Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.13 @ 18:21:51 Player: KTG-V1 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (518) 2590 Value Destroyed (24011) 24011 Prototype IDs (42) 840 Alien Tech Used (4) 800 Bonus (8964) 8964 TOTAL SCORE: 48105 Bonus ------- High Alert Combat Kills 7957 Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 900/900 System Corruption 54% Temperature Cool (0) Movement Core (1150) Ox22 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Particle Reactor Light Quantum Reactor Medium Treads Centrium Leg Antigrav Array Matter Compressor (250) Transdimensional Reconstructor HERF Cannon HERF Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Weapon Cycler Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Core Cannon Improved Remote Datajack > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Energy Well Matter Compressor Improved Terrain Scan Processor Advanced Particle Charger Quantum Capacitor Quantum Capacitor Advanced Phase Shifter Improved System Backup Module Transdimensional Reconstructor Transdimensional Reconstructor Gamma Rifle Gamma Rifle Heavy Phase Cannon Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Heavy Shock Bomb Launcher Gamma Bomb Array [Rating: 175] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Artifact Stasis Generator Weapon Proton Cannon Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Slots Evolved 18 | . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Utility 11 | . . 2 . . . 1 . 2 . . . . 1 . . . . . . 1 . . 1 . . . . 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 878 | 6 8 44 6 7 3 33 6 94 5 7 8 11 32 25 34 39 14 . 5 53 9 . 55 20 6 17 6 24 134 56 56 55 Power 54 | 1 2 4 . . . 2 . 5 . . . . 2 1 . 3 . . . 2 . . 3 2 . 1 . . 8 5 6 7 Engine 16 | 1 1 4 . . . 2 . 2 . . . . 1 . . 3 . . . . . . . 1 . . . . . . . 1 Core 8 | . 1 . . . . . . 3 . . . . . . . . . . . 2 . . 2 . . . . . . . . . Reactor 30 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . 1 . . 8 5 6 6 Propulsion 113 | 2 1 11 . . . 10 2 8 2 . 2 . 2 2 . 3 2 . . 2 1 . 3 2 2 3 . 1 20 6 12 14 Treads 98 | 2 1 11 . . . 10 2 8 2 . 2 . 2 2 . 3 2 . . 2 1 . 3 2 2 1 . 1 20 6 6 7 Leg 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 362 | 1 1 8 . 7 . 7 2 28 . 4 2 4 17 12 18 19 8 . 4 30 4 . 34 13 3 9 5 18 57 16 14 17 Device 202 | . . 2 . 1 . 1 1 12 . 1 1 2 12 6 14 11 2 . 1 20 3 . 23 8 2 2 5 12 35 11 8 6 Storage 38 | 1 1 2 . 5 . 3 . 2 . . . . . 2 . 2 1 . . 1 . . 1 . . 1 . 1 10 1 2 2 Processor 15 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 . 1 . . . 2 2 1 4 Hackware 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 3 . . 1 Protection 99 | . . 4 . 1 . 3 1 12 . 3 1 2 4 3 3 6 5 . 3 9 1 . 7 5 . 6 . 5 7 2 3 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 349 | 2 4 21 6 . 3 14 2 53 3 3 4 7 11 10 16 14 4 . 1 19 4 . 15 3 1 4 1 5 49 29 24 17 Energy Gun 10 | 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 3 2 . Energy Cannon 123 | . . 5 3 . 1 4 1 24 . 2 2 3 3 3 7 4 2 . 1 1 3 . 7 2 1 1 1 3 14 4 13 8 Ballistic Gun 109 | 1 2 10 2 . . 5 . 13 . . 1 2 4 3 4 7 2 . . 12 1 . 3 . . . . 2 19 10 . 6 Ballistic Cannon 8 | . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 39 | . . 2 1 . 2 2 . 3 1 . 1 . 1 . 2 1 . . . . . . 2 . . . . . 7 3 8 3 Special Weapon 12 | . . . . . . . . 1 . . . . 1 4 . . . . . . . . 1 1 . . . . 1 3 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . 2 1 12 1 . . . . . 3 . . . . 5 . . 2 . . 2 . . . . . . Piercing Weapon 19 | . . . . . . . . . 1 1 . 2 2 . . . . . . . . . . . . . . . 6 6 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 3 . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . 5 . 1 4 3 1 1 Parts Lost 137 | . . . . . . 2 . 2 . . . . . . 2 4 . . . 3 . . 4 3 . . . 8 40 4 35 30 Power 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 . 4 5 Propulsion 31 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . 1 9 1 7 8 Utility 55 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 1 . . . 6 18 . 15 10 Weapon 37 | . . . . . . 1 . . . . . . . . 1 1 . . . 2 . . 1 1 . . . 1 10 3 9 7 Highest Loss Streak 16 | . . . . . . 1 . 1 . . . . . . 2 3 . . . 2 . . 2 3 . . . 2 11 2 11 16 Average Slot Usage (%) 92 | . 99 99 100 99 100 99 100 99 99 100 96 100 93 84 79 85 92 93 92 90 88 88 92 99 100 99 93 85 82 78 74 79 Engine 4 | . 12 9 11 11 11 9 9 4 7 7 7 7 5 . . 5 6 6 6 1 . . . 2 5 5 5 4 . . . 1 Core 1 | . 1 1 . . . . . 2 . . . . . . . . . . . 3 5 5 7 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 6 . . . . . . . 2 4 5 5 5 4 7 8 7 5 Treads 19 | . 28 22 22 22 22 26 27 22 23 23 23 23 26 21 13 18 20 20 20 17 17 17 16 21 21 20 10 9 14 12 6 8 Device 10 | . . 2 . . 11 9 9 13 15 14 15 14 11 3 12 12 11 13 12 11 10 11 9 9 10 9 9 11 14 12 9 10 Storage 21 | . 27 30 33 33 33 27 27 23 23 23 23 23 20 20 20 20 20 20 20 18 23 23 21 21 21 21 21 19 19 17 17 14 Processor 6 | . . . . . . . . 6 7 7 7 7 6 9 6 6 6 6 6 5 5 5 9 10 10 10 10 6 6 10 13 10 Protection 8 | . . 10 11 9 . 9 9 8 7 7 7 7 6 5 6 7 14 13 12 11 5 5 6 7 10 9 10 9 4 3 1 3 Energy Cannon 6 | . . 3 20 22 11 8 17 7 9 8 10 5 5 7 7 2 1 . . . 13 17 9 10 14 11 10 6 3 . 4 4 Ballistic Gun 6 | . 12 14 1 . . 9 . 4 . . . 3 6 3 3 9 11 13 12 13 3 . 3 5 . . . 1 6 2 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 246 | 12 49 87 87 119 113 126 126 134 131 138 131 138 150 175 151 139 132 122 156 170 175 175 189 180 178 178 175 211 223 204 246 168 Greatest Support 225 | 40 40 43 43 43 43 63 60 71 70 70 70 70 90 140 140 140 118 118 118 118 121 121 121 89 92 92 28 28 225 225 210 145 Greatest Overweight (x) 10 | . 