Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 22:14:31 Player: FR-13D Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2360) 2360 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 6584 Bonus ------- Follower Combat Kills 84 Met Data Miner 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (296) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-Aluminum Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Advanced Visual Processing Unit Layered Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Antimatter Reactor Improved Heat Sink Improved Heat Sink Advanced Heat Sink Cooling System Coolant Injector Large Matter Pod (150) Structural Scanner Salvage Targeting Computer Target Analyzer Energy Filter Weapon Cycler Makeshift Hacking Suite Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Carbon-Aluminum Exoskeleton Wheel Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON ----------- Heavy Laser Shotgun Kinetic Assault Construct/G Makeshift Sword > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Coolant Injector Large Matter Pod Structural Scanner Advanced Visual Processing Unit Target Analyzer Energy Filter Weapon Cycler Hardened Medium Armor Plating Tractor Beam Gatling Laser Mini Grenade Launcher Remote Datajack [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Constructs Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Protection Medium Armor Plating Weapon Constructs Energy Gun Gatling Laser Ballistic Gun Constructs Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . . 6 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . . . 3 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 53 | 9 6 12 5 11 3 4 1 2 Power 4 | 1 . 2 . . . . . 1 Engine 3 | 1 . 2 . . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 3 4 3 2 6 . 2 . . Treads 3 | . 1 1 1 . . . . . Leg 1 | . . . . . . 1 . . Wheel 16 | 3 3 2 1 6 . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 3 1 2 1 2 2 1 1 1 Device 5 | 2 . . 1 1 1 . . . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . 1 . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . 2 . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 15 | 2 1 5 2 3 1 1 . . Energy Gun 4 | 1 . 1 . 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 2 . 1 . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 21 | . . 2 1 7 2 6 . 3 Power 3 | . . 1 . 1 . 1 . . Propulsion 13 | . . 1 1 5 2 2 . 2 Utility 1 | . . . . . . 1 . . Weapon 4 | . . . . 1 . 2 . 1 Highest Loss Streak 3 | . . 1 1 3 1 3 . 2 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 4 9 21 16 8 16 14 14 14 Power . | . 1 . . . . . . . Propulsion 2 | 2 5 5 4 . . . . . Utility 7 | . . 5 4 6 13 13 13 13 Weapon 4 | 1 2 9 7 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 27 | 1 . . 10 2 2 . . 12 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 17 | . . . 5 . 1 . . 11 Weapon 6 | 1 . . 3 1 1 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 98 96 93 78 76 67 43 42 Engine 8 | . 13 11 14 7 7 1 . . Treads 2 | . . 1 6 3 . . . . Leg 2 | . . . . . 7 9 7 7 Wheel 16 | . 26 25 20 17 9 3 . . Device 10 | . 14 11 5 11 15 14 7 7 Storage 8 | . 14 14 8 6 7 7 7 7 Processor 3 | . . . . 6 7 6 . 7 Protection 2 | . . 2 8 . . . 5 . Energy Gun 7 | . 14 10 7 2 12 5 . . Energy Cannon 1 | . . . . . 2 6 . . Ballistic Gun 5 | . 1 12 11 2 . . 7 4 Ballistic Cannon 1 | . . . 1 3 4 . . . Launcher 2 | . 12 1 . 5 . . . . Special Weapon 2 | . . 2 7 . . . . . Slashing Weapon 2 | . . . . 5 . 8 7 5 Peak Build Rating 58 | 7 10 14 32 54 58 54 43 43 Average Rating 32 | 5 8 11 20 43 54 51 42 40 On Entrance 27 | . 7 10 14 30 54 49 43 43 Avg Prop Armor Cover (%) 9 | . . . 