Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.04 @ 23:38:58 Player: Jefffff Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (237) 1185 Value Destroyed (8635) 8635 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2161) 2161 TOTAL SCORE: 18421 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 192 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -174 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1450) Ox28 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector Huge Storage Unit Improved Target Analyzer Improved Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Diametric Drive Improved Diametric Drive Improved Transmission Jammer Improved Medium Armor Plating Improved Thermal Shield Improved Component Analysis Suite Improved Plasma Cutter Molecular Deconstructor DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cooling System Experimental Coolant Injector Huge Storage Unit Improved Target Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Improved Actuator Array Experimental Cloaking Device Experimental Focal Shield > --- WEAPON ----------- HERF Cannon Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Improved Diametric Drive Improved Diametric Drive Advanced Heat Sink Makeshift Coolant Network Improved Trap Scanner Advanced Recoil Stabilizer Improved Actuator Array Improved Medium Armor Plating EM Shield High-powered Shock Rifle Tesla Rifle HERF Cannon Improved Plasma Cutter Molecular Deconstructor Vortex Trap DRS Beacon [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Improved Diametric Drive Utility Hardened Light Armor Plating Device Improved Cooling System Storage Huge Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Riot Gun Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . . 2 . . . . 1 Utility 7 | . . 2 . . . 4 . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 147 | 8 4 20 6 1 7 16 12 13 5 11 6 15 3 20 Power 17 | 1 1 3 1 . 1 3 1 2 . 2 1 1 . . Engine 14 | 1 1 2 1 . 1 3 1 2 . 1 1 . . . Core 2 | . . 1 . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 33 | 2 . 5 2 . . 1 1 6 2 2 2 5 . 5 Treads 11 | . . 2 2 . . 1 1 5 . . . . . . Leg 19 | 2 . 3 . . . . . . 2 2 2 3 . 5 Wheel 1 | . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 . . Utility 62 | 2 1 6 2 1 6 8 8 3 2 3 2 6 3 9 Device 36 | 1 . 2 1 . 1 5 5 2 1 2 . 4 3 9 Storage 4 | 1 1 . . 1 . 1 . . . . . . . . Processor 5 | . . 2 . . . 1 . . . . . 2 . . Hackware 7 | . . . . . 1 1 3 . . 1 1 . . . Protection 10 | . . 2 1 . 4 . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 3 2 6 1 . . 4 2 2 1 4 1 3 . 6 Energy Gun 6 | . . 1 . . . . . 1 . 1 1 . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 13 | 3 2 3 . . . 2 1 1 . 1 . . . . Ballistic Cannon 10 | . . 2 1 . . 2 1 . 1 . . 2 . 1 Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . 7 . . Corrupted Parts 2 | . . . . . . . . 1 . . 1 . . . System Corruption 5 | . . . . . . . . 3 . . 2 . . . Parts Lost 74 | . . 1 . . . 3 9 7 . 12 10 . 2 30 Power 9 | . . . . . . . 2 1 . 1 4 . . 1 Propulsion 21 | . . . . . . . 1 2 . 3 4 . . 11 Utility 31 | . . 1 . . . 3 5 1 . 5 1 . 2 13 Weapon 13 | . . . . . . . 1 3 . 3 1 . . 5 Highest Loss Streak 19 | . . 1 . . . 2 6 3 . 10 6 . 1 19 To Critical Strikes 2 | . . . . . . . 1 . . . . . . 1 Average Backups 17 | 1 11 14 14 15 21 19 19 19 19 18 13 16 18 16 Power 2 | . 3 2 2 3 3 3 3 3 3 2 . . . . Propulsion 6 | . 1 3 4 4 4 8 10 10 8 7 5 3 6 5 Utility 4 | . 4 4 2 2 7 3 . . 4 4 4 9 8 6 Weapon 3 | . 2 2 3 5 4 2 4 3 2 1 1 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 53 | 1 9 9 1 . 4 4 1 8 1 2 2 4 1 6 Power 11 | . 3 2 1 . . 2 . 1 1 1 . . . . Propulsion 9 | 1 1 . . . . 2 . 2 . 1 2 . . . Utility 13 | . 2 1 . . 1 . . . . . . 4 1 4 Weapon 20 | . 3 6 . . 3 . 1 5 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 98 100 100 98 98 99 95 97 82 83 92 74 Engine 10 | . 