1 2 2 2 2 2 2 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 6 6 7 6 2 7 10 Average Overweight (x) 1 | . . 1 1 2 2 1 2 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 6 6 . . 1 1 Largest Inventory Capacity 48 | 6 14 24 24 34 28 28 28 28 28 28 28 28 28 28 28 32 48 28 28 34 34 34 34 34 34 34 34 34 40 36 36 28 Average Capacity 29 | 5 13 22 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 29 34 34 34 34 34 34 34 32 35 36 35 24 Most Carried 39 | 6 14 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 34 34 34 34 34 34 34 34 39 36 36 28 Average Carried 28 | 3 9 19 24 24 23 26 27 27 27 27 28 27 27 27 27 26 27 28 27 27 33 34 33 33 33 33 34 30 33 35 32 23 Final Capacity 36 | 6 14 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 34 34 34 34 34 34 34 32 36 36 28 20 Final Carried 36 | 6 14 24 24 24 24 28 28 28 28 28 28 28 28 28 26 27 28 28 28 34 34 34 34 34 34 34 34 28 36 36 28 16 Class Distribution -------------------- 65% | Hauler-Mutant 18% | Hauler-Skirmisher 3% | Scavenger-Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Assassin | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Scavenger-Assassin | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Matter Collected 17377 | 267 204 1237 136 40 126 870 60 1443 203 110 . 240 680 739 909 706 190 . 170 1056 175 . 765 205 80 170 70 265 2874 1429 755 1203 Remotely 2339 | . . 89 . . . . . 204 . . . . 268 . 438 . . . . 172 . . 226 . . . . 150 792 . . . Salvage Created 31359 | 165 588 1314 214 . 184 1713 317 2508 . 110 . 152 619 991 739 542 147 . 151 1057 382 59 1311 485 90 295 . 1152 6725 2617 3897 2835 Parts 1408 | 6 37 85 13 . 15 83 11 130 . 6 . 9 36 19 30 23 6 . 10 55 11 . 55 11 5 5 . 56 299 95 178 119 Haulers Intercepted 18 | . . 5 . . . 6 . 2 . . . . 1 . . . . . . 1 . . . . . . . 2 1 . . . Recyclers Shooed 25 | . 2 2 . . 1 2 . 2 . . . . 1 . 1 . . . . . . . 1 . . . . . 6 2 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 7 3 . 4 . . . 7 6 . 9 . 1 . . 5 . . . . . . . . Prevented 33 | . . . . . . . . . . 1 . 5 . . . 4 1 . . . 1 . . 10 5 5 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Combat Hostiles Destroyed 387 | . 9 32 2 . 8 28 6 36 . 1 . 3 10 4 12 8 1 . 3 13 2 . 25 4 1 . . 10 68 27 42 32 Guns 139 | . 7 18 1 . . 10 . 11 . . . 1 7 . 4 7 1 . 3 12 2 . 1 . . . . 2 30 9 2 11 Cannons 83 | . 2 6 1 . . 11 4 14 . 1 . 2 3 4 3 . . . . 1 . . 9 3 . . . 1 1 2 12 3 AOE 70 | . . 8 . . 8 7 . 6 . . . . . . 4 . . . . . . . 9 . . . . . 6 3 13 6 Classes Destroyed 22 | 3 2 5 . . 1 2 . 1 . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . 1 2 . . Worker 27 | 1 . . 1 . 1 2 . 5 . . . . . . . . . . . . . . . . . . . 2 11 . 4 . Builder 19 | . . . . . 2 . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . 8 . 5 . Tunneler 5 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 18 | . . 5 . . . 6 . 2 . . . . 1 . . . . . . 1 . . . . . . . 2 1 . . . Recycler 31 | 1 2 2 2 . 1 2 . 5 . . . . . . 1 . . . . 1 . . . . . . . 1 5 3 4 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Operator 5 | . . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Watcher 23 | . 2 3 . . . 3 . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . 4 1 1 3 Swarmer 74 | . . 14 2 . 8 7 . 6 . . . 1 3 . . . . . . . . . 5 . . . . . 13 . 14 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 136 | . 9 8 . . . 9 6 16 . 1 . . 5 . 6 4 1 . . 4 2 . 9 3 . . . . 13 14 12 14 Brawler 7 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 . Duelist 6 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Sentry 51 | . . 9 . . . 10 . 9 . . . 1 . . 3 . . . 1 3 . . 2 1 1 . . . 8 . 1 2 Hunter 44 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 6 . . . . 8 19 3 4 2 Programmer 56 | . . . . . . . . 4 . . . 1 2 . 2 . . . 2 6 . . 1 . . . . 2 12 7 7 10 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 9 | . . . . . . . . . . 1 . . . . . 1 2 . . . 4 . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 19 | 3 3 4 4 . 4 4 2 6 . 1 . 2 7 1 4 4 1 . 2 3 2 . 5 3 1 . . 6 19 7 17 7 Combat Bots Only 8 | . 3 4 2 . 4 4 2 5 . 1 . 2 7 1 3 4 1 . 2 3 2 . 5 3 1 . . 4 8 5 8 7 Max Kills in Single Turn 5 | 1 1 3 2 . 4 3 1 2 . 1 . 1 1 1 1 1 1 . 1 2 1 1 5 1 1 . . 1 3 2 4 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploded 5 | . . 3 . . 4 3 . 2 . . . . . . 1 . . . . . . . 5 . . . . . 1 1 4 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Damage Taken 44413 | . 390 1314 44 . 83 1193 171 2496 . 33 . 321 744 . 1190 989 78 . 252 1412 171 . 1741 438 42 . . 2223 12098 3307 6197 7486 Core 3634 | . 65 185 . . 9 131 . 289 . . . . 42 . 93 100 20 . 24 90 18 . 130 . . . . 110 728 188 363 1049 Absorbed by Shields 1210 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 771 . . 328 Reduced by Siege Mode 855 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 830 . 19 6 Core Remaining (%) 73 | 100 74 . . . 51 . 76 . . . . 58 . . . . . . 67 . . 89 . . . . 88 91 . 36 . . Volleys Fired 1555 | 7 49 102 13 . 14 93 11 108 . 3 . 10 56 72 51 103 31 . 16 43 41 2 62 12 6 4 1 51 247 102 156 89 Largest 4 | 2 2 2 2 . 1 2 2 2 . 2 . 2 2 2 2 2 2 . 2 3 3 2 3 2 2 2 1 2 3 3 1 4 Hottest 300 | 70 78 136 136 . 68 136 126 138 . 138 . 138 138 180 180 90 90 . 90 146 150 150 163 163 150 150 98 150 225 155 300 300 Shots Fired 2543 | 14 96 192 26 . 14 181 22 204 1 6 . 19 83 116 71 119 36 . 29 120 60 4 85 19 8 8 1 63 478 151 153 164 Gun 1322 | 14 88 142 4 . . 91 . 96 . . . 8 41 33 21 33 10 . 26 115 15 . 3 . . . . 12 325 117 20 108 Cannon 1066 | . 8 44 22 . 9 86 22 96 1 6 . 11 42 77 44 85 26 . 