Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 01:46:50 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (806) 806 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (7876) 7876 TOTAL SCORE: 16302 Bonus ------- Devolution 7500 Follower Combat Kills 76 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 128/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Advanced ECM Suite Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Flying Fortress v7 Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Advanced EMP Blaster Ionic Axe > --- INVENTORY -------- Micro Fission Core Xenon Bombardment Thruster Field Propulsion Array Advanced ECM Suite Improved Light Armor Plating Hacking Suite Heavy Shock Bomb Launcher Great Axe [Rating: 85] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved -9 | . . . . . -2 -1 -1 -1 -1 -1 -1 -1 Power . | . . . . . . . . . . . . . Propulsion -2 | . . . . . -1 . . . . . . -1 Utility -3 | . . . . . -1 -1 -1 . . . . . Weapon -4 | . . . . . . . . -1 -1 -1 -1 . Parts Attached 80 | 13 2 3 2 1 13 17 2 9 2 7 1 8 Power 8 | 1 . . . . 1 1 . 1 . 2 . 2 Engine 4 | 1 . . . . 1 1 . 1 . . . . Core 1 | . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . 1 . 2 Propulsion 17 | 6 . . . . 3 2 1 . . 3 . 2 Treads 4 | 2 . . . . 2 . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 3 | 2 . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . . 2 1 . . 3 . 2 Utility 28 | 4 2 1 2 . 7 7 1 2 . . . 2 Device 2 | 1 . . . . . 1 . . . . . . Storage 7 | 2 . . 2 . 2 . 1 . . . . . Processor 6 | 1 1 1 . . 3 . . . . . . . Hackware 7 | . . . . . . 4 . 2 . . . 1 Protection 6 | . 1 . . . 2 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 2 . 1 2 7 . 6 2 2 1 2 Energy Gun 12 | 2 . . . . 1 6 . 3 . . . . Energy Cannon 2 | . . . . 1 . . . . . . 1 . Ballistic Gun 5 | . . 2 . . . 1 . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 14 | . . . . . . 1 . . . 5 . 8 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 5 | . . . . . . . . . . 2 . 3 Utility 3 | . . . . . . 1 . . . . . 2 Weapon 4 | . . . . . . . . . . 2 . 2 Highest Loss Streak 6 | . . . . . . 1 . . . 4 . 6 Average Slot Usage (%) 81 | . 71 87 90 94 98 79 81 80 78 70 69 66 Engine 4 | . 5 5 5 5 5 5 6 6 7 . . . Reactor 1 | . . . . . . . . . . 4 . 6 Treads 3 | . 10 10 10 10 11 2 . . . . . . Leg 1 | . 10 10 10 10 . . . . . . . . Wheel 4 | . 10 10 10 10 14 1 . . . . . . Flight 7 | . . . . . . 5 12 13 14 14 16 9 Device 2 | . 5 5 5 5 5 3 . . . . . . Storage 8 | . 10 10 10 10 11 9 6 6 7 7 8 8 Processor 4 | . 9 14 15 15 11 4 . . . . . . Hackware 11 | . . . . . . 7 18 20 21 23 25 25 Protection 1 | . 2 5 5 5 4 1 . . . . . . Energy Gun 13 | . 10 10 10 10 11 23 31 18 7 . . . Energy Cannon 1 | . . . . 4 5 . . . . . 3 2 Ballistic Gun 5 | . . 8 10 10 11 3 . 3 7 5 . . Launcher 3 | . . . . . 3 5 6 6 7 4 . . Slashing Weapon 1 | . . . . . . . . . . 5 8 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 15 18 20 76 79 87 70 51 49 45 46 37 44 Greatest Support 83 | 20 20 20 20 20 40 79 72 72 72 83 79 72 Greatest Overweight (x) 4 | . . . 3 3 4 1 . . . . . . Average Overweight (x) . | . . . 2 3 2 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 16 10 10 10 10 10 10 Average Capacity 12 | 5 8 8 17 20 18 14 9 10 10 10 10 9 Most Carried 19 | 4 4 7 12 16 19 16 10 10 10 10 10 10 Average Carried 10 | 1 4 5 8 12 15 13 9 9 9 8 8 9 Final Capacity 20 | 8 8 8 20 20 16 10 10 10 10 10 10 4 Final Carried 16 | 4 4 7 12 16 16 10 10 10 10 7 10 3 Class Distribution -------------------- 53% | Hacker-Mutant 18% | Hauler-Skirmisher 11% | Scout 7% | Scavenger-Skirmisher 5% | Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -10/Mines Hauler-Skirmisher | -10/Exiles Hauler-Skirmisher | -9/Mines Hauler-Skirmisher | -8/Materials Scout | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 865 | 330 20 30 20 10 144 129 93 . . 80 . 