Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 15:20:32 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2882) 2882 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1252) 1252 TOTAL SCORE: 9729 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 838 Registered with UFD 300 Met Data Miner 300 Friendly Fire -309 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 36/100 System Corruption 12% Temperature Cool (10) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Spectral Analyzer > --- WEAPON (3) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Advanced ECM Suite Tesla Rifle Cooled Plasma Cannon Dirty Datajack (13) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Spectral Analyzer Improved Salvage Targeting Computer Transmission Jammer Improved Heavy Armor Plating Improved Focal Shield Thermal Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Energy Well Matter Compressor Gravity Neutralizer Stasis Canceller Advanced ECM Suite Focal Shield Improved Dynamic Insulation System Corruption Screen Tesla Rifle Heavy Ion Cannon Cooled Plasma Cannon Hypervelocity Coil Gun Gauss Cannon Improved Proton Missile Launcher Dirty Datajack Enhanced Flamer Piercing Trap DRS Beacon [Rating: 89] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Companion Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 7 | . . . . . 5 . . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 100 | . 16 15 . 9 30 5 6 1 4 14 Power 5 | . . 2 . 1 2 . . . . . Engine 3 | . . 2 . . 1 . . . . . Core 2 | . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | . 4 4 . . 7 . . . . 3 Treads 10 | . 2 4 . . 4 . . . . . Leg 7 | . 2 . . . 2 . . . . 3 Wheel 1 | . . . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | . 3 3 . 1 10 1 4 1 . 5 Device 11 | . 1 1 . . 4 . 3 . . 2 Storage 4 | . 1 1 . . . . . . . 2 Processor 5 | . . 1 . . 2 . 1 . . 1 Hackware 3 | . . . . . 3 . . . . . Protection 5 | . 1 . . 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 49 | . 9 6 . 7 11 4 2 . 4 6 Energy Gun 16 | . 4 4 . 4 3 . 1 . . . Energy Cannon 10 | . . . . . 1 3 1 . 4 1 Ballistic Gun 3 | . 2 . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 14 | . 3 2 . 1 5 1 . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . Unidentified Prototypes 5 | . . 1 . 1 2 1 . . . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . 8 Parts Lost 30 | . . 5 . . 7 . 2 . . 16 Power 5 | . . 2 . . 2 . . . . 1 Propulsion 9 | . . 1 . . 2 . 1 . . 5 Utility 8 | . . 1 . . 1 . 1 . . 5 Weapon 8 | . . 1 . . 2 . . . . 5 Highest Loss Streak 8 | . . 2 . . 2 . 2 . . 8 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 99 95 70 90 83 86 85 60 80 47 Engine 4 | . 14 13 14 . 2 . . . . . Core 3 | . . . . 5 4 6 6 6 6 1 Treads 20 | . 16 27 28 28 12 20 13 13 13 5 Leg 1 | . 11 . . . 1 . . . . 1 Device 6 | . 7 6 2 . 6 6 18 20 20 12 Storage 10 | . 14 14 14 14 6 6 6 6 6 5 Processor 4 | . . 2 . . 7 13 13 6 6 5 Hackware 1 | . . . . . 12 . . . . . Protection 7 | . 6 1 . 13 6 12 6 6 6 2 Energy Gun 14 | . 19 19 10 26 5 1 . . . . Energy Cannon 4 | . . . . . 2 15 20 . 20 9 Ballistic Gun 1 | . 8 . . . 6 1 . . . . Launcher 1 | . . 8 . . 2 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 13 19 52 49 52 82 92 92 67 97 102 Greatest Support 100 | 20 40 40 40 40 100 100 100 70 70 70 Greatest Overweight (x) 24 | . . 1 1 1 8 . 1 . 1 24 Average Overweight (x) 1 | . . . 1 1 2 . . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 19 20 20 20 20 20 20 20 18 Most Carried 20 | . 8 18 19 20 20 20 20 20 20 20 Average Carried 16 | . 