Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:05:44 Player: ALICE_MARGADROID_V-02 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3078) 3078 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-201) -201 TOTAL SCORE: 5712 Bonus ------- High Alert Combat Kills 35 Friendly Fire -236 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/240 System Corruption 7% Temperature Cool (0) Movement Walking (250) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (4) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Great Maul (fused) > --- INVENTORY (25) --- Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Light Armored Exoskeleton Light Armored Exoskeleton Compact Battery (200) Advanced Weight Redist. System Machine Analyzer Seismic Detector Reactive Plating Shield Generator Heavy Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Light Armored Exoskeleton Light Armored Exoskeleton Advanced Weight Redist. System Machine Analyzer Improved Light Armor Plating Reactive Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Mace Great Maul [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 55 | 7 9 5 . . 23 11 Power 7 | 1 1 . . . 3 2 Engine 6 | 1 1 . . . 3 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 3 . . . 3 . Treads 2 | 1 1 . . . . . Leg 2 | . . . . . 2 . Wheel 4 | 1 2 . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 3 1 . . 9 6 Device 6 | 1 2 . . . 1 2 Storage 4 | 1 1 1 . . 1 . Processor 2 | . . . . . . 2 Hackware 2 | . . . . . 1 1 Protection 7 | . . . . . 6 1 Artifact . | . . . . . . . Weapon 19 | 2 2 4 . . 8 3 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 5 | . . . . . 3 2 Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 1 | . 1 . . . . . Launcher 5 | . 1 2 . . 2 . Special Weapon 1 | . . 1 . . . . Impact Weapon 3 | . . 1 . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 13 | . . . . . 5 8 Power 2 | . . . . . 1 1 Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 1 6 Weapon 2 | . . . . . 1 1 Highest Loss Streak 2 | . . . . . 2 2 To Critical Strikes . | . . . . . . . Average Backups 18 | 4 8 10 13 14 20 21 Power 4 | . 1 1 4 5 5 4 Propulsion 5 | 2 2 2 3 3 5 7 Utility 4 | . 1 3 3 3 5 5 Weapon 3 | . 2 3 3 3 3 4 Tool/Special . | . . . . . . . Unused Backups 27 | 1 2 1 . . 3 20 Power 5 | . . 1 . . 1 3 Propulsion 11 | 1 1 . . . . 9 Utility 6 | . . . . . 2 4 Weapon 5 | . 1 . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 99 99 100 100 83 79 Engine 9 | . 14 14 14 14 8 6 Treads 1 | . 4 1 . . 1 . Leg 12 | . . . . . 14 17 Wheel 7 | . 23 26 28 28 4 . Device 9 | . 13 13 14 14 12 3 Storage 10 | . 14 14 14 14 9 9 Processor 3 | . . . . . . 9 Hackware 6 | . . . . . 8 7 Protection 4 | . . . . . 5 6 Energy Gun 1 | . 13 . . . . . Energy Cannon 6 | . . . . . 4 11 Ballistic Gun 2 | . 13 7 . . 2 . Ballistic Cannon 2 | . . 12 14 14 1 . Impact Weapon 6 | . . 3 14 14 7 6 Peak Build Rating 44 | 7 8 8 10 10 43 44 Average Rating 30 | 5 7 7 9 10 33 41 On Entrance 11 | . 7 8 8 10 10 39 Avg Prop Armor Cover (%) 11 | 14 13 . . . 10 . Naked Turns . | . . . . . . . Heaviest Build 107 | 11 18 29 29 29 106 107 Greatest Support 69 | 16 40 40 20 20 69 60 Greatest Overweight (x) 10 | . 1 1 1 1 10 1 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 25 | 8 10 15 15 15 25 25 Average Capacity 20 | 7 8 10 15 15 23 25 Most Carried 25 | 8 10 11 14 14 25 25 Average Carried 19 | 4 8 10 13 14 21 23 Final Capacity 25 | 8 10 15 15 15 25 25 Final Carried 25 | 8 10 11 14 14 24 25 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1981 | 276 157 257 . 26 948 317 Remotely . | . . . . . . . Salvage Created 4236 | 166 210 151 . 25 1441 2243 Parts 203 | 17 28 11 . 1 79 67 Haulers Intercepted 9 | . 1 . . . 4 4 Recyclers Shooed 5 | . . . . . 3 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 67 | . 7 2 . . 30 28 Melee 11 | . . . . . 3 8 Guns 7 | . 1 . . . 6 . Cannons 17 | . . . . . 4 13 AOE 23 | . 6 2 . . 15 . Classes Destroyed 14 | 2 6 . . . 5 1 Worker 8 | . 2 1 . . 2 3 Builder 7 | . . . . . 