Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 21:52:33 Player: Lazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (120) 600 Value Destroyed (5060) 5060 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 14005 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 968 Met Data Miner 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/1300 Matter 248/300 Energy 22/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Salvage Targeting Computer Improved Weapon Cycler > --- WEAPON (5) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Matter Compressor (250) Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Improved Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Phase Gun High-powered Shotgun Coil Gun Enhanced Gauss Cannon Kinetic Spear > --- INVENTORY -------- Light Nuclear Core Compact Wheel Matter Compressor IFF Parser Advanced ECM Suite Heavy Mass Driver Power Sword Power Sword Power Sword Power Sword Kinetic Spear Kinetic Spear [Rating: 122] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 1 . . . . 1 . . Utility 8 | . . 2 . 1 . 2 . . 1 . . . . . 1 1 Weapon 3 | . . . . 1 . . . . . . . . . 1 1 . Parts Attached 139 | 7 1 5 1 9 13 6 4 5 9 3 10 . 4 37 14 11 Power 14 | 1 1 . 1 1 . 1 1 . 1 . 1 . . 4 1 1 Engine 9 | 1 1 . . 1 . 1 . . 1 . 1 . . 2 . 1 Core 3 | . . . 1 . . . . . . . . . . 2 . . Reactor 2 | . . . . . . . 1 . . . . . . . 1 . Propulsion 29 | 2 . 1 . . 3 2 1 1 2 . 3 . 2 6 4 2 Treads 12 | . . . . . 2 2 . 1 2 . 3 . 2 . . . Leg 10 | . . . . . . . . . . . . . . 5 4 1 Wheel 6 | 2 . 1 . . 1 . 1 . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . Utility 47 | 2 . 2 . 4 3 3 2 2 3 . 3 . 2 15 4 2 Device 19 | 1 . 2 . 2 1 1 . . 1 . . . 1 6 2 2 Storage 4 | 1 . . . 1 . . . . . . . . . 2 . . Processor 8 | . . . . . . 1 . . 1 . 1 . . 5 . . Hackware 4 | . . . . . 2 . . 1 1 . . . . . . . Protection 12 | . . . . 1 . 1 2 1 . . 2 . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 2 . 4 7 . . 2 3 3 3 . . 12 5 6 Energy Gun 14 | 2 . . . 3 1 . . . . 1 1 . . 4 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 11 | . . . . . 2 . . 2 3 1 1 . . . 2 . Ballistic Cannon 10 | . . . . . 4 . . . . . 1 . . 3 2 . Launcher 3 | . . 2 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 4 Piercing Weapon 5 | . . . . . . . . . . . . . . 4 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . . . . . 3 . 1 Corrupted Parts 5 | . . . . . . . . . . . 5 . . . . . System Corruption 20 | . . . . . . . . . . . 20 . . . . . Parts Lost 94 | . 1 . 2 1 4 . 1 3 7 12 2 . 8 17 15 21 Power 11 | . 1 . 1 . 1 . 1 . 1 1 . . . 3 . 2 Propulsion 21 | . . . . . 1 . . 1 . 4 . . 2 3 5 5 Utility 30 | . . . . 1 1 . . 1 3 3 1 . 4 6 5 5 Weapon 32 | . . . 1 . 1 . . 1 3 4 1 . 2 5 5 9 Highest Loss Streak 21 | . 1 . 2 1 2 . 1 2 3 10 2 . 7 12 6 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 2 6 7 6 9 9 9 9 9 9 4 7 6 7 6 11 9 Power 1 | . 1 1 . . . . . . 1 2 2 2 2 1 1 1 Propulsion 1 | . 1 1 1 3 4 5 5 4 2 . . . . . . . Utility 2 | . 1 2 3 2 2 1 1 1 2 2 4 3 2 2 3 2 Weapon 2 | 1 2 3 2 3 3 3 2 3 2 . 1 1 1 2 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 2 1 . . 1 1 . 1 1 . . . 8 2 . 4 Power 4 | . . . . . . . . . . . . . 3 . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 10 | . 2 . . . . . . . 1 . . . 3 2 . 2 Weapon 5 | . . 1 . . . . . 1 . . . . 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 98 96 94 98 97 96 98 97 40 61 86 87 77 90 68 Engine 2 | . 11 11 1 4 8 5 2 . 3 . 3 6 6 1 . 2 Reactor 1 | . . . . . . . 3 7 2 . . . . . 2 3 Treads 5 | . . . . . 5 1 1 9 19 . 9 20 19 3 . . Leg 3 | . . . . . . . . . . . . . . 