Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 10:26:48 Player: Sunvar Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1231) 1231 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 5240 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads High-capacity Matter Pod (0) Structural Scanner Hardened Light Armor Plating Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Experimental Sensor Array Improved Signal Interpreter 0b10 Alert Chip Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Trap Extractor Flak Gun Improved Light Cannon Improved Light Cannon Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Power Maul Deploy-a-Sentry Deploy-a-Sentry [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 66 | . 8 13 1 . 30 14 . Power 4 | . . 1 . . 3 . . Engine 3 | . . 1 . . 2 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | . 2 6 . . 6 2 . Treads 14 | . 2 4 . . 6 2 . Leg . | . . . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | . 4 2 1 . 8 5 . Device 9 | . 1 1 . . 3 4 . Storage 6 | . 3 1 1 . 1 . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . 1 . . Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 26 | . 2 4 . . 13 7 . Energy Gun . | . . . . . . . . Energy Cannon 3 | . . 1 . . 1 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon 15 | . 2 3 . . 6 4 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . . 5 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 12 | . . 5 . . . 2 5 Power 1 | . . 1 . . . . . Propulsion 4 | . . 2 . . . . 2 Utility 3 | . . 1 . . . 1 1 Weapon 4 | . . 1 . . . 1 2 Highest Loss Streak 5 | . . 4 . . . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 93 96 85 85 99 99 74 Engine 9 | . 14 13 14 14 7 7 5 Treads 25 | . 25 22 14 14 27 30 21 Wheel 2 | . . 4 14 14 . . . Device 14 | . 9 12 . . 17 16 18 Storage 9 | . 14 14 14 14 9 7 6 Protection 5 | . . . . . 8 7 4 Energy Gun 1 | . 22 . . . . . . Energy Cannon 6 | . . 4 14 14 8 2 5 Ballistic Cannon 15 | . 4 22 14 14 15 14 10 Impact Weapon 1 | . . . . . 2 4 . Naked Turns 23 | . . . . . . . 23 Heaviest Build 114 | 11 22 96 95 55 112 114 113 Greatest Support 92 | 20 40 40 10 10 64 92 92 Greatest Overweight (x) 31 | . . 31 9 5 1 1 1 Average Overweight (x) 2 | . . 2 7 5 . 1 . Largest Inventory Capacity 25 | . 25 25 25 20 25 25 25 Average Capacity 22 | . 8 15 23 20 24 25 21 Most Carried 25 | . 10 15 20 19 25 25 25 Average Carried 20 | . 8 10 15 19 23 23 21 Final Capacity 25 | 8 10 25 20 20 25 25 5 Final Carried 25 | 6 9 13 19 19 25 25 5 Class Distribution -------------------- 55% | Mutant 35% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1784 | 200 102 215 218 . 487 562 . Remotely . | . . . . . . . . Salvage Created 1249 | . 123 164 . . 584 378 . Parts 82 | . 4 24 . . 43 11 . Haulers Intercepted 6 | . 1 . . . 4 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 32 | . 2 11 . . 10 9 . Guns 2 | . 2 . . . . . . Cannons 28 | . . 11 . . 8 9 . AOE 2 | . . . . . 2 . . Classes Destroyed 8 | . 2 2 . . 3 1 . Builder 1 | . . 1 . . . . . Hauler 6 | . 1 . . . 4 1 . Recycler 1 | . . . . . 1 . . Watcher 3 | . . . . . 2 1 . Swarmer 12 | . . 9 . . 3 . . Grunt 8 | . 2 2 . . . 4 . Sentry 9 | . . . . . 7 2 . Programmer 3 | . . . . . . 3 . Best Kill Streak 4 | . 1 3 . . 2 4 . Combat Bots Only 4 | . 1 3 . . 2 4 . Max Kills in Single Turn 2 | . 1 1 . . 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 302 | . 15 68 . . 55 146 18 Missed 74 | . 2 15 . . 15 40 2 Damage Taken 3060 | . 175 604 . . 501 1070 710 Core 843 | . 58 70 . . 15 61 639 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . . . 48 97 . . Volleys Fired 121 | . 17 26 . . 44 34 . Largest 3 | . 2 2 . . 3 3 . Hottest 143 | . 90 99 . . 138 143 . Shots Fired 293 | . 32 52 . . 124 84 1 Gun 31 | . 31 . . . . . . Cannon 260 | . 1 52 . . 122 84 1 Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 186 | . 1 38 . . 80 67 . Thermal 105 | . 31 14 . . 42 17 1 Explosive 2 | . . . . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 4 2 . . 6 14 3 Robot Miss Streak 5 | . 2 4 . . 5 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 148 | . 17 22 . . 51 57 1 Core Hits 60 | . 5 13 . . 19 23 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 2 1 . . 1 3 . Burn 2 | . 2 . . . . . . Meltdown 1 | . . . . . . 1 . Blast 4 | . . 1 . . 1 2 . Melee Attacks 25 | . . . . . 16 9 . Impact 25 | . . . . . 