7 14 18 19 18 19 16 19 17 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 17 19 18 20 15 20 20 20 5 Class Distribution -------------------- 64% | Mutant 11% | Tank 6% | Gunner 6% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Tank | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 2793 | 200 266 515 . 90 982 398 84 . 69 189 Remotely . | . . . . . . . . . . . Salvage Created 2852 | . 419 373 . . 1186 256 64 . 27 527 Parts 154 | . 40 27 . . 61 6 4 . . 16 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . 15 . . . 5 9 . 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 63 | . 11 8 . . 23 8 2 . 1 10 Guns 20 | . 7 2 . . 11 . . . . . Cannons 13 | . . . . . 2 3 1 . 1 6 AOE 27 | . 4 5 . . 9 5 . . . 4 Classes Destroyed 18 | . 6 2 . . 6 2 1 . . 1 Worker 3 | . . . . . 2 . . . . 1 Builder 1 | . . . . . 1 . . . . . Tunneler 4 | . 1 . . . 3 . . . . . Recycler 2 | . 1 . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . 2 . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 19 | . 6 . . . 3 4 1 . 1 4 Grunt 26 | . 5 . . . 13 3 . . . 5 Brawler 1 | . . . . . . 1 . . . . Sentry 3 | . . . . . 2 . . . . 1 Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . 3 . . . . . Behemoth 1 | . . . . . . . 1 . . . Subdweller 10 | . . 10 . . . . . . . . Scrapoid 1 | . . . . . 1 . . . . . Samaritan 1 | . . . . . . 1 . . . . Best Kill Streak 9 | . 6 2 . . 9 4 1 . 1 4 Combat Bots Only 6 | . 5 2 . . 6 4 1 . 1 3 Max Kills in Single Turn 2 | . 2 1 . . 2 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 . . 2 2 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 685 | . 56 79 . . 243 28 20 . 20 239 Missed 223 | . 20 34 . . 82 7 4 . 6 70 Damage Taken 7401 | . 394 830 . . 2070 401 341 . 231 3134 Core 1526 | . 75 140 . . 203 85 . . 12 1011 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 20 | . . . . . 20 . . . . . Ignored by Resistances 258 | . . . . . 29 . 15 . 61 153 Regen/Repaired (Parts) 538 | . . . . 391 67 . . . . 80 Core Remaining (%) 59 | 100 . . . 14 . . . . 64 . Volleys Fired 233 | . 45 48 . . 77 9 5 . 7 42 Largest 3 | . 2 2 . . 3 3 3 . 3 3 Hottest 270 | . 90 105 . . 208 190 190 . 215 270 Shots Fired 455 | . 89 91 . . 174 20 10 . 18 53 Gun 280 | . 84 68 . . 120 . . . . 8 Cannon 119 | . . . . . 40 14 10 . 18 37 Launcher 52 | . 5 23 . . 14 6 . . . 4 Special 4 | . . . . . . . . . . 4 Kinetic 173 | . 64 . . . 98 . . . . 11 Thermal 137 | . 2 3 . . 52 14 10 . 18 38 Explosive 46 | . 5 23 . . 12 6 . . . . Electromagnetic 99 | . 18 65 . . 12 . . . . 4 Robot Hit Streak 16 | . 5 13 . . 16 12 12 . 3 6 Robot Miss Streak 8 | . 5 4 . . 8 3 3 . 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 281 | . 47 49 . . 127 12 5 . 8 33 Core Hits 186 | . 26 22 . . 94 17 2 . 2 23 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . 2 Critical Strikes 10 | . . 3 . . 1 . 1 . . 5 Burn 1 | . . . . . . . . . . 1 Meltdown 1 | . . . . . . . 1 . . . Destroy 3 | . . 1 . . . . . . . 2 Blast 2 | . . . . . . . . . . 2 Corrupt 3 | . . 2 . . 1 . . . . . Melee Attacks 7 | . . . . . 7 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 7 | . . . . . 7 . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8907 | . 1192 1514 . . 3572 897 184 . 266 1282 Guns 2947 | . 655 468 . . 1770 . . . . 54 Cannons 2380 | . . . . . 803 328 184 . 266 799 Explosions 3502 | . 526 1046 . . 985 563 . . . 382 Melee 14 | . . . . . 14 . . . . . Ramming 39 | . 11 . . . . 6 . . . 22 Kinetic 2105 | . 544 . . . 1449 . . . . 112 Thermal 2901 | . 89 124 . . 1144 328 184 . 266 766 Explosive 2720 | . 449 968 . . 740 563 . . . . Electromagnetic 1128 | . 99 422 . . 225 . . . . 382 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 14 | . . . . . 