12 17 14 Wheel 4 | . 28 22 22 18 12 13 13 5 . . . . . . . . Device 7 | . 14 31 33 28 17 15 10 7 5 . . . 3 8 12 8 Storage 6 | . 14 11 11 9 9 7 7 7 6 6 6 6 4 2 5 3 Processor 10 | . . . . . . 4 7 7 7 13 12 13 13 16 14 8 Hackware 8 | . . . . . 9 15 15 21 19 7 6 6 6 5 5 3 Protection 4 | . . . . 4 9 9 9 8 11 . 4 13 13 3 4 3 Energy Gun 4 | . 28 13 1 20 6 . . . . 2 5 6 5 2 3 . Ballistic Gun 3 | . . . . . 6 7 7 11 13 1 3 6 5 . 2 6 Ballistic Cannon 4 | . . . . . 12 15 3 8 4 . 1 6 6 6 12 3 Launcher 1 | . . 8 19 4 1 . 11 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 5 4 . . . . . Peak Build Rating 122 | 7 8 15 17 32 36 38 38 49 54 43 57 57 66 81 98 122 Average Rating 41 | 5 7 13 16 27 32 32 30 44 50 17 36 57 61 62 89 98 On Entrance 34 | . 7 8 15 17 32 26 38 32 45 39 19 57 57 37 80 74 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 9 12 . . . 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 13 15 19 19 34 40 43 46 50 50 32 58 58 59 70 91 87 Greatest Support 90 | 32 32 32 28 28 42 56 56 56 84 28 90 90 90 68 86 86 Greatest Overweight (x) 12 | 1 . . . 1 2 1 1 1 3 10 5 . . 6 1 12 Average Overweight (x) 1 | . . . . . . . . . . 4 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 7 8 8 8 9 10 10 10 10 10 10 10 10 8 8 15 14 Most Carried 15 | 5 8 8 8 10 10 10 10 10 10 8 10 6 10 12 15 15 Average Carried 7 | 2 6 7 6 9 9 9 9 9 9 4 7 6 7 6 13 11 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 10 10 5 15 15 5 Final Carried 15 | 3 8 8 6 10 10 9 10 10 8 8 6 6 4 12 15 4 Class Distribution -------------------- 38% | Mutant 10% | Scavenger-Gunner 8% | Hacker-Tank 7% | Hacker-Gunner 7% | Scavenger-Tank 6% | Tank 4% | Scavenger-Mutant 4% | Gunner 3% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 4540 | 260 110 152 70 263 479 30 306 350 607 371 253 . 82 471 634 102 Remotely 401 | . . 152 70 179 . . . . . . . . . . . . Salvage Created 5427 | 200 304 168 114 428 502 30 292 324 481 529 166 . 58 875 708 248 Parts 249 | 13 19 15 5 23 29 2 1 21 30 5 10 . 5 34 29 8 Haulers Intercepted 4 | . . 1 . . 2 . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . 3 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 4 11 . 4 . . . Prevented 12 | . . . . . . . . . . 1 11 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 100 | . 6 3 5 10 12 1 1 10 11 8 5 . 1 10 12 5 Melee 4 | . . . . . . . . . . 1 . . . . . 3 Guns 50 | . 6 . . 8 4 1 . 4 9 4 4 . . 4 5 1 Cannons 27 | . . . . . 4 . . 6 2 . 1 . 1 5 7 1 AOE 17 | . . 3 5 2 4 . 1 . . 1 . . . 1 . . Classes Destroyed 17 | 2 1 3 . . 2 . 1 3 2 1 . . 1 . 1 . Worker 1 | . . . . . . . . . 1 . . . . . . . Builder 2 | . . . . . 1 . . . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Hauler 4 | . . 1 . . 2 . . . . . . . . 1 . . Recycler 5 | 1 . . . . . . . 1 . . . . . 1 2 . Operator 2 | . . 1 . . . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . 1 . . Swarmer 22 | . . . . . . . . 5 3 4 4 . . . 4 2 Grunt 40 | . 6 2 5 7 6 . . 3 2 . . . . 7 2 . Duelist 3 | . . . . . . . . 1 . 2 . . . . . . Sentry 19 | . . 1 . 3 6 1 . . 4 1 1 . . 1 1 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . . . . 1 . . . . . 2 2 Programmer 7 | . . . . . . . . 1 1 . . . . 2 2 1 Heavy 1 | . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . 1 . . . . . . . . . Decomposer 4 | . . . . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 3 3 3 5 3 7 1 1 3 3 4 5 . 1 3 4 3 Combat Bots Only 5 | . 3 3 5 3 5 1 1 3 3 4 5 . 1 3 4 3 Max Kills in Single Turn 3 | 1 1 2 2 1 2 1 1 2 3 3 1 . 1 1 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . Exploded 2 | . . 