3 5 45 4 65 19 8 8 1 51 123 22 98 35 Launcher 141 | . . 6 . . 5 4 . 10 . . . . . . 6 1 . . . . . . 11 . . . . . 30 12 35 21 Special 14 | . . . . . . . . 2 . . . . . 6 . . . . . . . . 6 . . . . . . . . . Kinetic 1225 | 7 51 174 4 . . 94 . 96 . . . 8 41 33 21 33 10 . 26 115 15 . 3 . . . . 12 288 86 . 108 Thermal 562 | 7 45 12 22 . 9 67 . . . . . . 31 77 20 78 19 . 3 5 26 . 7 . 4 . 1 . 17 22 84 6 Explosive 43 | . . 6 . . 5 4 . 10 . . . . . . 6 1 . . . . . . 11 . . . . . . . . . Electromagnetic 699 | . . . . . . 16 22 96 1 6 . 11 11 . 24 7 7 . . . 19 4 58 19 4 8 . 51 173 43 69 50 Robot Hit Streak 42 | 10 19 28 7 . 10 13 32 21 . 9 . 11 12 18 16 19 15 . 16 15 12 2 15 15 19 27 . 42 28 14 15 15 Robot Miss Streak 9 | . 3 9 3 . 1 4 . 6 . 1 . 5 6 4 6 4 2 . 2 5 2 1 2 1 . . . 5 5 3 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 Secondary Targets 25 | . 1 4 . . . . . 1 . . . . 2 . . . . . . 3 1 . . . . . . 1 6 2 . 4 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . . . 1 1 1 . 1 Capacitor 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 72 17 Shots Hit Robots 1715 | 10 68 138 15 . 12 123 19 161 . 3 . 17 49 98 46 33 16 . 24 98 28 2 51 18 4 11 . 41 338 99 95 98 Core Hits 1190 | 6 26 62 7 . 15 62 9 109 . 2 . 8 51 34 44 39 12 . 17 84 17 2 52 9 1 1 . 14 192 81 136 98 Critical Hits 85 | . . 1 4 . . 7 . . . . . . . . . . . . . 3 . . 2 . . . . . 37 8 12 11 Critical Kills 33 | . . 1 1 . . 4 . . . . . . . . . . . . . 1 . . 1 . . . . . 13 3 5 4 Critical Parts Destroyed 46 | . . . 3 . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . 22 4 7 6 Melee Attacks 170 | . . . . . . 8 2 44 4 13 . 26 4 . 5 . . . . 22 . . 4 . . 3 1 7 11 14 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . 8 2 44 4 . . . . . 5 . . . . 22 . . 4 . . 3 1 7 6 . . . Piercing 64 | . . . . . . . . . . 13 . 26 4 . . . . . . . . . . . . . . . 5 14 2 . Sneak Attacks 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61922 | 118 824 2652 320 . 778 3037 579 4306 . 88 . 545 1104 3172 2123 965 362 . 424 2815 824 70 3570 659 105 578 . 1652 12316 4535 7565 5836 Guns 22844 | 118 721 1461 36 . . 1009 . 1274 . . . 139 617 1135 235 586 154 . 424 2273 287 . 49 . . . . 356 6930 2457 443 2140 Cannons 20639 | . 103 633 284 . 165 1479 499 2069 . 88 . 272 356 2037 664 152 208 . . 117 537 70 1524 616 105 151 . 1259 2219 629 3011 1392 Explosions 17461 | . . 558 . . 613 549 80 963 . . . 134 27 . 1224 227 . . . . . . 1997 43 . . . 37 3167 1448 4111 2283 Melee 956 | . . . . . . . . . . . . . 104 . . . . . . 425 . . . . . 427 . . . . . . Ramming 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 21 Kinetic 21081 | 32 323 1909 36 . . 1030 . 1274 . . . 139 617 1135 235 586 154 . 424 2273 287 . 49 . . . . 356 6089 1993 . 2140 Thermal 10971 | 86 501 185 284 . 254 1086 80 78 . . . 134 163 2037 191 . . . . 117 . . 36 . . . . 37 408 629 3301 1364 Explosive 5730 | . . 558 . . 524 513 . 784 . . . . . . 1127 227 . . . . . . 1997 . . . . . . . . . Electromagnetic 23162 | . . . . . . 408 499 2170 . 88 . 272 220 . 570 152 208 . . . 537 70 1488 659 105 151 . 1259 5819 1912 4264 2311 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 852 | . . . . . . . . . . . . . . . . . . . . 425 . . . . . 427 . . . . . . Piercing 104 | . . . . . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . . Highest Corruption 54 | . . . . . . . . 5 5 5 5 . 1 26 26 20 . . . 3 . . . . . . . . 25 42 29 54 Average Corruption 13 | . . . . . . . . 4 5 5 5 . 1 20 22 8 . . . 2 . . . . . . . . 11 29 9 34 Corruption Purged 50 | . . . . . . . . . . . . . 1 . 15 20 . . . 3 . . . . . . . . 4 6 . 1 Effects 734 | . . . . . . . . 15 33 26 1 . 3 56 86 85 . . . 13 . . . . . . . . 109 133 43 131 Message Errors 125 | . . . . . . . . 4 8 6 . . 1 8 14 26 . . . 5 . . . . . . . . 10 16 8 19 Matter Fused 105 | . . . . . . . . 4 10 6 1 . . 4 18 16 . . . 3 . . . . . . . . 10 19 6 8 Heat Flow Errors 43 | . . . . . . . . . 2 . . . . 1 7 15 . . . . . . . . . . . . 7 6 2 3 Energy Discharges 53 | . . . . . . . . 2 6 5 . . . 4 4 4 . . . 3 . . . . . . . . 6 9 4 6 Parts Rejected 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 2 Data Loss (minor) 48 | . . . . . . . . 2 4 4 . . 1 4 4 9 . . . 2 . . . . . . . . 6 5 2 5 Data Loss (major) 23 | . . . . . . . . . 2 2 . . . 2 4 2 . . . . . . . . . . . . 2 4 2 3 Misfires 17 | . . . . . . . . . 1 2 . . . 2 3 3 . . . . . . . . . . . . 1 1 . 4 Alerts 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . 1 Misdirections 62 | . . . . . . . . . . . . . . 4 13 5 . . . . . . . . . . . . 5 17 3 15 Targeting Errors 205 | . . . . . . . . 3 . 1 . . 1 21 14 4 . . . . . . . . . . . . 48 43 12 58 Weapon Failures 41 | . . . . . . . . . . . . . . 6 2 . . . . . . . . . . . . . 14 9 3 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1500 | . . 25 10 . 55 24 31 103 . 21 . 12 . . 61 . 49 . . . 58 . 31 57 . 278 . 5 180 36 194 270 Projectiles 733 | . . . 10 . 2 24 31 61 . 21 . 1 . . 5 . 49 . . . 58 . . 57 . . . 5 62 36 101 210 Explosions 489 | . . 25 . . 53 . . 42 . . . 11 . . 56 . . . . . . . 31 . . . . . 118 . 93 60 Melee 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . 278 . . . . . . Knockbacks 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1103 | . . 75 . . 42 96 44 . . . . 62 . . 92 . . . . . . . 79 . . . . 49 114 90 193 167 Shots 78 | . . 2 . . 2 3 1 . . . . 1 . . 2 . . . . . . . 1 . . . . 1 14 12 18 21 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | 100 248 156 354 . . 405 153 90 177 . . 94 45 459 384 371 182 . 48 56 108 168 435 145 116 360 58 171 413 232 378 269 Average Temperature 84 | 43 87 36 120 . . 