14 8 11 11 11 13 12 12 11 10 8 9 . . Treads 12 | . . 11 21 22 22 13 12 12 11 9 . . . . Leg 7 | . 28 10 . . . . . . 10 12 20 17 23 19 Device 16 | . 14 8 6 11 2 19 21 34 24 23 18 17 33 30 Storage 8 | . 14 11 11 11 11 6 6 6 5 5 5 5 5 5 Processor 2 | . . 12 4 . . . 5 . . . . 7 5 5 Hackware 6 | . . . . . 8 12 17 6 5 5 9 3 . . Protection 10 | . . 11 22 22 22 11 1 4 5 8 3 5 . . Ballistic Gun 5 | . 28 9 . . . 5 7 8 11 7 1 . . . Ballistic Cannon 12 | . . 11 21 22 22 13 11 9 1 4 . 4 10 5 Peak Build Rating 141 | 7 13 26 26 26 36 66 67 67 78 80 75 121 122 141 Average Rating 52 | 5 8 24 25 25 32 58 64 63 74 75 69 76 121 104 On Entrance 52 | . 7 13 26 25 26 35 66 67 67 77 70 63 120 122 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 7 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 162 | 13 34 48 49 108 114 141 131 129 133 133 130 161 161 162 Greatest Support 123 | 20 20 44 44 44 44 52 58 58 58 76 77 98 98 123 Greatest Overweight (x) 29 | . 1 1 1 2 2 3 3 2 2 4 3 2 1 29 Average Overweight (x) 1 | . . . 1 1 2 2 2 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 16 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 11 14 14 15 23 24 24 23 24 24 19 21 23 21 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 15 16 25 25 25 24 25 25 17 25 23 10 Class Distribution -------------------- 26% | Mutant 23% | Commander-Mutant 19% | Hacker-Gunner 16% | Scavenger-Tank 5% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 6564 | 324 244 1021 732 262 197 367 755 773 20 643 167 5 655 399 Remotely 732 | 110 244 378 . . . . . . . . . . . . Salvage Created 9445 | 176 549 1457 1452 158 . 893 946 859 . 707 430 . 724 1094 Parts 445 | 12 37 110 69 8 . 48 34 28 . 19 13 . 15 52 Haulers Intercepted 8 | . 1 4 3 . . . . . . . . . . . Recyclers Shooed 8 | . 1 5 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 29 35 . 17 15 . 13 . Prevented 2 | . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 188 | . 9 34 30 3 . 17 20 17 . 19 10 . 13 16 Melee 1 | . . . . . . . . . . 1 . . . . Guns 66 | . 9 19 . . . 5 6 9 . 12 6 . . . Cannons 105 | . . 15 30 3 . 9 14 8 . 4 . . 13 9 AOE 11 | . . . . . . 3 . . . 2 2 . . 4 Classes Destroyed 20 | 2 5 4 2 . . 2 1 . . 2 . . 1 1 Worker 6 | . 2 . 2 . . 1 . . . . . . . 1 Builder 3 | . . 2 . . . 1 . . . . . . . . Tunneler 7 | 4 1 1 . . . 1 . . . . . . . . Hauler 8 | . 1 4 3 . . . . . . . . . . . Recycler 13 | 1 2 3 4 1 . 2 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 10 | . 3 5 2 . . . . . . . . . . . Swarmer 49 | . 6 17 2 . . 6 4 1 . 8 5 . . . Grunt 58 | . 3 9 12 . . 3 2 11 . 4 1 . 5 8 Brawler 8 | . . . 1 . . . 2 2 . . 1 . 2 . Duelist 7 | . . 1 . . . . 3 2 . . . . 1 . Sentry 39 | . . 7 15 3 . 3 2 1 . 1 2 . 1 4 Specialist 3 | . . . . . . . . . . 3 . . . . Hunter 9 | . . . . . . 2 . . . 2 . . 2 3 Programmer 6 | . . . . . . 3 1 . . 1 1 . . . Heavy 1 | . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . 2 . . . . . . . Savage 3 | . . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 6 6 9 2 . 4 8 5 . 7 3 . 5 10 Combat Bots Only 9 | . 3 5 5 1 . 4 8 5 . 7 3 . 5 9 Max Kills in Single Turn 4 | 1 2 2 2 1 . 4 2 2 . 2 1 . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . 2 1 . . 1 Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Hostile Shots Fired 1666 | . 29 136 112 8 . 151 106 94 . 200 169 . 98 563 Missed 490 | . 7 35 28 . . 50 33 25 . 50 43 . 26 193 Hits 1176 | . 22 101 84 8 . 101 73 69 . 150 126 . 72 370 Melee 19 | . . 5 . . . . 6 5 . . . . 3 . Projectile 1157 | . 22 96 84 8 . 101 67 64 . 150 126 . 69 370 Critical Strikes 44 | . . . 6 . . 2 4 4 . 3 4 . 5 16 Part Disruptions 6 | . . . . . . . . . . . . . . 6 Damage Taken 14353 | . 176 874 1027 85 . 975 991 1144 . 2070 1583 . 936 4492 Core 2188 | . 12 119 153 13 . 63 96 117 . 190 204 . 