Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 12:34:12 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (3699) 3699 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 7203 Bonus ------- High Alert Combat Kills 424 Cogmind --------- Core Integrity 588/700 Matter 154/300 Energy 257/540 System Corruption 8% Temperature Critical (622) Movement Treading (410) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (20) --- Improved Heat Sink Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite System Restoration Module Shock Rifle Shock Rifle EM Pulse Cannon Heavy Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Heat Sink High-capacity Matter Pod Transport Network Coupler Core Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Graphene Brace Shield Generator Hacking Suite Hacking Suite System Restoration Module Shock Rifle Shock Rifle EM Pulse Cannon Plasma Cannon Heavy Missile Launcher Mining Laser [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 132 | 10 14 32 52 24 Power 11 | 1 2 2 3 3 Engine 8 | 1 2 2 2 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 38 | 2 5 8 20 3 Treads 34 | . 3 8 20 3 Leg 2 | 2 . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 29 | 2 1 4 13 9 Device 16 | 1 . 3 9 3 Storage 3 | 1 1 . . 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 7 | . . 1 3 3 Artifact . | . . . . . Weapon 54 | 5 6 18 16 9 Energy Gun 11 | 1 . 5 5 . Energy Cannon 14 | . . . 9 5 Ballistic Gun 19 | 3 4 10 1 1 Ballistic Cannon 2 | . 2 . . . Launcher 7 | . . 3 1 3 Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Corrupted Parts 6 | 1 . . 4 1 System Corruption 30 | 3 . . 25 2 Parts Lost 26 | . 3 2 12 9 Power 7 | . 2 1 3 1 Propulsion 7 | . 1 1 1 4 Utility 5 | . . . 3 2 Weapon 7 | . . . 5 2 Highest Loss Streak 7 | . 2 2 7 5 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 97 | . 99 97 98 94 Engine 7 | . 13 9 7 . Core 2 | . . . . 11 Treads 29 | . 14 33 35 29 Wheel 2 | . 11 . . . Device 12 | . 14 8 15 7 Storage 10 | . 14 11 9 7 Processor 1 | . . . 1 7 Protection 2 | . . 2 1 5 Energy Gun 9 | . . 9 17 . Energy Cannon 7 | . . . 8 22 Ballistic Gun 10 | . 26 23 . . Naked Turns . | . . . . . Heaviest Build 86 | 15 49 60 75 86 Greatest Support 80 | 20 40 60 80 80 Greatest Overweight (x) 4 | . 4 . 1 1 Average Overweight (x) . | . 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 17 | 4 14 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 19 19 20 15 Class Distribution -------------------- 47% | Scavenger-Gunner 24% | Mutant 9% | Gunner 8% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2396 | 334 602 726 452 282 Remotely . | . . . . . Salvage Created 4737 | 156 653 1127 2260 541 Parts 266 | 12 40 80 100 34 Haulers Intercepted 11 | . 2 3 5 1 Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 88 | . 13 28 29 18 Melee 1 | . . . 1 . Guns 50 | . 13 19 18 . Cannons 10 | . . . 7 3 AOE 24 | . . 9 . 15 Classes Destroyed 16 | 2 6 3 3 2 Worker 4 | . 2 . 1 1 Builder 3 | . 1 1 1 . Tunneler 5 | 4 . . 1 . Hauler 11 | . 2 3 5 1 Recycler 7 | 1 . 1 4 1 Operator 2 | . . . 1 1 Watcher 8 | . 1 2 4 1 Swarmer 22 | . 3 12 . 7 Grunt 37 | . 10 10 17 . Brawler 3 | . . 1 2 . Duelist 1 | . . 1 . . Protector 2 | . . . . 2 Sentry 13 | . . 4 8 1 Hunter 6 | . . . 1 5 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 12 | 5 3 9 5 12 Combat Bots Only 10 | . 3 8 3 10 Max Kills in Single Turn 4 | 1 1 4 2 4 Gunslinging . | . . . . . Exploded 4 | . . 4 . 4 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6405 | . 634 896 2796 2079 Core 660 | . 179 69 300 112 Absorbed by Shields 205 | . . 29 34 142 Regen/Repaired (Parts) 264 | . . . 