128 62 28 101 . . 53 15 156 89 92 65 . 11 16 36 90 84 43 50 170 35 50 69 83 109 54 Received Heat Transfer 5035 | . 222 291 . . . 351 72 567 . 18 . 72 108 . 276 405 36 . 54 243 81 . 153 126 9 . . . 880 288 270 513 Effects 28 | . 3 . 1 . . 1 . . . . . . . 10 . 3 . . . . . . 9 . . 1 . . . . . . Shutdowns 5 | . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . Energy Bleed 6 | . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . Interference 9 | . 2 . . . . . . . . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 2 1 Total Turns 264 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 16 16 9 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 12 14 9 Robots Corrupted 100 | . . . . . . . 2 5 . . . . . . 1 1 . . . . 1 . 6 2 1 1 . 8 31 13 16 12 Combat Hostiles 96 | . . . . . . . 2 5 . . . . . . 1 1 . . . . . . 6 1 1 1 . 7 31 13 15 12 Parts Fried 221 | . . . . . . 5 4 7 . . . . 1 . 6 . 2 . . . 6 2 17 6 1 . . 12 55 36 39 22 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 3 . 1 . 2 5 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . Heat Transferred 12339 | 259 1480 333 518 . 396 1937 150 50 . . . 100 198 2479 211 . . . . 75 . . 37 . . . . 100 387 481 2598 550 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . . . . . . 1 1 1 . . . 1 1 . 2 . . . . . . . . 1 . . . 1 5 . 5 7 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Peak Influence 2011 | 20 269 617 301 . 323 460 557 1181 . . . . 209 79 195 . . . . 187 . . 807 . . . . 197 2011 1417 1556 1465 Initial 1131 | . 13 63 223 . . 47 268 291 . . . . . 73 1 . . . . . . . . . . . . . 65 1131 848 995 Average 406 | 5 132 270 211 . 281 283 467 306 . . . . 50 51 53 . . . . 63 . . 407 . . . . 75 629 1228 1301 1192 Maximum Alert Level 5 | . 1 2 1 . 1 2 2 4 . . . . 1 . . . . . . . . . 3 . . . . . 5 4 4 4 Low Security (%) 45 | 100 80 53 26 . 16 22 . 43 . . . . 89 100 100 . . . . 100 . . 14 . . . . 100 20 . . . Level 1 21 | . 19 13 73 . 83 67 31 38 . . . . 10 . . . . . . . . . 11 . . . . . 22 . . . Level 2 12 | . . 32 . . . 10 68 7 . . . . . . . . . . . . . . 66 . . . . . 16 . . . Level 3 5 | . . . . . . . . 5 . . . . . . . . . . . . . . 7 . . . . . 27 . 12 30 Level 4 13 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 99 87 69 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 1 3 . . . 3 . 13 . . . . 4 . 2 . . . . 6 . . 8 . . . . 2 12 9 9 5 Investigation 8 | . 1 1 . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . . . 1 . . . Extermination 25 | . . . . . . . . 4 . . . . 2 . 2 . . . . 3 . . 2 . . . . 1 4 2 2 3 Reinforcement 27 | . . 2 . . . 1 . 3 . . . . 2 . . . . . . 3 . . 2 . . . . 1 7 3 3 . Assault 14 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 4 4 2 Garrison 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 4 1 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Distress Signals 21 | . 1 3 . . . . . 4 . . . . . . 1 . 1 . . 1 . . . . . . . 1 5 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 765 | . 14 45 3 . 9 48 7 64 . 4 . 4 14 6 20 8 2 . 3 19 2 . 27 6 1 . . 15 100 37 74 233 Peak Tracking Total 176 | . 3 6 3 . 4 5 3 5 . 3 . 3 7 2 6 4 1 . 2 3 2 . 4 4 1 . . 4 8 6 9 176 Tactical Retreats 30 | . 1 3 . . 1 1 1 7 . . . . 1 . 3 1 1 . . . . . . 1 . . . . 4 . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Traps Triggered 15 | . . . . . . . 1 3 . . . . 2 . 2 . . . . 1 . . 1 . . . . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Disabled 39 | . 1 1 . . 4 1 1 14 . . . . 2 . 1 . . . . 1 . . 2 . . . . 1 3 4 2 1 Max in Single Turn 4 | . 1 1 . . 4 1 1 4 . . . . 1 . 1 . . . . 1 . . 1 . . . . 1 1 1 1 1 Garrison Access 10 | . . . . . . . . 4 . . . . 1 . . . . . . 1 . . 1 . . . . . 1 1 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Accessed 88 | . 7 9 . . . 12 . 15 1 . . . 7 . 1 . 1 4 . 3 . . 3 . . 5 . 4 4 7 2 3 Terminals 54 | . 6 6 . . . 8 . 9 . . . . 5 . 1 . . . . 2 . . 1 . . . . 4 3 5 1 3 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . . 1 . 4 . . . . 1 . . . . . . 1 . . 1 . . . . . 1 1 1 . Total Hacks 205 | . 17 25 . . . 27 . 30 1 . . . 13 . 1 . 1 27 . 6 . . 7 . . 18 . 9 6 11 2 4 Successful 126 | . 9 17 . . . 16 . 12 1 . . . 6 . . . 1 27 . 2 . . 5 . . 18 . 2 4 5 1 . Failed 78 | . 7 8 . . . 11 . 18 . . . . 7 . 1 . . . . 4 . . 2 . . . . 7 2 6 1 4 Catastrophic 13 | . 1 1 . . . 1 . 3 . . . . 3 . . . . . . . . . 1 . . . . 1 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 12 13 . . . 13 . 18 . . . . 7 . 1 . . . . 5 . . 3 . . . . 3 3 3 . 1 Terminals 114 | . 16 13 . . . 19 . 21 . . . . 9 . 1 . . . . 5 . . 2 . . . . 9 5 9 1 4 Fabricators 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . Repair Stations 14 | . . 7 . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 4 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 12 | . . . . . . 1 . 4 . . . . 2 . . . . . . 1 . . 1 . . . . . 1 1 1 . Terminal Hacks 75 | . 6 4 . . . 6 . 3 1 . . . 2 . . . 1 27 . . . . 1 . . 18 . 1 1 4 . . Record 21 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . 6 . . . 4 . . Part Schematic 12 | . 1 . . . . . . . . . . . . . . . . 7 . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 3 2 . . . 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . . 6 . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . . 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . 1 . 4 . . . . 2 . . . . . . 1 . . 1 . . . . . 1 1 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . 4 . . . . 1 . . . . . . 1 . . 1 . . . . . 1 1 1 . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 3 . . . 