9 7 10 9 . . Naked Turns . | . . . . . . . . . Heaviest Build 100 | 14 89 95 100 98 100 38 33 29 Greatest Support 53 | 26 20 40 43 48 31 53 43 43 Greatest Overweight (x) 9 | . 4 4 8 7 9 3 . 2 Average Overweight (x) 2 | . 2 3 2 3 3 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 Average Capacity 19 | 7 19 25 16 24 20 15 15 15 Most Carried 25 | 8 18 25 25 16 19 15 15 15 Average Carried 14 | 4 9 21 16 8 16 14 14 14 Final Capacity 25 | 8 25 25 5 25 15 15 15 15 Final Carried 25 | 8 18 25 5 16 15 15 14 15 Scrap Engine Consumption 101 | . . . 37 34 13 13 1 3 Constructs Created 5 | . . . 2 2 . 1 . . Constructs Modified 32 | . . . 9 14 5 4 . . Class Distribution -------------------- 45% | Mutant 22% | Construct 12% | Scavenger-Mutant 9% | Derelict-Construct 8% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Lower Caves Derelict-Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Matter Collected 1964 | 309 163 453 321 463 120 121 . 14 Remotely . | . . . . . . . . . Salvage Created 2621 | 183 237 248 378 650 400 499 . 26 Parts 145 | 16 23 16 18 44 13 14 . 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . 14 . . 6 7 . 7 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . 9 9 5 15 7 8 . 1 Melee 6 | . . . . 4 . 1 . 1 Guns 21 | . . 5 5 1 6 4 . . Cannons 6 | . . . . 2 1 3 . . AOE 21 | . 9 4 . 8 . . . . Classes Destroyed 15 | 3 2 2 2 4 1 1 . . Worker 9 | 2 2 . . 5 . . . . Builder 2 | . . . . 2 . . . . Tunneler 5 | 4 1 . . . . . . . Recycler 4 | 1 . . 1 2 . . . . Minesweeper 1 | . . . . . . 1 . . Turret 2 | . . 2 . . . . . . Swarmer 16 | . 3 4 . . 1 7 . 1 Grunt 19 | . 6 2 . 6 4 1 . . Sentry 4 | . . . 2 1 1 . . . Specialist 3 | . . . . 3 . . . . Hunter 1 | . . . . 1 . . . . Programmer 4 | . . . . 4 . . . . Subdweller 3 | . . 3 . . . . . . Scrapper 3 | . . . 3 . . . . . Decomposer 1 | . . . . . . 1 . . Packrat 1 | . . . . . 1 . . . Thief 1 | . . . . . 1 . . . Best Kill Streak 6 | 3 5 6 2 5 3 4 . 1 Combat Bots Only 5 | . 5 4 2 4 3 4 . 1 Max Kills in Single Turn 4 | 1 2 3 1 4 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 3 . 4 . . . . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Hostile Shots Fired 527 | . 7 53 37 185 63 137 . 45 Missed 185 | . 2 19 10 68 15 56 . 15 Hits 342 | . 5 34 27 117 48 81 . 30 Melee 26 | . . . . . 10 . . 16 Projectile 316 | . 5 34 27 117 38 81 . 14 Critical Strikes 14 | . 1 . 1 4 1 3 . 4 Damage Taken 5200 | . 109 504 510 1357 604 1273 . 843 Core 933 | . 76 37 93 292 97 81 . 257 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 1135 | . . . 60 367 242 366 100 . Core Remaining (%) 58 | 100 . . 17 . . . . . Volleys Fired 178 | 19 21 26 32 36 30 14 . . Largest 3 | 2 1 2 2 2 3 2 . . Hottest 205 | 70 50 100 90 125 205 131 . . Shots Fired 306 | 38 21 47 63 41 70 26 . . Gun 196 | 38 8 36 49 12 41 12 . . Cannon 68 | . . . 14 11 29 14 . . Launcher 37 | . 13 6 . 18 . . . . Special 5 | . . 5 . . . . . . Kinetic 125 | 19 . 18 52 19 17 . . . Thermal 144 | 19 8 23 11 4 53 26 . . Explosive 37 | . 13 6 . 18 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 6 5 11 10 7 9 12 . . Robot Miss Streak 5 | 3 3 2 2 3 5 3 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 248 | 22 8 31 49 44 51 34 . 9 Core Hits 144 | 9 14 21 15 45 22 17 . 1 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 15 | 1 . 2 1 2 2 3 . 4 Burn 2 | 1 . . . . 1 . . . Destroy 3 | . . 2 1 . . . . . Blast 1 | . . . . . 1 . . . Sever 9 | . . . . 2 . 3 . 4 Melee Attacks 62 | . . . . 27 . 25 . 10 Impact . | . . . . . . . . . Slashing 62 | . . . . 27 . 25 . 10 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 6 . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . Damage Inflicted 7375 | 227 725 703 813 2421 1030 1221 . 