9 Remotely . | . . . . . . . . . . . . . Salvage Created 948 | 76 54 45 . . 275 141 224 . . . . 133 Parts 75 | 5 2 7 . . 24 15 11 . . . . 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 15 | . 1 3 . . 3 1 5 . . . . 2 Guns 8 | . 1 3 . . 3 1 . . . . . . AOE 7 | . . . . . . . 5 . . . . 2 Classes Destroyed 9 | 2 2 1 . . 3 . 1 . . . . . Builder 2 | . . . . . . . 1 . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 4 | . 1 . . . . 2 1 . . . . . Watcher 5 | . . . . . 3 1 . . . . . 1 Swarmer 8 | . . 3 . . . . 3 . . . . 2 Grunt 3 | . 1 . . . . . 2 . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 3 | . . . . . 2 1 . . . . . . Best Kill Streak 5 | 2 2 5 . . 2 1 3 . . . . 3 Combat Bots Only 4 | . 1 4 . . 2 1 3 . . . . 2 Max Kills in Single Turn 3 | 2 1 1 . . 1 1 2 . . . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 3788 | . . 24 . . 44 188 124 102 . 1311 . 1995 Core 1229 | . . . . . 14 78 . . . 334 . 803 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 100 98 90 100 100 100 58 100 . Volleys Fired 49 | 1 8 3 . . 12 7 7 6 . 2 . 3 Largest 4 | 2 2 2 . . 4 4 2 2 . 1 . 1 Hottest 320 | 80 80 80 . . 120 320 110 110 . 35 . 46 Shots Fired 110 | 2 13 6 . . 46 20 8 10 . 2 . 3 Gun 101 | 2 13 6 . . 46 20 2 10 . 2 . . Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . . . 6 . . . . 3 Special . | . . . . . . . . . . . . . Kinetic 30 | . . . . . 24 2 . 2 . 2 . . Thermal 28 | 1 5 3 . . 10 9 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 52 | 1 8 3 . . 12 9 8 8 . . . 3 Robot Hit Streak 21 | 2 8 4 . . 21 7 4 3 . . . . Robot Miss Streak 3 | . 2 2 . . 2 2 1 3 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 73 | 2 9 4 . . 28 12 6 6 . 3 . 3 Core Hits 47 | 2 3 3 . . 12 8 10 1 . . . 8 Critical Hits 2 | . . . . . . . . 2 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . Melee Attacks 48 | . . . . . . . . 2 6 21 1 18 Impact . | . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . 18 1 18 Piercing 11 | . . . . . . . . 2 6 3 . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2360 | 72 126 57 . . 325 198 600 81 . 159 . 742 Guns 823 | 12 126 57 . . 325 198 24 81 . . . . Cannons . | . . . . . . . . . . . . . Explosions 1088 | 60 . . . . . . 576 . . . . 452 Melee 449 | . . . . . . . . . . 159 . 290 Ramming . | . . . . . . . . . . . . . Kinetic 130 | . . . . . 105 8 . 17 . . . . Thermal 413 | 60 34 22 . . 54 65 161 . . . . 17 Explosive . | . . . . . . . . . . . . . Electromagnetic 1368 | 12 92 35 . . 166 125 439 64 . . . 435 Impact . | . . . . . . . . . . . . . Slashing 449 | . . . . . . . . . . 159 . 290 Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 207 | . . . . . . . 17 . . 43 . 147 Projectiles . | . . . . . . . . . . . . . Explosions 24 | . . . . . . . 17 . . . . 7 Melee 183 | . . . . . . . . . . 43 . 140 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . 78 . . . . . 73 Shots 4 | . . . . . . 1 . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | 33 258 126 . . 240 336 88 370 . 340 103 124 Average Temperature 96 | 17 154 64 . . 77 111 39 130 . 124 57 47 Received Heat Transfer 306 | . . . . . 18 30 30 45 . 156 . 27 Effects 6 | . . . . . . 1 . 4 . 1 . . Shutdowns 2 | . . . . . . 1 . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 2 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 650 | 100 75 50 . . 125 150 100 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 419 | 10 82 115 . . 345 345 265 419 213 264 174 205 Average Influence 128 | 4 33 101 . . 143 188 99 58 176 156 157 144 Maximum Alert Level 2 | . . . . . 1 1 1 2 1 1 . 1 Low Security (%) 76 | 100 100 100 . 100 72 61 88 88 15 66 100 98 Level 1 22 | . . . . . 27 38 11 . 84 33 . 1 Level 2 1 | . . . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 4 4 1 . . 4 . 4 Investigation 4 | . . . . . 1 1 . . . 1 . 1 Extermination 2 | . . . . . . 1 . . . 1 . . Reinforcement 9 | . 1 . . . . 2 1 . . 2 . 