Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.02 @ 05:39:29 Player: Voxette Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1496) 1496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3427 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 86/100 System Corruption 8% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Shock Rifle Gauss Rifle Axe > --- INVENTORY (4) ---- Reinforced Ion Engine High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Weight Redist. System Insulated Plating Hardlight Generator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 87 | 9 36 23 19 Power 15 | 2 8 3 2 Engine 9 | 2 5 1 1 Core 6 | . 3 2 1 Reactor . | . . . . Propulsion 17 | 2 6 5 4 Treads 2 | . . . 2 Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight 9 | . 4 5 . Utility 20 | 3 5 8 4 Device 11 | 1 2 6 2 Storage 2 | 1 1 . . Processor 2 | 1 1 . . Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 35 | 2 17 7 9 Energy Gun 6 | 2 2 . 2 Energy Cannon . | . . . . Ballistic Gun 16 | . 8 4 4 Ballistic Cannon 6 | . 4 2 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 4 | . 3 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 29 | . 3 6 20 Power 3 | . . 1 2 Propulsion 12 | . 1 3 8 Utility 5 | . . 1 4 Weapon 9 | . 2 1 6 Highest Loss Streak 12 | . 2 6 12 Average Slot Usage (%) 83 | . 98 82 42 Engine 6 | . 12 . . Core 4 | . 1 9 3 Leg 9 | . 17 . 3 Flight 15 | . 10 30 10 Device 8 | . 9 11 4 Storage 3 | . 7 . . Processor 3 | . 6 . . Protection 5 | . 4 8 4 Energy Gun 5 | . 10 . . Ballistic Gun 10 | . 11 11 10 Ballistic Cannon 4 | . 3 9 . Slashing Weapon 1 | . 2 . . Naked Turns 29 | . . . 29 Heaviest Build 22 | 12 18 17 22 Greatest Support 43 | 20 20 18 43 Greatest Overweight (x) 3 | . 3 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 4 4 Average Capacity 4 | 4 6 4 4 Most Carried 8 | 4 8 4 4 Average Carried 4 | 3 5 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 4 2 Class Distribution -------------------- 60% | Mutant 34% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1798 | 400 477 533 388 Remotely . | . . . . Salvage Created 1933 | 147 522 708 556 Parts 110 | 16 36 42 16 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 5 | . 1 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | 1 11 16 9 Melee 4 | . 2 . 2 Guns 21 | 1 9 5 6 Cannons 11 | . . 11 . AOE 1 | . . . 1 Classes Destroyed 11 | 3 4 2 2 Worker 3 | 1 2 . . Tunneler 4 | 4 . . . Hauler 2 | . 1 1 . Recycler 5 | . 1 2 2 Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 9 | . 5 4 . Grunt 20 | 1 6 9 4 Brawler 2 | . . . 2 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 9 | 2 4 9 5 Combat Bots Only 8 | 1 4 8 3 Max Kills in Single Turn 2 | 2 2 2 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3504 | 20 771 815 1898 Core 857 | . 147 157 553 Absorbed by Shields 66 | . . . 66 Core Remaining (%) 67 | 100 41 60 . Volleys Fired 162 | 14 47 54 47 Largest 3 | 2 2 2 3 Hottest 107 | 90 90 78 107 Shots Fired 289 | 18 84 108 79 Gun 215 | 18 76 42 79 Cannon 74 | . 8 66 . Launcher . | . . . . Special . | . . . . Kinetic 240 | . 56 108 76 Thermal 18 | 4 12 . 2 Explosive . | . . . . Electromagnetic 31 | 14 16 . 1 Robot Hit Streak 14 | 3 7 10 14 Robot Miss Streak 6 | 3 4 6 5 Penetration Max . | . . . . Secondary Targets 6 | . 1 1 4 Max Gunslinging Chain 2 | . 1 1 2 Shots Hit Robots 197 | 10 56 64 67 Core Hits 83 | 7 24 32 20 Critical Hits 3 | . 1 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 28 | . 17 . 11 Impact 10 | . . . 10 Slashing 18 | . 17 . 1 Piercing . | . . . . Sneak Attacks 5 | . 4 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3493 | 138 1023 1291 1041 Guns 1838 | 138 514 472 714 Cannons 942 | . 123 819 . Explosions 83 | . . . 83 Melee 630 | . 386 . 244 Ramming . | . . . . Kinetic 2365 | . 395 1291 679 Thermal 208 | 37 73 . 98 Explosive . | . . . . Electromagnetic 290 | 101 169 . 20 Impact 208 | . . . 208 Slashing 422 | . 386 . 36 Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 13 | . . . 13 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 183 | . 99 9 75 Projectiles 22 | . 13 9 . Explosions 75 | . . . 75 Melee 86 | . 86 . . Knockbacks 10 | . 2 8 . Impact . | . . . . Kinetic 9 | . 2 7 . Secondary 1 | . . 1 . Self-Inflicted Damage 101 | . . . 101 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 452 | 132 192 423 452 Average Temperature 104 | 68 45 103 184 Received Heat Transfer 1118 | 12 225 237 644 Effects 12 | . . 8 4 Shutdowns 2 | . . 1 1 Energy Bleed 3 | . . 3 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . . 1 Damage (minor) 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 396 | 111 198 . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 462 | 45 261 462 392 Initial 114 | . 29 14 114 Average 156 | 27 108 287 235 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 63 | 100 82 15 39 Level 1 31 | . 17 60 60 Level 2 5 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | 1 30 27 19 Peak Tracking Total 6 | 1 5 6 6 Tactical Retreats 10 | . 6 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 10 | . 