Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:41:04 Player: Fazzonamite Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1004) 1004 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3682 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Trap Scanner Advanced Visual Processing Unit Launcher Guidance Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Concussive RPG (1) Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Trap Scanner Matter Filter Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Assault Cannon Mining Laser [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 57 | 6 2 7 2 19 21 Power 7 | 1 . . 1 2 3 Engine 6 | 1 . . 1 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 3 . 7 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 . 3 . 1 2 Hover . | . . . . . . Flight 9 | . . . . 6 3 Utility 18 | 1 2 . 1 6 8 Device 6 | . . . . 1 5 Storage 3 | 1 1 . . 1 . Processor 3 | . 1 . . . 2 Hackware 2 | . . . . 2 . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 15 | 2 . 4 . 4 5 Energy Gun 3 | 1 . 1 . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 1 . 2 . 2 . Ballistic Cannon 2 | . . 1 . . 1 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . 1 5 16 Power 3 | . . . . 2 1 Propulsion 10 | . . . 1 3 6 Utility 6 | . . . . . 6 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . . 1 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 74 | . 89 74 83 81 64 Engine 7 | . 14 11 11 8 3 Wheel 15 | . 28 31 28 16 3 Flight 6 | . . . . 10 8 Device 6 | . . . . 2 14 Storage 5 | . 14 11 11 6 . Processor 1 | . 2 . . . 2 Hackware 7 | . . . . 7 13 Protection 6 | . . . 11 12 3 Energy Gun 5 | . 14 10 11 6 . Energy Cannon 1 | . . . . 2 2 Ballistic Gun 6 | . 14 6 11 9 2 Launcher 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 93 | 12 87 89 93 93 24 Greatest Support 36 | 20 20 30 30 36 28 Greatest Overweight (x) 4 | 1 4 4 4 4 3 Average Overweight (x) . | . . 2 3 . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 Average Capacity 12 | 7 12 25 25 13 5 Most Carried 15 | 5 9 15 13 15 5 Average Carried 8 | 2 7 10 12 11 4 Final Capacity 25 | 8 25 25 25 5 5 Final Carried 13 | 4 9 13 13 3 3 Class Distribution -------------------- 55% | Mutant 20% | Hacker-Mutant 13% | Scavenger-Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 861 | 173 133 20 97 286 152 Remotely . | . . . . . . Salvage Created 798 | . 142 . 80 234 342 Parts 60 | . 11 . 3 20 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 29 | . 5 . 2 9 13 Guns 17 | . 5 . 2 9 1 Cannons 2 | . . . . . 2 AOE 10 | . . . . . 10 Classes Destroyed 10 | . 2 . . 2 6 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Operator 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 13 | . 3 . . 7 3 Cutter 2 | . . . . . 2 Grunt 9 | . 2 . 2 . 5 Sentry 2 | . . . . 2 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 3 . 2 4 6 Combat Bots Only 5 | . 3 . 2 4 5 Max Kills in Single Turn 2 | . 1 . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 327 | . 16 10 14 75 212 Missed 126 | . 5 3 2 13 103 Damage Taken 2871 | . 122 58 142 670 1879 Core 918 | . 54 14 35 96 719 Absorbed by Shields . | . . . . . . Ignored by Resistances 81 | . . . . 81 . Core Remaining (%) 86 | 100 78 . 87 82 . Volleys Fired 106 | . 10 1 7 40 48 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 70 89 73 85 98 Shots Fired 176 | . 20 2 14 80 60 Gun 133 | . 20 1 14 72 26 Cannon 20 | . . 1 . 8 11 Launcher 23 | . . . . . 23 Special . | . . . . . . Kinetic 89 | . 10 1 7 41 30 Thermal 64 | . 10 1 7 39 7 Explosive 23 | . . . . . 23 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 4 1 10 11 16 Robot Miss Streak 4 | . 3 1 1 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 110 | . 11 1 12 51 35 Core Hits 66 | . 8 . 4 18 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 2 . Burn 3 | . 1 . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2889 | . 150 19 181 714 1825 Guns 990 | . 138 . 181 550 121 Cannons 400 | . . 19 . 164 217 Explosions 1487 | . . . . . 1487 Melee . | . . . . . . Ramming 12 | . 12 . . . . Kinetic 601 | . 37 19 105 296 144 Thermal 1044 | . 101 . 76 418 449 Explosive 1169 | . . . . . 1169 Electromagnetic 44 | . . . . . 