Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 20:35:38 Player: ButtBot Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (10) 50 Value Destroyed (224) 224 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5354 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Transmission Jammer Transmission Jammer Transmission Jammer Cloaking Device Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Small Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite System Shield > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Improved Trap Scanner Transmission Jammer Reaction Control System [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Improved Remote Datajack Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 1 | . . . 1 . . . . . . Propulsion 4 | . . 2 . . 1 . 1 . . Utility 5 | . . . 1 2 1 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 64 | 6 8 9 4 11 2 . 18 3 3 Power 11 | 1 . . . 4 . . 5 1 . Engine 6 | 1 . . . 4 . . 1 . . Core 5 | . . . . . . . 4 1 . Reactor . | . . . . . . . . . . Propulsion 27 | 2 3 6 4 2 . . 5 2 3 Treads . | . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight 22 | . . 6 4 2 . . 5 2 3 Utility 15 | 1 1 1 . 4 2 . 6 . . Device 8 | . . . . 1 2 . 5 . . Storage 1 | 1 . . . . . . . . . Processor 4 | . 1 . . 2 . . 1 . . Hackware 2 | . . 1 . 1 . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 4 2 . 1 . . 2 . . Energy Gun 6 | 2 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . 1 . . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . Parts Lost 26 | . 1 . . 3 . . 3 12 7 Power 5 | . . . . 2 . . . 3 . Propulsion 12 | . 1 . . . . . 1 7 3 Utility 8 | . . . . 1 . . 2 1 4 Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 12 | . 1 . . 1 . . 2 12 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 81 90 77 80 83 63 21 Engine 7 | . 14 11 9 12 6 6 1 . . Core 2 | . . . . . . . 8 9 . Leg 6 | . 27 . . . . . . . . Flight 19 | . . 44 36 30 26 26 29 22 4 Device 7 | . . . . 6 17 20 17 9 4 Storage 7 | . 14 11 9 7 6 6 5 5 2 Processor 7 | . 13 2 . 7 6 6 6 5 4 Hackware 5 | . . 8 9 14 6 6 5 5 2 Energy Gun 6 | . 28 10 . . . . . . . Special Weapon 2 | . . . . 2 6 6 5 2 . Special Melee Weapon 1 | . . 9 9 5 . . . . . Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 30 | 10 13 13 13 20 18 18 30 27 8 Greatest Support 41 | 20 20 16 20 20 29 20 41 34 13 Greatest Overweight (x) 4 | . . . . . . . . 4 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 8 8 8 5 Average Carried 6 | 3 7 6 7 7 7 8 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 5 8 8 8 8 7 5 5 Class Distribution -------------------- 42% | Mutant 20% | Sprinter 18% | Infiltrator-Sprinter 14% | Hacker-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Infiltrator-Sprinter | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Matter Collected 598 | 203 127 . 137 131 . . . . . Remotely . | . . . . . . . . . . Salvage Created 437 | . 220 55 162 . . . . . . Parts 19 | . 9 5 5 . . . . . . Haulers Intercepted 3 | . 1 1 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Combat Hostiles Destroyed 5 | . 4 . 1 . . . . . . Guns 3 | . 3 . . . . . . . . Cannons 1 | . . . 1 . . . . . . Classes Destroyed 4 | . 2 1 1 . . . . . . Hauler 3 | . 1 1 1 . . . . . . Recycler 1 | . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . Grunt 5 | . 4 . 1 . . . . . . Best Kill Streak 3 | . 2 1 3 . . . . . . Combat Bots Only 2 | . 2 . 1 . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Damage Taken 2666 | . 156 . 16 280 . 46 491 860 817 Core 1202 | . 29 . . 113 . 46 161 286 567 Absorbed by Shields 183 | . . . . . . . 57 126 . Core Remaining (%) 94 | 100 88 100 100 83 . 94 . . . Volleys Fired 49 | . 17 17 11 2 . . 1 1 . Largest 2 | . 2 2 1 1 . . 1 1 . Hottest 115 | . 115 115 39 5 . . 7 7 . Shots Fired 68 | . 34 19 11 2 . . 1 1 . Gun 53 | . 34 19 . . . . . . . Cannon 11 | . . . 11 . . . . . . Launcher . | . . . . . . . . . . Special 4 | . . . . 2 . . 1 1 . Kinetic 11 | . . . 11 . . . . . . Thermal 53 | . 34 19 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 12 10 6 2 . . 3 . . Robot Miss Streak 3 | . 