4 3 Tunneler 7 | 4 1 1 . 1 . . Hauler 9 | . 1 . . . 4 4 Recycler 7 | 1 . . . . . 6 Mechanic 2 | . . . . . 1 1 Operator 3 | . 1 . . . 1 1 Watcher 4 | . 1 . . . 3 . Swarmer 12 | . 6 . . . 6 . Grunt 36 | . 1 2 . . 17 16 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 16 | . . . . . 5 11 Hunter 1 | . . . . . . 1 Thug 1 | . . 1 . . . . Best Kill Streak 8 | 4 8 2 . 1 7 8 Combat Bots Only 6 | . 6 2 . . 5 3 Max Kills in Single Turn 5 | 1 5 2 . 1 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 396 | . 20 . . . 198 178 Missed 110 | . 5 . . . 59 46 Hits 286 | . 15 . . . 139 132 Projectile 286 | . 15 . . . 139 132 Critical Strikes 19 | . . . . . 10 9 Damage Taken 4411 | . 136 . . . 1938 2337 Core 566 | . 16 . . . 205 345 Absorbed by Shields . | . . . . . . . Ignored by Resistances 37 | . . . . . 37 . Regen/Repaired (Parts) 806 | . . . . . . 806 Core Remaining (%) 96 | 100 . . . 93 . . Volleys Fired 208 | 7 25 26 . . 90 60 Largest 2 | 2 2 2 . . 2 2 Hottest 150 | 60 60 100 . . 150 150 Shots Fired 322 | 14 45 27 . . 136 100 Gun 123 | 14 42 22 . . 45 . Cannon 163 | . . 2 . . 61 100 Launcher 35 | . 3 2 . . 30 . Special 1 | . . 1 . . . . Kinetic 120 | 7 21 24 . . 68 . Thermal 167 | 7 21 1 . . 38 100 Explosive 21 | . 3 2 . . 16 . Electromagnetic 14 | . . . . . 14 . Robot Hit Streak 12 | 3 11 4 . . 6 12 Robot Miss Streak 5 | 1 2 2 . . 5 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 268 | 9 28 18 . 1 98 114 Core Hits 133 | 7 17 10 . . 63 36 Critical Kills 5 | . . . . . 2 3 Critical Parts Destroyed 17 | . . . . . 5 12 Critical Strikes 24 | . . . . . 9 15 Destroy 2 | . . . . . 2 . Blast 2 | . . . . . 2 . Smash 20 | . . . . . 5 15 Melee Attacks 122 | . . 2 . 1 38 81 Impact 122 | . . 2 . 1 38 81 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 29 | . . 2 . 1 8 18 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9314 | 89 583 396 . 41 3645 4560 Guns 922 | 89 284 130 . . 419 . Cannons 2317 | . . 20 . . 747 1550 Explosions 1740 | . 290 101 . . 1349 . Melee 4238 | . . 121 . 41 1125 2951 Ramming 73 | . 9 . . . 5 59 Kinetic 1024 | 25 130 150 . . 719 . Thermal 2485 | 64 154 24 . . 693 1550 Explosive 1130 | . 290 101 . . 739 . Electromagnetic 364 | . . . . . 364 . Impact 4238 | . . 121 . 41 1125 2951 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 1 1 1 3 Average Corruption 1 | . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . 3 3 . 1 9 43 Message Errors 19 | . . . . 1 3 15 Matter Fused 10 | . . 2 . . 2 6 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 8 | . 1 . . . . 7 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . 2 6 Data Loss (major) 3 | . 1 . . . 1 1 Misfires 2 | . . . . . . 2 Alerts 2 | . . 1 . . . 1 Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1764 | . . 30 . 1 411 1322 Projectiles 55 | . . . . . 25 30 Explosions 87 | . . . . . 87 . Melee 1622 | . . 30 . 1 299 1292 Knockbacks 11 | . . 1 . . 6 4 Impact 8 | . . . . . 4 4 Kinetic 2 | . . 1 . . 1 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 78 | . 2 . . . 76 . Shots 2 | . . . . . 2 . Rammed 2 | . 2 . . . . . Targets Rammed 12 | . 2 . . . 1 9 Kicked 10 | . . . . . 1 9 Crushed . | . . . . . . . Highest Temperature 484 | 20 70 20 . . 201 484 Average Temperature 65 | 15 23 10 . . 55 84 Received Heat Transfer 2010 | . 30 . . . 882 1098 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 22 | . . 1 . 1 3 17 Combat Hostiles 9 | . . . . . 2 7 Parts Fried 29 | . . 2 . 2 3 22 Impact Corruptions 57 | . . 1 . 1 10 45 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 1 4 Heat Transferred 3784 | 150 350 50 . . 940 2294 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 57 | 100 100 100 . 100 62 28 Level 1 37 | . . . . . 37 57 Level 2 5 | . . . . . . 13 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 436 | 10 182 86 . 5 297 436 Initial 104 | . . 21 . . . 104 Average 173 | 1 86 19 . . 167 254 Influence Increases 2351 | 25 255 75 . 5 1024 967 Destroy 0b10 Robot/C 1340 | . 140 40 . . 600 560 Destroy 0b10 Robot/NC 245 | 25 30 10 . 