44 Impact 19 | . . . . . 19 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 170 | . . . . 2 168 Projectiles 24 | . . . . 2 22 Explosions 146 | . . . . . 146 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 374 | . 6 . . . 368 Shots 9 | . . . . . 9 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | . 63 18 210 314 22 Average Temperature 91 | . 26 12 107 113 10 Received Heat Transfer 510 | . 54 . 72 108 276 Effects 2 | . . . 1 1 . Energy Bleed 2 | . . . 1 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 2074 | . 370 . 222 1110 372 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 527 | . 136 72 72 299 527 Initial 59 | . . 57 27 27 59 Average 116 | . 88 64 43 130 153 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 77 | 100 100 100 100 78 58 Level 1 21 | . . . . 21 37 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . . 2 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . . . . 2 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 6 4 2 21 36 Peak Tracking Total 9 | . 3 3 2 5 9 Tactical Retreats 6 | . . . . 1 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . . . . 8 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 2 1 1 2 2 Terminals 6 | . 1 1 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 1 1 4 2 Successful 8 | . 1 1 1 3 2 Failed 2 | . 1 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 1 1 . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 1 3 2 Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1792 | 50 157 182 186 505 712 Spaces Moved 1564 | 47 117 138 125 398 739 Core 54 | 20 . . . . 34 Treads . | . . . . . . Legs . | . . . . . . Wheels 934 | 27 117 138 125 200 327 Hover . | . . . . . . Flight 576 | . . . . 198 378 Fastest Speed 31 | 50 80 110 125 31 31 Average Speed 81 | 72 93 110 130 73 70 Slowest Speed 360 | 100 140 140 140 360 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 3 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 24 18 31 36 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 164 | . . . . 2 162 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 162 | . . . . . 162 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1927 | 62 145 164 136 542 878 Wait 125 | . 5 9 . 61 50 Move 1547 | 46 116 137 124 391 733 Hop 6 | . . . . 3 3 Pick Up 52 | 10 7 9 2 12 12 Fast Attach 13 | . 2 . . 2 9 Attach 38 | 6 . 5 1 14 12 Detach 3 | . . . . . 3 Swap 6 | . . 2 1 3 . Drop 30 | . 4 1 1 16 8 Fire 106 | . 10 1 7 40 48 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 10) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 370 | -9/Materials | Discovered new exit (range 16) 390 | -9/Materials | Entered Mines 444 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 537 | -9/Mines | Discovered new exit (range 15) 547 | -9/Mines | Learned location of Zion (-6) 576 | -9/Mines | Entered Materials 576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -8/Materials | Discovered new exit (range 8) 1081 | -8/Materials | Entered Factory 1081 | -7/Factory | Evolved 2 slots: Utility x2 1402 | -7/Factory | Lost 4 parts (2n2w) 1618 | -7/Factory | Lost 4 parts (1n2u1w) 1637 | -7/Factory | Build established: Hacker-Mutant 1705 | -7/Factory | Core integrity fell below 50% 1735 | -7/Factory | Lost 3 parts (1p1n1u) 1780 | -7/Factory | Garrison activated, responded to threat 1781 | -7/Factory | Core integrity fell below 20% 1793 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01760_ S-27 Virus destroyed. 01760_ Destroyed VTOL Module. 01762_ S-27 Virus destroyed. 01764_ Fusion Modulator explodes. 01775_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01780_ C-17 Slicer calls for garrison reinforcements. 01780_ ALERT: Activating Garrison Access F001. 01780_ C-17 Slicer destroyed. 01781_ Y-54 Guardian emerges from the garrison. 01781_ Mni. Grenade Launcher severed. 01781_ Xenon Bombardment Thruster destroyed. 01781_ Seismic Detector destroyed. 01783_ C-17 Slicer destroyed. 01788_ Hacking Suite destroyed. 01790_ Assault Cannon severed. 01791_ Acquired 8 matter. 01793_ Acquired Concussive RPG. 01793_ U-05 Engineer lays Concrete. 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