Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 20:25:44 Player: Destravous Result: Destroyed by IW-6FE(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (429) 429 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 2096 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 150 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 160/160 System Corruption 2% Temperature Cool (40) Movement Flying (34) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Scrap Engine Small Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (8) ---- Improved Flight Unit Improved Flight Unit Sensor Array Hacking Suite Improved EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Scrap Engine Small Storage Unit > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Sensor Array Hacking Suite Improved EM Shotgun Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 33 | 1 3 7 21 1 Power 2 | . . . 2 . Engine . | . . . . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | . . 5 9 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 14 | . . 5 9 . Utility 7 | . 1 2 3 1 Device 4 | . 1 1 1 1 Storage . | . . . . . Processor 1 | . . 1 . . Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 2 . 7 . Energy Gun 4 | 1 . . 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 13 | . 2 4 7 . Power 2 | . 1 1 . . Propulsion 6 | . . 2 4 . Utility 1 | . . . 1 . Weapon 4 | . 1 1 2 . Highest Loss Streak 4 | . 1 4 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 74 79 85 Engine 2 | . 13 . . . Core 4 | . . . 6 11 Leg 6 | . 28 1 . . Flight 24 | . . 28 31 33 Device 4 | . 1 14 2 11 Storage 11 | . 14 11 11 11 Hackware 9 | . . . 16 8 Energy Gun 3 | . 10 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | . 12 11 2 . Launcher 2 | . 5 7 . . Impact Weapon 3 | . . . 4 11 Peak Build Rating 34 | 6 7 12 21 34 Average Rating 13 | 6 6 8 16 23 On Entrance 10 | 6 6 6 12 21 Naked Turns . | . . . . . Heaviest Build 15 | 13 15 12 15 14 Greatest Support 20 | 20 20 20 15 15 Greatest Overweight (x) 2 | . . 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 5 3 5 8 8 Average Carried 4 | . . 2 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 2 5 8 6 Scrap Engine Consumption 1 | . . . . 1 Class Distribution -------------------- 59% | Mutant 13% | Commander-Mutant 12% | Hacker-Mutant 9% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 475 | 204 10 . 261 . Remotely . | . . . . . Salvage Created 438 | . 75 113 250 . Parts 42 | . 12 8 22 . Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 13 | . 4 2 7 . Melee 1 | . . . 1 . Guns 1 | . . . 1 . Cannons 4 | . . . 4 . AOE 6 | . 4 2 . . Classes Destroyed 7 | . 3 2 2 . Worker 3 | . . . 3 . Builder 4 | . 3 . 1 . Hauler 2 | . . 2 . . Swarmer 6 | . 3 . 3 . Grunt 4 | . 1 1 2 . Brawler 1 | . . 1 . . Sentry 2 | . . . 2 . Best Kill Streak 7 | . 7 4 4 . Combat Bots Only 4 | . 4 2 2 . Max Kills in Single Turn 3 | . 3 3 3 . Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 160 | . 36 31 83 10 Missed 69 | . 12 11 44 2 Damage Taken 1372 | . 326 318 561 167 Core 497 | . 80 146 251 20 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 68 . . . Volleys Fired 25 | . 11 2 12 . Largest 2 | . 2 2 2 . Hottest 112 | . 70 50 112 . Shots Fired 37 | . 14 4 19 . Gun 25 | . 11 2 12 . Cannon 5 | . . . 5 . Launcher 7 | . 3 2 2 . Special . | . . . . . Kinetic 15 | . 8 2 5 . Thermal 7 | . . . 7 . Explosive 7 | . 3 2 2 . Electromagnetic 8 | . 3 . 5 . Robot Hit Streak 7 | . 6 5 7 . Robot Miss Streak 3 | . 3 . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 24 | . 8 4 12 . Core Hits 27 | . 10 5 12 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 2 | . . . 2 . Smash 2 | . . . 2 . Melee Attacks 20 | . . . 20 . Impact 20 | . . . 20 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1187 | . 399 243 545 . Guns 131 | . 50 16 65 . Cannons 96 | . . . 96 . Explosions 854 | . 349 227 278 . Melee 106 | . . . 106 . Ramming . | . . . . . Kinetic 73 | . 50 16 7 . Thermal 58 | . . . 58 . Explosive 854 | . 349 227 278 . Electromagnetic 96 | . . . 96 . Impact 106 | . . . 106 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 1 1 Matter Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 132 | . 3 19 110 . Projectiles . | . . . . . Explosions 26 | . 3 19 4 . Melee 106 | . . . 106 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 203 | . 82 69 52 . Shots 7 | . 3 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 128 | . 21 14 128 34 Average Temperature 26 | . 7 10 37 19 Received Heat Transfer 604 | . 96 138 249 121 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 148 | . . . 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 794 | . 219 306 794 167 Initial 167 | . . 87 128 167 Average 290 | . 85 182 442 34 Maximum Alert Level 3 | . 1 1 3 . Low Security (%) 37 | 100 75 50 9 100 Level 1 34 | . 24 49 37 . Level 2 20 | . . . 38 . Level 3 7 | . . . 13 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 10 17 39 3 Peak Tracking Total 9 | . 5 9 9 4 Tactical Retreats 15 | . 1 3 11 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 8 | . 1 . 7 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 17 | . 2 3 8 4 Terminals 13 | . 1 2 8 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 77 | . 