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 . . . . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 4 2 . . 11 12 8 3 1 31 . 33 Peak Tracking Total 21 | . 3 1 . . 3 4 4 1 2 15 . 21 Tactical Retreats 16 | . . . . . 1 1 2 1 . 8 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . 1 2 . . 1 . 1 Indirectly 2 | . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . Triggered 4 | . . . . . 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . 3 1 . . . . . Max in Single Turn 2 | . . . . . . 2 1 . . . . . Garrison Access 5 | . . . . . 1 . 1 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . 3 . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 38 | . 1 1 2 . 5 7 4 6 3 5 2 2 Terminals 20 | . 1 1 . . 2 5 1 2 2 3 2 1 Fabricators 4 | . . . . . . 2 . 1 . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . 1 . 1 1 . . . . Scanalyzers 3 | . . . . . 1 . 1 . . 1 . . Garrison Access 5 | . . . . . 1 . 1 1 1 . . 1 Total Hacks 121 | . 3 4 2 . 18 28 12 19 8 13 8 6 Successful 73 | . 3 3 2 . 14 11 9 15 5 8 2 1 Failed 48 | . . 1 . . 4 17 3 4 3 5 6 5 Catastrophic 6 | . . . . . 2 . . 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 2 3 1 . 7 16 2 10 6 9 7 . Terminals 75 | . 3 4 . . 6 21 6 8 6 10 8 3 Fabricators 13 | . . . . . . 7 . 5 . 1 . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 3 | . . . . . 1 . 1 1 . . . . Scanalyzers 13 | . . . . . 7 . 4 . . 2 . . Garrison Access 12 | . . . . . 4 . 1 2 2 . . 3 Terminal Hacks 32 | . 3 3 2 . 3 5 2 5 4 4 1 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 6 | . . 2 . . 2 . . 1 . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Level Access Points 5 | . . . . . . 1 . 1 1 1 1 . Branch Access Points 2 | . . . . . . 1 1 . . . . . Machine Index 1 | . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . . 1 . 2 3 . . . Recall Extermination 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . 5 . 3 . . . . Load Schematic 3 | . . . . . . 2 . 1 . . . . Build 5 | . . . . . . 3 . 2 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 1 . 1 1 . . . . Retrieve Components 3 | . . . . . 1 . 1 1 . . . . Scanalyzer 12 | . . . . . 6 . 4 . . 2 . . Insert Component 6 | . . . . . 3 . 2 . . 1 . . Analyze 6 | . . . . . 3 . 2 . . 1 . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . . 1 Seal Access 4 | . . . . . . . 1 1 1 . . 1 Unauthorized Hacks 28 | . . . . . 9 3 2 7 . 4 3 . Terminals 6 | . . . . . 1 1 1 1 . 1 1 . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 4 | . . . . . . . 1 1 . 1 1 . Disrupt 1 | . . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . 2 . 1 . . Prioritize 1 | . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . Reprogram 2 | . . . . . 2 . . . . . . . Jam 1 | . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . . . . . 4 7 2 4 1 4 2 2 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events 2 | . . . . . . 1 . . . . . 1 Hackware Fried 2 | . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . 5 . 2 1 . 2 . . Parts Built 5 | . . . . . . 3 . 2 . . . . Matter 756 | . . . . . . 438 . 318 . . . . Time 320 | . . . . . . 108 . 212 . . . . Total Part Build Rating 21 | . . . . . . 9 . 12 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 28 | . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 3 . 3 1 . . . . Parts Scanalyzed 6 | . . . . . 3 . 2 . . 1 . . Part Schematics Acquired 6 | . . . . . 3 . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . . . . 4 1 . . . . . . Largest Group 4 | . . . . . 4 3 . . . . . . Highest-Rated Group 60 | . . . . . 60 50 . . . . . . Highest-Rated Ally 18 | . . . . . 18 18 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . . . . 6 16 . . . . . . Total Damage 349 | . . . . . 99 250 . . . . . . Kills 4 | . . . . . 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3797 | 69 85 96 309 129 552 773 258 561 213 324 76 352 Spaces Moved 4761 | 53 77 72 297 113 409 960 459 726 368 531 165 531 Core 12 | 1 . . . . . . . . . . . 