Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.29 @ 09:51:38 Player: darlorth Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (4344) 4344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8419 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Large Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Recalibrator Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Target Analyzer Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Scythe Great Axe Great Axe > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Large Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Terrain Scanner Core Analyzer Improved Medium Armor Plating System Backup Module Recalibrator Missile Launcher Katana [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Small Laser Ballistic Gun Shotgun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . 2 . 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 135 | 6 1 19 29 12 48 9 11 Power 21 | 1 . 3 2 . 13 2 . Engine 18 | 1 . 3 1 . 11 2 . Core 3 | . . . 1 . 2 . . Reactor . | . . . . . . . . Propulsion 37 | 2 . 4 7 4 17 . 3 Treads 5 | 2 . 2 1 . . . . Leg 32 | . . 2 6 4 17 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 50 | 1 1 4 10 4 17 6 7 Device 17 | . . . 4 1 6 3 3 Storage 4 | 1 . 1 . 1 1 . . Processor 7 | . . 1 3 1 2 . . Hackware . | . . . . . . . . Protection 22 | . 1 2 3 1 8 3 4 Artifact . | . . . . . . . . Weapon 27 | 2 . 8 10 4 1 1 1 Energy Gun 3 | 1 . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 . 5 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 3 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 10 | . . . 4 4 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 47 | . . 2 5 1 23 2 14 Power 10 | . . 2 1 . 5 1 1 Propulsion 20 | . . . 1 1 12 . 6 Utility 11 | . . . 2 . 5 1 3 Weapon 6 | . . . 1 . 1 . 4 Highest Loss Streak 6 | . . 1 4 1 5 2 6 Average Slot Usage (%) 95 | . 92 96 96 99 95 99 86 Engine 6 | . 14 10 4 7 4 5 3 Treads 6 | . 28 21 . . . . . Leg 20 | . . . 33 29 24 26 22 Device 4 | . . . 6 7 6 4 7 Storage 11 | . 14 11 9 7 13 13 13 Processor 13 | . . 9 9 11 17 20 20 Protection 10 | . 6 20 10 10 8 7 3 Energy Gun 1 | . 14 1 1 . . . . Ballistic Gun 6 | . 14 20 9 . . . . Slashing Weapon 11 | . . . 5 23 18 19 14 Naked Turns . | . . . . . . . . Heaviest Build 69 | 9 10 28 36 41 69 63 59 Greatest Support 70 | 40 40 40 60 60 70 65 70 Greatest Overweight (x) 12 | 2 . 8 1 . 2 . 12 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 6 8 8 10 16 16 16 Average Capacity 11 | 5 6 6 8 8 15 16 16 Most Carried 16 | 2 6 8 8 10 16 14 11 Average Carried 8 | . 4 5 7 8 12 10 9 Final Capacity 16 | 6 6 8 8 10 16 16 16 Final Carried 11 | 1 6 8 8 10 10 11 7 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 2370 | 260 7 655 597 129 458 113 151 Remotely . | . . . . . . . . Salvage Created 5515 | . 62 1099 1233 443 2156 251 271 Parts 309 | . 6 80 64 32 97 14 16 Haulers Intercepted 6 | . . 2 1 2 1 . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . 11 16 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 97 | . 1 29 21 6 28 4 8 Melee 51 | . . . 6 6 27 4 8 Guns 41 | . 1 25 15 . . . . AOE 5 | . . 4 . . 1 . . Classes Destroyed 13 | . 2 5 3 1 2 . . Worker 7 | . . 1 1 . 5 . . Hauler 6 | . . 2 1 2 1 . . Recycler 5 | . . 1 2 . 2 . . Mechanic 1 | . . . . . 1 . . Watcher 11 | . 1 3 3 2 2 . . Swarmer 22 | . . 9 3 1 3 . 6 Grunt 43 | . 1 15 10 1 14 2 . Brawler 2 | . . . 1 . 1 . . Duelist 4 | . . . 1 2 . 1 . Sentry 14 | . . 5 5 . 4 . . Hunter 7 | . . . 1 . 3 1 2 Programmer 4 | . . . . 