71 1150 Absorbed by Shields 61 | . . . . . . 61 . . . . . . . . Ignored by Resistances 4981 | . 54 265 278 25 . 304 283 307 . 701 863 . 501 1400 Regen/Repaired (Parts) 1542 | . . 64 217 . 887 140 . . 15 . . 219 . . Core Remaining (%) 68 | 100 95 . . . 28 . . 67 . . . . 53 . Volleys Fired 516 | 9 39 97 75 7 . 39 37 35 . 49 50 . 42 37 Largest 3 | 2 2 2 2 2 . 3 3 3 . 3 1 . 2 3 Hottest 218 | 40 40 81 74 70 . 107 117 130 . 156 50 . 96 218 Shots Fired 1088 | 18 78 189 151 14 . 107 112 108 . 125 51 . 70 65 Gun 488 | 18 78 122 . . . 39 39 54 . 84 51 . . 3 Cannon 595 | . . 67 151 14 . 68 73 54 . 41 . . 70 57 Launcher 5 | . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 1008 | 18 78 181 151 14 . 107 112 106 . 100 28 . 70 43 Thermal 36 | . . 8 . . . . . 2 . 25 . . . 1 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 44 | . . . . . . . . . . . 23 . . 21 Robot Hit Streak 25 | 6 9 18 24 9 . 18 20 25 . 21 14 . 12 15 Robot Miss Streak 7 | 1 4 2 3 1 . 7 2 2 . 4 3 . 6 1 Penetration Max 2 | . . . . . . 1 1 1 . . . . 2 . Secondary Targets 7 | . 2 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 723 | 12 49 132 97 11 . 63 75 73 . 80 44 . 38 49 Core Hits 344 | 7 26 55 43 4 . 35 36 34 . 31 23 . 18 32 Critical Kills 16 | . . . . . . 1 . 2 . . . . 11 2 Critical Parts Destroyed 17 | . . . . . . 1 . 1 . . . . 14 1 Critical Strikes 61 | . . 2 4 . . 5 2 4 . 11 . . 25 8 Burn 3 | . . 1 . . . . . . . 2 . . . . Destroy 33 | . . . . . . 2 . 3 . . . . 25 3 Blast 24 | . . 1 4 . . 3 2 1 . 9 . . . 4 Corrupt 1 | . . . . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . . 2 7 . . . Impact . | . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 2 7 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18720 | 138 685 2594 2720 267 . 2090 2231 2130 . 1956 861 . 888 2160 Guns 6693 | 138 685 1588 . . . 599 855 1021 . 1140 633 . . 34 Cannons 10604 | . . 1006 2589 267 . 1107 1376 1109 . 784 . . 888 1478 Explosions 1220 | . . . 127 . . 376 . . . . 76 . . 641 Melee 184 | . . . . . . . . . . 32 152 . . . Ramming 19 | . . . 4 . . 8 . . . . . . . 7 Kinetic 15980 | 138 685 2538 2589 267 . 1706 2231 2110 . 1507 331 . 888 990 Thermal 1128 | . . 56 . . . 376 . 20 . 417 76 . . 183 Explosive 127 | . . . 127 . . . . . . . . . . . Electromagnetic 1282 | . . . . . . . . . . . 302 . . 980 Impact . | . . . . . . . . . . . . . . . Slashing 184 | . . . . . . . . . . 32 152 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . 1 1 1 . 1 1 4 . . 4 4 . 10 Average Corruption 1 | . . 1 1 1 . 1 1 2 . . 2 4 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . . . . . Effects 97 | . . 2 8 10 . 5 19 41 . . 6 2 . 4 Message Errors 22 | . . 1 2 2 . 1 4 8 . . 2 . . 2 Matter Fused 17 | . . . 1 4 . 3 2 6 . . . 1 . . Heat Flow Errors 10 | . . . 1 . . . 3 5 . . 1 . . . Energy Discharges 16 | . . 1 1 2 . 1 1 9 . . 1 . . . Parts Fused 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 13 | . . . 2 1 . . 2 6 . . 1 . . 1 Data Loss (major) 8 | . . . . . . . 3 3 . . . 1 . 1 Misfires 7 | . . . 1 . . . 2 3 . . 1 . . . Alerts 2 | . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 413 | . . 19 37 . . 161 59 . . 16 . . 31 90 Projectiles 183 | . . 19 . . . 54 59 . . 16 . . 31 4 Explosions 230 | . . . 37 . . 107 . . . . . . . 86 Melee . | . . . . . . . . . . . . . . . Knockbacks 52 | . . 6 6 1 . 9 9 10 . 7 . . 3 1 Impact . | . . . . . . . . . . . . . . . Kinetic 48 | . . 6 4 1 . 9 8 9 . 7 . . 3 1 Secondary 4 | . . . 2 . . . 1 1 . . . . . . Self-Inflicted Damage 345 | . . . 143 . . 61 . . . . 50 . . 91 Shots 6 | . . . 3 . . 1 . . . . 1 . . 1 Rammed 3 | . . . 2 . . 1 . . . . . . . . Targets Rammed 6 | . . . 2 . . 1 . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 527 | . 2 273 527 6 . 391 185 205 . 3 223 . 16 197 Average Temperature 97 | . 1 51 118 4 . 145 71 106 . 3 84 . 