2 3 2 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 59 | . 28 19 8 3 . . 1 . . Core Hits 17 | . 9 3 4 . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Burn 1 | . 1 . . . . . . . . Melee Attacks 7 | . . 6 . 1 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . 5 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 735 | . 375 168 169 . . . . . 23 Guns 543 | . 375 168 . . . . . . . Cannons 169 | . . . 169 . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 23 | . . . . . . . . . 23 Kinetic 169 | . . . 169 . . . . . . Thermal 543 | . 375 168 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 5 . 1 . . 1 1 12 Average Corruption 1 | . . 5 . 1 . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . 2 . 1 . . 1 . . Message Errors 2 | . . . . 1 . . 1 . . Matter Fused 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . 10 Shots . | . . . . . . . . . . Rammed 8 | . . . . . . . . 1 7 Targets Rammed 8 | . . . . . . . . 1 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | . 346 162 8 12 . . 110 13 . Average Temperature 53 | . 120 73 4 6 . . 24 5 . Received Heat Transfer 679 | . 87 . 9 48 . . 36 337 162 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 6 | . 3 3 . . . . . . . Heat Transferred 1555 | . 1074 481 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Peak Influence 384 | . 161 82 97 384 99 84 156 75 147 Initial 99 | . . 5 34 44 99 69 44 70 28 Average 75 | . 54 41 52 154 99 69 75 53 55 Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 94 | 100 100 100 100 66 100 100 100 100 100 Level 1 5 | . . . . 33 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 1 . . 1 . 5 Investigation 4 | . . . . . . . . . 4 Extermination 3 | . . . . 1 . . 1 . 1 Reinforcement 2 | . 1 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Distress Signals 2 | . . . . . . . 2 . . Communications Jammed 3 | . . . . 3 . . . . . Distress Signals 3 | . . . . 3 . . . . . Times Spotted 106 | . 11 5 5 19 . 1 29 23 13 Peak Tracking Total 12 | . 3 3 3 8 . 1 11 12 6 Tactical Retreats 19 | . 1 . . 3 . 1 5 4 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Traps Triggered 10 | . . . . 1 . 4 2 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Machines Accessed 23 | . 5 4 1 4 2 . 3 . 4 Terminals 15 | . 4 3 1 3 1 . . . 3 Fabricators 2 | . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . 1 . . . . 2 . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 69 | . 11 11 1 9 4 . 22 . 11 Successful 44 | . 5 7 . 6 2 . 19 . 5 Failed 25 | . 6 4 1 3 2 . 3 . 6 Catastrophic 4 | . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 34 | . 10 7 1 6 1 . . . 9 Fabricators 5 | . . . . . 3 . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 25 | . . 4 . . . . 21 . . Garrison Access 4 | . . . . 3 . . 1 . . Terminal Hacks 15 | . 4 3 . 4 1 . . . 3 Record 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . . . Zone Layout 5 | . 2 2 . 1 . . . . . Fabricator Hacks 3 | . . . . . 1 . . . 2 Network Status 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 22 | . . 4 . . . . 18 . . Insert Component 11 | . . 2 . . . . 9 . . Analyze 11 | . . 2 . . . . 9 . . Garrison Access Hacks 3 | . . . . 2 . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . . Coupler Status 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 4 . 2 1 . 1 . 4 Full Trace Events 4 | . . . . . . . . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . 8 . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 95 | . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . 1 . . . . 8 . . Part Schematics Acquired 9 | . . 1 . . . . 8 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . 4 . 2 . . 1 . . Non-combat 6 | . . 4 . 1 . . 1 . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 8 | . . 5 . 2 . . 1 . . parse_system 6 | . . 3 . 2 . . 1 . . no_distress 2 | . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Turns Passed 2521 | 85 538 146 66 423 67 91 607 106 392 Spaces Moved 4009 | 65 365 295 122 1112 127 57 1184 190 492 Core 126 | 10 . . . . . . . 3 113 Treads . | . . . . . . . . . . Legs 418 | 55 363 . . . . . . . . Wheels 2 | . 2 . . . . . . . . Hover . | . . . . . . . . . . Flight 3463 | . . 