45 219 Core Remaining (%) 63 | 100 28 82 45 . Volleys Fired 357 | 18 77 86 143 33 Largest 3 | 2 2 3 3 3 Hottest 240 | 60 40 168 240 225 Shots Fired 849 | 36 156 244 347 66 Gun 685 | 36 156 237 256 . Cannon 148 | . . . 89 59 Launcher 16 | . . 7 2 7 Special . | . . . . . Kinetic 345 | 18 156 168 3 . Thermal 458 | . . 69 330 59 Explosive 14 | . . 7 . 7 Electromagnetic 32 | 18 . . 14 . Robot Hit Streak 17 | 4 11 10 12 17 Robot Miss Streak 9 | 3 9 5 5 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 504 | 20 92 147 203 42 Core Hits 218 | 6 35 63 77 37 Critical Kills 2 | 1 . . 1 . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 26 | 1 1 5 19 . Burn 22 | . . 4 18 . Meltdown 1 | . . . 1 . Destroy 3 | 1 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10745 | 269 956 2386 4374 2760 Guns 6070 | 269 956 1870 2975 . Cannons 2299 | . . . 1142 1157 Explosions 2349 | . . 516 230 1603 Melee . | . . . . . Ramming 27 | . . . 27 . Kinetic 2220 | 153 956 1086 25 . Thermal 5917 | . . 784 3976 1157 Explosive 2119 | . . 516 . 1603 Electromagnetic 462 | 116 . . 346 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | 3 3 . 25 8 Average Corruption 2 | 3 3 . 10 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 20 . 1 5 Message Errors 7 | . 4 . 1 2 Matter Fused 4 | . 3 . . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 5 | . 4 . . 1 Data Loss (major) 3 | . 2 . . 1 Misfires 3 | . 3 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 170 | . . 44 47 79 Projectiles 88 | . . . 21 67 Explosions 82 | . . 44 26 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 119 | . . 2 89 28 Shots 5 | . . 1 2 2 Rammed 4 | . . . 4 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 613 | . 210 367 418 613 Average Temperature 116 | . 44 89 112 199 Received Heat Transfer 2203 | . 324 305 1190 384 Effects 19 | . . . 2 17 Shutdowns 3 | . . . 1 2 Energy Bleed 5 | . . . 1 4 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | 1 . . 5 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 28 | . . 5 22 1 Heat Transferred 12506 | . . 1564 9250 1692 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 711 | 25 223 711 682 427 Initial 300 | . 16 53 300 298 Average 358 | 14 108 350 538 316 Maximum Alert Level 3 | . 1 3 2 2 Low Security (%) 27 | 100 91 29 . . Level 1 23 | . 8 36 6 68 Level 2 48 | . . 29 93 31 Level 3 . | . . 4 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 3 4 5 3 Investigation 7 | . 3 2 2 . Extermination 2 | . . . . 2 Reinforcement 2 | . . . 2 . Assault 3 | . . 2 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 17 39 48 25 Peak Tracking Total 13 | . 4 9 6 13 Tactical Retreats 5 | . . 1 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 10 | . 1 2 6 1 Max in Single Turn 2 | . 1 1 2 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 21 | . 7 4 8 2 Terminals 16 | . 5 4 6 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 69 | . 22 19 23 5 Successful 32 | . 7 12 11 2 Failed 36 | . 14 7 12 3 Catastrophic 5 | . 3 . 2 . Database Lockouts 1 | . 1 . . . Manual 45 | . 19 9 14 3 Terminals 59 | . 18 19 19 3 Fabricators . | . . . . . Repair Stations 4 | . . . 2 2 Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 16 | . 3 9 4 . Record 1 | . . 1 . . Robot Schematic 1 | . 1 . . . Robot Analysis 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Transport Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Hauler Manifests 3 | . 1 1 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 10 | . 3 3 4 . Terminals 8 | . 1 3 4 . Track 5 | . 1 1 3 . Botnet 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 19 | . 