Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:35:35 Player: _An Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2813) 2813 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1341) 1341 TOTAL SCORE: 7174 Bonus ------- High Alert Combat Kills 141 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 158/160 System Corruption 2% Temperature Cool (2) Movement Walking (45) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg Potential Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Small Storage Unit Large Matter Pod (150) Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating Hardened Medium Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Missile Launcher Blade Saw > --- INVENTORY -------- Titanium Leg Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Small Storage Unit Large Matter Pod Light Assault Rifle Improved Grenade Launcher Mining Claw Axe Tiamat Bomb Trap Tiamat Bomb Trap [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 48 | 6 5 2 4 2 7 5 11 6 Power 4 | 1 . . . . . 1 1 1 Engine 2 | 1 . . . . . . 1 . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 2 . 3 1 1 2 Treads . | . . . . . . . . . Leg 10 | 2 . . 2 . 3 1 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 13 | 1 2 1 1 . 2 2 3 1 Device 3 | . . . . . 1 1 . 1 Storage 2 | 1 . . 1 . . . . . Processor 1 | . . 1 . . . . . . Hackware 1 | . . . . . . 1 . . Protection 6 | . 2 . . . 1 . 3 . Artifact . | . . . . . . . . . Weapon 20 | 2 3 1 1 2 2 1 6 2 Energy Gun 4 | 2 . 1 . . . 1 . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 1 | . . . . . . . 1 . Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 7 | . 3 . . 1 . . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 22 | . 1 1 . 3 1 3 7 6 Power 3 | . . . . 1 . 1 1 . Propulsion 5 | . 1 . . . . . 1 3 Utility 7 | . . 1 . . . 1 4 1 Weapon 7 | . . . . 2 1 1 1 2 Highest Loss Streak 4 | . 1 1 . 2 1 1 4 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 90 84 86 73 56 84 88 77 Engine 5 | . 14 14 14 . . . 3 . Core 1 | . . . . . . 5 . 5 Leg 21 | . 23 14 19 28 19 25 19 21 Flight 1 | . . . . . . . 7 1 Device 5 | . . . . . 7 16 2 5 Storage 11 | . 14 14 14 14 9 9 9 9 Processor 8 | . . 11 14 14 9 9 9 9 Hackware 3 | . . . . . . 3 9 9 Protection 5 | . 10 2 . . 4 1 11 6 Energy Gun 5 | . 16 14 9 . . 5 . . Ballistic Cannon 1 | . . . . 9 5 . . . Launcher 7 | . 11 14 14 6 . . 7 7 Slashing Weapon 3 | . . . . . 2 9 8 2 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 13 18 18 29 31 32 33 44 34 Greatest Support 77 | 20 20 10 60 60 77 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 15 15 15 15 15 Most Carried 14 | 1 8 8 8 8 10 12 14 13 Average Carried 9 | . 6 8 8 7 8 9 12 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 13 | 1 8 8 8 7 9 10 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1631 | 248 95 53 . 43 375 274 228 315 Remotely . | . . . . . . . . . Salvage Created 1618 | 95 263 . . 104 162 286 258 450 Parts 122 | 3 35 . . 7 22 14 19 22 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 69 | . 14 . . 15 6 6 10 18 Melee 11 | . . . . . 1 4 2 4 Guns 5 | . 4 . . . . 1 . . Cannons 6 | . . . . 1 5 . . . AOE 47 | . 10 . . 14 . 1 8 14 Classes Destroyed 13 | 2 4 . . 2 3 1 1 . Worker 2 | . 2 . . . . . . . Builder 6 | . 5 . . . 1 . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . Watcher 2 | . . . . . 1 . 1 . Swarmer 21 | . 9 . . 3 . . 5 4 Grunt 26 | . 5 . . 1 3 3 1 13 Brawler 1 | . . . . 1 . . . . Sentry 5 | . . . . . 2 . 3 . Hunter 3 | . . . . . 1 1 1 . Programmer 3 | . . . . . . 2 . 1 Assembled 10 | . . . . 10 . . . . Best Kill Streak 11 | 2 5 . . 10 3 1 5 11 Combat Bots Only 11 | . 3 . . 10 2 1 5 11 Max Kills in Single Turn 4 | 1 3 . . 4 2 1 2 4 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 . . 4 . 1 2 4 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 320 | . 57 4 . 21 42 58 78 60 Missed 96 | . 