2 2 1 1 . 1 . . 1 . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 1565 | . 23 11 25 22 82 42 1 102 240 180 67 . 26 172 258 314 Missed 490 | . 10 4 6 10 33 20 . 37 86 55 27 . 4 39 74 85 Hits 1075 | . 13 7 19 12 49 22 1 65 154 125 40 . 22 133 184 229 Melee 9 | . . . . . . . 1 . 1 7 . . . . . . Projectile 1066 | . 13 7 19 12 49 22 . 65 153 118 40 . 22 133 184 229 AOE 30 | . . . . . . . . . . . . . 30 . . . Critical Strikes 36 | . . . 1 . 2 . 1 4 2 3 . . . 9 8 6 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 17270 | . 169 103 244 184 1021 164 96 995 1579 1172 377 . 1573 2633 3381 3579 Core 3446 | . 53 16 65 31 91 18 50 197 239 382 35 . 44 559 353 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 97 | . . . . . . . . . 10 87 . . . . . . Regen/Repaired (Parts) 123 | . . . . . . . 19 84 . . . . . 20 . . Core Remaining (%) 65 | 100 78 . 79 . 77 . . 62 . . . . 17 44 69 . Volleys Fired 267 | 10 18 7 7 20 33 3 7 23 29 13 9 . 1 45 36 6 Largest 5 | 2 2 2 2 3 3 3 3 3 3 3 3 . 3 3 5 4 Hottest 312 | 80 80 80 80 168 130 99 85 102 93 86 130 . 130 225 312 190 Shots Fired 698 | 20 36 14 14 57 87 9 16 63 82 28 22 . 5 79 148 18 Gun 414 | 20 36 10 2 48 43 3 2 30 60 25 13 . 2 45 62 13 Cannon 237 | . . . . . 39 6 . 33 22 . 9 . 3 34 86 5 Launcher 47 | . . 4 12 9 5 . 14 . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 399 | . . . . . 58 9 2 63 82 24 17 . 4 32 95 13 Thermal 160 | . . . . 31 24 . . . . . . . . 47 53 5 Explosive 47 | . . 4 12 9 5 . 14 . . 3 . . . . . . Electromagnetic 92 | 20 36 10 2 17 . . . . . 1 5 . 1 . . . Robot Hit Streak 27 | 3 9 4 6 12 27 9 7 6 15 8 9 . 2 5 8 4 Robot Miss Streak 11 | 2 2 1 2 2 8 3 . 11 5 2 2 . 2 4 6 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 Secondary Targets 4 | . 2 . . . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . . . . . Shots Hit Robots 453 | 11 23 9 7 41 54 6 4 49 64 33 11 . 2 43 74 22 Core Hits 346 | 5 13 8 13 24 68 5 5 61 48 14 7 . 1 32 30 12 Critical Kills 3 | . . . . . . . . . . 1 . . 1 . 1 . Critical Parts Destroyed 5 | . . . . . . . . . 1 2 1 . . . 1 . Critical Strikes 28 | 1 . . . 1 1 . . . 1 4 1 . 1 6 7 5 Burn 6 | . . . . . 1 . . . . . . . . 5 . . Destroy 5 | . . . . . . . . . 1 . 1 . 1 . 2 . Blast 8 | . . . . . . . . . . . . . . 1 5 2 Corrupt 2 | 1 . . . 1 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . 4 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 42 | . . . . . . . . . . 17 . . . 3 . 22 Impact 17 | . . . . . . . . . . 17 . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . 17 Piercing 8 | . . . . . . . . . . . . . . 3 . 5 Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 1 . 2 Damage Inflicted 13481 | 226 299 250 460 965 1482 139 928 1016 1341 1498 314 . 54 1505 2227 777 Guns 5197 | 156 299 76 13 602 435 36 . 412 963 344 202 . . 662 790 207 Cannons 3999 | . . . . . 707 103 . 604 363 . 112 . 54 515 1437 104 Explosions 2753 | 70 . 174 447 363 340 . 928 . . 130 . . . 301 . . Melee 1516 | . . . . . . . . . . 1024 . . . 26 . 466 Ramming 16 | . . . . . . . . . 15 . . . . 1 . . Kinetic 5828 | . . . . . 887 139 . 1016 1326 326 225 . 54 436 1188 231 Thermal 2788 | 70 . 44 . 436 255 . . . . . . . . 864 1039 80 Explosive 2338 | . . 130 447 363 340 . 928 . . 130 . . . . . . Electromagnetic 995 | 156 299 76 13 166 . . . . . 18 89 . . 178 . . Impact 1024 | . . . . . . . . . . 1024 . . . . . . Slashing 393 | . . . . . . . . . . . . . . . . 393 Piercing 99 | . . . . . . . . . . . . . . 26 . 73 Highest Corruption 25 | . . . . . 1 . . 3 5 5 25 25 25 1 6 14 Average Corruption 7 | . . . . . 1 . . 