Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 21:16:36 Player: whimsical Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (17) 85 Value Destroyed (414) 414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4819 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Heavy Flak Cannon Scythe > --- INVENTORY -------- (None) [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Flight Unit Utility Improved Signal Interpreter Device Shield Generator Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 5 | . . 2 . 2 1 . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 35 | 5 . 11 . 1 . 10 7 1 Power 3 | 1 . . . . . 1 1 . Engine 2 | 1 . . . . . 1 . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 6 . 1 . 5 3 . Treads . | . . . . . . . . . Leg 11 | 2 . 2 . . . 5 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . 4 . 1 . . 1 . Utility 4 | . . 2 . . . 2 . . Device 2 | . . 2 . . . . . . Storage . | . . . . . . . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 . 3 . . . 2 3 1 Energy Gun 5 | 2 . 2 . . . 1 . . Energy Cannon 2 | . . 1 . . . . 1 . Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 29 | . . 4 . 1 . 10 7 7 Power 3 | . . . . . . 2 . 1 Propulsion 14 | . . 2 . . . 4 5 3 Utility 3 | . . . . 1 . 1 . 1 Weapon 9 | . . 2 . . . 3 2 2 Highest Loss Streak 7 | . . 2 . 1 . 6 5 7 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 58 | . 71 76 77 61 53 35 54 38 Engine 5 | . 14 11 11 9 7 2 . . Core 2 | . . . . . . . 5 4 Leg 19 | . 28 33 . . . 8 22 10 Flight 8 | . . 9 33 28 30 6 2 4 Device 2 | . . 2 22 14 7 1 . . Processor 6 | . . . . . . 10 13 12 Energy Gun 8 | . 28 17 11 9 7 2 . . Energy Cannon 1 | . . 3 . . . . 1 4 Ballistic Cannon 1 | . . . . . . . 5 . Naked Turns . | . . . . . . . . . Heaviest Build 25 | 8 8 13 12 12 10 10 25 17 Greatest Support 85 | 20 20 46 12 16 16 85 85 30 Greatest Overweight (x) 5 | . . 1 . . . 2 5 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 1 . Average Carried 1 | . 1 3 4 4 5 2 . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 1 . . Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Matter Collected 578 | 183 . 157 16 10 . 58 75 79 Remotely . | . . . . . . . . . Salvage Created 379 | . . 243 . 50 . . 86 . Parts 34 | . . 24 . 5 . . 5 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 17 | . . 10 . 3 . . 4 . Guns 8 | . . 5 . 3 . . . . Cannons 8 | . . 5 . . . . 3 . AOE 1 | . . . . . . . 1 . Classes Destroyed 3 | . . 2 . . . . 1 . Swarmer 13 | . . 8 . 3 . . 2 . Grunt 2 | . . . . . . . 2 . Sentry 2 | . . 2 . . . . . . Best Kill Streak 4 | . . 4 . 3 . . 2 . Combat Bots Only 4 | . . 4 . 3 . . 2 . Max Kills in Single Turn 1 | . . 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Hostile Shots Fired 454 | . . 99 1 21 . 108 110 115 Missed 182 | . . 29 1 12 . 52 41 47 Damage Taken 4289 | . . 652 . 97 . 1086 1377 1077 Core 1630 | . . 97 . 10 . 672 230 621 Absorbed by Shields 123 | . . 7 . 38 . 78 . . Core Remaining (%) 75 | 100 100 . 75 98 . 4 . . Volleys Fired 63 | . 2 31 . 3 . 7 16 4 Largest 2 | . 2 2 . 1 . 1 2 1 Hottest 133 | . 90 106 . 56 . 56 133 44 Shots Fired 96 | . 4 52 . 3 . 7 26 4 Gun 51 | . 4 37 . 3 . 7 . . Cannon 45 | . . 15 . . . . 26 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 26 | . . . . . . 6 16 4 Thermal 49 | . 4 31 . 3 . 1 10 . Explosive . | . . . . . . . . . Electromagnetic 21 | . . 21 . . . . . . Robot Hit Streak 13 | . 1 3 . 4 . 10 13 3 Robot Miss Streak 13 | . 3 9 . . . . 13 8 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 54 | . 1 17 . 3 . 6 23 4 Core Hits 34 | . . 12 . 3 . 1 16 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Sever 1 | . . . . . . . 1 . Melee Attacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Slashing 5 | . . . . . . . 5 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1272 | . 13 320 . 42 . 100 738 59 Guns 343 | . 13 188 . 42 . 100 . . Cannons 652 | . . 132 . . . . 461 59 Explosions 184 | . . . . . . . 184 . Melee 93 | . . . . . . . 93 . Ramming . | . . . . . . . . . Kinetic 456 | . . . . . . 100 297 59 Thermal 562 | . 13 159 . 42 . . 348 . Explosive . | . . . . . . . . . Electromagnetic 161 | . . 161 . . . . . . Impact . | . . . . . . . . . Slashing 93 | . . . . . . . 93 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 3 | . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 2 2 Message Errors 3 | . . . . . . . 1 2 Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 274 | . . . . . . . 274 . Projectiles . | . . . . . . . . . Explosions 261 | . . . . . . . 261 . Melee 13 | . . . . . . . 13 . Knockbacks 8 | . . . . . . . 8 . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . 8 . Secondary . | . . . . . . . . . Self-Inflicted Damage 407 | . . . . . . . 407 . Shots 5 | . . . . . . . 5 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 233 | . 30 233 . 20 . . 216 3 Average Temperature 96 | . 18 106 . 10 . . 100 3 Received Heat Transfer 320 | . . 45 . 12 . 20 153 90 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 980 | . 37 432 . 111 . . 400 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Peak Influence 268 | . 19 268 194 202 91 68 233 . Initial 104 | . . 7 104 75 91 63 19 . Average 90 | . 