16 9 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3479 | . 213 523 . . 1297 1424 22 Guns 213 | . 213 . . . . . . Cannons 3192 | . . 523 . . 1223 1424 22 Explosions 74 | . . . . . 74 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2154 | . . 360 . . 699 1095 . Thermal 1251 | . 213 163 . . 524 329 22 Explosive 74 | . . . . . 74 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 4 17 Average Corruption 2 | . . . . . . 1 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 4 5 Message Errors 3 | . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 21 | . . 5 . . 6 10 . Projectiles 21 | . . 5 . . 6 10 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . . . 2 13 . Impact . | . . . . . . . . Kinetic 15 | . . . . . 2 13 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 375 | . 324 94 . . 363 375 123 Average Temperature 104 | . 159 26 . . 99 123 67 Received Heat Transfer 705 | . 78 186 . . 108 333 . Effects 10 | . 1 . . . 6 3 . Shutdowns 2 | . . . . . 1 1 . Energy Bleed 2 | . . . . . 2 . . Interference 3 | . . . . . 2 1 . Matter Decay 1 | . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . Heat Transferred 2322 | . 694 259 . . 851 481 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 246 | . 79 171 . . 246 203 45 Initial 111 | . . 30 . . . 111 31 Average 87 | . 54 71 . . 104 79 27 Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 88 | . 100 100 . 100 83 89 100 Level 1 11 | . . . . . 16 10 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . Investigation . | . . . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 6 10 . . 23 10 6 Peak Tracking Total 6 | . 2 3 . . 4 5 6 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 5 | . 1 3 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . . . . 6 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 9 | . 1 2 2 . 4 . . Terminals 6 | . 1 1 . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 3 3 2 . 11 . . Successful 8 | . 2 1 2 . 3 . . Failed 11 | . 1 2 . . 8 . . Catastrophic 3 | . . 1 . . 2 . . Database Lockouts . | . . . . . . . . Manual 12 | . 2 2 1 . 7 . . Terminals 16 | . 3 2 . . 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 1 2 . 3 . . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Garrison Status 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 . . 4 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . 14 . . Total Damage 162 | . . . . . 162 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 6522 | . 334 968 610 38 2933 1498 141 Spaces Moved 2354 | 1 153 442 303 25 812 535 83 Core 37 | . . 2 . . . . 35 Treads 1851 | . 138 318 . . 812 535 48 Legs 16 | 1 15 . . . . . . Wheels 450 | . . 122 303 25 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 155 155 160 232 50 Average Speed 210 | 120 156 178 198 155 236 232 155 Slowest Speed 1600 | 120 160 1600 215 155 240 232 235 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 22 82 70 12 64 10 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 28 | . . 1 . . 20 7 . Terrain Destroyed 59 | . . 5 . . 47 7 . Melee 21 | . . . . . 14 7 . Projectile 26 | . . 5 . . 21 . . AOE 12 | . . . . . 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3628 | . 219 567 311 24 1707 705 95 Wait 969 | . 22 77 . . 763 96 11 Move 2348 | . 152 441 302 24 811 535 83 Hop . | . . . . . . . . Pick Up 54 | . 9 8 6 . 20 11 . Fast Attach 21 | . 5 8 1 . 7 . . Attach 11 | . 1 3 . . 3 4 . Detach 4 | . 2 . 1 . 1 . . Swap 34 | . 2 2 . . 20 10 . Drop 40 | . 9 2 1 . 22 6 . Fire 121 | . 17 26 . . 44 34 . Melee 25 | . . . . . 16 9 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 406 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 427 | -10/Mines | Discovered new exit (range 5) 472 | -10/Mines | Met a Derelict bent on vengeance 567 | -10/Mines | Discovered new exit (range 6) 628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 631 | -10/Mines | Found Prototype Device 723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 763 | -10/Mines | Learned Materials trap positions 875 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1065 | -10/Mines | Lost 4 parts (1p2n1w) 1183 | -10/Mines | Discovered new exit (range 6) 1220 | -10/Mines | Core integrity fell below 50% 1294 | -10/Mines | Discovered new exit (range 5) 1303 | -10/Mines | Entered Exiles 1355 | -10/Exiles | Met 8R-AWN 1396 | -10/Exiles | Met EX-HEX 1454 | -10/Exiles | Met EX-BIN 1480 | -10/Exiles | Aligned with FarCom system 1482 | -10/Exiles | Given EX-Vault access code 1534 | -10/Exiles | Opened EX-Vault 1549 | -10/Exiles | Found 0b10 Alert Chip 1556 | -10/Exiles | Found Deploy-a-Sentry 1559 | -10/Exiles | Found Deploy-a-Sentry 1562 | -10/Exiles | Found Deploy-a-Sentry 1608 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1671 | -10/Exiles | Met EX-DEC 1679 | -10/Exiles | Learned location of Zion (-6) 1901 | -10/Exiles | Discovered new exit (range 10) 1913 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Deploy-a-Sentry 1913 | -10/Exiles | Entered Mines 1924 | -9/Mines | Discovered new exit (range 7) 1948 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1951 | -9/Mines | Entered Materials 1951 | -8/Materials | Accompanied by 3 allies 1951 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1952 | -8/Materials | Loaded intel: 14 trap records 2305 | -8/Materials | Build established: Skirmisher 2600 | -8/Materials | DAS Turret deployed 3691 | -8/Materials | Build established: Mutant 4000 | -8/Materials | Build established: Skirmisher 4654 | -8/Materials | Identified exit to Factory 4884 | -8/Materials | Entered Factory 4884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -7/Factory | Identified exit to Storage 4886 | -7/Factory | FarCom data flow suspended 5572 | -7/Factory | Build established: Mutant 6286 | -7/Factory | Build established: Gunner 6382 | -7/Factory | Sucked down chute 6382 | -7/Factory | Entered Waste 6397 | -7/Waste | EMP discharged 6397 | -7/Waste | System corruption reached 10% 6443 | -7/Waste | Spotted C-40 Crusher 6456 | -7/Waste | Spotted C-40 Crusher 6474 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6478 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6494 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6497 | -7/Waste | EMP discharged 6497 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6500 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6500 | -7/Waste | Spotted C-40 Crusher 6503 | -7/Waste | Spotted C-40 Crusher 6503 | -7/Waste | Spotted C-40 Crusher 6509 | -7/Waste | Core integrity fell below 50% 6519 | -7/Waste | Spotted C-40 Crusher 6520 | -7/Waste | Core integrity fell below 20% 6523 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06500_ Adv. Heat Sink crushed. 06500_ Huge Storage Unit crushed. 06503_ 0b10 Alert Chip crushed. 06503_ Imp. Light Cannon crushed. 06503_ Imp. Deuterium Engine crushed. 06503_ Adv. Heat Sink crushed. 06504_ System corrupted: IFF burst signal emitted. 06504_ Hvy. Ion Engine crushed. 06504_ Corrupted Med. Treads crushed. 06506_ Imp. Signal Interpreter crushed. 06506_ Huge Storage Unit crushed. 06507_ Imp. Light Cannon crushed. 06507_ Flak Cannon crushed. 06509_ Imp. Trap Extractor crushed. 06509_ Hvy. Missile Launcher crushed. 06511_ Deploy-a-Sentry crushed. 06513_ Slammed into C-40 Crusher. 06521_ Deploy-a-Sentry crushed. 06522_ Imp. Light Armor Plating crushed. 06523_ W,E9GJ%=IDPDVMNSE>J=3M4AN&&7BY Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #????######???????????????????? | | ??????????### ###????# #???????????????????? | | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #### ######## #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #### ######## #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# /!#???????????????????? | | ????????????# ########*! #???????????????????? | | ???????????? /! #???????????????????? | | ??????????? CCCC #???????????????????? | | ??????????# CCCC #???????????????????? | | ??????????# #???????????????????? | | ??????????### ######## #???????????????????? | | ????????????#! #??????# #???????????????????? | | ????????????? ???????# CC #???????????????????? | | ????????????????????????#@CC #?????????? #???????? | | ????????????# ######## CC ######## #???????? | | ??????????# CC #???????? | | ??????????# CC CC #???????? | | ??????????# CC #???????? | | ??????????# #???????? | | ??????????### ######## ######## #???????? | | ????????????# ?????????# #????????? ?#???????? | | ????????????#???????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRemoteCharge Manual? 0 Play Time 00:40:03 Cumulative 88.9 hours Start 2024.06.02 @ 09:38:52 End 2024.06.02 @ 10:26:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce75d73-747b-4a20-9fc9-bac11bdd70e1