14 . . . . . Highest Corruption 12 | . 1 1 1 . 3 3 3 3 3 12 Average Corruption 2 | . 1 1 1 . 2 3 3 3 3 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 73 | . 1 17 1 . 5 13 22 2 4 8 Message Errors 20 | . . 3 . . 1 6 9 . 1 . Matter Fused 16 | . . 3 . . 3 2 6 . 1 1 Heat Flow Errors 6 | . 1 2 . . . . 2 . . 1 Energy Discharges 10 | . . 2 1 . 1 2 1 2 1 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 7 | . . 3 . . . 1 1 . 1 1 Data Loss (major) 2 | . . 1 . . . . 1 . . . Misfires 3 | . . 2 . . . . 1 . . . Alerts 2 | . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 4 | . . 1 . . . 1 . . . 2 Overload Shots 2 | . . . . . 2 . . . . . Overflow Damage 223 | . 41 . . . 86 16 . . 15 65 Projectiles 104 | . . . . . 46 . . . 15 43 Explosions 115 | . 41 . . . 40 12 . . . 22 Melee 4 | . . . . . . 4 . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 304 | . 26 137 . . 20 33 . . . 88 Shots 16 | . 1 6 . . 1 3 . . . 5 Rammed 7 | . . . . . . 1 . . . 6 Targets Rammed 8 | . 1 . . . . 1 . . . 6 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 269 | . 269 205 . . 203 117 96 . 120 234 Average Temperature 53 | . 35 74 . . 54 55 36 . 56 67 Received Heat Transfer 1470 | . 126 258 . . 537 99 36 . 9 405 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 5 | . . 2 . . . 3 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 2 | . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . Parts Melted 8 | . 1 1 . . 4 . . . . 2 Heat Transferred 3982 | . 137 100 . . 1439 485 248 . 374 1199 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Peak Influence 809 | . 211 . 194 . 809 . . . . 272 Initial 188 | . . . 188 . . . . . . . Average 134 | . 63 . 191 . 187 . . . . 122 Maximum Alert Level 3 | . 1 . . . 3 . . . . 1 Low Security (%) 81 | . 99 . 100 . 68 . . . . 69 Level 1 10 | . . . . . 14 . . . . 30 Level 2 4 | . . . . . 9 . . . . . Level 3 3 | . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 12 . . . . 4 Investigation 4 | . 1 . . . 2 . . . . 1 Extermination 4 | . . . . . 3 . . . . 1 Reinforcement 9 | . 1 . . . 6 . . . . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 20 26 . . 39 8 8 . 5 21 Peak Tracking Total 7 | . 7 3 . . 5 4 4 . 4 6 Tactical Retreats 8 | . 2 4 . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . 1 . . . . 1 Triggered 1 | . . . . . 1 . . . . . Most Traps Carried 2 | . . 2 2 2 2 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 16 | . . 2 . . 9 . . . . 5 Max in Single Turn 4 | . . 1 . . 4 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 27 | . 5 2 2 4 8 . 1 4 . 1 Terminals 12 | . 5 . 2 . 5 . . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 96 | . 22 3 5 21 17 . 1 26 . 1 Successful 77 | . 13 3 2 21 10 . 1 26 . 1 Failed 18 | . 8 . 3 . 7 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 24 | . 10 . 1 . 12 . . . . 1 Terminals 40 | . 22 . 5 . 13 . . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 70 | . 11 3 2 21 6 . 1 26 . . Record 33 | . 1 1 . 20 . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 3 | . . . . . . . . 3 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 11 | . 4 . 1 . 3 . . 3 . . Open Door 3 | . . 1 . 1 . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Recycling Unit Index 2 | . 1 . . . 1 . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . 2 . . . 2 . . . . 1 Terminals 3 | . 2 . . . 1 . . . . . Track 1 | . . . . . 1 . . . . . Botnet 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 Patch 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scrapoids 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 . 2 . 