2 3 5 15 25 25 1 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 140 | . . . . . 3 . . 4 2 61 31 5 24 2 5 3 Message Errors 34 | . . . . . 1 . . 1 . 11 11 1 7 . 1 1 Matter Fused 30 | . . . . . . . . 1 . 15 6 2 5 . 1 . Heat Flow Errors 20 | . . . . . . . . . 1 10 4 . 3 1 1 . Energy Discharges 23 | . . . . . 1 . . 1 1 11 3 2 2 . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . 1 Parts Fused 5 | . . . . . 1 . . . . 2 1 . . . 1 . Data Loss (minor) 12 | . . . . . . . . . . 7 2 . 2 1 . . Data Loss (major) 6 | . . . . . . . . . . 4 1 . 1 . . . Misfires 3 | . . . . . . . . . . 1 . . 2 . . . Alerts 4 | . . . . . . . . 1 . . 2 . 1 . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . Overload Shots 2 | . . . . . . . . . . . . . . 2 . . Overflow Damage 770 | . . . . 49 . . . . . 594 . . . 24 49 54 Projectiles 49 | . . . . . . . . . . . . . . . 49 . Explosions 73 | . . . . 49 . . . . . . . . . 24 . . Melee 648 | . . . . . . . . . . 594 . . . . . 54 Knockbacks 31 | . . . . . 8 . . 7 5 1 . . . 2 7 1 Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic 30 | . . . . . 8 . . 7 5 . . . . 2 7 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . . . . 147 . 58 . 6 32 . . . . . . Shots 9 | . . . . . 4 . 3 . . 2 . . . . . . Rammed 6 | . . . . . . . . . 4 . . . . 2 . . Targets Rammed 6 | . . . . . . . . . 4 . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 550 | 146 177 24 26 162 136 . . 18 274 233 269 . 288 391 550 467 Average Temperature 111 | 66 59 13 18 62 51 . . 11 45 95 124 . 110 120 171 249 Received Heat Transfer 2944 | . 96 15 153 81 405 48 . 123 297 348 54 . . 1170 154 . Effects 13 | . . . . . . . . . . . . . 3 2 5 3 Shutdowns 4 | . . . . . . . . . . . . . . . 3 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . Interference 5 | . . . . . . . . . . . . . 3 . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . Parts Fried 2 | . 1 . . . . . . . . 1 . . . . . . Impact Corruptions 21 | . . . . . . . . . . 21 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . . . . 1 . . . . . . . . . 1 1 Heat Transferred 3863 | 50 . . . 888 629 . . . . . . . . 1556 629 111 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 . 1 . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 2 | . . . . . 1 . . 2 1 . . . . . . . Low Security (%) 87 | 100 100 100 100 100 68 100 100 30 89 . . . . 100 100 100 Level 1 5 | . . . . . 31 . . 11 10 . . . . . . . Level 2 7 | . . . . . . . . 58 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 665 | 10 105 84 143 139 359 159 38 665 305 . . . . 79 105 100 Initial 305 | . . 29 24 29 58 159 38 . 305 . . . . . 14 8 Average 101 | 3 48 38 100 85 143 130 6 409 96 . . . . 19 29 18 Influence Increases 4352 | 25 170 108 172 280 571 32 37 1087 489 160 180 . 20 382 427 212 Destroy 0b10 Robot/C 2380 | . 120 60 100 200 280 20 . 540 220 140 140 . 20 200 240 100 Destroy 0b10 Robot/NC 120 | 25 . 10 . . 20 . . 20 10 10 . . . 15 10 . Destroy Leader 544 | . 30 12 20 40 86 10 . 152 60 10 20 . . 44 50 10 Allied During Kill 380 | . . . . . 14 2 . 344 . . 20 . . . . . Successful Hack 82 | . 5 7 . 5 8 . . 1 44 . . . . 12 . . Disable Machine 315 | . . . 15 . 90 . . 15 105 . . . . 45 45 . Destroy Structure 341 | . . 19 37 20 58 . 37 . 50 . . . . 36 82 2 Lose Combat Pursuer 90 | . 15 . . 15 15 . . 15 . . . . . 30 . . Active Sensor Use 100 | . . . . . . . . . . . . . . . . 100 Influence Decreases 4352 | 25 100 115 159 217 359 272 148 462 983 291 180 . 20 353 439 229 Entered New Map 867 | . . 41 39 47 81 192 73 . 320 50 . . . . 15 9 Time Decay 2253 | 25 90 74 100 160 238 80 43 282 318 140 100 . 