10 64 Received Heat Transfer 2885 | . 75 207 474 27 . 191 252 432 . 399 243 . 214 371 Effects 18 | . . 2 7 . . 9 . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . Energy Bleed 3 | . . 1 1 . . 1 . . . . . . . . Interference 9 | . . 1 . . . 8 . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 2 . . 3 Combat Hostiles 5 | . . . . . . . . . . . 2 . . 3 Parts Fried 7 | . . . . . . . . . . . 1 . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . 1 . . . 2 1 . . . Heat Transferred 1536 | . . 222 . . . 250 . 37 . 777 50 . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . 2 Low Security (%) 83 | 100 100 93 46 94 . 100 . . 100 . . . . . Level 1 7 | . . 6 22 5 . . . . . . . . . 30 Level 2 8 | . . . 31 . . . . . . . . . . 69 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 637 | 10 160 278 637 210 . 137 . . 12 . . . . 567 Initial 450 | . . . . 200 . . . . . . . . . 450 Average 89 | 2 30 46 252 43 . 21 . . . . . . . 417 Influence Increases 5977 | 25 304 1047 1240 106 . 600 347 418 14 440 210 15 250 961 Destroy 0b10 Robot/C 3700 | . 180 680 600 80 . 360 300 380 . 380 200 . 220 320 Destroy 0b10 Robot/NC 255 | 25 45 80 60 5 . 25 . . . . . . 10 5 Destroy Leader 716 | . 48 178 200 . . 100 30 20 . 30 10 . 20 80 Allied During Kill 11 | . . . . 4 . 2 2 3 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 136 | . 16 38 43 17 . 10 . . 12 . . . . . Disable Machine 162 | . . 27 63 . . 63 . . . . . . . 9 Anti-Garrison Action 200 | . . . 200 . . . . . . . . . . . Destroy Structure 187 | . . 14 59 . . 40 . . 2 . . . . 72 Advance Influence 450 | . . . . . . . . . . . . . . 450 Lose Combat Pursuer 150 | . 15 30 15 . . . 15 15 . 30 . 15 . 15 Influence Decreases 5726 | 25 304 1047 633 713 . 553 394 418 14 440 190 35 250 710 Entered New Map 449 | . . . . 407 . . 22 . . . . 20 . . Time Decay 4293 | 25 274 777 633 306 . 493 337 366 12 355 150 15 240 310 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 530 | . . 10 . . . 30 35 20 . 85 40 . 10 300 Lost Ally 64 | . . . . . . 30 . 32 2 . . . . . Purge Threat 290 | . 30 260 . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 9 . . 4 . 1 . . 1 . . 8 Investigation 4 | . 1 1 1 . . . . . . . . . . 1 Extermination 4 | . . . . . . 3 . . . . . . . 1 Reinforcement 6 | . . 1 1 . . 1 . . . . . . . 3 Assault 4 | . . . 2 . . . . 1 . . 1 . . . Garrison 8 | . . . 5 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . 1 . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 8 | . 2 1 2 . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 241 | . 16 45 32 3 . 20 24 22 . 23 15 1 13 27 Peak Tracking Total 9 | . 5 5 3 1 . 4 9 7 . 7 7 . 4 6 Tactical Retreats 10 | . 1 2 1 . . . 1 1 . 2 . 1 . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 7 | . 1 2 . . . . . . . . . . . 4 Indirectly 4 | . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 1 1 . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 1 1 . . 1 Triggered 3 | . . . . . . . . . . 1 1 . . 1 Most Traps Carried 3 | . . . . . 3 3 3 3 3 3 2 1 1 1 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 22 | . . 3 7 . . 7 . . . 3 . 1 . 1 Max in Single Turn 4 | . . 1 2 . . 4 . . . 2 . 1 . 1 Garrison Access 2 | . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 49 | . 6 13 8 3 10 4 . . 1 1 . 2 . 1 Terminals 27 | . 6 10 5 3 . 2 . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 5 | . . 1 2 . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 Total Hacks 195 | . 14 51 27 8 71 11 . . 2 1 . 6 . 4 Successful 151 | . 8 29 18 5 71 10 . . 2 1 . 6 . 1 Failed 44 | . 6 22 9 3 . 1 . . . . . . . 3 Catastrophic 3 | . . 1 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 9 30 5 6 . 4 . . . . . . . . Terminals 80 | . 14 41 12 8 . 4 . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 21 | . . 2 11 . . 6 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . . . . Garrison Access 8 | . . . 