7 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 13 | . . 4 . . 7 1 . . . 1 Largest Group 5 | . . 2 . . 5 1 1 1 1 1 Highest-Rated Group 140 | . . 38 . . 140 40 40 35 35 74 Highest-Rated Ally 74 | . . 19 . . 32 40 40 35 35 74 Total Orders . | . . . . . . . . . . . Ally Attacks 81 | . . 15 . . 48 . 5 . 9 4 Total Damage 2743 | . . 393 . . 851 . 631 . 551 317 Kills 29 | . . 6 . . 10 . 7 . 4 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 11451 | . 1304 1944 214 3595 1649 587 1150 132 410 466 Spaces Moved 4570 | 1 444 698 86 1420 645 349 514 89 169 155 Core 73 | . . . . . . . . . . 73 Treads 4067 | . 204 698 86 1420 461 349 514 89 169 77 Legs 265 | 1 240 . . . 19 . . . . 5 Wheels 165 | . . . . . 165 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 250 250 150 150 150 145 225 50 Average Speed 217 | 120 138 251 250 250 209 150 214 145 225 197 Slowest Speed 1250 | 120 160 260 250 250 460 150 225 145 225 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 2 74 50 22 86 18 65 86 80 51 5 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 2 . 1 . 1 . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 19 | . . 6 . 6 . 4 2 . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 314 | . 43 115 . . 85 48 3 . 10 10 Melee . | . . . . . . . . . . . Projectile 41 | . . . . . 16 2 3 . 10 10 AOE 273 | . 43 115 . . 69 46 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 5687 | . 1045 795 87 1467 806 398 554 95 185 255 Wait 650 | . 522 21 . 22 15 22 23 . 2 23 Move 4560 | . 443 697 85 1419 644 348 513 88 168 155 Hop . | . . . . . . . . . . . Pick Up 47 | . 6 9 . 7 13 2 4 . 3 3 Fast Attach 37 | . 5 4 . 5 13 3 2 . . 5 Attach 28 | . 2 2 . 2 7 . 3 1 3 8 Detach 27 | . 1 2 2 1 5 2 3 5 . 6 Swap 35 | . 9 9 . 2 10 2 1 . 1 1 Drop 50 | . 11 2 . 9 12 9 . 1 1 5 Fire 233 | . 45 48 . . 77 9 5 . 7 42 Melee 7 | . . . . . 7 . . . . . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 7 | . . . . . . 1 . . . 6 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . Trap 2 | . . . . . 1 . . . . 1 Miscellaneous 1 | . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Discovered new exit (range 8) 693 | -10/Materials | Central database locked down 1290 | -10/Materials | Discovered new exit (range 10) 1305 | -10/Materials | Entered Subcaves 1435 | -10/Subcaves | Released subatomizers from SUBCON Basin 1556 | -10/Subcaves | Core integrity fell below 50% 1960 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1961 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2268 | -10/Subcaves | Visited triangular shrine 2284 | -10/Subcaves | Found Prototype Device 2284 | -10/Subcaves | Identified V3-11A's Pendant 2289 | -10/Subcaves | Befriended Subdweller 2362 | -10/Subcaves | Learned location of Zion (-7) 2362 | -10/Subcaves | Met a Zionite searching for "candidates" 2389 | -10/Subcaves | Befriended Subdweller 2600 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2831 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2891 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2909 | -10/Subcaves | Befriended Subdweller 3087 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3135 | -10/Subcaves | Approached by friendly Subdweller 3158 | -10/Subcaves | Core integrity fell below 20% 3172 | -10/Subcaves | Discovered new exit (range 11) 3249 | -10/Subcaves | Entered Recycling 3387 | -9/Recycling | Scanned before Scraplab entrance 3438 | -9/Recycling | Entered Scraplab 3458 | -9/Recycling | Discovered new exit (range 3) 3463 | -9/Recycling | Entered Scraptown 3463 | -9/Scraptown | System corruption cleaned by C-Scrubber 3719 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3729 | -9/Scraptown | Visited Science Testing Area 3789 | -9/Scraptown | Visited Cyclists 3922 | -9/Scraptown | Visited UFD Registry 3922 | -9/Scraptown | Registered with UFD as "Pipemech" 4007 | -9/Scraptown | Entered Cyclist Reading Room 4337 | -9/Scraptown | Discovered new exit (range 11) 4572 | -9/Scraptown | Visited The Evicted 4589 | -9/Scraptown | Visited TADAMA 4637 | -9/Scraptown | Visited CR-KLE's Repair Center 4656 | -9/Scraptown | CR-KLE repaired 6 parts 4827 | -9/Scraptown | Visited Chapter 10 4867 | -9/Scraptown | Visited Botcube Research 4886 | -9/Scraptown | Found Botcube 4931 | -9/Scraptown | Visited Sword Containment 5102 | -9/Scraptown | Visited Infowarlord's Domain 5128 | -9/Scraptown | Found Spectral Analyzer 5271 | -9/Scraptown | Visited Derelict Rescue Squad 5370 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5513 | -9/Scraptown | Visited Junk Repository 5622 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5645 | -9/Scraptown | Found DCF Scrap (32 items) 5891 | -9/Scraptown | Found Scrap Suit 6304 | -9/Scraptown | Visited Spacefarers 6344 | -9/Scraptown | Visited Comm Corps 7058 | -9/Scraptown | Entered Factory 7058 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 7475 | -6/Factory | Build established: Hacker-Tank 7872 | -6/Factory | Scrapoid reinforcements arrived 8056 | -6/Factory | Identified exit to Lower Caves 8072 | -6/Factory | Fabricated Biometal Medium Treads (x2) 8206 | -6/Factory | Build established: Scavenger-Tank 8322 | -6/Factory | Lost 3 allies 8342 | -6/Factory | P-60 Hacker assimilated allied 06F03-D 8561 | -6/Factory | Garrison activated, responded to threat 8707 | -6/Factory | Entered Lower Caves 8707 | -6/Lower Caves | UFD Scientist delivered a prototype 8712 | -6/Lower Caves | Found Prototype Protection 8712 | -6/Lower Caves | Identified Enh. Scrap Shield 8830 | -6/Lower Caves | Learned location of Extension (-5) 8834 | -6/Lower Caves | Learned 4 Factory zone layouts 9016 | -6/Lower Caves | Build established: Gunner 9156 | -6/Lower Caves | Discovered new exit (range 10) 9176 | -6/Lower Caves | Encountered a Warlord checkpoint 9233 | -6/Lower Caves | Botcube activated 9247 | -6/Lower Caves | Botcube completed mutation into wheeled form, armed with 2 launchers. 9294 | -6/Lower Caves | Entered another Lower Caves area 9294 | -6/Lower Caves | Accompanied by 1 ally 9399 | -6/Lower Caves | Spotted B-75 Beast 9413 | -6/Lower Caves | Destroyed B-75 Beast 9582 | -6/Lower Caves | Encountered a Warlord checkpoint 9770 | -6/Lower Caves | Build established: Tank 10009 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10403 | -6/Lower Caves | Discovered new exit (range 22) 10444 | -6/Lower Caves | Entered Data Miner 10444 | -6/Data Miner | Accompanied by 1 ally 10448 | -6/Data Miner | Discovered new exit (range 6) 10464 | -6/Data Miner | Met Data Miner 10504 | -6/Data Miner | Learned location of Section 7 (-2) 10504 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10524 | -6/Data Miner | Received God Mode back door access code from Data Miner 10576 | -6/Data Miner | Entered Proximity Caves 10576 | -5/Proximity Caves | Accompanied by 1 ally 10577 | -5/Proximity Caves | Identified exit to Factory 10586 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10986 | -5/Proximity Caves | Entered Factory 10986 | -5/Factory | Accompanied by 1 ally 10986 | -5/Factory | Evolved 2 slots: Utility x2 10987 | -5/Factory | Identified exit to Extension 11096 | -5/Factory | Found Botcube 11270 | -5/Factory | Lost 8 parts (2n4u2w) 11364 | -5/Factory | System corruption reached 10% 11384 | -5/Factory | Core integrity fell below 50% 11392 | -5/Factory | Botcube activated 11407 | -5/Factory | Core integrity fell below 20% 11412 | -5/Factory | Botcube completed mutation into hovering form, armed with 1 cannon, 1 launcher. 