Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 13:55:52 Player: winnking222 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (963) 963 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2183 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 199/200 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Rocket Launcher > --- INVENTORY (20) --- Cargo Legs Subdweller Monowheel Improved Heat Sink Light Humpback Subdweller Optics Experimental Sensor Array Seismic Detector Light Armor Plating Scrap Shield Hacking Suite Subdweller Laser Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Plasma Cutter Ripper Piercing Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cargo Legs Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Heat Sink High-capacity Storage Unit Subdweller Optics Seismic Detector Light Armor Plating Hacking Suite Subdweller Laser Subdweller Laser Subdweller Machine Gun Barrage Gun Improved Light Cannon Improved Light Cannon Rocket Launcher Mining Laser Plasma Cutter [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 7 7 1 20 2 Power 5 | 1 1 . 3 . Engine 5 | 1 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 5 . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel 6 | . 1 . 5 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 . 5 1 Device 3 | 1 1 . 1 . Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 13 | 2 2 1 7 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon 4 | . . . 4 . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . 3 . 2 . Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . 2 . 1 . To Critical Strikes . | . . . . . Average Backups 15 | 3 11 14 16 15 Power . | . . . . . Propulsion 1 | . . . 2 2 Utility 5 | . 4 6 6 7 Weapon 6 | 1 5 7 7 5 Tool/Special . | . . . . . Unused Backups 18 | . 1 1 5 11 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 8 | . 1 . 1 6 Weapon 6 | . . 1 3 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 98 100 99 100 Engine 13 | . 13 14 14 14 Treads 22 | . 27 28 21 . Wheel 4 | . . . 6 28 Device 11 | . 14 14 11 . Storage 14 | . 14 14 14 14 Protection 2 | . . . 2 14 Ballistic Gun 12 | . 27 28 3 . Ballistic Cannon 14 | . . . 23 14 Peak Build Rating 24 | 7 9 10 24 21 Average Rating 14 | 5 8 9 18 19 On Entrance 9 | . 7 9 10 19 Naked Turns . | . . . . . Heaviest Build 56 | 15 31 30 56 56 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | . 1 . 5 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 13 15 18 20 Most Carried 20 | 5 15 15 20 20 Average Carried 15 | 3 11 14 17 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 15 15 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1601 | 354 440 30 777 . Remotely . | . . . . . Salvage Created 1030 | 163 523 . 344 . Parts 77 | 7 37 . 33 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 25 | . 12 . 13 . Guns 9 | . 9 . . . Cannons 13 | . . . 13 . AOE 3 | . 3 . . . Classes Destroyed 10 | 2 5 . 3 . Tunneler 4 | 3 1 . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 4 | . 3 . 1 . Grunt 9 | . 9 . . . Sentry 1 | . . . 1 . Cobbler 1 | . . . 1 . Subdweller 11 | . . . 11 . Best Kill Streak 6 | 2 6 . 3 . Combat Bots Only 5 | . 5 . 3 . Max Kills in Single Turn 2 | 1 2 . 1 . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 154 | . 87 . 66 1 Missed 59 | . 36 . 23 . Hits 95 | . 51 . 43 1 Projectile 95 | . 51 . 43 1 AOE 2 | . . . 1 1 Critical Strikes 2 | . 1 . 1 . Damage Taken 1578 | . 656 . 888 34 Core 253 | . 118 . 118 17 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 139 | 14 59 . 66 . Largest 2 | 2 2 . 2 . Hottest 66 | 40 50 . 66 . Shots Fired 261 | 28 113 . 120 . Gun 144 | 28 106 . 10 . Cannon 110 | . . . 110 . Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 244 | 28 106 . 110 . Thermal 10 | . . . 10 . Explosive 7 | . 7 . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 6 11 . 17 . Robot Miss Streak 4 | 3 4 . 4 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 133 | 16 66 . 51 . Core Hits 56 | 5 31 . 20 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Blast 2 | . . . 2 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2567 | 216 1225 . 1126 . Guns 1045 | 216 829 . . . Cannons 1126 | . . . 1126 . Explosions 396 | . 396 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2171 | 216 829 . 1126 . Thermal . | . . . . . Explosive 396 | . 396 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . 6 3 25 2 Message Errors 11 | . 2 . 9 . Matter Fused 14 | . 2 1 9 2 Heat Flow Errors 3 | . . . 3 . Energy Discharges 3 | . 1 . 2 . Data Loss (minor) 2 | . 1 1 . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 142 | . 20 . 142 . Average Temperature 28 | . 7 . 67 . Received Heat Transfer 453 | . 315 . 138 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | 10 144 . . 30 Initial . | . . . . . Average 24 | 1 39 . . 4 Influence Increases 455 | 20 365 . 40 30 Destroy 0b10 Robot/C 280 | . 240 . 40 . Destroy 0b10 Robot/NC 55 | 20 35 . . . Destroy Leader 46 | . 46 . . . Successful Hack 16 | . 16 . . . Select Force Hacks 30 | . . . . 30 Destroy Structure 28 | . 28 . . . Influence Decreases 455 | 20 365 . 40 30 Time Decay 445 | 20 355 . 40 30 Lost Part 10 | . 10 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 21 . 15 3 Peak Tracking Total 4 | . 4 . 3 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 8 . 2 1 Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 17 . 12 1 Successful 21 | . 8 . 12 1 Failed 9 | . 