Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.17 @ 09:28:07 Player: ArabianSandBoa Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (3263) 3263 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 7056 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 32 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 150/150 System Corruption 6% Temperature Critical (576) Movement Rolling (230) Ox10 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (4) ------- Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Wheel Cryofiber Web Heat Sink Cooling System Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Hardened Light Armor Plating Hacking Suite Hacking Suite Autogun Autogun Improved Assault Rifle Datajack Longsword +1 Makeshift Spear Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Longsword +1 > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Heat Sink Cooling System Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Hardened Light Armor Plating Hacking Suite Hacking Suite Autogun Autogun Autogun Improved Assault Rifle Datajack Makeshift Spear Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 75 | 5 19 5 35 2 1 8 Power 10 | . 1 1 6 1 . 1 Engine 5 | . 1 1 1 1 . 1 Core 5 | . . . 5 . . . Reactor . | . . . . . . . Propulsion 21 | 2 8 2 7 . . 2 Treads 6 | . 4 . 1 . . 1 Leg . | . . . . . . . Wheel 15 | 2 4 2 6 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 5 1 2 . . 1 Device 1 | . 1 . . . . . Storage 4 | 1 3 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 4 | . 1 1 1 . . 1 Artifact . | . . . . . . . Weapon 34 | 2 5 1 20 1 1 4 Energy Gun 7 | . 2 . 5 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 24 | 2 3 1 13 1 . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 . 4 . . . Parts Lost 18 | . 1 4 11 . . 2 Power 3 | . . . 2 . . 1 Propulsion 8 | . 1 2 4 . . 1 Utility 1 | . . 1 . . . . Weapon 6 | . . 1 5 . . . Highest Loss Streak 4 | . 1 2 4 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 96 93 100 62 99 Engine 7 | . 13 14 . 5 11 10 Core 3 | . . . 7 5 . . Treads 5 | . 14 . 2 . . 10 Wheel 18 | . 13 24 18 22 22 11 Storage 12 | . 14 14 11 11 11 11 Hackware 4 | . . . 6 11 11 . Protection 6 | . 11 14 4 . . 11 Energy Gun 4 | . 2 . 9 . . . Ballistic Gun 29 | . 25 28 32 44 . 43 Naked Turns . | . . . . . . . Heaviest Build 106 | 8 96 96 105 101 92 106 Greatest Support 40 | 26 40 32 32 20 20 23 Greatest Overweight (x) 10 | . 5 9 9 5 4 10 Average Overweight (x) 3 | . 1 3 5 4 4 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 6 16 25 25 25 25 25 Most Carried 25 | 7 21 25 25 25 25 24 Average Carried 20 | 4 12 23 23 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 7 21 25 25 25 25 22 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Gunner 11% | Gunner 6% | Tank 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 4375 | 205 1347 430 1672 505 . 216 Remotely . | . . . . . . . Salvage Created 5320 | . 1451 402 2713 305 . 449 Parts 325 | . 98 23 162 23 . 19 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 6 | . 1 . 4 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 110 | . 23 17 51 9 . 10 Guns 107 | . 23 17 48 9 . 10 AOE 2 | . . . 2 . . . Classes Destroyed 12 | . 8 2 2 . . . Worker 12 | . 4 1 7 . . . Builder 6 | . 5 . 1 . . . Tunneler 2 | . . . 1 . . 1 Hauler 7 | . 2 . 5 . . . Recycler 6 | . 3 . 1 1 . 1 Operator 5 | . 3 . 2 . . . Watcher 6 | . 2 . 4 . . . Swarmer 28 | . 3 6 9 6 . 4 Grunt 64 | . 20 3 32 3 . 6 Sentry 10 | . . . 10 . . . Demolisher 1 | . . 1 . . . . Assembled 7 | . . 7 . . . . Best Kill Streak 8 | . 5 4 5 8 . 4 Combat Bots Only 8 | . 3 4 4 8 . 4 Max Kills in Single Turn 2 | . 1 2 2 2 . 2 Gunslinging 1 | . . 1 1 1 . 1 Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3477 | . 603 563 1668 151 . 492 Core 694 | . 147 101 338 22 . 86 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 375 | . 138 . 237 . . . Core Remaining (%) 50 | 100 . . . . . . Volleys Fired 341 | . 134 45 129 14 . 19 Largest 4 | . 2 2 4 4 . 4 Hottest 135 | . 46 46 135 92 . 92 Shots Fired 890 | . 268 91 401 56 . 74 Gun 886 | . 268 91 397 56 . 74 Cannon 4 | . . . 4 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 818 | . 268 91 329 56 . 74 Thermal 4 | . . . 4 . . . Explosive . | . . . . . . . Electromagnetic 68 | . . . 68 . . . Robot Hit Streak 18 | . 13 6 18 8 . 9 Robot Miss Streak 8 | . 4 8 7 5 . 5 Penetration Max . | . . . . . . . Secondary Targets 18 | . . 3 7 4 . 4 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 526 | . 167 46 245 28 . 40 Core Hits 217 | . 53 27 102 13 . 22 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 4 | . . . 4 . . . Destroy 4 | . . . 4 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8585 | . 2437 716 4315 430 . 687 Guns 8346 | . 2437 716 4076 430 . 687 Cannons 50 | . . . 50 . . . Explosions 189 | . . . 