10 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 1 4 4 Max in Single Turn 2 | . 1 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 9 6 . Terminals 12 | . 7 5 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 28 16 . Successful 29 | . 20 9 . Failed 15 | . 8 7 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 12 | . 3 9 . Terminals 37 | . 24 13 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 16 6 . Record 5 | . 2 3 . Alert Level 7 | . 5 2 . Unreport Threat 3 | . 2 1 . Locate Traps 1 | . 1 . . Reprogram Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 2 3 . Process 2 | . 1 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 9 5 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 19 | . 19 . . Parts Recycled . | . . . . Recycled Matter 346 | . 141 205 . Retrieved Matter 279 | . . 279 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2074 | 365 890 484 335 Spaces Moved 1669 | 143 775 560 191 Core 106 | 14 . 4 88 Treads 6 | . . . 6 Legs 471 | 129 318 . 24 Wheels . | . . . . Hover . | . . . . Flight 1086 | . 457 556 73 Fastest Speed 31 | 50 37 31 31 Average Speed 62 | 113 71 35 62 Slowest Speed 280 | 120 280 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 4 1 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 9 99 41 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 2 23 Melee . | . . . . Projectile 2 | . . 2 . AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2364 | 328 992 733 311 Wait 310 | 149 67 63 31 Move 1655 | 142 767 557 189 Hop 5 | . 3 1 1 Pick Up 60 | 10 24 18 8 Fast Attach 21 | 4 6 7 4 Attach 29 | 4 5 5 15 Detach 5 | . . . 5 Swap 37 | 1 25 11 . Drop 52 | 4 31 17 . Fire 162 | 14 47 54 47 Melee 28 | . 17 . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 366 | -11/Scrapyard | Entered Materials 367 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 9) 805 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Core integrity fell below 50% 974 | -10/Materials | Discovered new exit (range 5) 975 | -10/Materials | Identified exit to Materials 988 | -10/Materials | Discovered exit to Materials (range 16) 1209 | -10/Materials | Repaired Lgt. Nuclear Core 1249 | -10/Materials | Discovered exit to Materials (range 16) 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Propulsion x2 1351 | -9/Materials | Destroyed 8 combat bots 1354 | -9/Materials | Lost 6 parts (1p3n1u1w) 1625 | -9/Materials | Build established: Scavenger-Mutant 1638 | -9/Materials | Discovered new exit (range 8) 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1934 | -8/Materials | Lost 12 parts (2p5n2u3w) 1954 | -8/Materials | Core integrity fell below 50% 2041 | -8/Materials | Core integrity fell below 20% 2072 | -8/Materials | Lost 6 parts (2n1u3w) 2075 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02039_ K-01 Serf collects debris. 02040_ G-47 Trooper destroyed. 02040_ Switching to secondary target: G-47 Trooper. 02040_ Slug penetrates Atomic Centrifuge. 02040_ Atomic Centrifuge disabled. 02041_ Hvy. Assault Rifle destroyed. 02042_ K-01 Serf collects debris. 02043_ Slug penetrates G-47 Trooper. 02044_ K-01 Serf collects debris. 02045_ K-01 Serf cleans the Matter Pump. 02045_ Acquired 25 matter. 02046_ K-01 Serf collects debris. 02048_ K-01 Serf cleans the Matter Pump. 02049_ K-01 Serf collects debris. 02052_ Acquired Axe. 02055_ K-01 Serf collects debris. 02058_ G-47 Trooper destroyed. 02058_ K-01 Serf collects debris. 02063_ Acquired Shock Rifle. 02072_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?? ????? + !%= #????? | | ??? " ????? ####### | # ##????? | | ??? #??????????# #?????# # #?#### | | # "" #??????????# #?????# % ###!!! | | # """ #??????????# #?????# # ##! | | ?? """ #?????????## ##????# ! # #! | | ???? #?????????# ##########+#### ### | | ?????? #?????????# "" % | | ??????##! ##??????? + T ^ | | ??????# % #????????# ^ | | ??????#=! %*#????????# ###+################### | | ??????#*%= #????????## ##?????????????????????? | | ??????#!!%! #?????????# #??????????????????????? | | ??????# = #?????????# #??????????????????????? | | ??????####%############ #??????????????????????? | | ????????# T #??????????????????????? | | ????????#! #??????????????????????? | | ????????# #??????????????????????? | | ????????# ########??????????????????????? | | ????????# """ ########??????????????????????? | | ????????# """ =%# #??????????????????????? | | ?# ###### """ gg #??????????????????????? | | ?# #g #??????????????????????? | | / # #??????????????????????? | | # # #??????????????????????? | | ?# #+#####+##### # @#??????????????????????? | | ?#???????? ????# ########??????????????????????? | | ?????????? ????# #?????????????????????????????? | | ?????????? ????# +?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 393 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed CannonReactionArray Manual? 0 Play Time 01:22:40 Cumulative 7.7 hours Start 2021.06.02 @ 04:14:57 End 2021.06.02 @ 05:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b7c1229-db78-4649-8256-097814f01cc2