Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.09 @ 23:49:39 Player: biogoob Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (2308) 2308 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 9751 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Antigrav System Advanced Signal Interpreter Advanced ECM Suite Advanced Force Field Phase Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Maneuvering Thrusters Cloaking Device Advanced System Shield > --- WEAPON ----------- Great Axe Greatsword > --- INVENTORY -------- Gravmag Array Advanced Weight Redist. System Advanced Melee Analysis Suite Actuator Array Advanced ECM Suite Layered Light Armor Plating EM Shield Gauss Rifle Improved Grenade Launcher [Rating: 94] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 1 . . 1 . Utility 9 | . . . 1 . . . 1 1 2 1 1 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 109 | . 10 . 2 4 . 8 24 12 4 15 18 12 Power 12 | . 2 . . 1 . 1 2 . . 2 2 2 Engine 5 | . 1 . . 1 . 1 1 . . 1 . . Core 4 | . 1 . . . . . 1 . . 1 1 . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 31 | . 2 . . 1 . 3 8 4 . 5 2 6 Treads 10 | . 2 . . 1 . 3 4 . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . Hover 18 | . . . . . . . 3 4 . 5 2 4 Flight 2 | . . . . . . . . . . . . 2 Utility 46 | . 3 . 1 1 . 2 8 6 4 7 11 3 Device 25 | . 1 . . 1 . 1 5 2 2 5 6 2 Storage 3 | . 1 . . . . . 1 1 . . . . Processor 11 | . 1 . 1 . . . 1 2 2 . 3 1 Hackware 2 | . . . . . . . . . . 1 1 . Protection 5 | . . . . . . 1 1 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 20 | . 3 . 1 1 . 2 6 2 . 1 3 1 Energy Gun 8 | . 2 . 1 1 . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . 1 . . . . 2 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . 2 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . Parts Lost 21 | . . . . . . 2 1 . . 2 13 3 Power 4 | . . . . . . . . . . 1 2 1 Propulsion 6 | . . . . . . 1 . . . . 4 1 Utility 6 | . . . . . . . . . . 1 4 1 Weapon 5 | . . . . . . 1 1 . . . 3 . Highest Loss Streak 9 | . . . . . . 1 1 . . 2 9 2 Average Slot Usage (%) 93 | . 98 100 95 99 94 99 99 93 93 87 80 46 Engine 6 | . 8 . . 9 11 11 5 7 6 6 1 . Core 3 | . 4 14 11 1 . . 3 . . . 4 . Treads 15 | . 16 28 22 22 22 21 23 . . . . . Hover 7 | . . . . . . . 3 30 26 22 19 7 Device 10 | . 4 14 11 10 6 10 18 8 13 8 6 1 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 2 Processor 10 | . 8 . 7 11 11 8 . 18 26 23 22 17 Hackware 1 | . . . . . . . . . . 3 5 6 Protection 1 | . . . . . . 2 7 2 . . 2 . Energy Gun 16 | . 22 28 33 33 33 19 13 3 . . . . Ballistic Gun 3 | . 5 . . . . 13 12 . . . 1 . Slashing Weapon 2 | . . . . . . . . 9 13 10 6 2 Naked Turns 69 | . . . . . . . . . . . . 69 Heaviest Build 48 | 10 33 32 35 42 42 47 48 29 30 35 45 41 Greatest Support 66 | 20 46 46 46 46 43 40 66 32 32 43 51 52 Greatest Overweight (x) 2 | . 1 . . . . 2 1 . . 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 10 10 10 10 10 Average Capacity 13 | . 14 15 15 15 15 15 14 9 10 10 10 8 Most Carried 15 | . 14 15 15 15 15 15 15 10 10 10 10 10 Average Carried 12 | . 10 14 14 15 15 14 13 9 9 9 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 8 10 10 10 10 5 Final Carried 15 | 6 14 15 15 15 15 15 8 10 10 10 8 5 Class Distribution -------------------- 31% | Mutant 19% | Skirmisher 15% | Scavenger-Skirmisher 10% | Scavenger-Mutant 7% | Gladiator 6% | Scout 4% | Hacker-Mutant 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Ninja | -6/Factory Gladiator | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1412 | 200 155 . 20 40 . 181 396 170 70 71 109 . Remotely . | . . . . . . . . . . . . . Salvage Created 2921 | . 255 236 175 277 . 417 937 137 227 99 161 . Parts 193 | . 12 28 12 19 . 18 67 8 6 8 15 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 73 | . 7 6 6 8 . 9 21 2 . 4 10 . Melee 8 | . . . . . . . . 2 . 4 2 . Guns 57 | . 