4 . 1 . . . . 1 . . . . . . 1 . . 1 . . . . 1 2 . . . Terminals 14 | . 2 2 . . . 4 . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 2 . . . Track 6 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 8 | . 1 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 4 7 . . . 10 . 8 . . . . 7 . 1 . . . . 2 . . 2 . . . . 4 3 6 1 3 Full Trace Events 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 1 . . . . . . . . . . . . . . . 7 . . . . . . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Matter 574 | . . . . . . . . . . . . . 256 . . . . . . . . . 318 . . . . . . . . . Time 297 | . . . . . . . . . . . . . 128 . . . . . . . . . 169 . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 16 . . . . . . . . . 6 . . . . . . . . . Parts Repaired 6 | . . 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 240 | . . 84 . . . 38 . 118 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 1 . . . . . 6 . . . . . . . . 1 . . . . . . . . . Non-combat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . 1 . . . . . 6 . . . . . . . . 3 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total Allies 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 94 | . . . 31 . . . . . . . . . . . . . . . 94 . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . 31 . . . . . . . . . . . . . . . 94 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 15 | . . . 9 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Total Damage 239 | . . . 128 . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . 1 3 . 1 . . . 1 1 . 1 . 2 . . 1 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Turns Passed 50161 | 110 722 2554 547 713 434 2284 435 3774 1132 1059 435 2257 1577 575 1378 3804 4885 141 2935 1786 3335 513 1341 1774 1788 595 838 656 2238 1273 1178 1095 Spaces Moved 21046 | 49 297 977 240 352 200 962 180 1478 587 546 238 1087 733 172 623 1812 1308 78 1180 670 1238 282 536 873 940 294 505 289 765 588 473 494 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19467 | 47 297 977 240 352 200 962 180 1478 587 546 238 1087 733 172 623 1812 1308 78 1180 670 1238 282 536 873 940 291 . . 724 588 142 86 Legs 738 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 407 Wheels 839 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 505 289 41 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 200 180 203 180 178 178 178 178 178 180 180 160 163 183 183 183 180 180 180 182 180 160 160 160 145 145 146 145 Average Speed 180 | 155 178 195 198 200 200 185 203 194 180 178 178 178 178 181 180 178 182 183 183 183 180 180 181 183 180 179 160 162 162 149 167 155 Slowest Speed 300 | 160 180 200 200 200 200 203 203 230 183 178 178 178 182 182 180 183 183 183 183 183 183 180 203 202 182 200 160 170 200 185 300 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 5 47 84 45 73 57 85 40 42 67 71 14 79 15 69 15 97 82 68 79 19 96 24 13 77 84 62 55 8 27 49 16 25 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 10 | . 1 1 . . . . . . 1 1 . . . . . . 1 1 . . . . . . 1 3 . . . . . . Known Exits Taken 23 | . . 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . . . . 1 . . . 3 5 . 5 . . . 4 2 . 1 . 3 . . 3 1 . 1 . . . . . Spaces Dug 381 | . . . . . 9 7 . 40 4 12 . 20 26 . 18 64 16 . 3 19 26 . 10 . 4 . 2 7 23 18 39 14 Terrain Destroyed 888 | . . 49 . . 50 47 4 85 4 12 . 21 32 8 79 94 19 . 3 24 27 . 91 . 4 . 2 11 73 24 61 64 Melee 145 | . . . . . . 7 . 40 4 12 . 20 2 . 5 . . . . 17 . . 4 . . . 1 7 10 14 2 . Projectile 301 | . . . . . . . . . . . . . 26 8 17 78 19 . 3 7 27 . 6 . 4 . 1 . 32 10 49 14 AOE 442 | . . 49 . . 50 40 4 45 . . . 1 4 . 57 16 . . . . . . 81 . . . . 4 31 . 10 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total 30810 | 67 403 1434 283 364 220 1315 224 2110 655 601 247 1338 907 319 792 2255 3766 77 1933 1098 2285 284 799 1026 1028 347 531 404 1360 884 765 689 Wait 6432 | . 24 249 23 . 2 166 19 331 55 29 . 193 57 22 64 275 2392 . 715 263 991 1 127 108 69 11 16 10 102 73 39 6 Move 21017 | 48 296 976 239 351 199 962 179 1477 586 545 237 1086 733 171 622 1811 1307 77 1179 669 1237 281 535 872 939 293 504 288 764 588 472 494 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 320 | 6 15 28 1 . 1 23 2 22 2 1 . 6 7 9 6 11 6 . 9 23 3 . 9 5 3 4 . 13 53 15 23 14 Fast Attach 196 | 6 4 11 . 2 . 2 . 10 1 2 2 . 10 7 4 14 9 . . 9 . . 5 4 1 10 3 2 28 14 13 23 Attach 165 | . . 4 . . . 4 . 3 1 . . . 3 5 2 6 . . 4 8 . . 7 2 . 2 . 11 42 15 30 16 Detach 31 | . . . . . . . . . . . . . 4 . . 1 . . . 2 . . . 1 . 1 . . 5 10 4 3 Swap 520 | . 4 29 6 5 3 27 6 81 3 5 6 11 19 13 28 19 5 . 1 36 9 . 43 14 5 6 3 11 65 27 14 16 Drop 388 | . 11 35 1 6 1 30 3 34 3 3 2 6 14 20 10 15 16 . 9 23 4 . 7 8 5 13 3 11 42 26 7 20 Fire 1555 | 7 49 102 13 . 14 93 11 108 . 3 . 10 56 72 51 103 31 . 16 43 41 2 62 12 6 4 1 51 247 102 156 89 Melee 170 | . . . . . . 8 2 44 4 13 . 26 4 . 5 . . . . 22 . . 4 . . 