/Lower Caves | Entered another Lower Caves area 2087 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2094 | -7/Lower Caves | Learned Factory garrison access intel 2100 | -7/Lower Caves | Spotted B-75 Beast 2149 | -7/Lower Caves | Attracted the attention of an 0b10 base 2150 | -7/Lower Caves | Learned Extension garrison access intel 2150 | -7/Lower Caves | Learned Research stockpile data 2150 | -7/Lower Caves | Learned Factory emergency access door positions 2150 | -7/Lower Caves | Learned Research trap positions 2150 | -7/Lower Caves | Learned Factory trap positions 2150 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 2150 | -7/Lower Caves | Identified exit to Factory 2150 | -7/Lower Caves | Learned location of Armory (-4) 2195 | -7/Lower Caves | Entered Factory 2195 | -6/Factory | Evolved 2 slots: Utility x2 2196 | -6/Factory | Identified exit to Factory 2197 | -6/Factory | Loaded intel: 88 trap records 2199 | -6/Factory | Loaded intel: 20 terminal locations 2200 | -6/Factory | Loaded intel: 4 garrison access locations 2247 | -6/Factory | Identified exit to Lower Caves 2247 | -6/Factory | Central database locked down 2341 | -6/Factory | Fabricated Impulse Thruster? 2373 | -6/Factory | Spotted B-75 Beast 2423 | -6/Factory | Fabricated Imp. Hacking Suite? 2470 | -6/Factory | Fabricated Impulse Thruster? 2632 | -6/Factory | Discovered exit to Factory (range 9) 2649 | -6/Factory | Entered another Factory area 2649 | -5/Factory | Accompanied by 1 ally 2649 | -5/Factory | Evolved 2 slots: Utility x2 2650 | -5/Factory | Identified exit to Upper Caves 2834 | -5/Factory | Identified exit to Factory 2841 | -5/Factory | Found Prototype Processor 3027 | -5/Factory | Build established: Hacker-Ninja 3074 | -5/Factory | Self-destructed Last Messages --------------- Establishing remote squad link... Recalled extermination squad Z2UGSMIZTB. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (24,12) Upper Caves (61,128) Upper Caves Map updated. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. Map ----- +----------------------------------------------------+ | ?????????????????????????## "?" #????###???##???# | | ??????????????????????##### """ #?##?####?#??##?# | | ????????????????????#?##### """ #??#?#########??? | | ??????????????????? ? ? ####?##??###????# | | ?????????????????? ? ? + ? #####??##?##?#??# | | ????????????????## ? ############?##?######?# | | ???????????????#?#? "? ??####?######??###?####?#?? | | ??????????????#??# "" #?#############?####?###? | | ?????????????#???# """ ?####??##?#??############# | | ????????????###### ?"" ########?###?##?######?## | | ??????????????#?##??""" ######?#####????######### | | ???????????#####?# #?####################### | | ???????????##?##?? ?? ####?# # | | ?????????? ###?###?? ?###### # """" | | ????????? ??###?## ?? ?##### # """" | | ?????????? #??##?# "" #???## # """" | | ??????????##???### ""?#??### # """" | | ????????#####?#### ?? F"##?### # | | ????????? ? ? """#?##?# # """" | | ?????????#???##?## ?? "" ###### # """" | | ????????# ? ? ??# ? ###### # """" | | ????????#?? """ # ? ###### # """" | | ????????? ??"?" ####?## ?##### # | | ???????##? """ ##?#### ###?## # ! | | ????????# ? ? ?#### ############?########## | | ?????????? "?"??##?# T@ u | | ???#????# ??"?????#?# "" u | | ????????? ?""" ##??# R A | | ????????#? ? ??#### #################+##### | | ????????#####?##?#?#?## #######??#### ? | | ????????##?#? ? ?# ############# | | ??????????#?#?? ?"??# #####?#?###?# ? ?? | | ??????#????#? ? ??"?# #####??#?##?# ???"""? | | ??????????### ? ?"?## #?###??#####? ""?"" | | ??????????##?? ? ""?# #######?##### ? ?""? | | ????? ????##?? ?? "?## ######?#####? ? | | ??????????#?#??????? ##u ??##???###### ? "?"?" | | ????????????# ?? ? ## ?#####?# ] # ?"""" | | !???????????? ????##k ########? # ? ?"" | | ??????????????##?#??#?k ?###??## # ?? | | ??????????????? ??? ? ?#??###? ?? # ??? | | ???????????????? ? ? ? ? ? + ? ?##??####?#? | | ????????????????? ? ?? ??#####?# ?#?#### ??#? | | ???????????????????+## ? ##?##?? #?#####??#?? | | ???????????????????? #??/#??##??#? ? ######??##?? | | ????????????????? ???? ? ? ?# ?? #?#?##????#? | | ??????????????????????? ? ? ? ?#?##????????????? | | ??????????????????????????????? ?????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Evasion (%) 64 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Flight Unit | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Impulse Thruster | -6/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Impulse Thruster | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Impulse Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftDerelictClaws Manual? 0 Play Time 02:56:33 Cumulative 112.5 hours Start 2019.11.17 @ 03:19:46 End 2019.12.02 @ 03:12:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 9 Types 2/0/2/5/0/0/0 Lore% 64 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 94fc2400-ea2b-49b0-a874-3c7581f107e0