Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 14:48:35 Player: ZLD1 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2233) 2233 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 7523 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Flail Powered Hammer Katana Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Improved Shock Absorption System Dynamic Insulation System > --- WEAPON ----------- Katana > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Advanced Weight Redist. System Melee Analysis Suite Melee Analysis Suite Flail [Rating: 65] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Signal Interpreter Device Improved Shield Generator Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 Utility 7 | . . . . . 3 2 1 1 Weapon . | . . . . . . . . . Parts Attached 67 | . 2 1 . 7 6 6 20 25 Power 12 | . . . . 1 . 2 6 3 Engine 10 | . . . . 1 . . 6 3 Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 22 | . . 1 . 3 3 2 5 8 Treads 1 | . . . . . . . . 1 Leg 16 | . . . . 3 3 2 5 3 Wheel . | . . . . . . . . . Hover 5 | . . 1 . . . . . 4 Flight . | . . . . . . . . . Utility 29 | . 2 . . 1 3 2 8 13 Device 14 | . 1 . . . 1 1 4 7 Storage 1 | . . . . . 1 . . . Processor 8 | . 1 . . . 1 1 2 3 Hackware 1 | . . . . . . . 1 . Protection 5 | . . . . 1 . . 1 3 Artifact . | . . . . . . . . . Weapon 4 | . . . . 2 . . 1 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 42 | . . . . . . . 15 27 Power 9 | . . . . . . . 4 5 Propulsion 14 | . . . . . . . 4 10 Utility 18 | . . . . . . . 6 12 Weapon 1 | . . . . . . . 1 . Highest Loss Streak 9 | . . . . . . . 8 9 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 5 5 5 4 4 7 7 5 Power 2 | . 2 2 2 1 2 4 3 2 Propulsion . | 1 2 2 2 . . . 1 . Utility 1 | . 1 1 1 2 . 1 1 1 Weapon 1 | . . . . . 1 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . . . 1 1 4 Power 3 | . . . . . . 1 1 1 Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 21 28 28 84 87 77 84 78 Engine 6 | . . . . 12 9 3 4 9 Core 2 | . . . . . . 3 4 . Leg 17 | . . . . 25 24 23 18 8 Hover 1 | . . . . . . . . 5 Device 11 | . 10 14 14 1 8 7 15 10 Storage 4 | . . . . . 9 7 6 2 Processor 20 | . 10 14 14 14 17 15 20 28 Protection 5 | . . . . 12 9 7 4 3 Slashing Weapon 1 | . . . . . . . 1 4 Piercing Weapon 5 | . . . . 12 9 7 4 . Peak Build Rating 65 | . 2 3 2 17 27 41 55 65 Average Rating 36 | . 1 2 2 13 24 30 43 51 On Entrance 16 | . . 2 2 2 17 27 41 55 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 Naked Turns 19 | . 19 . . . . . . . Heaviest Build 58 | . 2 2 2 17 23 31 41 58 Greatest Support 54 | 3 3 3 3 20 40 45 50 54 Greatest Overweight (x) 4 | . . . . 1 1 . 3 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 8 8 8 6 Most Carried 8 | 5 5 5 5 5 7 8 8 8 Average Carried 6 | 3 5 5 5 4 4 7 7 5 Final Capacity 8 | 5 5 5 5 5 8 8 8 5 Final Carried 8 | 5 5 5 5 5 7 8 8 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1106 | 124 . 32 . 182 73 50 241 404 Remotely . | . . . . . . . . . Salvage Created 3494 | . . . . 172 574 90 996 1662 Parts 176 | . . . . 14 35 8 43 76 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 5 | . . . . . 1 . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 39 | . . . . 3 8 1 12 15 Melee 39 | . . . . 3 8 1 12 15 Classes Destroyed 16 | . . . . 4 5 . 5 2 Worker 10 | . . . . 1 2 . . 7 Builder 1 | . . . . 1 . . . . Hauler 2 | . . . . . . . . 2 Recycler 7 | . . . . . 1 . 3 3 Mechanic 3 | . . . . . 1 . . 2 Operator 1 | . . . . . . . 1 . Watcher 2 | . . . . . 1 1 . . Swarmer 3 | . . . . . . . 3 . Grunt 15 | . . . . 2 3 . 2 8 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 Sentry 6 | . . . . . 4 . 1 1 Specialist 1 | . . . . . . . 