235 Guns 2326 | 227 37 347 661 154 671 229 . . Cannons 831 | . . . 152 159 359 161 . . Explosions 2455 | . 688 356 . 1411 . . . . Melee 1763 | . . . . 697 . 831 . 235 Ramming . | . . . . . . . . . Kinetic 1420 | 99 . 176 665 269 211 . . . Thermal 2009 | 128 37 171 148 316 819 390 . . Explosive 2183 | . 688 356 . 1139 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1763 | . . . . 697 . 831 . 235 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 2 Average Corruption 2 | . . . . 2 2 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . 8 14 11 2 8 Message Errors 10 | . . . . 1 3 2 1 3 Matter Fused 12 | . . . . 3 4 4 . 1 Heat Flow Errors 4 | . . . . 1 3 . . . Energy Discharges 6 | . . . . . 2 . . 4 Parts Fused 2 | . . . . . 1 1 . . Data Loss (major) 5 | . . . . 2 1 2 . . Misfires 2 | . . . . 1 . 1 . . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 559 | . 33 61 . 173 10 282 . . Projectiles 12 | . . . . 2 10 . . . Explosions 99 | . 33 61 . 5 . . . . Melee 448 | . . . . 166 . 282 . . Knockbacks 9 | . . . 3 6 . . . . Impact . | . . . . . . . . . Kinetic 9 | . . . 3 6 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 51 | . 37 . . 14 . . . . Shots 3 | . 2 . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 397 | 80 30 7 304 259 397 306 . . Average Temperature 88 | 36 11 4 77 103 143 101 . . Received Heat Transfer 1575 | . 57 222 241 303 195 467 . 90 Effects 1 | . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | 2 . . 1 . 2 . . . Heat Transferred 3960 | 444 111 518 140 200 1763 784 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Maximum Alert Level 1 | . 1 . . 1 . . . . Low Security (%) 93 | 100 83 . 100 85 . . . . Level 1 6 | . 16 . . 14 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 336 | 10 226 . 51 336 . . . . Initial 51 | . . . 51 7 . . . . Average 43 | 2 149 . 2 75 . . . . Influence Increases 1741 | 35 365 170 66 705 130 200 . 70 Destroy 0b10 Robot/C 1020 | . 180 160 40 300 120 160 . 60 Destroy 0b10 Robot/NC 115 | 35 15 . 5 45 . 15 . . Destroy Leader 150 | . 40 10 . 80 10 10 . . Allied During Kill 10 | . . . . . . . . 10 Successful Hack 43 | . 14 . 19 10 . . . . Disable Machine 150 | . 30 . . 120 . . . . Destroy Structure 178 | . 86 . 2 90 . . . . Lose Combat Pursuer 75 | . . . . 60 . 15 . . Influence Decreases 1741 | 35 210 217 155 398 456 200 . 70 Entered New Map 265 | . . 75 57 12 121 . . . Time Decay 1331 | 35 210 132 98 326 325 165 . 40 Lost Part 125 | . . 10 . 60 10 35 . 10 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 7 | . 1 . . 5 . . . 1 Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 2 | . . . . 2 . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 7 9 5 27 12 13 . 9 Peak Tracking Total 9 | . 3 6 2 7 3 4 . 9 Tactical Retreats 9 | . . . . 3 5 1 . . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Traps Triggered 4 | . 4 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Machines Disabled 14 | . 2 4 . 8 . . . . Max in Single Turn 5 | . 1 3 . 5 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Machines Accessed 15 | . 1 . 7 3 . . 4 . Terminals 10 | . 1 . 6 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 1 . 18 5 . . 31 . Successful 45 | . 1 . 11 2 . . 31 . Failed 10 | . . . 7 3 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 1 . 16 3 . . . . Terminals 22 | . 1 . 16 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . . . 6 1 . . 31 . Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 6 | . . . 2 1 . . 3 . Release Object 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 . 5 1 . . . . Terminals 7 | . 1 . 5 1 . . . . Botnet 7 | . 1 . 