16 . . 5 16 20 20 19 Damage Taken 3271 | . 442 60 . 217 341 603 950 658 Core 709 | . 63 30 . 66 87 129 178 156 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 107 | . . . . . . . 9 98 Core Remaining (%) 68 | 100 . . . 36 . . . . Volleys Fired 151 | 14 30 . . 9 39 11 20 28 Largest 2 | 2 2 . . 1 1 1 1 1 Hottest 90 | 90 90 . . 48 48 50 36 36 Shots Fired 173 | 27 39 . . 9 39 11 20 28 Gun 60 | 27 21 . . . . 11 1 . Cannon 40 | . . . . 1 39 . . . Launcher 73 | . 18 . . 8 . . 19 28 Special . | . . . . . . . . . Kinetic 41 | . . . . 1 39 . 1 . Thermal 48 | 27 21 . . . . . . . Explosive 73 | . 18 . . 8 . . 19 28 Electromagnetic 11 | . . . . . . 11 . . Robot Hit Streak 10 | 10 5 . . 4 6 5 4 9 Robot Miss Streak 6 | 1 6 . . 1 4 1 3 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 130 | 20 13 . . 5 24 25 22 21 Core Hits 132 | 3 28 . . 25 10 13 21 32 Critical Kills 2 | . . . . 1 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 13 | . 1 . . 1 3 2 3 3 Burn 1 | . 1 . . . . . . . Destroy 4 | . . . . 1 3 . . . Corrupt 2 | . . . . . . 2 . . Sever 6 | . . . . . . . 3 3 Melee Attacks 116 | . . . . . 9 52 29 26 Impact . | . . . . . . . . . Slashing 116 | . . . . . 9 52 29 26 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 2 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6422 | 216 1131 . . 936 763 549 877 1950 Guns 516 | 216 135 . . . . 165 . . Cannons 725 | . . . . 44 681 . . . Explosions 4117 | . 996 . . 892 . 47 579 1603 Melee 1010 | . . . . . 49 337 277 347 Ramming 54 | . . . . . 33 . 21 . Kinetic 725 | . . . . 44 681 . . . Thermal 482 | 216 135 . . 84 . 47 . . Explosive 3986 | . 996 . . 808 . . 579 1603 Electromagnetic 165 | . . . . . . 165 . . Impact . | . . . . . . . . . Slashing 1010 | . . . . . 49 337 277 347 Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 2 2 Average Corruption 1 | . 1 1 1 1 . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . 4 1 . 2 . 8 6 8 Message Errors 6 | . . . . . . 3 1 2 Matter Fused 9 | . . 1 . . . 4 2 2 Heat Flow Errors 9 | . 3 . . 2 . . 2 2 Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 126 | . 57 . . 29 8 . . 32 Projectiles 8 | . . . . . 8 . . . Explosions 118 | . 57 . . 29 . . . 32 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 306 | . 67 . . 24 . . 116 99 Shots 10 | . 2 . . 1 . . 3 4 Rammed . | . . . . . . . . . Targets Rammed 7 | 1 . . . . 2 . 4 . Kicked 7 | 1 . . . . 2 . 4 . Crushed . | . . . . . . . . . Highest Temperature 242 | 200 214 . . 119 23 . 233 242 Average Temperature 75 | 113 67 . . 42 9 . 67 123 Received Heat Transfer 962 | . 78 18 . 38 180 216 162 270 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1127 | 570 434 . . 100 . 23 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 802 | 10 458 80 . 170 350 405 590 802 Initial 196 | . 6 75 . . 66 111 196 131 Average 281 | 2 290 79 . 91 219 249 409 448 Maximum Alert Level 3 | . 2 . . . 1 2 2 3 Low Security (%) 41 | 100 22 100 . 100 49 43 8 23 Level 1 35 | . 60 . . . 50 50 30 23 Level 2 18 | . 17 . . . . 5 61 26 Level 3 4 | . . . . . . . . 27 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 4 . . . . . 1 . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 8 | . 2 . . . 3 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 18 2 . 15 16 7 19 19 Peak Tracking Total 16 | . 4 2 . 16 5 3 4 5 Tactical Retreats 6 | . . . . 1 2 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 3 | . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 2 | . . . . . . . . 2 Most Traps Carried 4 | . . . . . . 4 2 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 19 | . 3 . . 3 1 6 2 4 Max in Single Turn 2 | . 2 . . 2 1 1 1 1 Garrison Relay 3 | . . . . . . 2 . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 14 | . 6 . . . 1 1 6 . Terminals 12 | . 6 . . . . 1 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 36 | . 