3 1 7 11 14 2 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 12 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 742 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Central database locked down 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Identified exit to Mines 1516 | -9/Materials | Discovered new exit (range 4) 1633 | -9/Materials | Build established: Hauler-Mutant 2233 | -9/Materials | Discovered new exit (range 16) 2675 | -9/Materials | Discovered new exit (range 16) 2721 | -9/Materials | Repaired Med. Armor Plating 2748 | -9/Materials | Repaired Lgt. Treads 2775 | -9/Materials | Repaired Lgt. Treads 3387 | -9/Materials | Entered Mines 3565 | -9/Mines | Discovered new exit (range 12) 3576 | -9/Mines | Received a Mining Laser from a helpful Derelict 3671 | -9/Mines | Discovered new exit (range 8) 3835 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3837 | -9/Mines | Discovered new exit (range 5) 3887 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3891 | -9/Mines | Found Prototype Device 3934 | -9/Mines | Entered Exiles 3984 | -9/Exiles | Met 8R-AWN 4020 | -9/Exiles | Met EX-HEX 4102 | -9/Exiles | Met EX-BIN 4178 | -9/Exiles | Met EX-DEC 4245 | -9/Exiles | Visited The Gauntlet 4619 | -9/Exiles | Discovered new exit (range 15) 4647 | -9/Exiles | Entered Mines 4903 | -8/Mines | Discovered new exit (range 12) 5081 | -8/Mines | Entered Materials 5081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6155 | -8/Materials | Discovered new exit (range 3) 6363 | -8/Materials | Identified Exp. Sensor Array 6680 | -8/Materials | Garrison activated, responded to threat 7200 | -8/Materials | Discovered new exit (range 3) 7315 | -8/Materials | Repaired Arm. Treads 7365 | -8/Materials | Identified exit to Garrison 7365 | -8/Materials | Entered Garrison 7404 | -8/Garrison | Triggered checkpoint 7462 | -8/Garrison | Garrison Relay disabled 7584 | -8/Garrison | Triggered checkpoint 7718 | -8/Garrison | Triggered checkpoint 7721 | -8/Garrison | Discovered new exit (range 15) 7765 | -8/Garrison | Installed Relay Interface Framework 7800 | -8/Garrison | Entered Factory 7800 | -7/Factory | Evolved 2 slots: Utility x2 8818 | -7/Factory | Discovered new exit (range 4) 8833 | -7/Factory | Identified exit to Storage 9167 | -7/Factory | Repaired EM Pulse Cannon 9249 | -7/Factory | Repaired Exp. Sensor Array 9520 | -7/Factory | Garrison activated, responded to threat 9900 | -7/Factory | Discovered new exit (range 4) 9907 | -7/Factory | Identified exit to Factory 10074 | -7/Factory | Identified exit to Lower Caves 11400 | -7/Factory | First assault squad dispatched 11543 | -7/Factory | Discovered exit to Factory (range 15) 11574 | -7/Factory | Entered Lower Caves 12363 | -7/Lower Caves | Encountered a Warlord checkpoint 12626 | -7/Lower Caves | Discovered new exit (range 11) 12657 | -7/Lower Caves | Identified exit to Lower Caves 12706 | -7/Lower Caves | Entered another Lower Caves area 12726 | -7/Lower Caves | Discovered exit to Factory (range 6) 13300 | -7/Lower Caves | Learned location of Extension (-5) 13355 | -7/Lower Caves | Encountered a Warlord checkpoint 13581 | -7/Lower Caves | Learned Factory garrison access intel 13594 | -7/Lower Caves | Identified exit to Zion 13764 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13765 | -7/Lower Caves | Entered Zion 13795 | -7/Zion | Received a hallucinogenic algorithm 13820 | -7/Zion | System corruption cleaned by Quarantine Array 14143 | -7/Zion | Visited the Megawrench Repair Shop 14148 | -7/Zion | Megawrench repaired 12 parts 14177 | -7/Zion | Discovered new exit (range 13) 14199 | -7/Zion | Identified exit to Proximity Caves 14200 | -7/Zion | Entered Proximity Caves 14451 | -6/Proximity Caves | Learned Factory terminal intel 15671 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15814 | -6/Proximity Caves | Discovered exit to Factory (range 15) 16457 | -6/Proximity Caves | Entered Factory 16457 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16458 | -6/Factory | Loaded intel: 20 terminal locations 16459 | -6/Factory | Loaded intel: 4 garrison access locations 16732 | -6/Factory | Discovered new exit (range 8) 16743 | -6/Factory | Identified exit to Lower Caves 17124 | -6/Factory | Fabricated Adv. Force Field? 17894 | -6/Factory | Destroyed 7 combat bots 17903 | -6/Factory | Found Prototype Processor 17903 | -6/Factory | Identified Exp. Terrain Scan Processor 18034 | -6/Factory | Sucked down chute 18034 | -6/Factory | Entered Waste 18049 | -6/Waste | EMP discharged 18068 | -6/Waste | Spotted C-40 Crusher 18115 | -6/Waste | Spotted C-40 Crusher 18120 | -6/Waste | Spotted C-40 Crusher 18127 | -6/Waste | Spotted C-40 Crusher 18149 | -6/Waste | EMP discharged 18149 | -6/Waste | System corruption reached 10% 18233 | -6/Waste | Spotted C-40 Crusher 18243 | -6/Waste | Destroyed C-40 Crusher 18249 | -6/Waste | EMP discharged 18277 | -6/Waste | Spotted C-40 Crusher 18296 | -6/Waste | Found Damper Plating 18349 | -6/Waste | EMP discharged 18349 | -6/Waste | Destroyed C-40 Crusher 18390 | -6/Waste | Destroyed C-40 Crusher 18449 | -6/Waste | EMP discharged 18549 | -6/Waste | EMP discharged 18557 | -6/Waste | Discovered new exit (range 10) 18565 | -6/Waste | Destroyed C-40 Crusher 18577 | -6/Waste | Found Damper Plating 18602 | -6/Waste | Identified exit to Factory 18609 | -6/Waste | Entered Factory 19570 | -6/Factory | Discovered exit to Lower Caves (range 9) 19987 | -6/Factory | Entered Lower Caves 20041 | -6/Lower Caves | Lost 3 parts (1p1n1w) 20251 | -6/Lower Caves | Learned 8 Factory zone layouts 20585 | -6/Lower Caves | Attacked by a faux Warlord 22587 | -6/Lower Caves | Encountered a Warlord checkpoint 23099 | -6/Lower Caves | Discovered new exit (range 12) 23419 | -6/Lower Caves | Identified exit to Lower Caves 23791 | -6/Lower Caves | Entered another Lower Caves area 23801 | -6/Lower Caves | Discovered new exit (range 9) 23816 | -6/Lower Caves | Identified exit to Factory 25311 | -6/Lower Caves | Build established: Hauler-Skirmisher 28368 | -6/Lower Caves | Discovered new exit (range 10) 28449 | -6/Lower Caves | Identified exit to Data Miner 28615 | -6/Lower Caves | Build established: Hauler-Mutant 28676 | -6/Lower Caves | Entered Data Miner 28676 | -6/Data Miner | Discovered new exit (range 6) 28711 | -6/Data Miner | Met Data Miner 28744 | -6/Data Miner | Learned location of Section 7 (-2) 28744 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28775 | -6/Data Miner | Received God Mode back door access code from Data Miner 28816 | -6/Data Miner | Identified exit to Proximity Caves 28817 | -6/Data Miner | Entered Proximity Caves 28976 | -5/Proximity Caves | Build established: Hauler-Skirmisher 29169 | -5/Proximity Caves | Escorted by Enhanced Grunt 29633 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29912 | -5/Proximity Caves | Learned 8 Factory zone layouts 31450 | -5/Proximity Caves | Discovered exit to Factory (range 15) 31752 | -5/Proximity Caves | Entered Factory 31752 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 31753 | -5/Factory | Identified exit to Factory 31753 | -5/Factory | Identified exit to Upper Caves 31753 | -5/Factory | Identified exit to Extension 32092 | -5/Factory | Build established: Hauler-Assassin 33379 | -5/Factory | Build established: Hauler-Skirmisher 33538 | -5/Factory | Entered Upper Caves 33872 | -5/Upper Caves | Build established: Hauler-Mutant 34752 | -5/Upper Caves | Build established: Hauler-Skirmisher 34927 | -5/Upper Caves | Learned 4 Factory zone layouts 35738 | -5/Upper Caves | Build established: Hauler-Mutant 36684 | -5/Upper Caves | Discovered new exit (range 10) 36700 | -5/Upper Caves | Identified exit to Upper Caves 36873 | -5/Upper Caves | Entered another Upper Caves area 36874 | -5/Upper Caves | Identified exit to Warlord 37222 | -5/Upper Caves | Discovered exit to Factory (range 5) 37386 | -5/Upper Caves | Entered Factory 37386 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 37513 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 37586 | -4/Factory | Local fabrication network quarantined 37636 | -4/Factory | First assault squad dispatched 38482 | -4/Factory | Identified exit to Upper Caves 38482 | -4/Factory | Identified exit to Armory 38509 | -4/Factory | Incoming investigation squad redirected 38727 | -4/Factory | Entered Upper Caves 39024 | -4/Upper Caves | Build established: Hauler-Skirmisher 39777 | -4/Upper Caves | Lost 3 parts (1p1u1w) 39801 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40396 | -4/Upper Caves | Build established: Scavenger-Skirmisher 40426 | -4/Upper Caves | Discovered new exit (range 14) 40447 | -4/Upper Caves | Identified exit to Upper Caves 40501 | -4/Upper Caves | Entered another Upper Caves area 40503 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40557 | -4/Upper Caves | Discovered new exit (range 11) 40573 | -4/Upper Caves | Identified exit to Research 40799 | -4/Upper Caves | Build established: Hauler-Skirmisher 41058 | -4/Upper Caves | Learned location of Quarantine (-2) 41105 | -4/Upper Caves | Build established: Hauler-Mutant 42137 | -4/Upper Caves | Discovered new exit (range 13) 42165 | -4/Upper Caves | Learned Research stockpile data 42229 | -4/Upper Caves | Identified exit to Zhirov 42289 | -4/Upper Caves | Entered Zhirov 42289 | -4/Zhirov | Discovered new exit (range 3) 42291 | -4/Zhirov | Identified exit to Proximity Caves 42363 | -4/Zhirov | Learned location of Testing (-3) 42363 | -4/Zhirov | Learned location of Command (-1) 42429 | -4/Zhirov | Found Alien Artifact 42429 | -4/Zhirov | Identified Integrated Reactor 42429 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 42455 | -4/Zhirov | Found Alien Artifact 42884 | -4/Zhirov | Entered Proximity Caves 43192 | -3/Proximity Caves | Build established: Hauler-Assassin 43589 | -3/Proximity Caves | Discovered exit to Research (range 5) 43722 | -3/Proximity Caves | Entered Research 43722 | -3/Research | Evolved 2 slots: Utility x2 43723 | -3/Research | Identified exit to Testing 44243 | -3/Research | Build established: Hauler-Mutant 44310 | -3/Research | Discovered new exit (range 3) 44313 | -3/Research | Identified exit to Research 44378 | -3/Research | Entered another Research area 44378 | -2/Research | Evolved 2 slots: Propulsion x2 44629 | -2/Research | Found Gamma Bomb Array 44821 | -2/Research | Found Enh. Force Lance 44961 | -2/Research | Found Prototype Device 44961 | -2/Research | Identified Exp. Thermal Shield 45537 | -2/Research | Lost 3 parts (3u) 45542 | -2/Research | Spotted B-90 Cyclops 45702 | -2/Research | Destroyed B-90 Cyclops 45726 | -2/Research | Lost 11 parts (1p4n2u4w) 45736 | -2/Research | Found Quantum Capacitor 45958 | -2/Research | Build established: Scavenger-Skirmisher 46069 | -2/Research | System corruption reached 10% 46121 | -2/Research | Lost 8 parts (1p3n1u3w) 46135 | -2/Research | Destroyed 8 combat bots 46169 | -2/Research | Incoming investigation squad redirected 46240 | -2/Research | Identified exit to Quarantine 46366 | -2/Research | Core integrity fell below 50% 46392 | -2/Research | Lost 6 parts (1p1n2u2w) 46564 | -2/Research | Found Prototype Device 46564 | -2/Research | Identified Exp. Focal Shield 46616 | -2/Research | Entered Quarantine 46813 | -2/Quarantine | Found Alien Artifact 47102 | -2/Quarantine | Found Quantum Capacitor 47116 | -2/Quarantine | First assault squad dispatched 47135 | -2/Quarantine | Incoming assault squad redirected 47137 | -2/Quarantine | Incoming assault squad redirected 47253 | -2/Quarantine | Found Alien Energy Cannon 47253 | -2/Quarantine | Identified Core Cannon 47377 | -2/Quarantine | System corruption reached 