7 6 6 8 . 9 21 . . . . . AOE 8 | . . . . . . . . . . . 8 . Classes Destroyed 11 | . 2 5 1 1 . 1 . . . . 1 . Worker 10 | . . 2 . 3 . . 1 . 4 . . . Builder 4 | . . 3 . . . . 1 . . . . . Tunneler 3 | . . 2 . 1 . . . . . . . . Recycler 9 | . . 1 . 2 . 1 4 . 1 . . . Watcher 2 | . 1 . . . . . 1 . . . . . Swarmer 39 | . . 5 . 6 . 3 12 . . 4 9 . Grunt 23 | . 7 1 5 1 . 4 5 . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . Sentry 6 | . . . 1 . . . 3 2 . . . . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 3 3 5 . 5 8 1 2 4 5 . Combat Bots Only 6 | . 2 3 3 3 . 3 6 1 . 4 5 . Max Kills in Single Turn 4 | . 1 1 1 2 . 2 2 1 1 1 4 . Gunslinging 1 | . . . . 1 . 1 . . . . . . Exploded 4 | . . . . . . . . . . . 4 . Melee 1 | . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 5825 | . 236 22 185 142 . 512 584 316 68 335 1556 1869 Core 2077 | . 53 8 77 39 . 69 34 58 31 48 346 1314 Absorbed by Shields 37 | . . . . . . . . . . . . 37 Core Remaining (%) 84 | 100 . 75 . . . 53 93 91 96 95 69 . Volleys Fired 145 | . 19 22 11 20 . 24 37 . . . 12 . Largest 3 | . 2 2 3 3 . 3 3 . . . 1 . Hottest 205 | . 130 130 195 205 . 205 156 . . . 36 . Shots Fired 349 | . 38 44 33 58 . 53 111 . . . 12 . Gun 343 | . 38 44 33 58 . 53 111 . . . 6 . Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . 6 . Special . | . . . . . . . . . . . . . Kinetic 85 | . . . . . . 18 61 . . . 6 . Thermal 254 | . 38 44 33 58 . 35 46 . . . . . Explosive 6 | . . . . . . . . . . . 6 . Electromagnetic 4 | . . . . . . . 4 . . . . . Robot Hit Streak 17 | . 9 7 10 13 . 6 17 . . . 6 . Robot Miss Streak 11 | . 4 10 11 9 . 3 6 . . . 1 . Penetration Max 1 | . . . . . . 1 1 . . . . . Secondary Targets 7 | . . . . 2 . 3 2 . . . . . Max Gunslinging Chain 2 | . . . . 2 . 1 1 . . . . . Shots Hit Robots 286 | . 33 41 28 44 . 27 81 9 6 7 10 . Core Hits 268 | . 46 50 29 49 . 17 55 2 3 4 13 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 4 | . . . . . . 1 1 1 . . 1 . Burn 2 | . . . . . . 1 1 . . . . . Destroy 1 | . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 70 | . . . . . . . 4 11 9 23 23 . Impact 6 | . . . . . . . 4 2 . . . . Slashing 64 | . . . . . . . . 9 9 23 23 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 1 6 1 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 1 . 1 . Damage Inflicted 6974 | . 440 443 332 554 . 645 1558 553 934 507 995 13 Guns 4078 | . 440 434 332 554 . 645 1518 . . . 155 . Cannons . | . . . . . . . . . . . . . Explosions 584 | . . . . . . . . . . . 584 . Melee 2290 | . . . . . . . 40 553 934 507 256 . Ramming 22 | . . 9 . . . . . . . . . 13 Kinetic 1361 | . . . . . . 299 907 . . . 155 . Thermal 2651 | . 440 434 332 554 . 346 545 . . . . . Explosive 584 | . . . . . . . . . . . 584 . Electromagnetic 66 | . . . . . . . 66 . . . . . Impact 62 | . . . . . . . 40 22 . . . . Slashing 2228 | . . . . . . . . 531 934 507 256 . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 1 3 . . 12 . Average Corruption 2 | . . . . . . 3 1 2 . . 8 . Corruption Purged . | . . . . . . . . . . . . . Effects 26 | . . . . . . 12 4 5 . . 5 . Message Errors 9 | . . . . . . 5 1 1 . . 2 . Matter Fused 6 | . . . . . . 4 . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . 1 1 1 . . . . Data Loss (minor) 7 | . . . . . . 2 2 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 721 | . . . . . . . . 129 364 136 92 . Projectiles . | . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . . 28 . Melee 693 | . . . . . . . . 129 364 136 64 . Knockbacks 2 | . . 1 . . . . 1 . . . . . Impact 2 | . . 1 . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . . 7 6 Shots 1 | . . . . . . . . . . . 1 . Rammed 3 | . . 1 . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 534 | . 417 165 534 255 . 307 140 . . 169 214 . Average Temperature 91 | . 140 35 192 89 . 154 41 . . 55 78 . Received Heat Transfer 879 | . 156 . 