6 7 29 35 Successful 54 | . 3 2 18 31 Failed 23 | . 3 5 11 4 Catastrophic 5 | . . 2 3 . Database Lockouts . | . . . . . Manual 44 | . 6 6 23 9 Terminals 49 | . 5 6 29 9 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 43 | . 1 . 12 30 Record 27 | . . . 3 24 Open Door 2 | . . . 2 . Level Access Points 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 5 | . . . 2 3 Zone Layout 2 | . . . 1 1 Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 2 1 6 1 Terminals 9 | . 1 1 6 1 Assimilate 1 | . . . 1 . Botnet 8 | . 1 1 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 2 6 2 Full Trace Events 7 | . 1 1 4 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 53 | . . . 53 . Total Damage 483 | . . . 483 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 774 | 12 159 142 415 46 Spaces Moved 1198 | 7 108 323 639 121 Core . | . . . . . Treads . | . . . . . Legs 124 | 7 108 9 . . Wheels . | . . . . . Hover . | . . . . . Flight 1074 | . . 314 639 121 Fastest Speed 32 | 120 120 32 34 34 Average Speed 44 | 120 120 35 36 34 Slowest Speed 200 | 120 120 200 117 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 15 | . . 1 10 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 24 38 75 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 37 | . 16 9 12 . Melee 6 | . . . 6 . Projectile . | . . . . . AOE 31 | . 16 9 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1362 | 13 124 343 759 123 Wait 49 | . . 3 46 . Move 1165 | 6 107 320 619 113 Hop 14 | . . 1 9 4 Pick Up 24 | . 3 7 13 1 Fast Attach 16 | . 1 3 12 . Attach 13 | 1 1 3 7 1 Detach 6 | . . . 6 . Swap 4 | . 1 1 2 . Drop 26 | 6 . 3 13 4 Fire 25 | . 11 2 12 . Melee 20 | . . . 20 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered new exit (range 3) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 294 | -9/Materials | Discovered new exit (range 13) 294 | -9/Materials | Discovered new exit (range 11) 306 | -9/Materials | Lost 4 parts (1p2n1w) 313 | -9/Materials | Identified exit to Storage 314 | -9/Materials | Entered Storage 372 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 380 | -9/Storage | Core integrity fell below 50% 439 | -9/Storage | Identified exit to Recycling 439 | -9/Storage | Identified exit to Materials 469 | -9/Storage | Core integrity fell below 20% 491 | -9/Storage | Lost 8 allies 728 | -9/Storage | Used back door to open Recycling access 729 | -9/Storage | Entered Recycling 747 | -9/Recycling | Scanned before Scraplab entrance 751 | -9/Recycling | Discovered new exit (range 11) 752 | -9/Recycling | Entered Scraplab 763 | -9/Recycling | Angered Scraplab inhabitants 763 | -9/Recycling | Found Prototype Device 768 | -9/Recycling | Identified Scrap Engine 775 | -9/Recycling | Destroyed by IW-6FE(j) with Overtuned Pulse Rifle Last Messages --------------- the misfiring of weapons, heat-caused shutdowns, or other destabilizing effects. It remains to be seen what other external factors constructs are immune to, but the outlook is promising. 00762_ Dropped Hacking Suite. 00762_ Dropped Imp. Flight Unit. 00763_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 00763_ Acquired Prototype Device. 00764_ HH-OYH(j): "Defend the Scraplab!" 00764_ Machine disabled. 00767_ Discarded Hacking Suite. 00768_ Dropped Structural Scanner. 00768_ Identified Scrap Engine. 00771_ Critical hit (Burn: +50). 00772_ Scrap Engine consumes Imp. Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????##############????????? | | ???????????????????????????##"""""""#! ##????????? | | ?????????????????????######## " X! ## ##????????? | | ????????????????????######### ##????????? | | ????????????????????### @ + ##????????? | | ????????????????????##j ##### "##????????? | | ????????????????????### ##### ""##????????? | | ????????????????????### ##?##"& & X ""##????????? | | ??????????????????##### #####"""""""" ##????????? | | ??????????????????##### #################????????? | | ??????????????????## ##############????????? | | ??????????????????## ##????????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????## ##????????????????????? | | ???????????????########+#####????????????????????? | | ???????????????######## #####????????????????????? | | ???????????????## # ##???????????????????????? | | ???????????????## ##???????????????????????? | | ???????????????## ######???????????????????????? | | ???????????????### #######???????????????????????? | | ???????????????### #######???????????????????????? | | ????############## ##"""##############???????????? | | ????############## ##"Y"##############???????????? | | ??? ##???????????? | | ??? ##???????????? | | ??? ##???????????? | | ???##### """ ############+#######???????????? | | ???##### """"" ######## ###???????????? | | ??????## """"" ??????## ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotActuatorMace Manual? 0 Play Time 00:41:20 Cumulative 283.6 hours Start 2024.10.13 @ 19:19:53 End 2024.10.13 @ 20:25:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 76 Adventurer 5 Explorer 0 Win Type - Total 8 Types 7/0/0/0/0/1/0/0/0 Lore% 31 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26505061-b74b-4371-b568-61d02cbe695f