5 75 100 Destroy Leader 356 | . 34 10 . . 134 178 Successful Hack 36 | . 21 . . . 15 . Disable Machine 150 | . 15 . . . 75 60 Destroy Structure 164 | . 15 15 . . 95 39 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 45 | . . . . . 30 15 Influence Decreases 1944 | 25 199 131 . 5 775 809 Entered New Map 180 | . . 35 . . . 145 Time Decay 1484 | 25 199 96 . 5 575 584 Lost Part 130 | . . . . . 50 80 Purge Threat 150 | . . . . . 150 . Squads Dispatched 16 | . 1 . . . 8 7 Investigation 4 | . . . . . 2 2 Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 3 1 Assault 1 | . . . . . . 1 Garrison 6 | . . . . . 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 7 | . 1 . . . 1 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 11 2 . . 51 41 Peak Tracking Total 6 | . 6 2 . . 5 5 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 10 | . 1 . . . 5 4 Max in Single Turn 1 | . 1 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 22 | . 7 . 1 . 6 8 Terminals 16 | . 6 . . . 5 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 59 | . 19 . 1 . 18 21 Successful 32 | . 10 . 1 . 10 11 Failed 27 | . 9 . . . 8 10 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 26 | . 14 . . . 9 3 Terminals 45 | . 18 . . . 16 11 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . . 6 Recycling Units 3 | . 1 . . . . 2 Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 13 | . 4 . 1 . 5 3 Record 1 | . . . 1 . . . Part Schematic 1 | . . . . . . 1 Open Door 2 | . . . . . . 2 Scanalyzer Index 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 2 | . 1 . . . 1 . Registered Prototypes 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . . 6 Scan Component 3 | . . . . . . 3 Repair 3 | . . . . . . 3 Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 5 . . . 3 1 Terminals 9 | . 5 . . . 3 1 Track 2 | . 1 . . . . 1 Botnet 6 | . 3 . . . 3 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 . . . 5 7 Full Trace Events 4 | . 1 . . . 1 2 Feedback Events 2 | . 1 . . . 1 . Corruption 2 | . 1 . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 3 | . . . . . . 3 Time 126 | . . . . . . 126 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 5984 | 42 572 379 170 287 2089 2445 Optics 2445 | . . . . . . 2445 Structural 2487 | . 3 74 170 287 1492 461 Seismic 2905 | 42 569 305 . . 1989 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 6765 | 135 591 398 170 287 2704 2480 Spaces Moved 3248 | 97 587 377 176 300 996 715 Core 3 | 2 . . . . 1 . Treads 114 | . 10 7 . . 97 . Legs 1449 | . . . . . 734 715 Wheels 1682 | 95 577 370 176 300 164 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 95 80 250 Average Speed 164 | 98 82 82 95 95 223 250 Slowest Speed 550 | 100 160 160 95 95 550 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . . . . . 5 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 61 | 5 91 45 56 75 75 80 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 39 | . 12 . . . 4 23 Terrain Destroyed 185 | . 16 17 . . 107 45 Melee 20 | . . . . . 2 18 Projectile 35 | . . . . . 8 27 AOE 130 | . 16 17 . . 97 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 4095 | 120 648 432 178 300 1277 1140 Wait 278 | . 1 4 . . 60 213 Move 3242 | 96 586 376 175 299 995 715 Hop . | . . . . . . . Pick Up 63 | 9 6 4 3 . 26 15 Fast Attach 32 | 7 3 3 . . 7 12 Attach 12 | . . . . . 6 6 Detach 5 | . . . . . 1 4 Swap 71 | . 16 11 . . 35 9 Drop 50 | 1 9 6 . . 18 16 Fire 208 | 7 25 26 . . 90 60 Melee 122 | . . 2 . 1 38 81 Ram 1 | . 1 . . . . . Kick 10 | . . . . . 