5 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 5 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 Total Damage 286 | . . . . . . . . 286 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Active Infowar (turns) 2863 | 87 494 929 . 814 170 . 6 363 Optics 369 | . . . . . . . 6 363 Structural 984 | . . . . 814 170 . . . Seismic 1510 | 87 494 929 . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Turns Passed 8041 | 153 494 1121 2213 1389 1283 892 133 363 Spaces Moved 4880 | 96 358 661 1394 845 781 452 85 208 Core 17 | 15 2 . . . . . . . Treads 21 | . 4 4 13 . . . . . Legs 744 | . . . . . 130 321 85 208 Wheels 4098 | 81 352 657 1381 845 651 131 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 90 90 125 100 156 156 Average Speed 135 | 78 116 141 124 141 148 136 156 159 Slowest Speed 320 | 100 160 320 320 195 215 170 156 296 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 46 38 99 14 64 55 69 27 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 2 2 . 1 Spaces Dug 44 | . 37 . . 7 . . . . Terrain Destroyed 222 | . 104 20 2 95 . 1 . . Melee 7 | . . . . 7 . . . . Projectile 3 | . . . 2 . . 1 . . AOE 212 | . 104 20 . 88 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Total 5947 | 136 408 783 1819 974 847 670 86 224 Wait 656 | . 3 55 363 30 27 175 . 3 Move 4872 | 95 357 660 1393 844 780 451 84 208 Hop . | . . . . . . . . . Pick Up 63 | 10 10 10 8 20 3 1 . 1 Fast Attach 23 | 6 7 1 1 3 . 3 . 2 Attach 14 | 1 . 1 2 8 . 1 1 . Detach 2 | . . . 1 1 . . . . Swap 49 | 2 7 27 7 2 3 1 . . Drop 30 | 3 3 3 12 3 4 1 1 . Fire 178 | 19 21 26 32 36 30 14 . . Melee 60 | . . . . 27 . 23 . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 154 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 385 | -10/Materials | Discovered new exit (range 12) 648 | -10/Materials | Entered Subcaves 677 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 778 | -10/Subcaves | Shifting Twisted Machinery released Flamer 779 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1048 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1205 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1361 | -10/Subcaves | Build established: Scavenger-Mutant 1688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1743 | -10/Subcaves | Discovered new exit (range 13) 1769 | -10/Subcaves | Entered Recycling 2005 | -9/Recycling | Build established: Mutant 2084 | -9/Recycling | Scanned before Scraplab entrance 2122 | -9/Recycling | Entered Scraplab 2746 | -9/Recycling | Discovered new exit (range 15) 2932 | -9/Recycling | Angered Scraplab inhabitants 2933 | -9/Recycling | Core integrity fell below 50% 3047 | -9/Recycling | Found Prototype Device 3047 | -9/Recycling | Identified Scrap Engine 3560 | -9/Recycling | Build established: Construct 3915 | -9/Recycling | Core integrity fell below 20% 3982 | -9/Recycling | Entered Factory 3982 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4280 | -7/Factory | Build established: Mutant 4320 | -7/Factory | Discovered new exit (range 9) 4934 | -7/Factory | Cargo convoy interrupted 5183 | -7/Factory | Lost 3 parts (3n) 5371 | -7/Factory | Entered Lower Caves 5560 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5585 | -7/Lower Caves | Build established: Scavenger-Construct 5909 | -7/Lower Caves | Learned location of 1 exit from Factory 5929 | -7/Lower Caves | Core integrity fell below 50% 5994 | -7/Lower Caves | Learned Factory security intel 6258 | -7/Lower Caves | Build established: Construct 6360 | -7/Lower Caves | Discovered new exit (range 10) 6654 | -7/Lower Caves | Entered another Lower Caves area 7165 | -7/Lower Caves | Build established: Derelict-Construct 7461 | -7/Lower Caves | Spotted B-75 Beast 