Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 18:25:28 Player: Alzonario Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (28) 140 Value Destroyed (1169) 1169 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 8029 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 76/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Structural Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Reaction Control System Improved Shield Generator > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon Molecular Deconstructor > --- INVENTORY -------- Kinecellerator Kinecellerator Kinecellerator [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 . . . . . . Utility 5 | . . . . . 2 1 . 1 . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 90 | 8 4 4 5 . 10 2 13 6 5 . 8 . 2 23 Power 10 | 1 1 . 2 . 2 . . 1 1 . 1 . . 1 Engine 3 | 1 . . . . . . . 1 . . 1 . . . Core 7 | . 1 . 2 . 2 . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 3 . 3 . . 4 . 7 . 1 . . . . 6 Treads 5 | . . . . . 3 . . . . . . . . 2 Leg 4 | . . 3 . . 1 . . . . . . . . . Wheel 4 | 3 . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . 2 Flight 9 | . . . . . . . 7 . 1 . . . . 1 Utility 34 | 2 2 . 2 . 4 2 2 5 2 . 4 . 1 8 Device 25 | 2 . . . . 4 1 1 3 2 . 3 . 1 8 Storage 5 | . 1 . 2 . . . 1 1 . . . . . . Processor 4 | . 1 . . . . 1 . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 1 1 1 . . . 4 . 1 . 3 . 1 8 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . . . 4 . . . . . . 3 Ballistic Gun 7 | 2 1 1 . . . . . . . . 1 . . 2 Ballistic Cannon 3 | . . . . . . . . . 1 . . . . 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . 2 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . . . 1 . . . Parts Lost 36 | . 1 1 . . 3 . 8 . . . 6 . 1 16 Power 4 | . 1 . . . 1 . . . . . 1 . . 1 Propulsion 14 | . . 1 . . 1 . 4 . . . 4 . . 4 Utility 10 | . . . . . 1 . 2 . . . 1 . 1 5 Weapon 8 | . . . . . . . 2 . . . . . . 6 Highest Loss Streak 8 | . 1 1 . . 2 . 8 . . . 6 . 1 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 75 | . 99 99 87 85 70 69 68 64 76 80 72 23 24 37 Core 9 | . 10 14 14 14 8 7 7 1 4 6 3 . . 1 Treads 1 | . . . . . 3 15 1 . . . . . . 3 Leg 14 | . . 24 28 28 14 . . . . . . . . . Wheel 1 | . 28 2 . . . . . . . . . . . . Flight 3 | . . . . . . . 18 20 24 26 20 . . 1 Device 8 | . 11 . . . 18 23 21 20 26 26 23 11 12 7 Storage 8 | . 7 14 14 14 9 7 2 3 . . . . . . Processor 11 | . 8 14 14 14 8 7 7 12 13 13 13 11 11 11 Energy Cannon 6 | . . . 11 14 9 7 8 . . . . . . . Ballistic Gun 5 | . 28 28 4 . . . . . . . 1 . . 1 Peak Build Rating 70 | 9 11 10 28 28 37 42 51 36 50 48 70 16 32 53 Average Rating 18 | 8 9 9 24 28 34 41 35 33 44 48 44 16 17 34 On Entrance 24 | . 9 10 10 28 28 36 42 25 36 48 48 16 16 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 9 14 14 47 37 41 42 42 17 26 22 28 1 5 29 Greatest Support 44 | 10 20 20 20 20 44 44 44 17 23 23 29 9 9 17 Greatest Overweight (x) 3 | . 1 1 2 1 3 . 2 . 1 . 1 . 1 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 15 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 5 6 8 12 10 10 10 6 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 9 8 10 8 10 5 5 5 5 5 5 5 Average Carried 4 | 2 6 8 7 8 8 7 4 4 5 5 4 5 4 1 Final Capacity 10 | 5 8 8 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 9 | 3 8 8 8 8 9 7 5 5 5 5 5 5 5 . Class Distribution -------------------- 85% | Mutant 6% | Sprinter 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Matter Collected 1429 | 322 121 137 46 . 74 . 51 . 46 . 216 . . 416 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1263 | 62 87 133 . . 577 . 105 . 14 . 11 . . 274 Parts 67 | 5 7 10 . . 16 . 4 . 1 . . . . 24 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 1 . 1 . . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 24 | 1 2 3 . . 11 . . . 1 . 1 . . 5 Guns 9 | 1 2 3 . . . . . . . . . . . 3 Cannons 6 | . . . . . 3 . . . 1 . 1 . . 1 AOE 6 | . . . . . 6 . . . . . . . . . Classes Destroyed 8 | 2 . . . . 3 . . . 1 . 1 . . 1 Builder 3 | . . . . . 1 . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . Swarmer 1 | . . . . . . . . . 