66 6 . 174 234 120 . . 78 45 Effects 14 | . 3 . 5 . . 6 . . . . . . Shutdowns 2 | . 1 . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Matter Decay 2 | . 1 . . . . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . 4 . . . . . . Heat Transferred 3974 | . 555 550 415 692 . 674 1088 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 429 | . 150 231 175 197 . 155 429 177 77 243 415 373 Initial 183 | . . 58 5 67 . . . 62 21 37 45 183 Average 104 | . 64 72 95 69 . 60 172 64 35 82 231 243 Maximum Alert Level 2 | . . 1 . . . . 2 . . 1 2 1 Low Security (%) 83 | . 100 99 100 100 . 100 58 100 100 79 38 32 Level 1 15 | . . . . . . . 39 . . 20 59 67 Level 2 . | . . . . . . . 1 . . . 1 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . 1 2 1 . 1 4 4 Investigation 3 | . . . 1 . . . . . . . 1 1 Extermination 2 | . . . . . . . . . . 1 1 . Reinforcement 10 | . 1 . . . . 1 2 1 . . 2 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 12 | . 2 . . . . . 3 . . 1 4 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . 13 7 6 8 . 9 37 6 6 7 37 25 Peak Tracking Total 15 | . 3 3 3 3 . 3 6 2 6 5 15 9 Tactical Retreats 18 | . . . . . . . 2 . . 2 8 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 1 . . . . . 1 2 1 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 4 | . . . . . . . 3 . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 45 | . 5 . 2 1 2 . 5 13 2 9 4 2 Terminals 23 | . 4 . 1 . . . 4 8 1 2 2 1 Fabricators 7 | . . . . . . . . 2 . 3 2 . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 3 | . 1 . 1 . . . . . . 1 . . Scanalyzers 3 | . . . . . . . 1 1 1 . . . Garrison Access 4 | . . . . . . . . 2 . 1 . 1 Total Hacks 125 | . 13 . 4 1 2 . 26 45 7 18 6 3 Successful 65 | . 11 . 3 1 2 . 17 17 4 10 . . Failed 60 | . 2 . 1 . . . 9 28 3 8 6 3 Catastrophic 13 | . . . 1 . . . . 4 . 3 4 1 Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 5 . 1 . 1 . 8 13 1 4 6 2 Terminals 79 | . 12 . 3 . . . 18 29 5 8 2 2 Fabricators 13 | . . . . . . . . 6 . 3 4 . Repair Stations 4 | . . . . . . . . . . 4 . . Recycling Units 4 | . 1 . 1 . . . . . . 2 . . Scanalyzers 13 | . . . . . . . 8 3 2 . . . Garrison Access 9 | . . . . . . . . 7 . 1 . 1 Terminal Hacks 32 | . 6 . 1 1 2 . 7 12 1 2 . . Record 2 | . . . . . 1 . . 1 . . . . Robot Analysis 3 | . 1 . . . . . 1 1 . . . . Prototype ID Bank 5 | . 2 . . . . . 1 1 . 1 . . Open Door 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 5 | . . . . . . . 1 2 1 1 . . Dispatch Records 2 | . 1 . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 8 | . 1 . 1 . . . 2 4 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Scanalyzer 12 | . . . . . . . 8 2 2 . . . Insert Component 6 | . . . . . . . 4 1 1 . . . Analyze 6 | . . . . . . . 4 1 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 4 . 1 . . . 2 2 1 3 . . Terminals 11 | . 4 . 1 . . . 2 2 1 1 . . Botnet 11 | . 4 . 1 . . . 2 2 1 1 . . Fabricators 2 | . . . . . . . . . . 2 . . Fabnet 2 | . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 2 . . . 3 12 2 4 3 2 Full Trace Events 2 | . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 . 1 . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 104 | . . . . . . . . . . 104 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 4 1 1 . . . Part Schematics Acquired 5 | . . . . . . . 4 . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . Highest-Rated Group 46 | . . 46 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . Total Damage 103 | . . 103 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 3 | . 1 . . . . . 1 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 8359 | . 711 1104 259 1082 336 960 1223 680 215 835 556 398 Spaces Moved 6789 | 1 372 644 136 631 210 360 678 1240 390 956 633 538 Core 129 | . . . . . . . . . . . . 129 Treads 2605 | . 216 644 136 631 210 360 408 . . . . . Legs 157 | 1 156 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3898 | . . . . . . . 