1 . Hunter 4 | . . . . . 1 1 1 1 Programmer 7 | . . . . . . . 3 4 Heavy 1 | . . . . . . . 1 . Best Kill Streak 6 | . . . . 3 3 2 3 6 Combat Bots Only 4 | . . . . 3 2 1 3 4 Max Kills in Single Turn 1 | . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 505 | . 8 1 . 10 43 8 216 219 Missed 147 | . 1 1 . 4 12 1 72 56 Hits 358 | . 7 . . 6 31 7 144 163 Melee 4 | . . . . 1 . . . 3 Projectile 354 | . 7 . . 5 31 7 144 160 Critical Strikes 18 | . . . . . 1 . 4 13 Actively Blocked 3 | . . . . . . . . 3 Part Disruptions 3 | . . . . . . . . 3 Damage Taken 5996 | . 95 . . 93 349 162 2170 3127 Core 1676 | . 81 . . 27 56 24 472 1016 Absorbed by Shields 527 | . . . . . 135 60 332 . Redirected to Shielding 34 | . . . . . . . . 34 Ignored by Resistances 64 | . . . . . . . . 64 Regen/Repaired (Parts) 143 | . . . . . . . . 143 Core Remaining (%) 77 | 100 . . . 56 89 96 44 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 195 | . . . . 8 21 3 63 100 Core Hits 90 | . 1 . . 6 15 2 26 40 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | . . . . 1 1 . 8 10 Sever 17 | . . . . . . . 7 10 Impale 3 | . . . . 1 1 . 1 . Melee Attacks 239 | . . . . 11 27 6 89 106 Impact 12 | . . . . 7 . . . 5 Slashing 156 | . . . . . . . 55 101 Piercing 71 | . . . . 4 27 6 34 . Sneak Attacks 30 | . . . . 3 4 . 7 16 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . Damage Inflicted 7324 | . 5 . . 315 678 94 2261 3971 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 7319 | . . . . 315 678 94 2261 3971 Ramming 5 | . 5 . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 344 | . . . . 167 . . . 177 Slashing 5199 | . . . . . . . 1405 3794 Piercing 1776 | . . . . 148 678 94 856 . Highest Corruption 9 | . 4 4 4 4 . . 9 9 Average Corruption 4 | . 3 4 4 4 . . 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . . 1 1 14 . . 42 17 Message Errors 11 | . . . . 1 . . 6 4 Matter Fused 32 | . . . . 8 . . 19 5 Heat Flow Errors 10 | . . . 1 1 . . 6 2 Energy Discharges 5 | . . . . . . . 3 2 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 9 | . . 1 . 3 . . 5 . Data Loss (major) 5 | . . . . 1 . . 2 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 397 | . . . . 14 37 . 159 187 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 397 | . . . . 14 37 . 159 187 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . Shots . | . . . . . . . . . Rammed 6 | . 6 . . . . . . . Targets Rammed 6 | . 6 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 280 | . . . 178 280 . . 244 191 Average Temperature 103 | . . . 90 133 . . 104 76 Received Heat Transfer 1333 | . 51 . . 42 109 . 240 891 Effects 5 | . . . . 2 . . 3 . Interference 5 | . . . . 2 . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 111 | . 15 . . 70 98 41 111 90 Initial 50 | . . . . . . 41 . 50 Average 18 | . 2 . . 9 20 10 20 23 Influence Increases 1371 | . 15 . . 101 304 37 402 512 Destroy 0b10 Robot/C 800 | . . . . 80 160 20 240 300 Destroy 0b10 Robot/NC 130 | . . . . 10 25 5 20 70 Destroy Leader 208 | . . . . 10 62 12 80 44 Allied During Kill 1 | . . . . 1 . . . . Successful Hack 22 | . . . . . 12 . 2 8 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 195 | . . . . . 45 . 60 90 Influence Decreases 1325 | . 15 . . 101 213 128 299 569 Entered New Map 103 | . . . . . . 50 . 53 Time Decay 936 | . 15 . . 81 213 78 173 376 Lost Part 266 | . . . . . . . 126 140 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 16 | . . . . 2 1 . 9 4 Investigation 3 | . . . . 1 1 . 1 . Extermination 7 | . . . . . . . 5 2 Reinforcement 5 | . . . . . . . 3 2 Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 10 | . 1 . . . 4 . 