1 . . . . . Grunt 17 | 1 2 3 . . 9 . . . . . . . . 2 Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 2 2 . . 6 . . . 1 . 1 . . 3 Combat Bots Only 6 | 1 2 2 . . 6 . . . 1 . 1 . . 1 Max Kills in Single Turn 3 | 1 1 1 . . 3 . . . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 487 | 10 10 33 . . 54 . 68 . 2 . 69 . 1 240 Missed 166 | 5 2 9 . . 15 . 32 . . . 28 . . 75 Damage Taken 5200 | 56 116 314 . . 668 . 589 . 24 . 694 . 51 2688 Core 1684 | . 30 79 . . 95 . 100 . . . 366 . 51 963 Absorbed by Shields 143 | . . . . . . . 80 . 8 . 55 . . . Core Remaining (%) 75 | 100 . . . 56 82 . 85 . . . 56 . . . Volleys Fired 98 | 7 6 18 . . 9 . 2 . 1 . 8 . . 47 Largest 3 | 2 2 2 . . 1 . 3 . 1 . 2 . . 2 Hottest 250 | 40 40 40 . . 250 . 250 . 53 . 81 . . 98 Shots Fired 143 | 14 12 36 . . 9 . 4 . 1 . 14 . . 53 Gun 94 | 14 12 36 . . . . . . . . 6 . . 26 Cannon 46 | . . . . . 9 . 4 . 1 . 7 . . 25 Launcher . | . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . 1 . . 2 Kinetic 121 | 14 12 36 . . . . . . 1 . 13 . . 45 Thermal 19 | . . . . . 9 . 4 . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 2 4 7 . . 2 . 3 . 4 . 5 . . 11 Robot Miss Streak 4 | 3 2 4 . . 2 . 2 . . . 2 . . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 81 | 7 7 21 . . 3 . 4 . 1 . 9 . . 29 Core Hits 66 | 3 5 8 . . 26 . 2 . 1 . 5 . . 16 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . . . 1 . . 3 Destroy 3 | . . 1 . . . . . . . . . . . 2 Blast 2 | . . . . . . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2656 | 101 88 263 . . 832 . 188 . 35 . 304 . . 845 Guns 1068 | 101 88 263 . . . . . . . . 171 . . 445 Cannons 839 | . . . . . 197 . 88 . 35 . 133 . . 386 Explosions 735 | . . . . . 635 . 100 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . 14 Kinetic 1557 | 101 88 263 . . . . . . 35 . 304 . . 766 Thermal 1085 | . . . . . 832 . 188 . . . . . . 65 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . 5 . 17 17 Average Corruption 11 | . . . . . . . . . . . 4 . 9 12 Corruption Purged 5 | . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 2 . 6 27 Message Errors 9 | . . . . . . . . . . . . . . 9 Matter Fused 8 | . . . . . . . . . . . 2 . 1 5 Energy Discharges 5 | . . . . . . . . . . . . . 2 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . . . . . 26 . . . Projectiles 26 | . . . . . . . . . . . 26 . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . 2 . . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 2 . . 5 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . 70 . . . . . . . . 6 Shots 8 | . . . . . 8 . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 671 | . . 21 . . 671 . 68 . 12 . 14 . . 73 Average Temperature 142 | . . 11 . . 253 . 36 . 9 . 6 . . 19 Received Heat Transfer 1162 | 30 63 277 . . 396 . . . . . 45 . . 351 Effects 11 | . . . . . 11 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Melted 11 | . . . . . 11 . . . . . . . . . Heat Transferred 5171 | . . . . . 4320 . 751 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Peak Influence 284 | 25 70 162 . . 284 128 99 103 . . . 116 55 119 Initial 128 | . . 27 . . . 128 89 33 . . . 116 40 17 Average 20 | 1 39 106 . . 59 128 61 59 . . . 116 34 52 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 87 100 100 100 . . . 100 100 100 Level 1 1 | . . . . . 12 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . . . 3 . 2 . . . . . . 2 Investigation 2 | . 1 . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 2 . 2 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Distress Signals 4 | . . . . . 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 106 | 1 7 15 . . 18 . 7 3 2 . 23 . 6 24 Peak Tracking Total 11 | 1 4 8 . . 7 . 5 3 1 . 11 . 6 8 Tactical Retreats 13 | . . 4 . . 1 . 1 2 . . 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Traps Triggered 4 | . 1 . . . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Machines Disabled 3 | . . . . . 1 . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Machines Accessed 20 | . 2 1 4 . 2 1 . 3 . 4 . . . 3 Terminals 10 | . 