Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 13:30:06 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1177) 1177 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3042 Bonus ------- None Cogmind --------- Core Integrity 541/550 Matter 232/300 Energy 125/125 System Corruption 0% Temperature Cool (33) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (20) --- Light Treads Light Treads Large Storage Unit Small Matter Pod (50) High-capacity Matter Pod (197) Structural Scanner Sensor Array Signal Interpreter Shield Generator Beam Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Autogun EMP Blaster > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Small Matter Pod High-capacity Matter Pod Structural Scanner Sensor Array Signal Interpreter Shield Generator Beam Cannon Heavy Assault Rifle Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 28 | . 7 14 7 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 1 6 3 Treads . | . . . . Leg 10 | . 1 6 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 3 4 1 Device 3 | . . 3 . Storage 3 | . 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | . 2 4 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 2 3 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 3 10 Power 1 | . . . 1 Propulsion 6 | . . 1 5 Utility 2 | . . 1 1 Weapon 4 | . . 1 3 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 97 93 Engine 12 | . 14 11 8 Leg 30 | . 28 32 33 Device 4 | . . 8 9 Storage 15 | . 20 11 9 Processor 9 | . 7 11 9 Energy Gun 1 | . 2 . . Ballistic Gun 22 | . 25 19 16 Launcher 1 | . . 1 7 Naked Turns . | . . . . Heaviest Build 56 | 11 31 34 56 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | . 15 15 20 Average Capacity 12 | . 8 15 18 Most Carried 15 | . 8 15 14 Average Carried 9 | . 7 11 12 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 6 8 15 11 Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1743 | 197 635 729 182 Remotely . | . . . . Salvage Created 1558 | . 430 837 291 Parts 97 | . 36 50 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 8 18 7 Guns 26 | . 8 16 2 AOE 7 | . . 2 5 Classes Destroyed 10 | . 8 2 . Worker 2 | . 1 1 . Builder 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Mechanic 2 | . 1 1 . Operator 2 | . 1 . 1 Watcher 2 | . 1 . 1 Swarmer 9 | . 3 3 3 Grunt 20 | . 5 11 4 Sentry 4 | . . 4 . Best Kill Streak 5 | . 5 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 192 | . 39 110 43 Missed 42 | . 9 24 9 Damage Taken 1803 | . 323 976 504 Core 203 | . 41 153 9 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 89 | . . 89 . Core Remaining (%) 81 | 100 83 61 . Volleys Fired 124 | . 42 63 19 Largest 3 | . 2 2 3 Hottest 79 | . 46 56 79 Shots Fired 244 | . 84 115 45 Gun 231 | . 84 113 34 Cannon . | . . . . Launcher 13 | . . 2 11 Special . | . . . . Kinetic 231 | . 84 113 34 Thermal . | . . . . Explosive 5 | . . . 5 Electromagnetic 8 | . . 2 6 Robot Hit Streak 32 | . 4 32 8 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 6 | . 1 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 156 | . 44 91 21 Core Hits 78 | . 20 38 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2905 | . 694 1413 798 Guns 2408 | . 694 1343 371 Cannons . | . . . . Explosions 497 | . . 70 427 Melee . | . . . . Ramming . | . . . . Kinetic 2408 | . 694 1343 371 Thermal . | . . . . Explosive 195 | . . . 195 Electromagnetic 302 | . . 70 232 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . 12 4 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 85 | . 42 30 85 Average Temperature 12 | . 10 10 26 Received Heat Transfer 756 | . 141 318 297 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 336 | . 234 303 336 Initial 127 | . . 12 127 Average 105 | . 79 106 227 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 84 | . 98 82 26 Level 1 15 | . 1 17 73 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 16 24 18 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 3 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 7 10 . Successful 12 | . 5 7 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 1 6 . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 1 | . 1 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Assimilate 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1748 | . 846 730 172 Spaces Moved 883 | 1 556 260 66 Core . | . . . . Treads . | . . . . Legs 883 | 1 556 260 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 120 Average Speed 146 | 120 126 190 143 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 85 27 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . . 51 Melee . | . . . . Projectile . | . . . . AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1146 | . 638 403 105 Wait 76 | . 8 55 13 Move 880 | . 555 259 66 Hop . | . . . . Pick Up 19 | . 11 8 . Fast Attach 8 | . 4 3 1 Attach 9 | . . 4 5 Detach 1 | . . 1 . Swap 11 | . 3 7 1 Drop 18 | . 15 3 . Fire 124 | . 42 63 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 13) 601 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Discovered new exit (range 13) 800 | -10/Materials | Derelicts attacked the area 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -9/Materials | Repaired Autogun 1259 | -9/Materials | Lost 3 parts (1n1u1w) 1524 | -9/Materials | Discovered new exit (range 14) 1577 | -9/Materials | Entered another Materials area 1577 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1749 | -8/Materials | Self-destructed Last Messages --------------- 01700_ Acquired 53 matter. 01701_ R-06 Scavenger collects Imp. Heat Sink. 01708_ Acquired 60 matter. 01715_ Critical hit (Burn: +37). 01716_ G-47 Trooper destroyed. 01716_ Aluminum Leg destroyed. 01718_ Autogun destroyed. 01719_ G-50 Soldier suffers critical hit (Destroy). 01719_ Destroyed Hvy. Laser. 01728_ Acquired 5 matter. 01734_ Aluminum Leg destroyed. 01738_ Acquired Titanium Leg. 01742_ The unstable cave ceiling collapses. 01743_ U-05 Engineer builds a Wall. 01745_ Terrain Scanner destroyed. 01746_ Aluminum Leg destroyed. 01746_ Critical hit (Burn: +37). 01747_ U-05 Engineer lays Concrete. 01747_ Hvy. Assault Rifle destroyed. 01748_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????##????## #????????????????? | | ????????????????????? ???? #####????????????? | | ?????????????????????? ???? **#????????????? | | ?????????????????????? ??? **#????????????? | | ??????????????????????#g???##u !!#????????????? | | ??????????????????????# ???##u !!#????????????? | | ??????????????????#####g#### %!% ==#????????????? | | ??????????????????# ==###??????????? | | ??????????????????# " #??#???????????? | | ????????????????? 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