Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 21:24:05 Player: Suuhn'Tavo Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1331) 1331 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3271 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg VSS Leg > --- UTILITY (3) ------ Structural Scanner > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Heat Sink Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Ion Cannon Improved Grenade Launcher > --- INVENTORY -------- Beam Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 45 | 7 . 18 20 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 5 5 Treads 1 | . . . 1 Leg 11 | 2 . 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 . 4 5 Device 6 | 1 . 2 3 Storage 1 | 1 . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | 2 . 6 10 Energy Gun 10 | . . 6 4 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 30 | . . 11 19 Power 5 | . . 2 3 Propulsion 8 | . . 3 5 Utility 5 | . . 3 2 Weapon 12 | . . 3 9 Highest Loss Streak 12 | . . 7 12 To Critical Strikes . | . . . . Average Backups 3 | 1 3 4 1 Power . | . 1 1 . Propulsion . | . . . . Utility 1 | . . 2 . Weapon 1 | . 1 . 1 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 76 | . 100 80 68 Engine 7 | . 14 9 4 Leg 20 | . 28 23 15 Device 12 | . 14 12 11 Storage 7 | . 14 6 6 Processor 5 | . . 4 6 Energy Gun 13 | . . 18 11 Ballistic Gun 7 | . 28 3 7 Launcher 1 | . . . 3 Peak Build Rating 21 | 7 7 11 21 Average Rating 10 | 4 7 8 12 On Entrance 6 | . 7 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 15 15 18 20 Greatest Support 39 | 20 20 30 39 Greatest Overweight (x) 4 | 4 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 6 7 Most Carried 7 | 2 5 7 5 Average Carried 3 | 1 3 4 1 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 2 5 4 . Class Distribution -------------------- 60% | Mutant 11% | Scavenger-Gunner 10% | Gunner 8% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 855 | 265 27 199 364 Remotely . | . . . . Salvage Created 1728 | 80 27 825 796 Parts 75 | 6 4 38 27 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . . 21 12 Guns 26 | . . 15 11 AOE 6 | . . 5 1 Classes Destroyed 11 | 2 1 8 . Worker 3 | . . 2 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 5 | 1 . 2 2 Watcher 4 | . . 1 3 Swarmer 6 | . . 6 . Grunt 20 | . . 11 9 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 4 | . . 1 3 Best Kill Streak 11 | 1 1 11 5 Combat Bots Only 7 | . . 7 5 Max Kills in Single Turn 9 | 1 1 9 2 Gunslinging . | . . . . Exploded 5 | . . 5 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 332 | . . 162 170 Missed 97 | . . 59 38 Hits 235 | . . 103 132 Melee 16 | . . 9 7 Projectile 219 | . . 94 125 Critical Strikes 10 | . . 5 5 Damage Taken 3726 | . . 1458 2268 Core 736 | . . 186 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 37 | . . . 37 Core Remaining (%) 84 | 100 100 53 . Volleys Fired 109 | 3 1 56 49 Largest 3 | 2 2 2 3 Hottest 159 | 40 40 100 159 Shots Fired 219 | 6 2 112 99 Gun 214 | 6 2 112 94 Cannon 1 | . . . 1 Launcher 4 | . . . 4 Special . | . . . . Kinetic 72 | 6 2 9 55 Thermal 143 | . . 103 40 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 14 | 5 1 12 14 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets 6 | . . 2 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 157 | 5 1 79 72 Core Hits 103 | 2 1 41 59 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 8 | 1 . 4 3 Burn 7 | . . 4 3 Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3097 | 60 14 1699 1324 Guns 2005 | 60 14 915 1016 Cannons 23 | . . . 23 Explosions 1064 | . . 779 285 Melee . | . . . . Ramming 5 | . . 5 . Kinetic 698 | 60 14 76 548 Thermal 1330 | . . 839 491 Explosive 1064 | . . 779 285 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 68 | . . 68 . Projectiles . | . . . . Explosions 68 | . . 68 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 280 | . . 228 52 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 412 | . . 36 412 Average Temperature 192 | . . 16 209 Received Heat Transfer 1494 | . . 387 1107 Effects 9 | . . . 9 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 3 2 Heat Transferred 3628 | . . 2478 1150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 85 100 Level 1 5 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 301 | 5 5 301 186 Initial 120 | . 3 . 120 Average 113 | 1 . 146 121 Influence Increases 1072 | 10 5 633 424 Destroy 0b10 Robot/C 660 | . . 420 240 Destroy 0b10 Robot/NC 75 | 10 5 30 30 Destroy Leader 140 | . . 64 76 Successful Hack 32 | . . 18 14 Disable Machine 30 | . . 30 . Destroy Structure 60 | . . 26 34 Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 1020 | 5 10 348 657 Entered New Map 167 | . 2 . 165 Time Decay 563 | 5 8 248 302 Lost Part 290 | . . 100 190 Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 1 32 28 Peak Tracking Total 8 | . 1 8 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 3 11 6 Successful 13 | . 2 7 4 Failed 7 | . 1 4 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 11 | . 3 7 1 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 5 1 Record 4 | . . 4 . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 4 | . . 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 898 | 10 142 327 419 Optics 270 | . . 239 31 Structural 436 | . . 17 419 Seismic 336 | 10 142 184 . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1466 | 76 142 587 661 Spaces Moved 712 | 43 106 297 266 Core 34 | 12 . 1 21 Treads . | . . . . Legs 678 | 31 106 296 245 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 100 Average Speed 125 | 124 120 120 134 Slowest Speed 250 | 250 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 25 26 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . . 31 30 Melee . | . . . . Projectile . | . . . . AOE 61 | . . 31 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1067 | 56 119 410 482 Wait 173 | 2 10 31 130 Move 709 | 42 105 296 266 Hop . | . . . . Pick Up 12 | 2 3 2 5 Fast Attach 30 | 7 . 11 12 Attach 10 | . . 3 7 Detach 1 | . . 1 . Swap 13 | . . 5 8 Drop 9 | . . 4 5 Fire 109 | 3 1 56 49 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 363 | -9/Materials | Destroyed 7 combat bots 754 | -9/Materials | Discovered new exit (range 10) 785 | -9/Materials | Lost 7 parts (1p2n2u2w) 793 | -9/Materials | Destroyed 7 combat bots 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1058 | -8/Materials | Repaired Ion Engine? 1080 | -8/Materials | Core integrity fell below 50% 1115 | -8/Materials | Core integrity fell below 20% 1127 | -8/Materials | Lost 12 parts (2p3n1u6w) 1467 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Acquired Ion Cannon. Dropped Sml. Storage Unit. Acquired Structural Scanner. Acquired Adv. Targeting Computer. Discarded Targeting Computer. R-06 Scavenger collects Sml. Storage Unit. Acquired VSS Leg. Dropped Beam Rifle. Discarded Adv. Targeting Computer. R-06 Scavenger collects Beam Rifle. Aluminum Leg destroyed. [Achievement: Let's See Who's Tougher] R-06 Scavenger destroyed. W-25 Informer destroyed. Imp. Grenade Launcher destroyed. Heat Sink destroyed. Ion Cannon destroyed. 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