2 . . . 2 1 . 3 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 108 | . 6 1 49 . 5 3 . 7 . 29 . . . 8 Successful 90 | . 2 1 49 . 2 1 . 4 . 29 . . . 2 Failed 18 | . 4 . . . 3 2 . 3 . . . . . 6 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . 4 . 1 . 3 . . 5 . . 1 . . 4 Terminals 25 | . 6 . . . 5 3 . 7 . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 86 | . 2 1 49 . 1 1 . 3 . 29 . . . . Record 64 | . 2 . 49 . 1 . . 1 . 11 . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Prototype ID Bank 4 | . . . . . . . . 1 . 3 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . 1 . . . . . . Terminals 2 | . . . . . 1 . . 1 . . . . . . Botnet 2 | . . . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 2 . . 2 . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 9 . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . 9 . Total Damage 147 | . . . . . . . . . . . . . 147 . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Turns Passed 9926 | 5088 288 295 1652 302 727 88 114 185 124 37 310 23 119 574 Spaces Moved 5510 | 1094 281 192 816 159 306 60 102 510 306 126 795 45 189 529 Core 645 | 65 . . . . . . . . . . 46 45 189 300 Treads 133 | . . . . . 65 60 8 . . . . . . . Legs 1405 | . . 189 816 159 241 . . . . . . . . . Wheels 1313 | 1029 281 3 . . . . . . . . . . . . Hover 214 | . . . . . . . . . . . . . . 214 Flight 1800 | . . . . . . . 94 510 306 126 749 . . 15 Fastest Speed 29 | 50 80 95 120 190 145 145 32 32 29 29 29 50 50 50 Average Speed 91 | 78 81 119 199 190 192 145 72 32 29 29 31 50 56 73 Slowest Speed 330 | 80 95 120 260 190 330 145 197 32 109 29 114 50 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 53 45 37 94 36 29 2 91 21 39 75 86 3 86 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 1 . . . Known Exits Taken 10 | . 1 1 1 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 3 . 1 . . . Spaces Dug 5 | . . . . . 5 . . . . . . . . . Terrain Destroyed 59 | . . . . . 46 . . . . . 3 . . 10 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . 2 . . . . . 3 . . 10 AOE 44 | . . . . . 44 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Was Fac Total 10246 | 5314 328 222 847 159 437 61 141 531 335 125 840 45 201 660 Wait 4404 | 4184 25 3 . 1 102 . 3 10 23 . 17 . 9 27 Move 5497 | 1093 280 191 815 158 305 59 101 509 305 125 794 45 188 529 Hop . | . . . . . . . . . . . . . . . Pick Up 69 | 16 9 2 8 . 6 . 11 1 . . 1 . 1 14 Fast Attach 22 | . 1 2 . . 2 . 4 4 3 . 4 . . 2 Attach 52 | 7 . . 1 . 5 2 9 1 . . 4 . 2 21 Detach 11 | . . . . . 1 . 1 1 . . 4 . 1 3 Swap 16 | 1 3 2 4 . 3 . . 1 2 . . . . . Drop 54 | 6 4 4 10 . 4 . 10 4 1 . 8 . . 3 Fire 98 | 7 6 18 . . 9 . 2 . 1 . 8 . . 47 Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 9 Rewire 9 | . . . 9 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 5089 | -11/Scrapyard | Entered Materials 5090 | -10/Materials | Build established: Mutant 5303 | -10/Materials | Discovered new exit (range 16) 5376 | -10/Materials | Identified exit to Mines 5377 | -10/Materials | Entered Mines 5382 | -10/Mines | Met a Derelict bent on vengeance 5447 | -10/Mines | Learned 2 Materials zone layouts 5466 | -10/Mines | Found the Drone Emporium 5475 | -10/Mines | Found Prototype Device 5595 | -10/Mines | Assembled infested the area 5600 | -10/Mines | Assisted by a Guerilla fighting off Assembled 5632 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5668 | -10/Mines | Discovered new exit (range 5) 5671 | -10/Mines | Identified exit to Exiles 5672 | -10/Mines | Entered Exiles 5701 | -10/Exiles | Met 8R-AWN 5734 | -10/Exiles | Met EX-HEX 5780 | -10/Exiles | Met EX-BIN 5797 | -10/Exiles | Aligned with FarCom system 5798 | -10/Exiles | Given EX-Vault access code 5854 | -10/Exiles | Opened EX-Vault 5901 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5959 | -10/Exiles | Found Prototype Energy Cannon 5960 | -10/Exiles | Identified Firepult 6165 | -10/Exiles | Met EX-DEC 6207 | -10/Exiles | Visited The Gauntlet 6581 | -10/Exiles | Learned location of Zion (-7) 7061 | -10/Exiles | Discovered new exit (range 11) 7079 | -10/Exiles | Identified exit to Mines 7286 | -10/Exiles | Discovered exit to Mines (range 14) 7324 | -10/Exiles | Left Exiles lab with Firepult 7324 | -10/Exiles | Entered Mines 7331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7343 | -9/Mines | Learned Materials terminal intel 7372 | -9/Mines | Discovered new exit (range 9) 7385 | -9/Mines | Identified exit to Materials 7609 | -9/Mines | Discovered exit to Materials (range 9) 7626 | -9/Mines | Entered Materials 7626 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 7626 | -8/Materials | Identified Thief Drone Bay 7628 | -8/Materials | Loaded intel: 12 terminal locations 7919 | -8/Materials | Build established: Scavenger-Skirmisher 7971 | -8/Materials | Discovered new exit (range 9) 8111 | -8/Materials | Identified exit to Factory 8353 | -8/Materials | Entered Factory 8353 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8379 | -7/Factory | Identified exit to DSF 8441 | -7/Factory | Entered DSF 8479 | -7/DSF | Additional patrols routed to DSF 8550 | -7/DSF | Discovered new exit (range 15) 8555 | -7/DSF | Entered Factory 8555 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8556 | -6/Factory | Lost 8 parts (4n2u2w) 8630 | -6/Factory | Identified exit to Lower Caves 8740 | -6/Factory | Entered Lower Caves 8753 | -6/Lower Caves | Build established: Sprinter 8815 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8819 | -6/Lower Caves | Learned Factory terminal intel 8836 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8864 | -6/Lower Caves | Identified exit to Data Miner 8864 | -6/Lower Caves | Entered Data Miner 8864 | -6/Data Miner | Discovered new exit (range 6) 8866 | -6/Data Miner | Identified exit to Proximity Caves 8871 | -6/Data Miner | Met Data Miner 8883 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8883 | -6/Data Miner | Learned location of Section 7 (-2) 8888 | -6/Data Miner | Received God Mode back door access code from Data Miner 8901 | -6/Data Miner | Entered Proximity Caves 8902 | -5/Proximity Caves | Identified exit to Factory 8953 | -5/Proximity Caves | Learned location of Warlord (-5) 8985 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8988 | -5/Proximity Caves | Found Prototype Special Weapon 8988 | -5/Proximity Caves | Identified Molecular Deconstructor 9064 | -5/Proximity Caves | Found DCF Scrap (13 items) 9112 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 9186 | -5/Proximity Caves | Spotted B-75 Beast 9211 | -5/Proximity Caves | Entered Factory 9211 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9212 | -5/Factory | Loaded intel: 28 terminal locations 9221 | -5/Factory | Lost 6 parts (1p4n1u) 9234 | -5/Factory | Sucked down chute 9234 | -5/Factory | Entered Waste 9235 | -5/Waste | Met a frightened Derelict 9249 | -5/Waste | EMP discharged 9252 | -5/Waste | Spotted C-40 Crusher 9252 | -5/Waste | Spotted C-40 Crusher 9262 | -5/Waste | Spotted C-40 Crusher 9264 | -5/Waste | Spotted C-40 Crusher 9271 | -5/Waste | Spotted C-40 Crusher 9304 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9311 | -5/Waste | Spotted C-40 Crusher 9326 | -5/Waste | Discovered new exit (range 11) 9349 | -5/Waste | EMP discharged 9349 | -5/Waste | System corruption reached 10% 9352 | -5/Waste | Identified exit to Factory 9353 | -5/Waste | Entered Factory 9570 | -5/Factory | Build established: Mutant 9605 | -5/Factory | Garrison activated, responded to threat 9742 | -5/Factory | Lost 7 parts (1p1n3u2w) 9852 | -5/Factory | Core integrity fell below 50% 9882 | -5/Factory | Lost 4 parts (2n1u1w) 9911 | -5/Factory | Core integrity fell below 20% 9927 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09854_ Penetrated by Slug. 09863_ System corrupted: Matter fused (-6). 09864_ R-10 Processor collects Hvy. Assault Rifle. 09867_ Slug penetrates Fusion Modulator. 09871_ K-01 Serf cleans the Recycling Unit. 09876_ Slammed into K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 09877_ K-01 Serf sends out distress signal. 09879_ Slammed into A-15 Conveyor. 09884_ CBM:4/NB>POFPSA>5,UP7D=&TLR|P2