Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 12:29:46 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1115 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 164/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Utility Shielding Utility Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 1] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility None Weapon None Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 1 | 1 . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | 1 . . Treads 1 | 1 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 1 | . 1 2 Power . | . . . Propulsion . | . . . Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 5 | . 6 4 Treads 5 | . 6 4 Peak Build Rating 1 | 1 1 1 Average Rating . | . . . On Entrance . | . 1 . Avg Prop Armor Cover (%) 35 | 35 35 . Naked Turns 80 | . 42 38 Heaviest Build . | . . . Greatest Support 20 | 3 3 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | . 3 3 Average Carried 1 | . 1 2 Final Capacity 5 | 5 5 5 Final Carried 3 | . 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 183 | 183 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 1 | . . 1 Melee 1 | . . 1 Classes Destroyed 1 | . . 1 Swarmer 1 | . . 1 Best Kill Streak 1 | . . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 58 | . 5 53 Missed 13 | . 3 10 Hits 45 | . 2 43 Projectile 45 | . 2 43 Damage Taken 461 | 4 75 382 Core 311 | . 75 236 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 21 | 9 6 6 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | 9 6 6 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 8 | 4 3 1 Shots . | . . . Rammed 10 | 1 1 8 Targets Rammed 11 | 1 1 9 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 30 | . 12 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 10 | . . 10 Initial . | . . . Average . | . . 1 Influence Increases 20 | . . 20 Destroy 0b10 Robot/C 20 | . . 20 Influence Decreases 20 | . . 20 Time Decay 10 | . . 10 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 2 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 2 | . 1 1 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 139 | 16 60 63 Spaces Moved 215 | 26 112 77 Core 207 | 26 112 69 Treads 8 | . . 8 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 54 | 50 50 61 Slowest Speed 160 | 50 50 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 34 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 229 | 27 115 87 Wait . | . . . Move 213 | 25 111 77 Hop . | . . . Pick Up 2 | . 2 . Fast Attach 1 | 1 . . Attach 1 | . . 1 Detach 1 | . 1 . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram 3 | 1 1 1 Kick . | . . . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 73 | -10/Materials | Discovered new exit (range 9) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 126 | -9/Materials | Discovered new exit (range 15) 135 | -9/Materials | Core integrity fell below 50% 140 | -9/Materials | Self-destructed Last Messages --------------- (1 escort) A-02 Transporter 1x Imp. Flight Unit 2x Imp. Assault Rifle (1 escort) A-02 Transporter 2x Imp. Assault Rifle 4x Adv. Beam Cannon (1 escort) 00092_ T-07 Excavator is excavating. 00095_ Slammed into K-01 Serf. 00106_ Slammed into S-10 Pest. 00116_ Crushed S-10 Pest. 00116_ S-10 Pest destroyed. 00122_ Slammed into Y-45 Defender. 00123_ Lgt. Treads destroyed. 00125_ K-01 Serf collects debris. 00126_ EXIT=FOUND 00131_ K-01 Serf collects debris. 00132_ S-10 Pest destroyed. 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""" ?# # """"""" #???????????????????? | | ? ??# s/ """"""" #???????????????????? | | #!! ??# # s @ #???????????????????? | | ?![ ???+ ###########???????????????????? | | #! ???##### #???????? ? ?????????????????? | | # ????????# % #????????"" ?????????????????? | | ####????????# #???????"""??????????????????? | | ????????????# #???????""???????????????????? | | ????????????# % #?????? ????????????????????? | | ??????????#####/#####??##/#############????????? | | ??????????# #??# ????????? | | ??????????# """ """ #### | ???????? | | ??????????# """ """ + ???????? | | ??????????# """ """ #### ^ #????????????? | | ??????????# % #??# #????????????? | | ??????????# "" "" #??# #????????????? | | ??????????# ""S"" #??# #????????????? | | ??????????# """" #??# #????????????? | | ??????????###########??# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ###+###??????? | | ???????????????????????# "T" ??? | | ?????????????????????### ??? | | ?????????????????????# # ??? | | ?????????????????????# ########### #####???? | | ?????????????????????# # #???????????#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSalvageShifter Manual? 0 Play Time 00:03:02 Cumulative 672.2 hours Start 2026.07.08 @ 12:27:41 End 2026.07.08 @ 12:29:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 347 Adventurer 7 Explorer 18 Win Type - Total 64 Types 41/2/9/2/2/1/2/3/0/2 Lore% 95 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac92c12b-8319-42df-a0ce-a8bf00194090