2 2 . . Behemoth 1 | . . . . . 1 . . Best Kill Streak 6 | . 1 5 6 3 6 3 3 Combat Bots Only 6 | . 1 5 6 3 5 3 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 2 Gunslinging 1 | . . 1 1 . . . . Exploded 1 | . . 1 . . 1 . . Melee 2 | . . . 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 8284 | . 66 749 1252 366 3379 724 1748 Core 1236 | . 33 138 149 66 320 94 436 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 86 65 72 90 . . . Volleys Fired 139 | . 8 71 59 . . . 1 Largest 2 | . 2 2 2 . . . 1 Hottest 92 | . 60 60 92 . . . 36 Shots Fired 259 | . 15 141 102 . . . 1 Gun 251 | . 15 134 102 . . . . Cannon . | . . . . . . . . Launcher 8 | . . 7 . . . . 1 Special . | . . . . . . . . Kinetic 194 | . 8 117 69 . . . . Thermal 57 | . 7 17 33 . . . . Explosive 8 | . . 7 . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | . 7 30 25 . . . 1 Robot Miss Streak 4 | . 2 4 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 436 | . 11 112 106 20 146 18 23 Core Hits 223 | . 3 69 58 13 59 9 12 Critical Hits 15 | . . 3 . . 11 1 . Critical Kills 5 | . . . . . 4 1 . Critical Parts Destroyed 10 | . . 3 . . 7 . . Melee Attacks 259 | . . . 22 26 164 23 24 Impact . | . . . . . . . . Slashing 259 | . . . 22 26 164 23 24 Piercing . | . . . . . . . . Sneak Attacks 19 | . . . 1 4 14 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 37 | . . . 2 1 28 3 3 Damage Inflicted 12815 | . 102 1709 2112 834 6575 549 934 Guns 3175 | . 102 1505 1568 . . . . Cannons . | . . . . . . . . Explosions 407 | . . 204 . . . . 203 Melee 9233 | . . . 544 834 6575 549 731 Ramming . | . . . . . . . . Kinetic 2471 | . 44 1353 1074 . . . . Thermal 704 | . 58 152 494 . . . . Explosive 407 | . . 204 . . . . 203 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 9233 | . . . 544 834 6575 549 731 Piercing . | . . . . . . . . Highest Corruption 13 | . . . 5 1 13 12 12 Average Corruption 7 | . . . 3 1 6 12 11 Corruption Purged 4 | . . . . . 1 . 3 Effects 118 | . . . 9 1 33 39 36 Message Errors 21 | . . . 3 1 6 5 6 Matter Fused 24 | . . . 3 . 4 7 10 Heat Flow Errors 11 | . . . 1 . 5 4 1 Energy Discharges 8 | . . . . . 3 4 1 Parts Rejected 3 | . . . . . 1 1 1 Data Loss (minor) 9 | . . . 1 . 2 1 5 Data Loss (major) 3 | . . . . . . 1 2 Alerts 2 | . . . . . . . 2 Misdirections 20 | . . . . . 3 11 6 Targeting Errors 17 | . . . 1 . 9 5 2 Overload Shots . | . . . . . . . . Overflow Damage 882 | . . . . 71 764 27 20 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 882 | . . . . 71 764 27 20 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . 12 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 613 | . 40 40 613 . 248 258 102 Average Temperature 113 | . 18 10 167 . 102 115 47 Received Heat Transfer 2739 | . 30 384 576 18 1200 261 270 Effects 15 | . . . 14 . . 1 . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . 1 . . 1 . Interference 1 | . . . 1 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 3 | . . . 3 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 5 | . . . 5 . . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1437 | . 125 350 962 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 370 | . 72 370 327 101 237 . . Initial 97 | . . 25 97 49 29 . . Average 126 | . 53 230 134 44 94 . . Maximum Alert Level 1 | . . 1 1 . 1 . . Low Security (%) 75 | 100 100 34 77 100 90 . . Level 1 24 | . . 65 22 . 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 4 2 4 8 . . Investigation 9 | . . 2 2 . 5 . . Extermination 4 | . . . . 3 1 . . Reinforcement 3 | . . 2 . 