11 Treads 25 | . . . . . 25 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1042 | 52 77 72 297 113 384 47 . . . . . . Hover . | . . . . . . . . . . . . . Flight 3682 | . . . . . . 913 459 726 368 531 165 520 Fastest Speed 37 | 50 80 80 80 110 93 42 50 50 50 42 42 37 Average Speed 61 | 79 80 80 102 110 108 56 50 50 50 45 42 48 Slowest Speed 200 | 80 80 80 110 110 200 93 50 50 50 50 42 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 17 . 6 7 4 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 4 19 16 69 25 28 24 16 21 13 16 5 20 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 36 | . . . . . . . . 1 5 17 1 12 Terrain Destroyed 67 | . . . . . . 25 6 1 5 17 1 12 Melee 36 | . . . . . . . . 1 5 17 1 12 Projectile . | . . . . . . . . . . . . . AOE 31 | . . . . . . 25 6 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 5437 | 71 86 102 302 117 496 1159 480 903 383 575 169 594 Wait 400 | 1 . 22 . . 21 148 1 155 1 15 1 35 Move 4687 | 52 76 71 296 112 408 929 458 713 357 522 164 529 Hop 27 | . . . . . . 13 . 6 3 4 . 1 Pick Up 52 | 4 . 3 2 4 13 6 7 4 6 . 2 1 Fast Attach 49 | 13 2 3 . 1 8 11 2 3 2 3 1 . Attach 11 | . . . . . . 4 . . . 3 . 4 Detach 13 | . . . . . 6 5 1 . . 1 . . Swap 20 | . . . 2 . 5 2 . 6 . 1 . 4 Drop 67 | . . . 2 . 19 21 4 8 8 3 . 2 Fire 49 | 1 8 3 . . 12 7 7 6 . 2 . 3 Melee 45 | . . . . . . . . 2 6 21 1 15 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 155 | -10/Materials | Entered Mines 156 | -10/Mines | Assembled infested the area 181 | -10/Mines | Discovered new exit (range 11) 225 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 243 | -10/Mines | Discovered new exit (range 11) 248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 251 | -10/Mines | Entered Exiles 272 | -10/Exiles | Met 8R-AWN 284 | -10/Exiles | Met EX-HEX 340 | -10/Exiles | Met EX-DEC 359 | -10/Exiles | Learned location of Zion (-7) 378 | -10/Exiles | Met EX-BIN 393 | -10/Exiles | Aligned with FarCom system 394 | -10/Exiles | Given EX-Vault access code 421 | -10/Exiles | Opened EX-Vault 426 | -10/Exiles | Found Flying Fortress v7 454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 550 | -10/Exiles | Discovered new exit (range 11) 560 | -10/Exiles | Left Exiles lab with Flying Fortress v7 560 | -10/Exiles | Entered Mines 595 | -9/Mines | Met a Derelict bent on vengeance 610 | -9/Mines | Build established: Hauler-Skirmisher 672 | -9/Mines | Discovered new exit (range 8) 672 | -9/Mines | Found a hidden stash of uninstalled traps 689 | -9/Mines | Entered Materials 689 | -8/Materials | Devolved, losing 2 slots: Propulsion x-1, Utility x-1 929 | -8/Materials | Discovered new exit (range 16) 930 | -8/Materials | Garrison activated, responded to threat 1091 | -8/Materials | Identified exit to Storage 1216 | -8/Materials | Discovered new exit (range 5) 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Accompanied by 3 allies 1241 | -7/Factory | Devolved, losing 1 slot: Utility x-1 1669 | -7/Factory | Build established: Scout 1743 | -7/Factory | Fabricated Hacking Suite (x1) 1745 | -7/Factory | Hacking Suite fried by hacking feedback 1764 | -7/Factory | Identified exit to Lower Caves 1781 | -7/Factory | Fabricated Hacking Suite (x1) 1852 | -7/Factory | Fabricated Hacking Suite (x1) 1868 | -7/Factory | Identified exit to Factory 2014 | -7/Factory | Entered another Factory area 2014 | -6/Factory | Devolved, losing 1 slot: Utility x-1 2083 | -6/Factory | Build established: Hacker-Mutant 2184 | -6/Factory | Identified exit to Lower Caves 2238 | -6/Factory | Discovered new exit (range 15) 2272 | -6/Factory | Entered another Factory area 2272 | -5/Factory | Devolved, losing 1 slot: Weapon x-1 2293 | -5/Factory | Identified exit to Factory 2669 | -5/Factory | Repaired Mic. Fission Core 2719 | -5/Factory | Fabricated Adv. Hacking Suite? 