1 9 Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 534 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Entered Mines 737 | -10/Mines | Discovered new exit (range 14) 755 | -10/Mines | Met a Derelict bent on vengeance 1120 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1120 | -10/Mines | Discovered new exit (range 6) 1125 | -10/Mines | Entered Exiles 1141 | -10/Exiles | Discovered new exit (range 15) 1161 | -10/Exiles | Met 8R-AWN 1176 | -10/Exiles | Met EX-HEX 1235 | -10/Exiles | Met EX-BIN 1248 | -10/Exiles | Met EX-DEC 1253 | -10/Exiles | Learned location of Zion (-7) 1286 | -10/Exiles | Discovered new exit (range 11) 1295 | -10/Exiles | Entered Mines 1389 | -9/Mines | Learned 2 Materials zone layouts 1461 | -9/Mines | Discovered new exit (range 8) 1582 | -9/Mines | Entered Materials 1582 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1583 | -8/Materials | Identified exit to Storage 1900 | -8/Materials | Build established: Scavenger-Mutant 2127 | -8/Materials | Garrison activated, responded to threat 2323 | -8/Materials | Build established: Mutant 3923 | -8/Materials | Garrison activated, responded to threat 4037 | -8/Materials | Garrison activated, responded to threat 4286 | -8/Materials | Discovered new exit (range 15) 4286 | -8/Materials | Entered Storage 4374 | -8/Storage | Repaired Lgt. Armored Exoskeleton 4420 | -8/Storage | Repaired Lgt. Armored Exoskeleton 4459 | -8/Storage | Repaired Great Maul 4852 | -8/Storage | Core integrity fell below 50% 4989 | -8/Storage | Garrison activated, responded to threat 5638 | -8/Storage | Core integrity fell below 20% 6686 | -8/Storage | First assault squad dispatched 6767 | -8/Storage | Crushed by falling debris 6767 | -8/Storage | Smashed by cave-in Last Messages --------------- 06667_ U-05 Engineer builds a Wall. 06682_ Acquired VSS Leg. 06683_ Acquired 10 matter. 06686_ ALERT: Unidentified disturbance in Zone 7T, assault force dispatched. 06725_ U-05 Engineer builds a Wall. 06726_ System corrupted: Heat flow error (+274). 06727_ Overheating: System interference. 06727_ Hvy. Particle Cannon temporarily disabled. 06728_ K-01 Serf collects debris. 06729_ U-05 Engineer builds a Wall. 06731_ Overheating: System interference. 06731_ Adv. Visual Processing Unit temporarily disabled. 06754_ System corrupted: Heat flow error (+174). 06767_ The unstable cave ceiling collapses. 06767_ Crushed by falling debris. 06767_ Adv. Visual Processing Unit destroyed. 06767_ System corrupted by crushing effect (+3). 06767_ Hacking Suite destroyed. 06767_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????##????????????????????????? | | ???????????????????????# ##??????????????????????? | | ??????????????###???????#@##?????????????????????? | | ????????????? ???????## ##????????????????????? | | ????????????? ????????## ##??##???????????????? | | ????????????? ?????????## #?# #???????????????? | | ????????????? ?????#???# ## #????????????????? | | ????????????? ????? #### # #?????????????????? | | ?????????????# #??###########??????????????????? | | ?????????????# #??# ##??????????????????? | | ?????????????# #??# """ #???????????????????? | | ?????????????# #??# """ #???????????????????? | | ?????????????# #??# """ #???????????????????? | | ?????????????# #??# #???????????????????? | | ?????????????# #??# """ #???????????????????? | | ?????????????# #??#!* " " #???????????????????? | | ?????????????# #??#]%[ """ #???????????????????? | | ?????????????# #??# " #???????????????????? | | ?????????????# #??#####/############???????????? | | ?????????##### !#?????# / + #???????????? | | ?????????#[]## =####### # """" #???????????? | | ?????????#[]## !%%/!!!% # ""!]"?????????????? | | ?????????#[]## [[#######%[ # """* "?????????????? | | ????????##" ## !####### + ] !"""?????????????? | | ????????#T + ## %# # "=!"???????????????? | | ????????## # ## # # """"???????????????? | | ?????????##### ## % ]# # ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Reflective Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armored Exoskeleton | 47% | -8/Storage Lgt. Armored Exoskeleton | 51% | -8/Storage Great Maul | 63% | -8/Storage Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed KineticMicrodissipatorFrame Manual? 0 Play Time 00:44:49 Cumulative 249.1 hours Start 2025.10.22 @ 15:52:10 End 2025.10.22 @ 17:05:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0862332a-0981-4afb-b8d0-deb9b42cd6f5