Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 18:47:01 Player: ChromeKnight Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (925) 925 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3980 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Heavy Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Sensor Array Seismic Detector Improved Melee Analysis Suite Improved Target Analyzer Microactuators Microactuators Hardened Light Armor Plating Improved Light Armor Plating System Restoration Module Greatsword Greatsword [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Greatsword Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 . 2 . . Weapon . | . . . . . . . Parts Attached 50 | 4 5 6 9 20 5 1 Power 7 | 1 2 . 1 3 . . Engine 4 | 1 2 . 1 . . . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 20 | 2 2 5 4 5 2 . Treads . | . . . . . . . Leg 15 | 2 . 3 4 5 1 . Wheel 4 | . 2 2 . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 20 | 1 1 1 4 9 3 1 Device 7 | . . . 3 2 2 . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . 1 . . Hackware 2 | . . . . 2 . . Protection 7 | . . 1 . 4 1 1 Artifact . | . . . . . . . Weapon 3 | . . . . 3 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 3 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 34 | . . 6 9 10 6 3 Power 5 | . . 1 1 2 1 . Propulsion 18 | . . 4 5 4 4 1 Utility 8 | . . 1 3 2 . 2 Weapon 3 | . . . . 2 1 . Highest Loss Streak 9 | . . 5 9 8 6 2 To Critical Strikes 1 | . . . 1 . . . Average Backups 9 | . 1 7 7 10 11 3 Power . | . . 1 . . 1 . Propulsion 1 | . . 5 3 . . . Utility 6 | . . 1 3 7 10 3 Weapon . | . . . . 1 . . Tool/Special . | . . . . . . . Unused Backups 9 | . . . . 1 . 8 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 8 | . . . . 1 . 7 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 66 | . 56 55 64 74 62 26 Engine 2 | . 13 10 8 . . . Core 2 | . . . . 3 3 . Leg 21 | . 15 1 33 27 16 1 Wheel 3 | . 11 30 . . . . Device 3 | . . . 7 2 6 1 Storage 8 | . 14 11 15 7 7 1 Processor 5 | . . . . 6 7 7 Hackware 7 | . . . . 11 7 7 Protection 4 | . . 2 . 5 6 6 Slashing Weapon 4 | . . . . 6 3 . Peak Build Rating 40 | 4 8 14 19 40 38 19 Average Rating 26 | 2 5 11 16 34 27 13 On Entrance 11 | . 4 8 9 9 34 19 Avg Prop Armor Cover (%) 9 | . . . . 9 . . Naked Turns . | . . . . . . . Heaviest Build 46 | 8 28 35 31 46 46 24 Greatest Support 52 | 20 24 38 52 46 50 10 Greatest Overweight (x) 4 | . 1 2 1 2 2 4 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 5 Most Carried 15 | . 4 10 13 15 15 15 Average Carried 10 | . 2 7 7 12 14 4 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | . 4 7 13 14 15 3 Class Distribution -------------------- 38% | Mutant 35% | Hacker-Mutant 19% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 640 | 188 . 121 . 296 30 5 Remotely . | . . . . . . . Salvage Created 1203 | . . 15 . 1158 30 . Parts 60 | . . 2 . 53 5 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 9 6 Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 18 | . . 1 . 14 3 . Melee 18 | . . 1 . 14 3 . Classes Destroyed 9 | . . 1 . 8 . . Worker 3 | . . . . 3 . . Recycler 4 | . . . . 4 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Swarmer 4 | . . 1 . . 3 . Grunt 7 | . . . . 7 . . Sentry 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 4 | . . . . 4 . . Best Kill Streak 3 | . . 1 . 3 2 . Combat Bots Only 3 | . . 1 . 3 2 . Max Kills in Single Turn 1 | . . 1 . 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 665 | . 13 149 198 190 48 67 Missed 208 | . 3 54 74 51 9 17 Hits 457 | . 10 95 124 139 39 50 Projectile 457 | . 10 95 124 139 39 50 Critical Strikes 12 | . . 3 4 4 . 1 Part Disruptions 1 | . . . . 1 . . Damage Taken 5501 | . 109 1023 1082 1882 611 794 Core 1410 | . 64 332 299 348 126 241 Absorbed by Shields 159 | . . . 