20 242 293 48 Lost Part 721 | . 10 . 20 10 40 . 6 30 70 101 20 . . 111 131 172 Lost Ally 236 | . . . . . . . 26 150 . . 60 . . . . . Purge Threat 275 | . . . . . . . . . 275 . . . . . . . Squads Dispatched 30 | . . . . . 3 . . 13 2 . . . . 5 4 3 Investigation 7 | . . . . . . . . 2 . . . . . 3 1 1 Extermination 7 | . . . . . . . . 2 1 . . . . 1 2 1 Reinforcement 7 | . . . . . 1 . . 3 1 . . . . 1 1 . Assault 3 | . . . . . 2 . . 1 . . . . . . . . Garrison 6 | . . . . . . . . 5 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 12 | . . . . . 3 . . 2 2 . . . 5 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 179 | . 7 5 5 11 20 1 6 27 30 8 7 . 6 19 17 10 Peak Tracking Total 12 | . 2 4 3 3 6 1 6 5 12 4 7 . 5 5 5 7 Tactical Retreats 6 | . 1 . . 1 1 . . 1 . . . . . 2 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 3 | . . . . . 2 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 22 | . . . 1 . 6 . . 1 7 1 . . . 3 3 . Max in Single Turn 4 | . . . 1 . 3 . . . 4 1 . . . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 29 | . 2 1 . 1 3 1 . 4 4 2 . 4 . 6 1 . Terminals 16 | . 2 1 . 1 3 1 . 3 3 . . . . 2 . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . . 1 1 . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 102 | . 5 3 . 4 9 5 . 9 13 6 . 31 . 15 2 . Successful 64 | . 2 2 . 3 4 2 . 4 6 6 . 31 . 4 . . Failed 38 | . 3 1 . 1 5 3 . 5 7 . . . . 11 2 . Catastrophic 6 | . 1 1 . . . . . . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . . 1 . . 1 4 . 1 2 . . . . 2 2 . Terminals 47 | . 5 3 . 4 9 5 . 6 10 . . . . 5 . . Fabricators 6 | . . . . . . . . . . . . . . 6 . . Repair Stations 4 | . . . . . . . . . . . . . . 2 2 . Recycling Units 5 | . . . . . . . . . 3 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . Terminal Hacks 59 | . 2 2 . 3 4 1 . 4 5 6 . 31 . 1 . . Record 16 | . . . . . . . . . . 5 . 11 . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . Prototype ID Bank 6 | . . . . 1 . 1 . 1 . . . 3 . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 . . 1 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 1 . 1 2 1 . 3 4 . . . . 6 1 . Full Trace Events 6 | . . . . . . . . 2 . . . . . 3 1 . Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . Corruption 2 | . . . . . . . . 1 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 76 | . . . . . . . . . 76 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 28 | . . . . . 2 . 19 . . 6 . . 1 . . . Largest Group 19 | . . . . . 2 1 19 10 . 6 3 . 1 . . . Highest-Rated Group 465 | . . . . . 62 31 465 291 . 120 60 . 96 . . . Highest-Rated Ally 96 | . . . . . 31 31 35 31 . 20 20 . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 276 | . . . . . 17 . 103 147 . . 5 . 4 . . . Total Damage 4541 | . . . . . 252 . 2332 1799 . . 112 . 46 . . . Kills 32 | . . . . . 2 . 8 20 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 3243 | 1 226 175 206 338 477 . . . . . . . 249 461 811 299 Sensors 755 | . . . . 261 477 . . . . . . . . 17 . . A.S.S. 268 | . . . . . . . . . . . . . . . . 268 IFF 1287 | . . . . . . . . . . . . . . 444 811 32 Seismic 1025 | 1 226 175 206 338 79 . . . . . . . . . . . Cloaking 249 | . . . . . . . . . . . . . 249 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 9550 | 88 226 175 206 338 511 166 309 678 729 2660 735 151 439 961 834 344 Spaces Moved 4665 | 47 132 143 191 194 257 113 230 427 351 935 334 95 258 385 384 189 Core 1027 | 10 . . . . . . . . . 866 113 . . 37 . 1 Treads 1405 | . . . . . 67 11 18 236 332 69 221 95 258 98 . . Legs 819 | . . . . . . . . . . . . . . 