4 . . . . . . . . . . 4 Terminal Hacks 99 | . 3 10 5 2 71 1 . . . 1 . 6 . . Record 72 | . . 1 . . 70 . . . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . Prototype ID Bank 9 | . 1 3 . . . . . . . . . 5 . . Open Door 3 | . . . 2 . . . . . . . . 1 . . Terminal Index 3 | . . 1 . 1 . 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . Unreport Threat 5 | . 1 4 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 19 | . . 2 9 . . 6 . . 2 . . . . . Scan Component 10 | . . 1 5 . . 3 . . 1 . . . . . Repair 9 | . . 1 4 . . 3 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 23 | . 5 9 4 3 . 2 . . . . . . . . Terminals 22 | . 5 9 3 3 . 2 . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 21 | . 4 9 3 3 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 12 6 3 . 2 . . 1 . . . . 1 Full Trace Events 3 | . . 1 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . Parts Repaired 9 | . . 1 4 . . 3 . . 1 . . . . . Time 354 | . . 38 152 . . 139 . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 6 . . 2 2 . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Total Allies 11 | . . . . 6 . . 2 3 . . . . . . Largest Group 6 | . . . . 6 6 6 2 2 1 . . . . . Highest-Rated Group 87 | . . . . 87 87 87 60 60 50 . . . . . Highest-Rated Ally 50 | . . . . 27 27 27 30 50 50 . . . . . Initial UFD Resources 31 | . . . . . . 24 24 24 27 27 27 27 31 31 Total Orders 1 | . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . Ally Attacks 51 | . . . . 1 . 11 13 24 2 . . . . . Total Damage 1134 | . . . . 14 . 154 359 578 29 . . . . . Kills 7 | . . . . 1 . 1 3 2 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Active Infowar (turns) 5144 | . . 2522 594 . . . . . . . . 174 1524 330 Optics 2352 | . . 1758 594 . . . . . . . . . . . Terrain 1154 | . . 1154 . . . . . . . . . . . . Traps 18 | . . . . . . . . . . . . . . 18 Cloaking 2010 | . . . . . . . . . . . . 174 1524 312 Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 1 . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 26406 | 128 1318 2574 1320 1441 4995 1855 2691 3182 346 1977 715 1710 1524 630 Spaces Moved 8975 | 71 650 1047 406 456 1618 436 808 931 92 589 273 647 769 182 Core 15 | 11 . . . . . . . . . . . . . 4 Treads 5665 | . . 476 406 456 1618 436 808 931 92 442 . . . . Legs 3295 | 60 650 571 . . . . . . . 147 273 647 769 178 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 130 225 225 305 312 312 320 340 186 187 182 182 114 Average Speed 263 | 109 179 195 225 292 305 353 313 321 340 302 214 255 182 216 Slowest Speed 1500 | 120 190 225 225 305 305 385 400 340 340 480 335 266 182 1500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 78 77 86 93 87 16 93 96 2 70 53 81 95 7 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 21 | . . . . . 5 . 5 5 . 2 3 . 1 . Spaces Dug 3 | . . 2 . . . 1 . . . . . . . . Terrain Destroyed 257 | . . 13 57 . . 39 39 26 . 21 2 . 21 39 Melee . | . . . . . . . . . . . . . . . Projectile 173 | . . 13 18 . . 23 39 26 . 21 . . 21 12 AOE 84 | . . . 39 . . 16 . . . . 2 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Total 10802 | 104 733 1417 661 552 1685 673 885 1053 126 675 352 693 825 368 Wait 768 | 3 6 213 160 27 32 161 . 21 25 . 5 . 8 107 Move 8961 | 70 649 1046 405 455 1617 435 807 930 91 588 272 646 768 182 Hop . | . . . . . . . . . . . . . . . Pick Up 156 | 13 21 19 5 1 15 13 9 20 3 8 5 13 2 9 Fast Attach 16 | . . . 3 . . 1 3 1 1 1 . 3 1 2 Attach 76 | 7 . 3 3 . . 9 8 6 2 8 9 . 3 18 Detach 1 | . . . . . . . . . . . . . . 1 Swap 81 | 1 4 17 3 1 9 7 5 8 3 5 . 15 . 3 Drop 105 | 1 14 22 5 1 12 7 4 18 1 4 3 7 1 5 Fire 516 | 9 39 97 75 7 . 39 37 35 . 49 50 . 42 37 Melee 9 | . . . . . . . . . . 2 7 . . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 3 Crush 3 | . . . 2 . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 86 | . . . . 60 . . 12 14 . . . . . . Trap 3 | . . . . . . . . . . 1 1 . . 1 Miscellaneous 18 | . . . . . . . . . . 9 . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Discovered new exit (range 15) 1344 | -10/Materials | Discovered new exit (range 13) 1447 | -10/Materials | Entered another Materials area 1447 | -9/Materials | Evolved 2 slots: Utility x2 2304 | -9/Materials | Discovered new exit (range 18) 2529 | -9/Materials | Discovered new exit (range 8) 2738 | -9/Materials | Discovered new exit (range 15) 3046 | -9/Materials | Repaired Titanium Leg 3624 | -9/Materials | Discovered new exit (range 16) 3768 | -9/Materials | Discovered new exit (range 6) 4021 | -9/Materials | Entered Storage 4191 | -9/Storage | Repaired Assault Cannon 4230 | -9/Storage | Repaired Assault Cannon 4347 | -9/Storage | Repaired Titanium Leg 4386 | -9/Storage | Repaired Adv. Treads 4421 | -9/Storage | Garrison activated, responded to threat 4571 | -9/Storage | Garrison activated, responded to threat 4613 | -9/Storage | Core integrity fell below 50% 4680 | -9/Storage | Discovered new exit (range 15) 5221 | -9/Storage | First assault squad dispatched 5332 | -9/Storage | Used back door to open Recycling access 5332 | -9/Storage | Discovered new exit (range 5) 5341 | -9/Storage | Entered Recycling 5342 | -9/Recycling | Met a Zionite searching for Scraptown 5766 | -9/Recycling | Build established: Commander-Mutant 5915 | -9/Recycling | Discovered new exit (range 15) 6687 | -9/Recycling | Scanned before Scraplab entrance 6733 | -9/Recycling | Entered Scraplab 6761 | -9/Recycling | Discovered new exit (range 2) 6782 | -9/Recycling | Entered Scraptown 6782 | -9/Scraptown | Accompanied by 6 allies 6782 | -9/Scraptown | System corruption cleaned by C-Scrubber 7563 | -9/Scraptown | Visited Symbiants 7691 | -9/Scraptown | Visited IN-MT5's Study 7761 | -9/Scraptown | Visited CR-KLE's Repair Center 7787 | -9/Scraptown | CR-KLE repaired 8 parts 7867 | -9/Scraptown | Visited Spacefarers 8019 | -9/Scraptown | Visited Cyclists 8117 | -9/Scraptown | Visited Cave Peace 8242 | -9/Scraptown | Visited UFD Registry 8242 | -9/Scraptown | Registered with UFD as "Fluxdriver" 8281 | -9/Scraptown | Visited Fellowship of the Rings 8691 | -9/Scraptown | Entered Cyclist Reading Room 9568 | -9/Scraptown | Visited Derelict Rescue Squad 9587 | -9/Scraptown | Found DRS Beacon 9676 | -9/Scraptown | Visited Research Penetration Think Tank 9731 | -9/Scraptown | Received an X-ray algorithm 9783 | -9/Scraptown | Visited Botcube Research 9802 | -9/Scraptown | Found Botcube 9873 | -9/Scraptown | Visited Junk Repository 9979 | -9/Scraptown | Visited LU-1G1's Boring Crew 10128 | -9/Scraptown | Visited Supply Room 10747 | -9/Scraptown | Visited Science Guys 10904 | -9/Scraptown | Visited Science Testing Area 10984 | -9/Scraptown | Visited Chapter 10 11240 | -9/Scraptown | Visited Abandonware Association 11350 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 11548 | -9/Scraptown | Met Optimus 11548 | -9/Scraptown | Accepted into 0bPrime 11753 | -9/Scraptown | Discovered new exit (range 3) 11777 | -9/Scraptown | Entered Factory 11777 | -6/Factory | Accompanied by 6 allies 11777 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 12081 | -6/Factory | Build established: Hacker-Gunner 12256 | -6/Factory | Repaired Imp. Cooling System 12301 | -6/Factory | Repaired Kinecellerator 12354 | -6/Factory | Repaired Hvy. Ion Engine 13617 | -6/Factory | Discovered new exit (range 3) 13632 | -6/Factory | Entered Lower Caves 13840 | -6/Lower Caves | Encountered a Warlord checkpoint 13943 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14087 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14149 | -6/Lower Caves | Lost 3 parts (1p2u) 14153 | -6/Lower Caves | Destroyed 8 combat bots 14365 | -6/Lower Caves | Learned location of 1 exit from Factory 14858 | -6/Lower Caves | Learned Factory terminal intel 15860 | -6/Lower Caves | Attacked by a faux Warlord 15906 | -6/Lower Caves | Discovered new exit (range 10) 15909 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 16323 | -6/Lower Caves | Entered another Lower Caves area 16871 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17007 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17049 | -6/Lower Caves | Lost 3 parts (1n1u1w) 17308 | -6/Lower Caves | Build established: Scavenger-Tank 17327 | -6/Lower Caves | Discovered new exit (range 5) 18966 | -6/Lower Caves | Lost 3 parts (1n2w) 19128 | -6/Lower Caves | Encountered a Warlord checkpoint 19178 | -6/Lower Caves | Discovered new exit (range 7) 19265 | -6/Lower Caves | Found DCF Scrap (13 items) 19425 | -6/Lower Caves | Botcube activated 19439 | -6/Lower Caves | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 19505 | -6/Lower Caves | Entered Factory 19505 | -5/Factory | Accompanied by 1 ally 19505 | -5/Factory | Evolved 2 slots: Propulsion x2 19506 | -5/Factory | Identified exit to Factory 19507 | -5/Factory | Loaded intel: 26 terminal locations 19595 | -5/Factory | Repaired Power Amplifier 19792 | -5/Factory | Discovered new exit (range 15) 19851 | -5/Factory | Entered Upper Caves 19869 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19952 | -5/Upper Caves | Found Prototype Special Weapon 19981 | -5/Upper Caves | Identified Molecular Deconstructor 20843 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 20890 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 21297 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21339 | -5/Upper Caves | Destroyed 7 combat bots 21533 | -5/Upper Caves | Discovered new exit (range 12) 21586 | -5/Upper Caves | Lost 10 parts (1p3n3u3w) 21780 | -5/Upper Caves | Build established: Hacker-Mutant 21828 | -5/Upper Caves | Entered another Upper Caves area 21829 | -5/Upper Caves | Identified exit to Warlord 21986 | -5/Upper Caves | Learned Factory machine intel 22021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22092 | -5/Upper Caves | Lost 6 parts (3p1n1u1w) 22301 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22543 | -5/Upper Caves | Entered Warlord 22637 | -5/Warlord | System corruption cleaned by Quarantine Array 23132 | -5/Warlord | Rebuked by Warlord 23157 | -5/Warlord | Warlord's base attacked by MAIN.C 23328 | -5/Warlord | Build established: Mutant 23507 | -5/Warlord | Warlord forces counterattacked 23832 | -5/Warlord | Warlord base infiltrated, sounded retreat 23902 | -5/Warlord | Found Prototype Device 23902 | -5/Warlord | Identified Minesniffer Drone Bay 23924 | -5/Warlord | Build established: Derelict-Mutant 24072 | -5/Warlord | Found Prototype Reactor 24072 | -5/Warlord | Identified Vortex Chain Reactor 24079 | -5/Warlord | Found Prototype Device 24079 | -5/Warlord | Identified Exp. Cloaking Device 24113 | -5/Warlord | Found Prototype Device 24113 | -5/Warlord | Identified Exp. Focal Shield 24211 | -5/Warlord | Discovered new exit (range 10) 24253 | -5/Warlord | Entered Proximity Caves 24562 | -4/Proximity Caves | Spotter reported a threat 24631 | -4/Proximity Caves | Spotter reported a threat 24771 | -4/Proximity Caves | Build established: Mutant 24942 | -4/Proximity Caves | Learned Research garrison access intel 25002 | -4/Proximity Caves | Learned location of Armory (-3) 25123 | -4/Proximity Caves | Spotter reported a threat 25777 | -4/Proximity Caves | Entered Factory 25777 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25778 | -4/Factory | Loaded intel: 308 machine locations 26004 | -4/Factory | Garrison activated, responded to threat 26027 | -4/Factory | Search patrols dispatched 26037 | -4/Factory | Destroyed 9 combat bots 26235 | -4/Factory | Core integrity fell below 50% 26305 | -4/Factory | Lost 19 parts (7n9u3w) 26375 | -4/Factory | System corruption reached 10% 26378 | -4/Factory | Core integrity fell below 20% 26407 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 26343_ Dropped Tesla Rifle. 