30% 47402 | -2/Quarantine | Found Quantum Capacitor 47496 | -2/Quarantine | Build established: Hauler-Mutant 47621 | -2/Quarantine | Discovered new exit (range 17) 47706 | -2/Quarantine | Found Alien Artifact 47879 | -2/Quarantine | Identified exit to Access 47889 | -2/Quarantine | Entered Access 47889 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 47958 | -1/Access | Lost 3 parts (2u1w) 48068 | -1/Access | Lost 4 parts (2n1u1w) 48139 | -1/Access | First assault squad dispatched 48142 | -1/Access | Lost 5 parts (1p1n2u1w) 48203 | -1/Access | Found Gamma Bomb Array 48206 | -1/Access | Found Gamma Bomb Array 48209 | -1/Access | Found Gamma Bomb Array 48211 | -1/Access | Found Gamma Bomb Array 48214 | -1/Access | Found Gamma Bomb Array 48217 | -1/Access | Found Gamma Bomb Array 48279 | -1/Access | Identified Transdimensional Reconstructor (x2) 48279 | -1/Access | Warped through subspace 48287 | -1/Access | Destroyed 8 combat bots 48404 | -1/Access | Found Enh. Force Lance 48444 | -1/Access | Build established: Scavenger-Assassin 48556 | -1/Access | Lost 4 parts (1p1u2w) 48799 | -1/Access | System corruption reached 10% 48805 | -1/Access | Incoming assault squad redirected 48840 | -1/Access | Lost 4 parts (1p3u) 49006 | -1/Access | Lost 11 parts (1p3n3u4w) 49053 | -1/Access | Incoming assault squad redirected 49059 | -1/Access | Discovered new exit (range 7) 49059 | -1/Access | Spotted B-99 Colossus 49067 | -1/Access | Entered Command 49068 | -1/Command | Identified Stasis Generator 49257 | -1/Command | Lost 3 parts (2p1w) 49278 | -1/Command | Build established: Scavenger-Mutant 49360 | -1/Command | First assault squad dispatched 49390 | -1/Command | System corruption reached 30% 49547 | -1/Command | Destroyed 7 combat bots 49707 | -1/Command | Lost 4 parts (1n2u1w) 49855 | -1/Command | Found Quantum Capacitor 49905 | -1/Command | Spotted B-99 Colossus 49974 | -1/Command | Lost 4 parts (1n2u1w) 50139 | -1/Command | Core integrity fell below 50% 50156 | -1/Command | Core integrity fell below 20% 50162 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 50158_ L-61 Swordsman unfolds itself. 50158_ G-73 Enforcer unfolds itself. 50158_ E-15 Imp springs to life. 50158_ C-30 ARC springs to life. 50159_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 50159_ C-30 ARC bursts open, deploying its payload. 50159_ S-43 Plague unfolds itself. 50160_ Slug penetrates H-88 Terminator. 50160_ Slug penetrates P-80 Master. 50160_ G-73 Enforcer suffers critical hit. 50160_ G-73 Enforcer destroyed. 50160_ Penetrated by Slug. 50160_ Quantum Capacitor destroyed. 50160_ P-80 Master destroyed. 50160_ C-30 ARC bursts open, deploying its payload. 50160_ S-43 Plague unfolds itself. 50160_ Penetrated by Slug. 50161_ C-30 ARC bursts open, deploying its payload. 50161_ S-43 Plague unfolds itself. 50162_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????################??????? | | ???????????????????????????# # # ???????? | | ???????????????????????????# # # #??????? | | ???????????????????????? ??? # ? ???????? | | ??????????????????????? d ?# # # ???????? | | ??????????????????????? d ?? ? ? ???????? | | ??????????????????????? d ?? ? ? ???????? | | ???????????????????????#xd??# #?# #?# #???????? | | ???????????????????????# ??# #?# #?# #???????? | | ???????????????????????# x??# #?# #?# #???????? | | ???????????????????????# x??# #?# #?# #?????### | | ???????????????????????#xx#?# b#?# #?# #?????# | | ???????????????????????#gg#?#l ### h### #?????# | | ???????????????????????#hg###lbb hh ;## #?????# ! | | ??????????????????????##bh##lg bbgg "##"#########! | | ??????????????????????# xg%gblghbg +[ | | ??????????????????????#gbgglblgh=%! != ! | | ??????????????????????# gggglp !%%=[=!= !=% | | ??????????????????????#gplgl =*==%[%[ "= | | ??????????????????????##h@#" ! ###/"#""""""" | | ???????????????????????#hh## *[[ " #?# #?????# = | | ???????????????????????#he###!%### #?# #?????#!% | | ???????????????????????#eg#?#|!#?# #?# #?????# = | | ???????????????????????#gl#?# #?# #?# #?????### | | ???????????????????????#eg#?# #?# #?# #???????? | | ???????????????????????#ge#?# #?# #?# #???????? | | ???????????????????????#eg#?# #?# #?# #???????? | | ???????????????????????seeg? ? ? ????????? | | ???????????????????????eeeg? ? ? ????????? | | ???????????????????????gsss? ? ? ????????? | | ???????????????????????ssge# # # ????????? | | ???????????????????????sgss# # # ????????? | | ??????????????????????#ss%C# # # ????????? | | ??????????????????????###+####+########+#????????? | | ????????????????????????? ???? ???????? ?????????? | | ?????????????????????????????? ???????? ?????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 55 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Corruption Prevention 20 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 25 Resistance: EM 90 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Offensive Hacking 34 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -6/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Cannon Transdimensional Reconstructor Stasis Generator Achievements -------------- Hard Hitter Quick And Dirty Turtlemind Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed KineticCoolingMinigun Manual? 0 Play Time 06:32:04 Cumulative 72.2 hours Start 2021.02.11 @ 12:41:27 End 2021.02.13 @ 18:21:51 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 0 Explorer 1 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e6ce25fb-8be6-4a5c-84d8-4a06483962e6