250 384 185 Wheels 1414 | 37 132 143 191 194 190 102 212 191 19 . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 95 95 95 95 115 90 105 110 160 160 160 160 50 120 100 Average Speed 166 | 90 100 99 95 101 122 119 106 135 157 270 207 160 162 151 169 129 Slowest Speed 650 | 100 100 100 95 110 157 160 160 240 160 550 300 160 170 350 185 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 5 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 29 17 59 17 44 3 80 15 12 85 55 73 55 11 9 4 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 . 1 . . . . Known Exits Taken 3 | . . 1 . 1 . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 . 1 . . 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 1 . 1 . . . Spaces Dug 75 | . . . . . 5 . 70 . . . . . . . . . Terrain Destroyed 375 | 4 . 18 56 21 53 . 80 . 50 19 4 . 2 21 46 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 73 | . . . . . . . . . . 1 4 . 2 19 46 1 AOE 302 | 4 . 18 56 21 53 . 80 . 50 18 . . . 2 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Total 5824 | 72 192 160 200 294 387 142 278 474 462 1014 355 94 282 685 481 252 Wait 492 | . 32 . . 57 66 9 30 9 58 15 . . 8 161 33 14 Move 4650 | 46 131 142 190 193 256 113 229 426 350 934 333 94 257 384 383 189 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 9 8 2 . 8 6 6 2 4 8 6 3 . 7 37 11 8 Fast Attach 29 | 1 . 1 . 1 6 1 2 . 1 . 5 . 3 7 1 . Attach 100 | 6 1 1 2 6 3 4 . 3 8 6 4 . 1 29 12 14 Detach 6 | . . . . 3 . . . . . . . . . 1 1 1 Swap 38 | . . 5 1 2 7 1 5 6 2 . 1 . 1 5 2 . Drop 52 | . 2 2 . 4 10 5 3 3 2 . . . 4 13 2 2 Fire 267 | 10 18 7 7 20 33 3 7 23 29 13 9 . 1 45 36 6 Melee 36 | . . . . . . . . . . 17 . . . 1 . 18 Ram 6 | . . . . . . . . . 4 . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 23 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Utility x2 432 | -9/Materials | Identified exit to Mines 490 | -9/Materials | Entered Mines 498 | -9/Mines | Learned location of Storage (-8) 582 | -9/Mines | Learned Materials terminal intel 642 | -9/Mines | Discovered new exit (range 13) 696 | -9/Mines | Entered Materials 696 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 697 | -8/Materials | Loaded intel: 12 terminal locations 779 | -8/Materials | Identified exit to Storage 1034 | -8/Materials | Entered Storage 1149 | -8/Storage | Build established: Tank 1450 | -8/Storage | Discovered new exit (range 14) 1467 | -8/Storage | Met a pair of Derelict thieves 1545 | -8/Storage | Entered Factory 1545 | -7/Factory | Accompanied by 1 ally 1545 | -7/Factory | Evolved 2 slots: Utility x2 1711 | -7/Factory | Sucked down chute 1711 | -7/Factory | Entered Waste 1746 | -7/Waste | 1 allies followed down the chute 1772 | -7/Waste | Spotted C-40 Crusher 1777 | -7/Waste | Spotted C-40 Crusher 1781 | -7/Waste | Spotted C-40 Crusher 1796 | -7/Waste | Spotted C-40 Crusher 1804 | -7/Waste | Spotted C-40 Crusher 1822 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1828 | -7/Waste | Spotted C-40 Crusher 1831 | -7/Waste | Warlord forces began an assault 1838 | -7/Waste | Allies destroyed C-40 Crusher 1855 | -7/Waste | Allies destroyed C-40 Crusher 1860 | -7/Waste | Destroyed C-40 Crusher 1864 | -7/Waste | Allies destroyed C-40 Crusher 1866 | -7/Waste | Allies destroyed C-40 Crusher 1873 | -7/Waste | Allies destroyed C-40 Crusher 1888 | -7/Waste | Lost 8 allies 1976 | -7/Waste | Discovered new exit (range 11) 2020 | -7/Waste | Entered Factory 2020 | -7/Factory | Accompanied by 10 allies 2263 | -7/Factory | Garrison activated, responded to threat 2420 | -7/Factory | First assault squad dispatched 2515 | -7/Factory | Lost 7 allies 2579 | -7/Factory | Garrison activated, responded to threat 2687 | -7/Factory | Discovered new exit (range 4) 2698 | -7/Factory | Entered another Factory area 2698 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2895 | -6/Factory | Build established: Hacker-Tank 3041 | -6/Factory | Identified exit to Lower Caves 3041 | -6/Factory | Identified exit to Extension 3075 | -6/Factory | Discovered new exit (range 15) 3268 | -6/Factory | Lost 3 parts (2u1w) 3393 | -6/Factory | Cargo convoy interrupted 3427 | -6/Factory | Entered Lower Caves 3623 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3667 | -6/Lower Caves | Core integrity fell below 50% 3706 | -6/Lower Caves | Lost 10 parts (1p2n3u4w) 3923 | -6/Lower Caves | Build established: Mutant 4477 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4996 | -6/Lower Caves | Discovered new exit (range 3) 5147 | -6/Lower Caves | Entered an active Warlord outpost 5167 | -6/Lower Caves | A Commander dispatched an escort 5232 | -6/Lower Caves | Learned location of 1 exit from Research 5232 | -6/Lower Caves | Learned Factory emergency access door positions 5232 | -6/Lower Caves | Learned Armory security intel 6087 | -6/Lower Caves | Entered another Lower Caves area 6087 | -6/Lower Caves | Accompanied by 6 allies 6088 | -6/Lower Caves | Commander's escort returned to base 6088 | -6/Lower Caves | Commander's escort returned to base 6088 | -6/Lower Caves | Commander's escort returned to base 6310 | -6/Lower Caves | Encountered a Warlord checkpoint 6336 | -6/Lower Caves | Learned Factory machine intel 6387 | -6/Lower Caves | Spotted B-75 Beast 6433 | -6/Lower Caves | System corruption reached 10% 6627 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6679 | -6/Lower Caves | Lost 3 allies 6755 | -6/Lower Caves | Discovered new exit (range 12) 6780 | -6/Lower Caves | Learned Factory emergency access door positions 6822 | -6/Lower Caves | Entered Data Miner 6822 | -6/Data Miner | Discovered new exit (range 6) 6853 | -6/Data Miner | Met Data Miner 6896 | -6/Data Miner | Learned location of Section 7 (-2) 6896 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6933 | -6/Data Miner | Received God Mode back door access code from Data Miner 6968 | -6/Data Miner | Build established: Scavenger-Tank 6973 | -6/Data Miner | Entered Proximity Caves 7082 | -5/Proximity Caves | Found DCF Scrap (15 items) 7281 | -5/Proximity Caves | Escorted by Enhanced Grunt 7382 | -5/Proximity Caves | Core integrity fell below 20% 7391 | -5/Proximity Caves | Discovered new exit (range 15) 7412 | -5/Proximity Caves | Entered Factory 7412 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7414 | -5/Factory | Loaded intel: 263 machine locations 7438 | -5/Factory | Lost 7 parts (2n3u2w) 7675 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7771 | -5/Factory | Incoming investigation squad redirected 7805 | -5/Factory | Core integrity fell below 50% 7811 | -5/Factory | Lost 12 parts (2p3n4u3w) 7894 | -5/Factory | Lost 3 parts (1p2w) 8358 | -5/Factory | Discovered new exit (range 7) 8373 | -5/Factory | Build established: Scavenger-Gunner 8373 | -5/Factory | Entered another Factory area 8373 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8841 | -4/Factory | Build established: Gunner 8861 | -4/Factory | Lost 4 parts (1n2u1w) 9175 | -4/Factory | Discovered new exit (range 10) 9182 | -4/Factory | Found Prototype Device 9207 | -4/Factory | Entered Research 9207 