159 . . . Core Remaining (%) 59 | 100 74 17 45 . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 59 | . . . . 57 2 . Core Hits 28 | . 1 1 . 19 5 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . . 9 . . Sever 9 | . . . . 9 . . Melee Attacks 77 | . . . . 72 5 . Impact . | . . . . . . . Slashing 77 | . . . . 72 5 . Piercing . | . . . . . . . Sneak Attacks 12 | . . . . 12 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3823 | . 10 26 7 3611 129 40 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 3710 | . . . . 3611 99 . Ramming 113 | . 10 26 7 . 30 40 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3710 | . . . . 3611 99 . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 1 2 Average Corruption 1 | . . . . 1 1 2 Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 2 1 1 Message Errors 2 | . . . . 1 1 . Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 623 | . . . . 623 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 623 | . . . . 623 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . 4 13 . . . 16 Shots . | . . . . . . . Rammed 35 | . 2 2 . . . 31 Targets Rammed 56 | . 2 2 2 . 19 31 Kicked 21 | . . . 2 . 19 . Crushed . | . . . . . . . Highest Temperature 459 | . 459 5 1 28 . 233 Average Temperature 123 | . 236 5 1 5 . 121 Received Heat Transfer 1497 | . 60 267 348 822 . . Effects 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 163 | . . 75 8 163 . . Initial 8 | . . . 8 . . . Average 30 | . . 18 . 41 . . Influence Increases 795 | . . 136 . 589 70 . Destroy 0b10 Robot/C 360 | . . 20 . 280 60 . Destroy 0b10 Robot/NC 45 | . . . . 45 . . Destroy Leader 110 | . . 10 . 90 10 . Successful Hack 22 | . . 16 . 6 . . Disable Machine 15 | . . . . 15 . . Destroy Structure 3 | . . . . 3 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 225 | . . 90 . 135 . . Influence Decreases 795 | . . 116 20 438 221 . Entered New Map 69 | . . . 12 . 57 . Time Decay 546 | . . 66 8 338 134 . Lost Part 180 | . . 50 . 100 30 . Squads Dispatched 10 | . 1 3 2 4 . . Investigation 2 | . . 1 1 . . . Extermination 3 | . . . . 3 . . Reinforcement 5 | . 1 2 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 4 24 9 23 3 3 Peak Tracking Total 13 | . 3 13 8 6 3 3 Tactical Retreats 11 | . . 3 . 8 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . . 2 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 7 | . . 3 . 4 . . Terminals 5 | . . 3 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 17 | . . 7 . 10 . . Successful 9 | . . 4 . 5 . . Failed 8 | . . 3 . 5 . . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 8 | . . 7 . 1 . . Terminals 13 | . . 7 . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . . 4 . 1 . . Terminals 4 | . . 4 . . . . Assimilate 1 | . . 1 . . . . Botnet 2 | . . 2 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 960 | . . . 141 289 524 6 Sensors 530 | . . . . . 524 6 Seismic 430 | . . . 141 289 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3014 | 61 165 252 289 1563 585 99 Spaces Moved 1519 | 49 113 213 216 631 288 9 Core 12 | 5 . . . . . 7 Treads . | . . . . . . . Legs 1242 | 44 50 11 216 631 288 2 Wheels 265 | . 63 202 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 120 50 Average Speed 137 | 112 132 93 121 142 172 230 Slowest Speed 270 | 120 190 120 190 270 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 23 41 23 11 58 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug 4 | . . . . 3 1 . Terrain Destroyed 4 | . . . . 3 1 . Melee 4 | . . . . 3 1 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2237 | 52 128 266 240 1156 352 43 Wait 479 | . . 38 2 408 31 . Move 1513 | 48 112 212 215 630 287 9 Hop . | . . . . . . . Pick Up 38 | . 4 8 8 15 3 . Fast Attach 22 | 4 5 1 3 7 2 . Attach 29 | . . 