1 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 6 2 . 3 16 5 22 30 Peak Tracking Total 6 | . 5 2 . 3 3 3 6 5 Tactical Retreats 11 | . . . . . 2 . 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . 1 . . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 12 | . . . 4 1 1 . 4 2 Terminals 3 | . . . . . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 44 | . . . 27 1 3 . 7 6 Successful 38 | . . . 27 1 1 . 3 6 Failed 6 | . . . . . 2 . 4 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . . 1 . Terminals 5 | . . . . . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 3 . 3 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 30 | . . . 27 1 . . . 2 Record 27 | . . . 26 . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 Scan Component 2 | . . . . . . . . 2 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 1 . 3 . Insert Component 2 | . . . . . 1 . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . . 1 . 4 2 Full Trace Events 2 | . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 2 | . . . . . . . . 2 Time 64 | . . . . . . . . 64 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 63 | . . . . 63 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 1 | . 1 . . . . . . . ECM 1 | . 1 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5805 | 24 114 29 125 676 813 359 2449 1216 Spaces Moved 3333 | 38 171 54 250 569 419 274 923 635 Core 693 | 38 171 54 250 83 . . 2 95 Treads . | . . . . . . . . . Legs 2450 | . . . . 486 419 274 921 350 Wheels . | . . . . . . . . . Hover 190 | . . . . . . . . 190 Flight . | . . . . . . . . . Fastest Speed 45 | 50 50 50 50 50 120 120 120 45 Average Speed 109 | 50 50 50 50 109 130 120 123 117 Slowest Speed 260 | 50 50 50 50 120 190 120 200 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 38 13 61 84 41 8 23 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 5134 | 42 197 55 249 603 642 295 2101 950 Wait 1407 | . 19 . . 11 178 . 1049 150 Move 3325 | 37 170 53 249 568 418 273 922 635 Hop . | . . . . . . . . . Pick Up 51 | 5 . . . 4 8 3 14 17 Fast Attach 30 | . 2 1 . 2 . 4 7 14 Attach 34 | . . . . 4 4 . 11 15 Detach 6 | . . . . 1 1 . . 4 Swap 13 | . . . . 2 3 3 3 2 Drop 25 | . . 1 . 2 3 6 6 7 Fire . | . . . . . . . . . Melee 237 | . . . . 9 27 6 89 106 Ram 6 | . 6 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 5) 63 | -10/Materials | Discovered new exit (range 5) 88 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Identified exit to Mines 139 | -10/Materials | Entered Mines 140 | -10/Mines | Discovered exit to Materials (range 11) 166 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 166 | -10/Mines | Discovered new exit (range 5) 168 | -10/Mines | Identified exit to Exiles 168 | -10/Mines | Entered Exiles 181 | -10/Exiles | Met 8R-AWN 189 | -10/Exiles | Met EX-HEX 204 | -10/Exiles | Met EX-BIN 212 | -10/Exiles | Aligned with FarCom system 213 | -10/Exiles | Given EX-Vault access code 236 | -10/Exiles | Opened EX-Vault 250 | -10/Exiles | Warned to stay clear of 0b10 Research branches 264 | -10/Exiles | Met EX-DEC 287 | -10/Exiles | Discovered new exit (range 14) 292 | -10/Exiles | Identified exit to Mines 293 | -10/Exiles | Entered Mines 297 | -9/Mines | Learned location of Storage (-9) 316 | -9/Mines | Build established: Mutant 333 | -9/Mines | Met a Derelict shopkeep closing up shop 527 | -9/Mines | Met a Derelict testing a Signal Generator 720 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 730 | -9/Mines | Learned Materials interactive machine intel 939 | -9/Mines | Discovered new exit (range 5) 944 | -9/Mines | Identified exit to Materials 969 | -9/Mines | Entered Materials 969 