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9208 | -3/Research | Identified exit to Research 9215 | -3/Research | Lost 6 parts (1n3u2w) 9228 | -3/Research | Build established: Scavenger-Gunner 9238 | -3/Research | Identified Active Sensor Suite 9458 | -3/Research | Garrison activated, responded to threat 9459 | -3/Research | Incoming investigation squad redirected 9517 | -3/Research | Core integrity fell below 50% 9519 | -3/Research | System corruption reached 10% 9537 | -3/Research | Core integrity fell below 20% 9551 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09539_ R-10 Processor collects Coil Gun. 09539_ Slug penetrates Wall. 09539_ Penetrated by Slug. 09539_ Slug penetrates Wall. 09542_ R-10 Processor collects Myomer Leg. 09542_ Slug penetrates Wall. 09542_ Penetrated by Slug. 09542_ Slug penetrates R-10 Processor. 09545_ R-10 Processor collects Kinetic Spear. 09546_ TQ1K:FX43 09549_ Destroyed Imp. Phase Shifter. 09550_ Wall collapses. 09550_ R-10 Processor collects Gamma Rifle. 09551_ Kinetic Spear destroyed. Map ----- +----------------------------------------------------+ | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????########## #????????????????????????? | | ?????????########## #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# + #????????????????????????? | | ?????????# " # #????????????????????????? | | ?????????# """ # #????????????????????????? | | ?????????# G # #????????????????????????? | | ?????????# """ # #????????????????????????? | | ?????????# " # ###+#######??????????????? | | ?????????# # ?????????????? | | ?????????# ! + ?????????????? | | ?????????# # ?????????????? | | ?????????# # ^ ?????????????? | | ?????????# # ################????????????? | | ?????????# # ## = # #????????????? | | ?????????# """ # ## # #????????????? | | ?????????# """ # ## ![[ ; #????????????? | | ?????????# """ # ## p!%!*# #????????????? | | ?????????# #%## ! / ??????????????? | | ???????????? #*## ! R #???????????????????? | | ????????????#######u####;/#####+#####???????????? | | ??????????????????# u h@% u ; "????????? | | ????????????????###+###;# % #???????????? # | | ????????????????# ## #?????????? + | | ????????????????# %! ##/ #???????? #?? | | ????????????????# | ##/ #?????? #?? | | ????????????????# h ## ##### #?? | | ????????????????# ## + [ #?? | | ????????????????# ## #############+#????? | | ????????????????##+###### #??????????????????? | | ?????????????????# #??###+## #??????????????????? | | ?????????????????# #??# # #??????????????????? | | ?????????????????# #??# # #??????????????????? | | ?????????????????# #??# # #??????????????????? | | ?????????????????# #??# # #??????????????????? | | ?????????????????# #??# # #??????????????????? | | ?????????######??# #??# # #??????????????????? | | ?????????# #### #### # #??????????????????? | | ?????????# # + # ???????????????????? | | ?????????# # ####### ???????????????????? | | ?????????# # #??? ???????????????????? | | ?????????# + " #???????????????????????? | | ?????????# ####### #???????????????????????? | | ?????????# #?????## ##???????????????????????? | | ?????????# #??????# #????????????????????????? | | ?????????# #??????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 20 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 12 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayThermoelectricNanosword Manual? 0 Play Time 01:27:16 Cumulative 105.6 hours Start 2025.12.01 @ 16:43:27 End 2025.12.01 @ 21:52:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 7972f224-2374-48d6-aeef-78489a1b9851