17 . . . 2 3 14 . Successful 14 | . 3 . . . 1 . 10 . Failed 22 | . 14 . . . 1 3 4 . Catastrophic 5 | . 5 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 15 . 1 . . . 10 . Terminals 33 | . 17 . . . . 3 13 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 9 | . 3 . . . . . 6 . Record 2 | . . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Unreport Threat 3 | . 1 . . . . . 2 . Investigation Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 3 | . . . . . . . 3 . Terminals 3 | . . . . . . . 3 . Botnet 3 | . . . . . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 6 . . . . 1 5 . Full Trace Events 4 | . 3 . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 16 | . . . . . . 7 . 9 Machine Destruction 12 | . . . . . . 7 . 5 Programmers 4 | . . . . . . . . 4 Attached 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4176 | 124 731 281 338 276 458 704 599 665 Spaces Moved 2994 | 63 453 147 244 287 343 504 481 472 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 2990 | 59 453 147 244 287 343 504 481 472 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 190 90 45 90 90 45 45 Average Speed 108 | 115 141 190 135 87 90 90 89 104 Slowest Speed 190 | 120 190 190 190 90 103 90 90 170 Overloaded Moves 26 | . . . . 13 . . 10 3 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 6 80 42 61 71 29 44 45 45 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 44 | . . . . . 7 . 28 9 Terrain Destroyed 482 | . 92 . . 44 19 4 143 180 Melee 20 | . . . . . 7 . 6 7 Projectile 12 | . . . . . 12 . . . AOE 450 | . 92 . . 44 . 4 137 173 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3494 | 84 506 149 250 300 430 639 568 568 Wait 150 | . 8 . . 3 28 63 22 26 Move 2985 | 62 452 146 243 286 342 502 480 472 Hop . | . . . . . . . . . Pick Up 14 | 1 8 . . . 1 4 . . Fast Attach 34 | 6 3 2 3 1 6 2 8 3 Attach 10 | . 1 . . 1 1 3 1 3 Detach 6 | . 1 . . . 2 . 2 1 Swap 4 | . 1 . 1 . . . 2 . Drop 10 | . 2 1 3 . . 2 . 2 Fire 151 | 14 30 . . 9 39 11 20 28 Melee 116 | . . . . . 9 52 29 26 Ram . | . . . . . . . . . Kick 7 | 1 . . . . 2 . 4 . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Discovered new exit (range 7) 791 | -10/Materials | Identified exit to Mines 856 | -10/Materials | Entered Mines 898 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1128 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1130 | -10/Mines | Discovered new exit (range 5) 1137 | -10/Mines | Entered Exiles 1183 | -10/Exiles | Met 8R-AWN 1217 | -10/Exiles | Met EX-HEX 1267 | -10/Exiles | Met EX-BIN 1291 | -10/Exiles | Aligned with FarCom system 1293 | -10/Exiles | Given EX-Vault access code 1337 | -10/Exiles | Opened EX-Vault 1346 | -10/Exiles | Found Prototype Leg 1346 | -10/Exiles | Identified Potential Leg 1357 | -10/Exiles | Found Potential Leg 1367 | -10/Exiles | Found Prototype Energy Cannon 1367 | -10/Exiles | Identified Latent Energy Streamer 1399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1427 | -10/Exiles | Met EX-DEC 1468 | -10/Exiles | Discovered new exit (range 10) 1475 | -10/Exiles | Left Exiles lab with Potential Leg 1475 | -10/Exiles | Entered Mines 1567 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1584 | -9/Mines | Assembled infested the area 1589 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1604 | -9/Mines | Core integrity fell below 50% 1614 | -9/Mines | Destroyed 10 combat bots 1625 | -9/Mines | Learned Materials emergency access door positions 1739 | -9/Mines | Discovered new exit (range 14) 1751 | -9/Mines | Entered Materials 1751 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2208 | -8/Materials | Identified exit to Garrison 2209 | -8/Materials | Entered Garrison 2290 | -8/Garrison | Triggered checkpoint 2368 | -8/Garrison | Garrison Relay disabled 2401 | -8/Garrison | Installed Relay Interface Framework 2486 | -8/Garrison | Triggered checkpoint 2600 | -8/Garrison | Triggered checkpoint 2619 | -8/Garrison | Garrison Relay disabled 2643 | -8/Garrison | Discovered new exit (range 10) 2718 | -8/Garrison | Triggered checkpoint 2913 | -8/Garrison | Entered Materials 3044 | -8/Materials | Core integrity fell below 50% 3371 | -8/Materials | Discovered new exit (range 3) 3462 | -8/Materials | Identified exit to Garrison 3471 | -8/Materials | Lost 4 parts (1p2u1w) 3512 | -8/Materials | Entered Garrison 3630 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Core integrity fell below 20% 3806 | -8/Garrison | Triggered checkpoint 3807 | -8/Garrison | Triggered checkpoint 3816 | -8/Garrison | Triggered checkpoint 3843 | -8/Garrison | Triggered checkpoint 3872 | -8/Garrison | Destroyed 11 combat bots 3934 | -8/Garrison | Phase Generator disabled 3945 | -8/Garrison | Discovered new exit (range 8) 3984 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Field strength at 10. Stasis field depleted. The unstable cave ceiling collapses. KRV< KCN%|Y4%/7#TOYVZVQ/KXFAZGSO The unstable cave ceiling collapses. Imp. Grenade Launcher destroyed. Destroyed Imp. Grenade Launcher. Penetrated by Slug. The unstable cave ceiling collapses. Dropped Tiamat Bomb Trap. System corrupted: Component data lost. Installed Tiamat Bomb Trap. H-55 Commando triggered Tiamat Bomb Trap. An explosion rips through the floor. Dropped Tiamat Bomb Trap. Installed Tiamat Bomb Trap. Drone sends a signal. System corrupted: Heat flow error (+156). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???##??????????????????????##????????????????????? | | ###"#??????????????????????# ##??????????????????? | | # "#?????????????????????## ###????????????????? | | # "#?????????????????????# # #????????????????? | | # "??????????????????????# ! #?????#######????? | | # #???????????????????????# "#????"""""""""???? | | # #?????#####?????????????? !"?????"""!!!!"""#?? | | # #?????#! !#??????????????#^ #?????#"" ""#?? | | # #?????#! !#?????????###??# #?????#"! !"#?? | | # #??????! !#????????## #??# #?????#"! !"#?? | | # #??????! !#???????## #??# #?????#"! !"#?? | | ########^#????????# #### #??????"! !"#?? | | #???????## [ ## #??????"! !???? | | ##########???????# ##??????! ????? | | # #????????????????# ## # ##??????? ?????# | | # #????????????????# # # ### #???????# #??????# | | # #?????????????#### # # ##########++######## | | #?????????????# | | ###?????????????# | | ????????????????# | | ???????????????# # # ################### | | ???????#???????## ### #???????????## | | ???????? #####?# #?# # #??????????## # | | ????????? ### ##### ##??????????# | | ??????????# ## h @ # ##????????## | | ???????????# ## # ###### #????????# | | ???????????# ! =## #?# # ## ########### | | #?????###### [ # #### | | ####### ## # ## ########## | | ##??????? | | ## #???????# | | ####### ## # # # #?????? # | | ??????# ## ### ### #####?????## | | ????# ! #?###??????????## ## | | ????# ###???????????????###?##### | | ????# %!#?????????????????????????? | | ????# [ ????????????????????????? | | ????### # ## #### ???????????????????????? | | ??????# %%# # #????#??????????????????????? | | ?????? % ???????????????????????????? | | ?????? ??????????????????????????? | | ????? ??????????????????????????? | | ?????### # %[#######??????????????????????????? | | ??????? # * ## ??????????????????????????????? | | ???????# ? #####???????????????????????????????? | | ???????? ##? #???????????????????????????????????? | | ???????? ????#???????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 5 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LauncherHardlightTearclaws Manual? 0 Play Time 00:38:41 Cumulative 11.5 hours Start 2024.04.04 @ 16:57:09 End 2024.04.04 @ 17:35:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e053c53-1484-4b5c-9704-776289b86d7d