11419 | -5/Factory | Lost 7 parts (3n1u3w) 11452 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11412_ Botcube completes transformation. 11412_ Slug penetrates Mutated Botcube. 11412_ K-01 Serf collects debris. 11412_ U-05 Engineer lays Concrete. 11413_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11416_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 11417_ Dropped Hvy. Ion Cannon. 11417_ Slug penetrates Mutated Botcube. 11418_ Acquired Dirty Datajack. 11432_ K-01 Serf cleans the Terminal. 11439_ Acquired Adv. Plasma Cannon. 11440_ Neutrino Reactor explodes. 11440_ Door malfunctions. 11441_ System corrupted: IFF burst signal emitted. 11441_ K-01 Serf collects debris. 11444_ Neutrino Reactor explodes. 11444_ K-01 Serf destroyed. 11444_ K-01 Serf collects debris. 11450_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ???????#??????????????? | | ????????????????????????? ?????? ###????????????? | | ????????????????????????? ????? ???????????? | | ????????????????????????? ????? ????????????? | | ??????????????????????? #???? ?????????????? | | ??###########?????????# ##### ????????????? | | ??# #?????????# ???????????? | | ??# """ !#?????????+ #???????????? | | #?# """"" #?????????# ????????????? | | #?#% """"" !#?????????#"" """ #?????????????? | | #?# #?????????#"" """ #?????????????? | | #?# ??????????#"T ! """ #?????????????? | | #?# ????????????#"" "" #?????????????? | | ### ?????????????##"" "" #?????????????? | | ###+################; ####??????????? | | ???????????? | | k #??????????????????????? | | pb #??????????????????????? | | ######## ########### g####????????????????????? | | ##??????# #??# g% #????????????????????? | | #???????# #??# #????????????????????? | | #???????# #??# #????????????????????? | | #???????# #??# #????????????????????? | | #???????# #??# #????????????????????? | | #???????# #??# ! @ #????????????????????? | | #??#+##?# #??###############????????????????????? | | #?? ?# #?????????????????????????????????????? | | #?? ## #?????????????????????????????????????? | | ? #?????????????????????????????????????? | | ### ## #?????????????????????????????????????? | | ???? ?? ??????????????????????????????????????? | | ##??#=#??? ??????????????????????????????????????? | | #??#*##?? ??????????????????????????????????????? | | #####+%### ??????????????????????????????????????? | | %[ *%= # ??????????????????????????????????????? | | === # ??????????????????????????????????????? | | ="" "" # ??????????????????????????????????????? | | %"" "" # ??????????????????????????????????????? | | "" """ + ??????????????????????????????????? | | """ """ # ?????????????????????????????????? | | """ """ # ??????????????????????????????? | | #? ###???????????????????????????????? | | ####+##### #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | #############????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 950 Resistance: KI 25 Resistance: TH 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoySuperquantumHumpback Manual? 0 Play Time 00:47:06 Cumulative 800.0 hours Start 2024.07.14 @ 14:02:49 End 2024.07.14 @ 15:20:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 936 Rogue 658 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 70 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674986e6-3a86-40fb-8d01-b2118b34319a