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 970 | -8/Materials | Loaded intel: 18 interactive machine locations 1449 | -8/Materials | Discovered new exit (range 16) 1780 | -8/Materials | Identified exit to Factory 1782 | -8/Materials | Entered Factory 1782 | -7/Factory | Evolved 2 slots: Utility x2 2124 | -7/Factory | Discovered new exit (range 6) 2139 | -7/Factory | Identified exit to Factory 2141 | -7/Factory | Entered another Factory area 2141 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3532 | -6/Factory | Build established: Scavenger-Mutant 4210 | -6/Factory | Lost 8 parts (1p3n4u) 4356 | -6/Factory | Core integrity fell below 50% 4587 | -6/Factory | Discovered new exit (range 4) 4589 | -6/Factory | Identified exit to Factory 4590 | -6/Factory | Entered another Factory area 4590 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4644 | -5/Factory | Repaired Katana+ 4672 | -5/Factory | Repaired Sml. Storage Unit 4932 | -5/Factory | Lost 9 parts (2p3n4u) 5294 | -5/Factory | Build established: Mutant 5402 | -5/Factory | Spotted B-75 Beast 5647 | -5/Factory | Lost 3 parts (2n1u) 5651 | -5/Factory | Core integrity fell below 50% 5689 | -5/Factory | Core integrity fell below 20% 5720 | -5/Factory | Lost 6 parts (2p2n2u) 5806 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- recycling unit. 05733_ Acquired 10 matter. 05733_ P-70 Sage resets R-10 Processor, system corruption cleaned. 05738_ K-01 Serf collects debris. 05748_ K-01 Serf cleans the Subcomponent Replicator. [Achievement: That Tickles] 05751_ System corrupted: Adv. Weight Redist. System rejected. 05759_ Med. Reactive Plating destroyed. 05760_ P-70 Sage destroyed. 05772_ R-10 Processor collects Hpw. Shock Rifle. 05775_ R-10 Processor collects Imp. Remote Datajack. 05777_ R-10 Processor collects Tesla Rifle. 05781_ R-10 Processor collects Imp. Heat Sink. 05781_ Lgt. Angular Momentum Engine destroyed. 05784_ Imp. Focal Shield destroyed. 05789_ Imp. Melee Analysis Suite destroyed. 05795_ System corrupted: Substantial component data lost. 05798_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ???????????????? / ###%#?? ###???????## | | ??????????????????????# %%#?? ????????# | | ????????????????????### #?? * ###???????# | | ????????????????????#"" "" [ #### #??????????# | | ????????????????????#"" "" #??????????# | | ????????????????????#"T "T #??????????# | | ?????????????????????"" "" #??????????# | | ?????????????????????"" 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" ! | | ???????????????????####### ###### #? | | ???????????????????+ @ #????######### #? | | ???????????????????######### #?????????????? ##? | | ???????????????????????????# #??????????????? #?? | | ???????????????????????????# #???????????????? #?? | | ???????????????????????????# #?????????????????#?? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????#+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????Y?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Resistance: EX 50 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 63 Melee Accuracy 17 Target Analysis 5 Armor Integrity Analysis 30 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- Katana | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 20% | -5/Factory Sml. Storage Unit | 31% | -5/Factory Studied --------- Katana | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sixth Sense That Tickles Challenges ------------ None Game ------ Seed GhostExplosiveDriveblaster Manual? 0 Play Time 00:45:00 Cumulative 66.5 hours Start 2025.10.29 @ 14:04:43 End 2025.10.29 @ 14:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ad87b2a-2dc6-4528-b4b0-587efbede718