10 135 159 131 91 30 101 . Maximum Alert Level 1 | . . 1 . 1 . . 1 . Low Security (%) 85 | 100 100 69 100 76 100 100 81 . Level 1 14 | . . 30 . 23 . . 18 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . 1 . 1 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 1 . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 1 16 3 9 . 9 7 13 Peak Tracking Total 13 | . 1 7 3 7 . 5 3 13 Tactical Retreats 9 | . . . 2 1 . 5 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Traps Triggered 3 | . . . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Machines Disabled 6 | . . . . . . . 6 . Max in Single Turn 6 | . . . . . . . 6 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Machines Accessed 5 | . 1 1 . 1 1 . 1 . Terminals 4 | . 1 1 . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . 2 1 . 1 1 . 2 . Successful 4 | . 1 1 . 1 1 . . . Failed 3 | . 1 . . . . . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . 2 1 . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 1 . 1 1 . . . Open DSF 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Turns Passed 1460 | 49 164 320 110 52 4 187 393 181 Spaces Moved 1534 | 37 129 268 321 125 11 248 225 170 Core 201 | 5 . . . . . 122 28 46 Treads . | . . . . . . . . . Legs 626 | 32 129 139 . . . 5 197 124 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 707 | . . 129 321 125 11 121 . . Fastest Speed 31 | 50 120 31 34 31 31 31 50 50 Average Speed 77 | 110 120 78 34 33 31 54 145 101 Slowest Speed 300 | 120 120 120 34 34 31 200 300 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 29 19 61 18 . 92 7 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . 1 . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . . . . . . . 54 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 54 | . . . . . . . 54 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Total 1682 | 42 134 323 321 132 10 291 254 175 Wait 3 | . . 3 . . . . . . Move 1520 | 36 128 261 320 124 10 247 224 170 Hop 3 | . . 3 . . . . . . Pick Up 20 | 1 4 8 1 2 . 3 1 . Fast Attach 25 | 5 . 2 . 1 . 10 6 1 Attach 7 | . . 5 . . . . 2 . Detach 1 | . . 1 . . . . . . Swap 4 | . . 4 . . . . . . Drop 14 | . . 5 . 2 . 7 . . Fire 63 | . 2 31 . 3 . 7 16 4 Melee 5 | . . . . . . . 5 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Build established: Mutant 511 | -9/Materials | Discovered new exit (range 15) 530 | -9/Materials | Discovered new exit (range 9) 534 | -9/Materials | Entered Mines 541 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 600 | -9/Mines | Learned location of 1 exit from Materials 601 | -9/Mines | Learned location of Recycling (-7) 638 | -9/Mines | Discovered new exit (range 15) 644 | -9/Mines | Entered Materials 644 | -8/Materials | Evolved 2 slots: Propulsion x2 645 | -8/Materials | Identified exit to Factory 696 | -8/Materials | Entered Factory 696 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 699 | -7/Factory | Identified exit to DSF 700 | -7/Factory | Entered DSF 729 | -7/DSF | Additional patrols routed to DSF 752 | -7/DSF | Discovered new exit (range 12) 767 | -7/DSF | Identified exit to Factory 779 | -7/DSF | Lost 6 parts (1p3n1u1w) 812 | -7/DSF | Core integrity fell below 50% 819 | -7/DSF | Core integrity fell below 20% 842 | -7/DSF | Lost 4 parts (1p1n2w) 887 | -7/DSF | Entered Factory 887 | -6/Factory | Evolved 2 slots: Utility x2 1128 | -6/Factory | Lost 5 parts (4n1w) 1261 | -6/Factory | Discovered new exit (range 15) 1278 | -6/Factory | Identified exit to Lower Caves 1280 | -6/Factory | Entered Lower Caves 1291 | -6/Lower Caves | Learned Factory emergency access door positions 1437 | -6/Lower Caves | Core integrity fell below 50% 1441 | -6/Lower Caves | Attracted the attention of an 0b10 base 1449 | -6/Lower Caves | Core integrity fell below 20% 1461 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- FLJBUCB %JZU=TSIP6D5W Acquired derelict log, extracted data. Data stored: Factory emergency access points. Acquired 34 matter. Acquired 10 matter. Acquired 35 matter. D PMF&HZM4HAE3FBEFDBGC/4WT0DTSH03C>J< S-27 Virus springs to life. VTOL Module destroyed. Fission Core destroyed. Plasma Cannon destroyed. Carbon-fiber Leg destroyed. Searching scrap... Found Reaction Control System. Found Flak Cannon. Found Hvy. Mace. Found 27 Matter. Acquired Flak Cannon. Flak Cannon destroyed. Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ????# ###?## ## " "## ### #### | | ????# ##?## #####" "# ## | | ?????# #??# #?## | | ??????# ##?## ### ##### | | ??????# #### ###" & ! 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"??# ???## # | | ################ #???# | | ## s #??# # | | ###?## ss @ #?# | | ?????# #### ###### #??# # ## | | ????# #?###??? ## #???#### ##? | | ????### #???? #??? #?????? ##?? | | ??????## ### #??###### ?????# #???? ???? | | ???????###?# #???????? ?????????????# ???? | | ???????????## #????????# #???????????? ???? | | ?????????????#####?????????#####????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed BiocellLegFlamer Manual? 0 Play Time 00:29:47 Cumulative 5.8 hours Start 2024.07.31 @ 20:47:36 End 2024.07.31 @ 21:16:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e8eefc6d-6249-4ba6-99c0-ce91db772087