7534 | -7/Lower Caves | Discovered new exit (range 10) 7537 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7546 | -7/Lower Caves | Entered Data Miner 7546 | -7/Data Miner | Discovered new exit (range 6) 7549 | -7/Data Miner | Lost 3 parts (1n1u1w) 7576 | -7/Data Miner | Met Data Miner 7606 | -7/Data Miner | Learned location of Section 7 (-2) 7606 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7632 | -7/Data Miner | Received God Mode back door access code from Data Miner 7679 | -7/Data Miner | Entered Proximity Caves 7714 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7808 | -6/Proximity Caves | Build established: Construct 7903 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7949 | -6/Proximity Caves | Escorted by Enhanced Grunt 7952 | -6/Proximity Caves | Core integrity fell below 20% 7965 | -6/Proximity Caves | Learned Factory stockpile data 8042 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07953_ Slug penetrates Enhanced Grunt. 07956_ Scythe severed. 07956_ Enhanced Grunt suffers critical hit (Smash). 07956_ Enhanced Grunt system corrupted by crushing effect. 07958_ Enhanced Grunt destroyed. 07965_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 07970_ Searching scrap... 07970_ Found Enh. Optical Array. 07970_ Found 57 Matter. 07971_ Acquired 14 matter. 07990_ Acquired Lgt. Nuclear Core. 08011_ Lgt. Nuclear Core severed. 08021_ Acquired Lyr. Medium Armor Plating. 08025_ Acquired Antimatter Reactor. 08029_ Arm. Scrap Engine consumes Carbon-fiber Leg. 08031_ JSJV:8T3UH4&FF#YOVIO3P 08034_ Arm. Scrap Engine consumes Imp. Deuterium Engine. 08034_ Carbon-Aluminum Exoskeleton destroyed. 08034_ Carbon-Aluminum Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | #?????????????## #???????????????????????????? | | ##????????????# #???????????????????????????? | | ###?????????## #????????????????????????????? | | ##??####### ###????????????????????????????? | | #### ###??????????????????????????????? | | ##????????????????????????????????? | | ####??????????????????????????????? | | #??????????????????????????????? | | """ """" ##??????????????????????????????? | | """ """" ##???????????????????????????????? | | """ """" ##????????????????????????????????? | | """ """" ####??????????????????????????????? | | """ """" #####??????????#???????????????? | | """ """" #!"###??????? ##??????????????? | | #??###?? ####???????????? | | """ """" =% b! #?## ##? ##??????????? | | """ """" * %###gb#?? ## ### ##?????? | | """ """" #?# #### #?????? | | """ """" ### #?????? | | """ """" ## l@ ??? | | """ """" "###### ### ??? | | # ##???# #??????????????? | | ## ## #????##% #??????????????? | | ##### #?????#! ##??????????????? | | #########???## #?????# #####???????????????? | | ####????????????## #??#### ##??????????????????? | | ???????????# ????# #?## ##?????????????????? | | ????????????# ??# ### ## #####?????????? | | ?????????????# # ## #??????? | | ?????????????# # #?????? | | ?????????????# % #?????? | | ?????????????# ????? | | ????????????# # # ##### ?????? | | ????????? ### ### #???? #????? | | ????? #? "? #????? ### #?????? | | ????# ### ### #? "# #?????? #?????????? | | ????## ???####??# #" "# #???????##?????????? | | ?????####??????????# #"" ""# #??????????????????? | | ???????????????????# ######## #??????????????????? | | ???????????????????# ??????? #??????????????????? | | ???????????????????###???????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreSapperClaw Manual? 0 Play Time 00:50:43 Cumulative 110.2 hours Start 2025.12.11 @ 21:25:47 End 2025.12.11 @ 22:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3db613d-9eff-4c58-b766-4defb4d0fb87