270 1240 390 956 633 409 Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 120 120 160 160 160 160 240 48 45 45 40 40 50 Average Speed 101 | 120 160 160 160 160 160 240 132 45 45 44 61 68 Slowest Speed 320 | 120 240 160 160 160 160 320 240 45 45 108 106 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Time Travels 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 1 72 98 14 90 63 95 52 38 16 24 28 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 30 | . . . . . . . 2 . 1 11 16 . Terrain Destroyed 59 | . . . . . . 1 4 . 1 11 42 . Melee 30 | . . . . . . . 2 . 1 11 16 . Projectile 3 | . . . . . . 1 2 . . . . . AOE 26 | . . . . . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 7877 | . 449 674 153 660 211 409 914 1346 413 1324 754 570 Wait 639 | . 28 5 2 . . 11 129 65 11 323 61 4 Move 6776 | . 371 643 135 630 209 359 677 1239 389 955 631 538 Hop . | . . . . . . . . . . . . . Pick Up 52 | . 8 2 2 1 . 2 17 8 1 4 3 4 Fast Attach 46 | . 8 . 1 4 . 2 6 5 1 4 7 8 Attach 28 | . . . 1 . . 3 4 3 2 4 8 3 Detach 22 | . 6 . . . 1 2 2 1 1 1 5 3 Swap 35 | . 2 . . . . 3 14 4 1 7 3 1 Drop 69 | . 7 1 1 5 1 3 24 12 . 7 1 7 Fire 145 | . 19 22 11 20 . 24 37 . . . 12 . Melee 61 | . . . . . . . 4 9 7 19 22 . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 12) 712 | -10/Materials | Entered Mines 832 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1002 | -10/Mines | Found a hidden stash of uninstalled traps 1087 | -10/Mines | Discovered new exit (range 8) 1475 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1598 | -10/Mines | Discovered new exit (range 8) 1816 | -10/Mines | Entered Materials 1816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1946 | -9/Materials | Discovered new exit (range 16) 2075 | -9/Materials | Entered Mines 2090 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2090 | -9/Mines | Discovered new exit (range 5) 2128 | -9/Mines | Learned location of 1 exit from Lower Caves 2136 | -9/Mines | Learned location of 1 exit from Lower Caves 2209 | -9/Mines | Build established: Skirmisher 2301 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2344 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2519 | -9/Mines | Discovered new exit (range 4) 2563 | -9/Mines | Discovered new exit (range 11) 3157 | -9/Mines | Entered Exiles 3194 | -9/Exiles | Met 8R-AWN 3225 | -9/Exiles | Met EX-HEX 3266 | -9/Exiles | Met EX-BIN 3285 | -9/Exiles | Aligned with FarCom system 3287 | -9/Exiles | Given EX-Vault access code 3330 | -9/Exiles | Opened EX-Vault 3346 | -9/Exiles | Found Chronowheel 3346 | -9/Exiles | Activated Chronowheel 3346 | -9/Exiles | Spacetime reconverged on an earlier point 3379 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3418 | -9/Exiles | Met EX-DEC 3432 | -9/Exiles | Learned location of Zion (-7) 3480 | -9/Exiles | Discovered new exit (range 10) 3493 | -9/Exiles | Entered Mines 3724 | -8/Mines | Discovered new exit (range 15) 3799 | -8/Mines | Build established: Scavenger-Mutant 4348 | -8/Mines | Discovered new exit (range 8) 4453 | -8/Mines | Entered Materials 4453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4494 | -8/Materials | Build established: Scavenger-Skirmisher 5466 | -8/Materials | Discovered new exit (range 13) 5587 | -8/Materials | Discovered new exit (range 16) 5676 | -8/Materials | Entered Factory 5676 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5826 | -7/Factory | Discovered new exit (range 17) 5840 | -7/Factory | Identified exit to Lower Caves 5982 | -7/Factory | Discovered exit to Lower Caves (range 18) 6200 | -7/Factory | Build established: Scout 6313 | -7/Factory | Discovered new exit (range 5) 6314 | -7/Factory | Identified exit to Factory 6356 | -7/Factory | Entered another Factory area 6356 | -6/Factory | Evolved 2 slots: Utility x2 6367 | -6/Factory | Discovered new exit (range 11) 6371 | -6/Factory | Identified exit to Factory 6491 | -6/Factory | Discovered exit to Factory (range 9) 6571 | -6/Factory | Entered another Factory area 6571 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6658 | -5/Factory | Repaired Greatsword 6736 | -5/Factory | Build established: Ninja 6738 | -5/Factory | Discovered new exit (range 16) 7045 | -5/Factory | Build established: Gladiator 7274 | -5/Factory | Discovered new exit (range 18) 7299 | -5/Factory | Identified exit to Factory 7398 | -5/Factory | Fabricated Adv. Power Amplifier? 7406 | -5/Factory | Entered another Factory area 7406 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7592 | -4/Factory | Lost 3 parts (2u1w) 7801 | -4/Factory | Crushed by falling debris 7802 | -4/Factory | System corruption reached 10% 7851 | -4/Factory | Build established: Mutant 7867 | -4/Factory | Lost 9 parts (2p3n2u2w) 7931 | -4/Factory | Discovered new exit (range 11) 7939 | -4/Factory | Identified exit to Research 7962 | -4/Factory | Entered Research 7962 | -3/Research | Evolved 2 slots: Utility x2 8153 | -3/Research | Build established: Hacker-Mutant 8240 | -3/Research | Released all parts (13) 8289 | -3/Research | Core integrity fell below 50% 8347 | -3/Research | Core integrity fell below 20% 8355 | -3/Research | Spotted B-86 Titan 8360 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 08240_ Released System Shield. 08240_ Released Cmb. Antigrav System. 08245_ S-43 Plague destroyed. 08245_ Slammed into S-43 Plague. 08250_ Slug penetrates Wall. 08257_ U-05 Engineer builds a Door. 08298_ Slammed into U-05 Engineer. 08312_ Acquired Adv. Signal Interpreter. 08331_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08336_ Slug penetrates Wall. 08340_ Penetrated by Slug. 08340_ Gyrokinetic Inverter destroyed. 08340_ Critical hit (Blast). 08346_ C-35 Carver knocked back. 08346_ Knocked back. 08346_ Penetrated by Slug. 08349_ Potential Refractor disabled. 08350_ Slug penetrates Wall. 08353_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????BB#??????????????????????????? | | #############+######BB#####+#????????????????????? | | ????????????????????? | | g??g?????????????????? | | ?????????????????????? | | ??g??g?g???????????????? | | ### """""""" #?#+#????????????????????? | | """""""" #? ????????????????????? | | """""""" # ????????????????????? | | # """""""" # "?????????????????????? | | hh [! # "?????????????????????? | | "" ^ [! # ??????????????????????? | | "" [! # ??????????????????????? | | S" # """""""" # ???????????????????????? | | """ # """""""" c ; ???????????????????????? | | """ # """""""" ;#########???????????????? | | """ # """""""" c c@ #??????????? | | # #??????????? | | # +??????????? | | ###?## !! #??????????? | | ?????##"F ""#########+;###########+####??????????? | | ??????#""""?????????? ?????????????????????????? | | ????????""?????????? ????????????????????????? | | ???????????????????"" ""????????????????????????? | | ??????????????????""" """???????????????????????? | | ??????????????????""" """???????????????????????? | | ???????????????????"" "?????????????????????????? | | ????????????????????" "?????????????????????????? | | ????????????????????" "?????????????????????????? | | ????????????????????" "?????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 22 Recoil Reduction 3 Defensive Hacking 24 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Actuator Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Power Amplifier | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCannonMatter Manual? 0 Play Time 01:41:42 Cumulative 92.0 hours Start 2022.01.09 @ 20:15:48 End 2022.01.09 @ 23:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 81 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 344c136b-e762-4043-811e-8268b725380b