1 . . . Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 10 | . . 4 4 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 164 | . 5 45 35 9 52 4 14 Peak Tracking Total 7 | . 3 3 7 4 7 3 4 Tactical Retreats 21 | . . 7 2 1 10 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered 5 | . 1 . 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 3 | . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 25 | . 1 3 6 5 10 . . Terminals 14 | . 1 3 5 2 3 . . Fabricators 2 | . . . . 1 1 . . Repair Stations 2 | . . . . . 2 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 4 | . . . 1 1 2 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 70 | . 2 7 17 16 28 . . Successful 38 | . 1 2 12 13 10 . . Failed 32 | . 1 5 5 3 18 . . Catastrophic 7 | . . 4 1 . 2 . . Database Lockouts . | . . . . . . . . Manual 29 | . 2 5 9 5 8 . . Terminals 36 | . 2 7 14 5 8 . . Fabricators 7 | . . . . 3 4 . . Repair Stations 7 | . . . . . 7 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 15 | . . . 3 6 6 . . Garrison Access 3 | . . . . 2 1 . . Terminal Hacks 16 | . 1 2 9 2 2 . . Part Schematic 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 3 | . . 1 1 1 . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 2 | . . . 1 . 1 . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 2 | . . . 1 . 1 . . Investigation Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . Fabricator Hacks 5 | . . . . 3 2 . . Load Schematic 2 | . . . . 1 1 . . Build 3 | . . . . 2 1 . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 12 | . . . 2 6 4 . . Insert Component 6 | . . . 1 3 2 . . Analyze 6 | . . . 1 3 2 . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 2 | . . . 1 1 . . . Terminals 2 | . . . 1 1 . . . Track 2 | . . . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 1 3 4 5 8 . . Full Trace Events 10 | . . 3 3 . 4 . . Feedback Events 2 | . . . 1 . 1 . . Corruption 2 | . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 1 4 2 . . Parts Built 3 | . . . . 2 1 . . Matter 372 | . . . . 204 168 . . Time 92 | . . . . 50 42 . . Total Part Build Rating 6 | . . . . 2 4 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . 1 3 2 . . Part Schematics Acquired 6 | . . . 1 3 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 113 | . . . . . . . 113 Highest-Rated Ally 113 | . . . . . . . 113 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 7169 | 64 368 1483 1224 978 1561 686 805 Spaces Moved 4226 | 45 213 750 690 702 843 506 477 Core 31 | 24 . 1 . . . . 6 Treads 965 | 21 213 731 . . . . . Legs 3230 | . . 18 690 702 843 506 471 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 120 Average Speed 132 | 115 160 159 120 120 128 120 133 Slowest Speed 650 | 160 160 450 150 120 180 120 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 38 57 44 16 20 71 46 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . . . . . 2 2 Spaces Dug 8 | . . . 5 2 1 . . Terrain Destroyed 79 | . . 62 5 2 1 . 9 Melee 8 | . . . 5 2 1 . . Projectile . | . . . . . . . . AOE 71 | . . 62 . . . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 5245 | 57 226 905 952 807 1136 551 611 Wait 399 | . . 32 122 47 92 8 98 Move 4219 | 44 212 749 689 701 842 505 477 Hop . | . . . . . . . . Pick Up 94 | 7 5 15 18 13 27 7 2 Fast Attach 12 | . 1 4 5 . 2 . . Attach 60 | 6 . 3 11 5 26 4 5 Detach 4 | . . . . 2 2 . . Swap 63 | . . 12 13 7 20 5 6 Drop 53 | . . 19 16 11 3 3 1 Fire 139 | . 8 71 59 . . . 1 Melee 202 | . . . 