295 122 1112 127 57 1184 187 379 Fastest Speed 24 | 50 100 26 26 29 31 31 24 28 37 Average Speed 41 | 109 119 26 27 31 31 31 26 38 52 Slowest Speed 250 | 120 120 26 31 34 31 31 31 250 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 23 | . . 2 . 13 . . 4 1 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 5 50 33 17 35 3 53 30 30 12 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Gar Fac Total 4772 | 76 435 343 143 1178 154 130 1470 222 621 Wait 472 | . 24 6 . 46 23 . 243 8 122 Move 3957 | 64 364 290 121 1088 126 56 1175 187 486 Hop 20 | . . 2 . 10 . . 4 1 3 Pick Up 45 | 6 9 4 3 10 2 1 10 . . Fast Attach 27 | 6 5 1 . 3 1 . 8 . 3 Attach 24 | . 1 7 . 5 1 . 7 3 . Detach 11 | . 2 4 . 1 . . 3 1 . Swap 13 | . 2 1 4 3 . . 3 . . Drop 42 | . 11 5 4 9 1 1 11 . . Fire 49 | . 17 17 11 2 . . 1 1 . Melee 7 | . . 6 . 1 . . . . . Ram 8 | . . . . . . . . 1 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 97 | . . . . . . 72 5 20 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x2 678 | -9/Materials | Discovered new exit (range 10) 726 | -9/Materials | Discovered new exit (range 4) 762 | -9/Materials | Discovered new exit (range 16) 770 | -9/Materials | Entered another Materials area 770 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 832 | -8/Materials | Discovered new exit (range 14) 834 | -8/Materials | Discovered new exit (range 15) 836 | -8/Materials | Entered Factory 836 | -7/Factory | Evolved 2 slots: Utility x2 843 | -7/Factory | Discovered new exit (range 10) 1160 | -7/Factory | Build established: Hacker-Sprinter 1170 | -7/Factory | Identified exit to Lower Caves 1259 | -7/Factory | Entered another Factory area 1259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -6/Factory | Identified exit to DSF 1326 | -6/Factory | Entered DSF 1366 | -6/DSF | Discovered new exit (range 19) 1416 | -6/DSF | Additional patrols routed to DSF 1417 | -6/DSF | Entered Factory 1417 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1920 | -5/Factory | Build established: Infiltrator-Sprinter 1954 | -5/Factory | Discovered new exit (range 10) 2023 | -5/Factory | Spotted B-75 Beast 2024 | -5/Factory | Identified exit to Garrison 2024 | -5/Factory | Entered Garrison 2042 | -5/Garrison | Triggered checkpoint 2084 | -5/Garrison | Triggered checkpoint 2086 | -5/Garrison | Triggered checkpoint 2095 | -5/Garrison | Discovered new exit (range 10) 2108 | -5/Garrison | Triggered checkpoint 2130 | -5/Garrison | Entered Factory 2159 | -5/Factory | Lost 12 parts (3p7n1u1w) 2270 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 2338 | -5/Factory | Core integrity fell below 50% 2372 | -5/Factory | Build established: Mutant 2515 | -5/Factory | System corruption reached 10% 2518 | -5/Factory | Core integrity fell below 20% 2522 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02468_ Field Propulsion Drive destroyed. 02489_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 02506_ Connecting with Terminal... >>Index(Garrisons) Found 4 garrison accesses. Downloaded coordinate data. 02506_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 02510_ Slammed into P-70 Sage. 02510_ Adv. Visual Processing Unit broken. 02510_ Destabilizing: Short circuit. 02511_ Slammed into P-70 Sage. 02511_ Adv. ECM Suite broken. 02511_ Destabilizing: Short circuit. 02512_ Slammed into P-70 Sage. 02514_ Broken Adv. Visual Processing Unit destroyed. 02514_ Broken Adv. ECM Suite destroyed. 02514_ System corrupted by crushing effect (+4). 02514_ System corrupted by crushing effect (+5). 02514_ Knocked back. 02515_ Slammed into B-60 Warrior. 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System | -9/Materials | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Imp. Trap Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! No Signal Omniscient Cartographer Party Time Challenges ------------ None Game ------ Seed FissionModifiedModule Manual? 0 Play Time 01:04:01 Cumulative 14.7 hours Start 2023.11.16 @ 19:25:55 End 2023.11.16 @ 20:35:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caf88d18-54dc-4d1d-b106-687f429b724a