189 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 7450 | . 2437 716 3180 430 . 687 Thermal 239 | . . . 239 . . . Explosive . | . . . . . . . Electromagnetic 896 | . . . 896 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 2 6 6 6 6 Average Corruption 5 | . . 2 5 6 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 123 | . . 9 64 30 10 10 Message Errors 17 | . . 1 9 3 3 1 Matter Fused 30 | . . 3 17 7 1 2 Heat Flow Errors 13 | . . 1 2 3 2 5 Energy Discharges 18 | . . 2 9 6 1 . Parts Rejected 3 | . . . 3 . . . Data Loss (minor) 17 | . . 1 10 5 1 . Data Loss (major) 7 | . . . 2 3 1 1 Misfires 7 | . . 1 4 1 . 1 Alerts 4 | . . . 2 1 1 . Weapon Failures 7 | . . . 6 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 195 | . . . 195 . . . Shots 7 | . . . 7 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 670 | . 164 262 242 276 208 670 Average Temperature 60 | . 33 41 59 65 106 175 Received Heat Transfer 1167 | . 321 75 537 45 . 189 Effects 11 | . . . 3 . . 8 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 4 | . . . 3 . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 424 | . . . 424 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 7 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 988 | . 406 307 988 439 . 220 Initial 371 | . . 157 27 371 . . Average 349 | . 186 155 563 359 . 138 Maximum Alert Level 3 | . 2 1 3 2 . 1 Low Security (%) 36 | 100 55 60 20 . . 91 Level 1 30 | . 42 39 10 59 . 8 Level 2 17 | . 2 . 28 40 . . Level 3 15 | . . . 40 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 24 | . 10 . 14 . . . Investigation 20 | . 7 . 13 . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . 1 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 40 23 70 12 . 10 Peak Tracking Total 6 | . 4 5 6 4 . 4 Tactical Retreats 8 | . 2 1 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . 3 . 5 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Sabotaged 2 | . 1 . 1 . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 24 | . 8 1 14 . 1 . Terminals 14 | . 5 1 8 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 92 | . 34 7 50 . 1 . Successful 64 | . 23 3 37 . 1 . Failed 27 | . 10 4 13 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 60 | . 20 7 32 . 1 . Terminals 67 | . 23 7 37 . . . Fabricators . | . . . . . . . Repair Stations 14 | . 6 . 8 . . . Recycling Units 8 | . 5 . 3 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 6 3 13 . 1 . Robot Analysis 8 | . 1 3 4 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 3 | . . . 3 . . . Reprogram Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Assault Status 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 4 . 8 . . . Scan Component 6 | . 2 . 4 . . . Repair 6 | . 2 . 4 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 27 | . 12 . 15 . . . Terminals 20 | . 9 . 11 . . . Botnet 12 | . 4 . 8 . . . Detonate 1 | . 1 . . . . . Disrupt 1 | . 1 . . . . . Sabotage 5 | . 2 . 3 . . . Search 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . 2 . . . Reject 2 | . 1 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Extract 2 | . . . 2 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 16 | . 6 1 9 . . . Full Trace Events 10 | . 3 1 6 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 2 . 4 . . . Time 211 | . 58 . 153 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 49 | . . . . 49 18 . Highest-Rated Ally 31 | . . . . 31 18 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 130 | . . . . 130 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 7 | . 1 2 4 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 7961 | 61 2294 977 2910 1044 427 248 Spaces Moved 3691 | 53 938 574 1132 636 302 56 Core 5 | 5 . . . . . . Treads 372 | . 364 . . . . 8 Legs . | . . . . . . . Wheels 3314 | 48 574 574 1132 636 302 48 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 130 130 140 140 230 Average Speed 150 | 84 144 142 162 146 140 265 Slowest Speed 480 | 90 320 215 215 155 140 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 3 98 89 90 98 69 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 64 | . . . 64 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 62 | . . . 62 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 5480 | 68 1656 660 1953 722 310 111 Wait 1223 | . 525 24 601 47 . 26 Move 3685 | 52 937 573 1131 635 301 56 Hop . | . . . . . . . Pick Up 90 | 11 24 10 31 12 . 2 Fast Attach 14 | 1 5 . 7 . 1 . Attach 36 | 4 4 4 19 . . 5 Detach 13 | . 3 . 6 . 4 . Swap 25 | . 10 1 9 2 . 3 Drop 53 | . 14 3 20 12 4 . Fire 341 | . 134 45 129 14 . 