5 7 12 3 2 Detach 2 | . . . 2 . . . Swap 4 | . . . 1 3 . . Drop 13 | . 5 . . 4 2 2 Fire . | . . . . . . . Melee 77 | . . . . 72 5 . Ram 34 | . 2 2 . . . 30 Kick 21 | . . . 2 . 19 . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 447 | -9/Materials | Core integrity fell below 50% 460 | -9/Materials | Discovered new exit (range 16) 472 | -9/Materials | Core integrity fell below 20% 479 | -9/Materials | Entered another Materials area 479 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 496 | -8/Materials | Lost 5 parts (1p3n1u) 739 | -8/Materials | Discovered new exit (range 4) 765 | -8/Materials | Core integrity fell below 50% 768 | -8/Materials | Entered Factory 768 | -7/Factory | Evolved 2 slots: Utility x2 791 | -7/Factory | Lost 9 parts (1p5n3u) 1234 | -7/Factory | Build established: Hacker-Mutant 1378 | -7/Factory | Discovered new exit (range 8) 1413 | -7/Factory | Identified exit to Lower Caves 2058 | -7/Factory | Lost 8 parts (1p4n2u1w) 2144 | -7/Factory | Cargo convoy interrupted 2331 | -7/Factory | Entered Lower Caves 2447 | -7/Lower Caves | Build established: Scavenger-Mutant 2517 | -7/Lower Caves | Entered a destroyed Warlord outpost 2559 | -7/Lower Caves | Encountered a Warlord checkpoint 2625 | -7/Lower Caves | Core integrity fell below 50% 2681 | -7/Lower Caves | Lost 6 parts (1p4n1w) 2877 | -7/Lower Caves | Discovered new exit (range 15) 2914 | -7/Lower Caves | Identified exit to Lower Caves 2916 | -7/Lower Caves | Entered another Lower Caves area 2924 | -7/Lower Caves | Core integrity fell below 20% 2944 | -7/Lower Caves | Build established: Mutant 3015 | -7/Lower Caves | Core destroyed Last Messages --------------- 02949_ Autogun fries itself beyond repair. 02949_ Slammed into S-27 Virus. 02949_ Imp. Signal Interpreter broken. 02949_ Destabilizing: Short circuit. 02951_ Slammed into S-27 Virus. 02952_ 27-LEE(S) destroyed. 02956_ Hvy. Armor Plating destroyed. 02959_ VTOL Module fries itself beyond repair. 02960_ Slammed into S-27 Virus. 02964_ Acquired 5 matter. 02965_ Slammed into S-27 Virus. 02965_ S-27 Virus destroyed. 02975_ VTOL Module fries itself beyond repair. 02975_ Slammed into S-27 Virus. 02981_ Lgt. Nuclear Core fries itself beyond repair. 02983_ Slammed into S-27 Virus. 02986_ System corrupted: Heat flow error (+261). 02988_ Slammed into S-27 Virus. 03015_ Destabilizing: Core damaged (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###????###########??????????????? | | ????????????????## #?### ##?????????????? | | ????????????????# ## ##????????????? | | ??????????????????# #????????????? | | ???????????????????# % #????????????? | | ????????????????????# %%%% #????????????? | | ????????????????????##%%%%%% #?????????????? | | ?????????????????????##%!@s% % ###?????????????? | | ?????????????????????##%!!!% ##??????????????? | | ?????????????????????# %!!* #??????????????? | | ?????????????????????# %!% #??????????????? | | ???????????????????# # # #####??????????????? | | ??????????????????# # # ###??????????????????? | | ??????????????????#S # # #????????????????????? | | ?????????????????# ?# # ????????????????????? | | ???????????????? ?# # ???????????????????? | | ??????????????? #?# ######??????????????????? | | ?????????????? #??# #???????????????????????? | | ?????????????# ???# ???????????????????????? | | ????????????? ????# ???????????????????????? | | ????????????????? ????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed SpliceRelayPick Manual? 0 Play Time 00:19:39 Cumulative 487.8 hours Start 2025.10.28 @ 18:18:07 End 2025.10.28 @ 18:47:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 820 Rogue 665 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 71 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da47fe14-139a-4ca5-8932-99c7f33129f7