19 21 122 19 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Mines 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Utility x2 945 | -9/Materials | Discovered new exit (range 5) 953 | -9/Materials | Identified exit to Materials 1627 | -9/Materials | Discovered new exit (range 13) 1710 | -9/Materials | Discovered new exit (range 15) 1827 | -9/Materials | Discovered exit to Materials (range 15) 1916 | -9/Materials | Entered another Materials area 1916 | -8/Materials | Evolved 2 slots: Propulsion x2 2531 | -8/Materials | Lost 4 parts (1p2u1w) 3010 | -8/Materials | Build established: Scavenger-Mutant 3135 | -8/Materials | Discovered new exit (range 5) 3139 | -8/Materials | Identified exit to Factory 3140 | -8/Materials | Entered Factory 3140 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3514 | -7/Factory | Discovered new exit (range 11) 3762 | -7/Factory | Fabricated Lrg. Storage Unit? 3804 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4031 | -7/Factory | Discovered new exit (range 5) 4035 | -7/Factory | Identified exit to Factory 4118 | -7/Factory | Entered another Factory area 4118 | -6/Factory | Evolved 2 slots: Utility x2 4581 | -6/Factory | Spotted B-75 Beast 4623 | -6/Factory | Destroyed B-75 Beast 4667 | -6/Factory | Lost 3 parts (1p1n1u) 5180 | -6/Factory | Lost 3 parts (3n) 5271 | -6/Factory | Garrison activated, responded to threat 5365 | -6/Factory | Lost 4 parts (2n1u1w) 5374 | -6/Factory | System corruption reached 10% 5442 | -6/Factory | Lost 5 parts (2p1n2u) 5541 | -6/Factory | Discovered new exit (range 12) 5594 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 5678 | -6/Factory | Identified exit to Lower Caves 5679 | -6/Factory | Entered Lower Caves 5920 | -6/Lower Caves | Identified exit to Lower Caves 6365 | -6/Lower Caves | Entered another Lower Caves area 6367 | -6/Lower Caves | Core integrity fell below 50% 6482 | -6/Lower Caves | Encountered a Warlord checkpoint 6894 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 7088 | -6/Lower Caves | Lost 4 parts (3n1u) 7141 | -6/Lower Caves | Core integrity fell below 20% 7168 | -6/Lower Caves | Lost 3 parts (1n1u1w) 7170 | -6/Lower Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07048_ Destroyed Lgt. Nuclear Core. 07048_ Flexi-carbon Leg destroyed. 07051_ System Backup Module purges 1% of system corruption (11%). 07052_ S-27 Virus destroyed. 07054_ System corrupted: Component data lost. 07056_ Acquired 5 matter. 07057_ Imp. Light Armor Plating destroyed. 07060_ System Backup Module purges 1% of system corruption (10%). 07062_ S-27 Virus destroyed. 07072_ VTOL Module fries itself beyond repair. 07092_ System corrupted: Energy discharge (-28). 07115_ System corrupted: Matter fused (-9). 07119_ System Backup Module purges 1% of system corruption (9%). 07127_ Katana destroyed. A strange signal echoes through the caves. 07131_ System corrupted: Matter fused (-7). 07131_ System Backup Module destroyed. 07137_ Carbon-fiber Leg destroyed. 07149_ JEFFYU:NXQCL%3 FKR=K0G FR4AKO 07168_ Missile Launcher destroyed. 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"? #??????????????? | | ??????????????????? #??# #$ #? #??????????????? | | ?????????????????????????# ####?? #??????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotCentriumClaw Manual? 0 Play Time 01:26:58 Cumulative 127.2 hours Start 2020.10.29 @ 08:17:16 End 2020.10.29 @ 09:51:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 157 Rogue 102 Adventurer 12 Explorer 43 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e73d29a-79d8-4979-b728-cd5bfa9e6e94