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 11) 649 | -10/Materials | Discovered new exit (range 14) 832 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Central database locked down 1028 | -10/Materials | Discovered new exit (range 13) 1275 | -10/Materials | Repaired Autogun 1302 | -10/Materials | Repaired Lgt. Treads 2356 | -10/Materials | Entered Mines 2357 | -10/Mines | Assembled infested the area 2449 | -10/Mines | Discovered new exit (range 5) 2688 | -10/Mines | Core integrity fell below 20% 2977 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3019 | -10/Mines | Learned Materials interactive machine intel 3132 | -10/Mines | Learned location of Storage (-9) 3333 | -10/Mines | Entered Materials 3333 | -9/Materials | Evolved 2 slots: Weapon x2 3334 | -9/Materials | Loaded intel: 17 interactive machine locations 4263 | -9/Materials | Lost 4 parts (1n3w) 4406 | -9/Materials | Core integrity fell below 50% 4465 | -9/Materials | Discovered new exit (range 15) 4782 | -9/Materials | Build established: Scavenger-Gunner 4919 | -9/Materials | Repaired Lgt. Nuclear Core 4953 | -9/Materials | Repaired Autogun 5005 | -9/Materials | Repaired Imp. EM Shotgun 5194 | -9/Materials | Discovered new exit (range 16) 5286 | -9/Materials | Core integrity fell below 20% 5334 | -9/Materials | Lost 3 parts (1p1n1w) 5361 | -9/Materials | Repaired Autogun 5521 | -9/Materials | Discovered new exit (range 16) 5587 | -9/Materials | Build established: Gunner 5800 | -9/Materials | Identified exit to Mines 5800 | -9/Materials | Identified exit to Storage 5884 | -9/Materials | Sterilization system engaged 5884 | -9/Materials | Non-combat units ordered to evacuate 5934 | -9/Materials | Discovered new exit (range 15) 5984 | -9/Materials | Combat units ordered to evacuate 6184 | -9/Materials | Ambient heat levels rising (+10) 6243 | -9/Materials | Entered Mines 6343 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6346 | -9/Mines | Found Prototype Device 6381 | -9/Mines | Discovered new exit (range 10) 6448 | -9/Mines | Build established: Scavenger-Gunner 6543 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6575 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6608 | -9/Mines | Found a hidden stash of uninstalled traps 6660 | -9/Mines | Discovered new exit (range 5) 6810 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6816 | -9/Mines | Destroyed 8 combat bots 6853 | -9/Mines | Learned location of 1 exit from Lower Caves 6888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7281 | -9/Mines | Discovered new exit (range 5) 7287 | -9/Mines | Entered Exiles 7287 | -9/Exiles | Accompanied by 1 ally 7324 | -9/Exiles | Met 8R-AWN 7349 | -9/Exiles | Met EX-HEX 7389 | -9/Exiles | Met EX-BIN 7405 | -9/Exiles | Aligned with FarCom system 7406 | -9/Exiles | Given EX-Vault access code 7438 | -9/Exiles | Opened EX-Vault 7448 | -9/Exiles | Found Longsword +1 7479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7517 | -9/Exiles | Met EX-DEC 7583 | -9/Exiles | Build established: Scavenger-Mutant 7700 | -9/Exiles | Discovered new exit (range 11) 7714 | -9/Exiles | Left Exiles lab with Longsword +1 7714 | -9/Exiles | Entered Mines 7963 | -8/Mines | Core destroyed Last Messages --------------- 07914_ T-07 Excavator is excavating. 07925_ System corrupted: Heat flow error (+125). 07927_ T-07 Excavator is excavating. 07934_ G-50 Soldier destroyed. 07934_ Switching to secondary target: G-47 Trooper. 07937_ Overheating: Energy bleed (-36). 07941_ G-47 Trooper destroyed. 07941_ Switching to secondary target: G-47 Trooper. 07949_ Critical hit (Burn: +37). 07950_ Power failure, Lgt. Angular Momentum Engine shutdown. 07954_ G-47 Trooper destroyed. 07955_ Imp. Assault Rifle broken. 07955_ Overheating: Short circuit. 07957_ System corrupted: Heat flow error (+195). 07958_ Overheating: Energy bleed (-19). 07959_ Overheating: System interference. 07959_ Autogun temporarily disabled. 07961_ Power failure, Lgt. Angular Momentum Engine shutdown. 07962_ Overheating: Imp. Assault Rifle damaged (-26). 07963_ Overheating: Core damaged (-48). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #####?????????????????????????????????????? | | = ##???????####?????????????????????????? | | ! = #??????## ##????????????????????????? | | % ##?????# !!#####????????????????????? | | = ##???## =%= #????????????????????? | | ##[% #?### #### #????????????????????? | | ?## ### ##??# #????????????????????? | | ??## ### ##???# #????????????????????? | | ???# ### ##????# #????????????????????? | | ???# ### ##?????# #????????????????????? | | ???# ##??????# ####### #????????????? | | ???#########???????# %!%%@! #????????????? | | ???????????????????######### ?????? | | ????????????????????????????????##### #??? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Particle Cannon | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveAlphaWheel Manual? 0 Play Time 00:59:54 Cumulative 323.2 hours Start 2023.02.16 @ 17:41:08 End 2023.02.17 @ 09:28:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1398c73-cc1a-4ac4-9f7a-47f934ad8904