6 4 7 2 Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 45 | . . . 26 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5180 | 224 1002 976 2072 906 Spaces Moved 2212 | 97 499 407 867 342 Core 7 | 7 . . . . Treads 1663 | . 47 407 867 342 Legs 137 | 90 47 . . . Wheels 405 | . 405 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 167 Average Speed 163 | 114 147 160 162 210 Slowest Speed 250 | 120 240 160 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 71 42 70 12 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 34 | . . 13 15 6 Terrain Destroyed 157 | . . 41 57 59 Melee . | . . . . . Projectile 32 | . . . 31 1 AOE 125 | . . 41 26 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3111 | 168 631 570 1268 474 Wait 254 | 40 15 18 134 47 Move 2208 | 96 498 406 866 342 Hop . | . . . . . Pick Up 61 | 4 17 6 26 8 Fast Attach 41 | 7 5 11 13 5 Attach 24 | . 2 4 12 6 Detach 8 | . 2 . 3 3 Swap 67 | 3 7 17 27 13 Drop 86 | . 8 22 39 17 Fire 357 | 18 77 86 143 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Central database locked down 615 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Core integrity fell below 50% 993 | -10/Materials | Discovered new exit (range 13) 1064 | -10/Materials | Discovered new exit (range 9) 1227 | -10/Materials | Entered another Materials area 1227 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1502 | -9/Materials | Build established: Gunner 1549 | -9/Materials | Identified exit to Mines 1628 | -9/Materials | Discovered new exit (range 8) 1909 | -9/Materials | Destroyed 8 combat bots 2027 | -9/Materials | First assault squad dispatched 2172 | -9/Materials | Discovered new exit (range 5) 2179 | -9/Materials | Destroyed 8 combat bots 2203 | -9/Materials | Entered another Materials area 2203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2927 | -8/Materials | Discovered new exit (range 3) 3014 | -8/Materials | Build established: Scavenger-Gunner 3217 | -8/Materials | Repaired Lgt. Treads 3623 | -8/Materials | Discovered new exit (range 13) 4115 | -8/Materials | Core integrity fell below 50% 4134 | -8/Materials | Lost 7 parts (1p1n1u4w) 4203 | -8/Materials | First assault squad dispatched 4234 | -8/Materials | Discovered new exit (range 13) 4273 | -8/Materials | System corruption reached 10% 4275 | -8/Materials | Entered Factory 4275 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4383 | -7/Factory | Repaired Hrd. Medium Armor Plating 5097 | -7/Factory | Discovered new exit (range 16) 5102 | -7/Factory | Cargo convoy interrupted 5114 | -7/Factory | Garrison activated, responded to threat 5157 | -7/Factory | Lost 4 parts (2n1u1w) 5158 | -7/Factory | Destroyed 10 combat bots 5181 | -7/Factory | Self-destructed Last Messages --------------- 05174_ System corrupted: Component data lost. 05175_ P-60 Hacker heat spikes uncontrollably. 05175_ U-05 Engineer lays Concrete. 05175_ K-01 Serf collects debris. 05176_ Overheating: Energy bleed (-94). 05176_ U-05 Engineer lays Concrete. 05177_ Critical hit (Burn: +37). 05177_ Destroyed Shock Rifle. 05178_ Power failure, Imp. Deuterium Engine shutdown. 05178_ Overheating: System interference. 05178_ Plasma Cannon temporarily disabled. 05178_ K-01 Serf collects debris. 05178_ R-06 Scavenger collects Corrupted Hcp. Battery. 05179_ Overheating: Plasma Cannon damaged (-13). 05179_ K-01 Serf collects debris. 05180_ Overheating: Energy bleed (-48). 05180_ U-05 Engineer lays Concrete. 05181_ Overheating: Matter decay (-47). 05181_ U-05 Engineer lays Concrete. 05181_ Plasma Cannon destroyed. 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