2770 | -5/Factory | Local fabrication network quarantined 2813 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2833 | -5/Factory | Entered another Factory area 2833 | -4/Factory | Devolved, losing 1 slot: Weapon x-1 3014 | -4/Factory | Spotted B-86 Titan 3014 | -4/Factory | Identified exit to Research 3046 | -4/Factory | Entered Research 3046 | -3/Research | Devolved, losing 1 slot: Weapon x-1 3125 | -3/Research | Spotted B-86 Titan 3181 | -3/Research | Identified exit to Research 3315 | -3/Research | Lost 4 parts (1p1n2w) 3370 | -3/Research | Entered another Research area 3370 | -2/Research | Devolved, losing 1 slot: Weapon x-1 3381 | -2/Research | Identified exit to Access 3446 | -2/Research | Entered Access 3446 | -1/Access | Devolved, losing 1 slot: Propulsion x-1 3602 | -1/Access | System Shield fried by hacking feedback 3774 | -1/Access | Spotted B-99 Colossus 3779 | -1/Access | Core integrity fell below 50% 3791 | -1/Access | Core integrity fell below 20% 3798 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03777_ K-01 Serf cleans the Wave Collapse Detector. 03778_ Wave Collapse Detector explodes. 03778_ K-01 Serf destroyed. 03778_ Ionic Axe destroyed. 03778_ U-05 Engineer lays Concrete. 03778_ Penetrated by Slug. 03779_ U-05 Engineer lays Concrete. 03779_ Knocked back. 03779_ Penetrated by Slug. 03779_ Field Propulsion Array destroyed. 03779_ Slug penetrates Earth. 03779_ Penetrated by Slug. 03780_ Dropped Lrg. Storage Unit. 03780_ U-05 Engineer lays Concrete. 03781_ K-01 Serf collects debris. 03790_ Lgt. Quantum Reactor destroyed. 03791_ Field Propulsion Array destroyed. 03793_ K-01 Serf destroyed. 03796_ Imp. Light Armor Plating destroyed. 03797_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????###????? | | ??????????????????????????? ????# ##??? | | ?????????????????????????? ##### "#### | | ???????????????????????? | | ??????????????????? = | | ?????????????????? | | ???????????????? | | ???????????????? | | ??????????????? | | ??????????????? " | | ?????????????"" [!= """ | | ?????????????""" [!= """hh | | ????????????? " != " | | ????????????? % | | ?????????????? | | ????????????? hg g | | ?????????????? w # !* | | ??????????????# #?####### ###/# | | ??????????????# #???????# h #?### | | ??????????????# #???????# #???# | | ??????????????# #####???# #???# | | ??????????????#@ #???## ####???# | | ??????????????# = #????# #??????# | | ??????????????#= #????# #??????# | | ??????????????# #????# #??????# | | ??????????????# #????# #??????# | | ??????????????# #????# #??????# | | ??????????????# #????# #??????# | | ??????????????+ #????# #??????? | | ??????????????# ss#????# #??????? | | ?????????????## s###### ##?????? ?? | | ?????????????# s #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# s #??????????? | | ?????????????# s #??????????? | | ?????????????# sss #??????????? | | ?????????????#s #??????????? | | ?????????????# ?????????? | | ???????????? ????????? | | ??????????? ???????? | | ?????????? == ??????? | | ?????????? == ?????? | | ??????????? = ????? | | ????????????######+## ????? | | ????????????????????## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Mines | Hacked Lrg. Storage Unit | -10/Mines | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Gravmag System | -8/Materials | Scanalyzed Enh. Flamer | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Ionic Axe | -3/Research | Scanalyzed Adv. System Shield | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Game ------ Seed OpticalSegregatorBroadsword Manual? 0 Play Time 00:47:09 Cumulative 465.3 hours Start 2020.03.12 @ 01:04:12 End 2020.03.12 @ 01:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 359 Adventurer 4 Explorer 0 Win Type - Total 52 Types 44/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d16e44de-b9d6-4e95-9c0f-2848ce490245