26362_ Particle Charger destroyed. 26363_ Mak. Coolant Network destroyed. 26368_ Kicked S-27 Virus. 26369_ S-27 Virus destroyed. 26373_ Kicked S-27 Virus. 26374_ Titanium Leg destroyed. 26375_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3R. 26378_ Kicked S-27 Virus. 26378_ Titanium Leg destroyed. 26383_ HERF Cannon destroyed. 26385_ S-27 Virus shuts down. 26391_ System corrupted: Substantial component data lost. 26396_ S-27 Virus destroyed. 26398_ Acquired 27 matter. 26400_ X-72 Disruptor destroyed. 26403_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ! #??????????????????????F""??????????????? | | ##??????????????????????"""??????????????? | | "" """ #????????????????????????????????????????? | | "" """ #????????????????????????????????????????? | | "" """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | "" """ #??????"""???????????????????????????????? | | "" """ #??????"""???????????????"""""""?????????? | | "" """ #??????"""???????????????"""""""?????????? | | #????????????????????????"""""""?????????? | | ##+#######+#???"""???????????????"""""""?????????? | | #???"""???????????????????????????????? | | "" """ """ #???"""???????????????????????????????? | | "" """ """ #?????????????????????????????????????? | | "" """ """ #???"""???????????????????????????????? | | #???"""???????????????????????????????? | | "" """ """ #???"""???????????????????????????????? | | "" """ """ #?????????????"""?????????????????????? | | "" """ """ #???"""???????"""?????????????????????? | | #???"""???????"""?????????????????????? | | #???"""?????????????? ????????????????? | | ] #???????????????????? 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""""""""" #! =!%#[ #?????????????? | | # # ? ?# =+ #?????????????? | | # # """""""""?# [ %#= #?????????????? | | " " ????? ????# # #?????????????? | | # #??"""""""""?# # = ##????????????? | | # %#????????????##"" # ##???""?""????? | | # #?????????????# # # # #????""S""????? | | # ##????????????##########[ #????""""?????? | | #???????????????????###[* ###???????????? | | ##################### !%% ##########??? | | ? | | %* =![!% !% ? | | % *=!*=% !%! ? | | *=![%* % % ? | | % !% !%= ?? | | * ###""#"##########+### ##########+?? | | = ]# ## %% #####"###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 4 Power Amplification 20 Corruption Block 8 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 70 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 9 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 33 Defensive Hacking 31 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Airjet | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 55% | -9/Materials Assault Cannon | 68% | -9/Storage Assault Cannon | 73% | -9/Storage Titanium Leg | 51% | -9/Storage Adv. Treads | 65% | -9/Storage Imp. Cooling System | 37% | -6/Factory Kinecellerator | 38% | -6/Factory Hvy. Ion Engine | 40% | -6/Factory Power Amplifier | 37% | -5/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Into The Breach Look Less Dangerous Next Time Protector Suspicious Challenges ------------ None Game ------ Seed ClaymoresDeuteriumSlayer Manual? 0 Play Time 01:45:30 Cumulative 272.3 hours Start 2026.03.04 @ 12:45:42 End 2026.03.04 @ 23:38:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 317 Rogue 0 Adventurer 317 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 57 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55ef755d-7c1d-4e63-9932-8afb92cff753