9 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 17 | . 16 . . 1 Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . . . 12 . Record 11 | . . . 11 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 8 . . 1 Terminals 8 | . 8 . . . Botnet 3 | . 3 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 5394 | 79 1595 670 3050 . Sensors 2471 | . . . 2471 . Seismic 2923 | 79 1595 670 579 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6515 | 169 1595 670 3874 207 Spaces Moved 3287 | 77 619 396 2068 127 Core 13 | 13 . . . . Treads 2109 | 64 618 396 1031 . Legs . | . . . . . Wheels 1165 | . 1 . 1037 127 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 160 120 120 Average Speed 163 | 141 165 160 167 128 Slowest Speed 240 | 160 240 160 240 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 91 69 94 34 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . 3 . 1 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 8 | . . 1 7 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 32 | . 29 . 3 . Melee 1 | . . . 1 . Projectile 2 | . . . 2 . AOE 29 | . 29 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 4154 | 109 1075 435 2363 172 Wait 605 | . 371 33 160 41 Move 3283 | 76 618 395 2067 127 Hop . | . . . . . Pick Up 50 | 12 15 3 19 1 Fast Attach 3 | . 1 . 2 . Attach 11 | 7 2 . 2 . Detach . | . . . . . Swap 33 | . 5 1 25 2 Drop 29 | . 4 3 21 1 Fire 139 | 14 59 . 66 . Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 12) 670 | -10/Materials | Discovered new exit (range 6) 799 | -10/Materials | Discovered new exit (range 5) 958 | -10/Materials | Discovered new exit (range 4) 1074 | -10/Materials | Discovered new exit (range 13) 1453 | -10/Materials | Identified exit to Subcaves 1518 | -10/Materials | Learned location of 2 exits from Subcaves 1663 | -10/Materials | Learned location of Storage (-7) 1765 | -10/Materials | Entered Mines 1766 | -10/Mines | Identified exit to Materials 1835 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1880 | -10/Mines | Discovered exit to Subcaves (range 5) 2143 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2147 | -10/Mines | Found Prototype Device 2316 | -10/Mines | Received a Mining Laser from a helpful Derelict 2435 | -10/Mines | Entered Subcaves 2435 | -10/Subcaves | Accompanied by 1 ally 2436 | -10/Subcaves | Approached by a straggling Scientist 2436 | -10/Subcaves | Identified exit to Materials 2436 | -10/Subcaves | Identified exit to Recycling 2440 | -10/Subcaves | Learned 2 Materials zone layouts 2685 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2825 | -10/Subcaves | Core integrity fell below 50% 2857 | -10/Subcaves | Visited Clippyterm 2861 | -10/Subcaves | Learned Factory trap positions 3014 | -10/Subcaves | Identified Exp. Sensor Array 3400 | -10/Subcaves | Learned location of Zion (-7) 3400 | -10/Subcaves | Met a Zionite searching for "candidates" 3504 | -10/Subcaves | Discovered exit to Materials (range 12) 3798 | -10/Subcaves | Visited 4L-MR0's lab 3878 | -10/Subcaves | Found Cargo Legs 5595 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5596 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5875 | -10/Subcaves | Core integrity fell below 20% 6016 | -10/Subcaves | Disturbed a concealed Subdweller 6309 | -10/Subcaves | Entered Recycling 6516 | -7/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06213_ Acquired 34 matter. 06217_ Acquired Ripper. 06222_ System corrupted: Matter fused (-7). 06236_ Dropped Imp. Light Cannon. 06245_ Subatomizers dissect the Sub. Machine Gun. 06258_ Acquired 7 matter. 06268_ Subatomizers dissect the Sub. Machine Gun. LOCATION=RECYCLING GOAL=ESCAPE 06318_ System corrupted: Matter fused (-10). 06336_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-7/Factory] 06338_ Sub. Monowheel shoots sparks and powers down. 06385_ Acquired Hrd. Medium Armor Plating. 06461_ System corrupted: Matter fused (-6). 06472_ Dropped Hrd. Medium Armor Plating. 06506_ Y-54 Guardian springs to life. 06506_ D-53 Grenadier springs to life. 06506_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ???# # | | ???# + | | ???# # | | ???# ###+#+######### #### | | ??## #?# #?# #??? | | ??# #?# #?# #??? | | ??## #?# #?# #??? | | ???# #?# #?# #??? | | ???########+#####?# #?# #??? | | ??????????# #?????# #?# #??? | | ??????????# #?????# #?# #??? | | ??????????# #?????# ### #??? | | ??????????# #?????### #######!! #??? | | ??????????# #????????##?????#!! #??? | | ??????????# #???????????????# ! #??? | | ??????????# #???????????????### #??? | | ?????????## #?????????????????# #??? | | ?????????? ??????????######## #### | | ?????????? ??? | | ?????????? ??????????########+#### | | ??????????# #?????????????# | | ??????????# ############### ]! | | ??????????# + ] ] | | ??????????# ###### *! ] | | ??# ??????# """ #????# | | ??# ????#@ """ #????#! | | ??# ??# """ #????# ! | | ??# [ !# #????# | | ??# ! + d #????########## | | ??#! ! !# ##Y#######?????????????? | | ??# ! ??# #== [#????????? | | ??# !????+ # s = !#????????? | | ??#*??????### b %]!#????????? | | ????????????#] = = !* #????????? | | ????????????###############????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponTractorLeg Manual? 0 Play Time 00:28:55 Cumulative 137.6 hours Start 2025.08.17 @ 13:19:30 End 2025.08.17 @ 13:55:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f8c846b-b344-42aa-87a7-2ec2f5e9b4f6